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Pixel Art for Video Games

This course is aimed to give you the tools and knowledge you need to start creating simple art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack. This course is aimed at art novices who are interested in creating art for their own games or contributing to game projects. If you are a game designer or programmer, you will find this course helps give you a glimpse into the world of game art. You will be able to better work with artists, or create your own prototype or final artwork. If you are an artist or visual designer who is interested in bringing your style to the world of video game development, this course will give you the workflow to properly interface with a game engine and help contextualize how your artistic sensibilities can enable gameplay. If you have ever wanted to start making art for video games but have no idea how to start, this course is the perfect for giving you a solid foundation while teaching you usable practical skills. Our goal is to give you a sense of the whole pipeline from creation to setting up in a game engine.

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Michigan State University

Rating 4.0 based on 1 ratings
Length 6 weeks
Effort 8 hours per week, while the first week will be lighter, later weeks will have more work.
Starts Apr 29 (4 weeks ago)
Cost $49
From Michigan State University via Coursera
Instructors Andrew Dennis, Ricardo Guimaraes
Download Videos On all desktop and mobile devices
Language English
Subjects Programming Art & Design Humanities
Tags Computer Science Design And Product Arts And Humanities Music And Art Software Development

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Careers

An overview of related careers and their average salaries in the US. Bars indicate income percentile.

Engine Records Clerk $32k

Line Engine Mechanic $40k

Game Advisor 2 $46k

Game Management $59k

Game Coordinator $61k

Engine quality Auditor $63k

Search Engine developer $63k

Engine Mechanic $67k

Jet Engine Mechanic 3 $68k

Engine Builder $78k

Game Developer 1 $92k

Diesel Engine Engineer $92k

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Coursera

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Michigan State University

Rating 4.0 based on 1 ratings
Length 6 weeks
Effort 8 hours per week, while the first week will be lighter, later weeks will have more work.
Starts Apr 29 (4 weeks ago)
Cost $49
From Michigan State University via Coursera
Instructors Andrew Dennis, Ricardo Guimaraes
Download Videos On all desktop and mobile devices
Language English
Subjects Programming Art & Design Humanities
Tags Computer Science Design And Product Arts And Humanities Music And Art Software Development

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