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Don Patterson, Sam Kaufman, Justin-Nicholas Toyama, Frank Ayars, Ralf Brockhaus, Justin-Nicholas Toyama , Frank Ayars , and Ralf Brockhaus

This Specialization focuses on the basics of iOS application development. You’ll gain the skills you need to create your own app, including fluency in Objective-C and UIKit and SpriteKit user interface concepts, and you’ll learn to leverage networking, security, audio, video, location, and sensor frameworks. In the final Capstone Project, you’ll apply your skills to create a networked game that leverages sensors on the phone to create a unique gaming experience, and that you can showcase in job applications and interviews or offer in the iTunes store.

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What's inside

Six courses

Foundations of Objective-C App Development

(0 hours)
An introduction to Objective-C, preparing you for iOS app development. You'll learn to read, write, and organize Objective-C code, and prototype entry-level apps.

Networking and Security in iOS Applications

You will learn to extend your knowledge of making iOS apps so that they can securely interact with web services and receive push notifications. You'll learn how to store data securely on a device using Core Data. Upon completing this course, you will be able to:

Best Practices for iOS User Interface Design

You will learn to develop sophisticated user interfaces for iOS, with a focus on best practices, animations, and responsive design.

Games, Sensors and Media

(0 hours)
You will learn to make fluid digital interactive experiences that are suitable for gaming and use the advanced sensor hardware built into the iPhone and iPad. This includes drawing 2D graphics, playing sounds and music, integrating with Game Center, the iOS physics engine and detecting device orientation and location.

Toward the Future of iOS Development with Swift

An introduction to Swift, preparing you for iOS app development and advanced iOS development topics. Upon completing this course, you will be able to:

iOS Project: Transreality Game

(0 hours)
Students will create a networked game that leverages sensors on their phones to create a unique gaming experience. The focus of the game will be to make it physical through real-world gestures, motion, and knowledge of other players' real-world locations.

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