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GPU Pro 360 Guide to Lighting

Wolfgang Engel
... Graphics and Interactive Techniques, pp. 511-518. New York: ACM, 2001. [Ki 09] Hyunwoo Ki. “Real-Time Subsurface Scattering Using Shadow Maps.” In ShaderX7: Advanced Rendering Techniques, edited by Wolfgang Engel, pp 467–478. Hingham ...
Hingham ...
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