April 28, 2024
Updated April 27, 2025
13 minute read
Becoming a 3D Character Artist
A 3D Character Artist specializes in creating the digital characters that populate worlds in video games, films, animation, and increasingly, virtual and augmented reality experiences. They transform initial concepts and sketches into fully realized, three-dimensional models complete with textures, details, and sometimes, the underlying structure needed for animation. It's a field where artistic talent meets technical skill, blending traditional art principles with sophisticated software expertise.
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Find a path to becoming a 3D Character Artist. Learn more at:
OpenCourser.com/career/swzdu9/3d
Reading list
We haven't picked any books for this reading list yet.
Provides a comprehensive overview of UV mapping and texturing for games, covering everything from the basics to advanced techniques. It is written by David Aris, a leading expert in the field.
Great resource for those who want to learn how to UV map for games. It is written by Jason Osipa, a well-known 3D artist and educator.
This video course teaches you how to UV map and texture for Cinema 4D. It is taught by Ryan Kingslien, a leading expert in the field.
Teaches you how to UV map and texture for Maya. It is written by Adam Myhill, a 3D artist and educator.
Teaches you how to use Unity and Maya to create 3D games. It covers all aspects of game development, including UV mapping and texturing.
For more information about how these books relate to this course, visit:
OpenCourser.com/career/swzdu9/3d