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Ricardo Guimaraes and Andrew Dennis

In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area.

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In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area.

By the end of the Specialization, you will have a thorough knowledge of the creation of high-quality game art assets. Through these courses, you will be using Maya, Unity, Photoshop, Sketchup, ZBrush, Marmoset Toolbag, and Substance Painter.

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What's inside

Four courses

Pixel Art for Video Games

(8 hours)
This course aims to provide the tools and knowledge needed to create simple art for video games made in the Unity game engine. Through pixel art, we will explore artistic principles like shape language, color theory, and composition. We will also show you a step-by-step workflow for creating assets that you can use to make your own games.

Low Poly Art For Video Games

(8 hours)
This course provides the tools and knowledge needed to create simple 3D art for video games in Unity. Through pixel art, we'll explore artistic principles like shape language, color theory, and composition. We'll also show you a step-by-step workflow for creating assets for your own games.

Current Gen 3D Game Prop Production

(1 hours)
In this course, you will learn to create a photo-real game prop using modern game art production techniques. You will gather reference, generate a base model, create a high polygon model, bake details onto a low poly model, and then texture and present a final portfolio piece.

Concept Art for Video Games

In this course, we will explore Concept Art, focusing on composition and digital painting techniques. The final project is to create a complete environment concept, ready for presentation.

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