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Benny Lo

This Specialization is intended for learners with basic knowledge in Android app development seeking to develop knowledge in computer graphics and virtual reality in Android. Through the 4 courses, you will learn basic computer graphics theories and practical implementations of 3D graphics, OpenGL ES, and Virtual Reality on Android which will prepare you to design and develop immersive 3D and virtual reality Android app.

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What's inside

Four courses

Introduction to Android graphics

(0 hours)
This course provides a comprehensive introduction to 2D and 3D graphics in Android. It covers the key concepts and theory of graphics, as well as practical implementation in Android. Students will gain a solid understanding of graphics fundamentals and be able to apply them in various settings. The final assignment showcases students' skills and can be used for professional portfolios.

Android Graphics with OpenGL ES

(0 hours)
This course covers OpenGL and OpenGL ES in Android. It covers the mechanics of OpenGL and practical applications to draw 2D and 3D objects. This is an ideal primer for more complex courses on VR and AR within Android.

3D Graphics in Android: Sensors and VR

(0 hours)
This course is an ideal introduction to creating virtual environments in Android. It covers animation, lighting, reflection, textures, handling multiple 3D objects, and housing all of this within a binocular view to create a VR experience.

Advanced App Development in Android Capstone

This capstone project provides practice in 3D graphics, sensor control, and VR. You will develop an immersive Android app that includes a virtual art gallery, a virtual 3D art gallery, and a virtual reality app. This capstone is intended for learners with basic knowledge in Android app development seeking to develop knowledge in computer graphics and virtual reality in Android.

Learning objectives

  • Create a virtual reality app in android
  • Apply opengl es to draw 3d graphical objects in android
  • Develop interactive android app using sensors and touch control
  • C​reate realistic views of 3d objects using lighting, illumination and texture mapping

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