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3D Character Artist

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April 28, 2024 Updated April 27, 2025 13 minute read

Becoming a 3D Character Artist

A 3D Character Artist specializes in creating the digital characters that populate worlds in video games, films, animation, and increasingly, virtual and augmented reality experiences. They transform initial concepts and sketches into fully realized, three-dimensional models complete with textures, details, and sometimes, the underlying structure needed for animation. It's a field where artistic talent meets technical skill, blending traditional art principles with sophisticated software expertise.

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Salaries for 3D Character Artist

City
Median
New York
$137,000
San Francisco
$138,000
Seattle
$102,000
See all salaries
City
Median
New York
$137,000
San Francisco
$138,000
Seattle
$102,000
Toronto
$120,000
London
£103,000
Paris
€53,000
Berlin
€84,000
Tel Aviv
₪37,200
Singapore
S$105,000
Beijing
¥1,000,000
Shanghai
¥107,000
Bengalaru
₹560,000
Delhi
₹493,000
Bars indicate relevance. All salaries presented are estimates. Completion of this course does not guarantee or imply job placement or career outcomes.

Reading list

We haven't picked any books for this reading list yet.
Provides a comprehensive overview of UV mapping and texturing for games, covering everything from the basics to advanced techniques. It is written by David Aris, a leading expert in the field.
Great resource for those who want to learn how to UV map for games. It is written by Jason Osipa, a well-known 3D artist and educator.
This video course teaches you how to UV map and texture for Cinema 4D. It is taught by Ryan Kingslien, a leading expert in the field.
Teaches you how to UV map and texture for Maya. It is written by Adam Myhill, a 3D artist and educator.
Teaches you how to use Unity and Maya to create 3D games. It covers all aspects of game development, including UV mapping and texturing.
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