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Teaching Impacts of Technology in K-12 Education

Beth Simon

2% That’s the estimate of how many high school students in all of California took a Computer Science class in 2015. And yet, computers and data are everywhere. Just consider a typical 24 hours in your life … how many different computer devices do you use? We all live in multiple digital worlds that are changing rapidly with new apps, devices, and data analyses offering a constant stream of innovations and technology integrations for our lives.

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2% That’s the estimate of how many high school students in all of California took a Computer Science class in 2015. And yet, computers and data are everywhere. Just consider a typical 24 hours in your life … how many different computer devices do you use? We all live in multiple digital worlds that are changing rapidly with new apps, devices, and data analyses offering a constant stream of innovations and technology integrations for our lives.

As it's an integral part of our lives, we’re working towards computer science for all - making it possible for every student, every future member of society, to understand computing and technology. To do so, we need teachers. Teachers prepared to both teach computational concepts and use best practices so kids enjoy and see they can be successful in computer science. This is where you (and this Specialization) come in!

In this Specialization you will both learn about the impacts of computing in our world and how to teach these impacts to K-12 students. We offer both the technical knowledge and also the pedagogical approaches for teaching these concepts. Along the way you’ll engage with freely available materials you can use in your own classroom, as well as learn from teachers currently teaching these concepts in their classrooms.

In short - in this Specialization we'll teach you the computing concepts you need to know and then help you explore and evaluate lesson plans and resources to prepare you for your classroom.

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What's inside

Six courses

Teaching Impacts of Technology: Fundamentals

(0 hours)
In this course, you'll explore the fundamentals of teaching the impacts of technology. You'll start by exploring how you interact with and benefit from technology in a typical 24-hour period, such as the desire for instant food and entertainment. This will be done through a series of paired teaching sections, exploring a specific "Impact of Computing" in your typical day and the "Technologies and Computing Concepts" that enable that impact, all at a K-12-appropriate level.

Teaching Impacts of Technology: Data Collection, Use, and Privacy

(0 hours)
In this course, you'll explore how data collection and analysis impact us, examining the interplay between using and protecting your data, as well as its potential future applications.

Teaching Impacts of Technology: Relationships

(0 hours)
In this course, you'll focus on how "smart" devices have changed how we interact with others in personal ways, impacting how we stay connected in our increasingly mobile society.

Teaching Impacts of Technology: Workplace of the Future

(0 hours)
In this course, you'll explore how the Internet has created new careers and changed expectations in traditional work settings, shaping the workplace of the future. Through paired teaching sections, you'll investigate specific impacts of computing in your daily life and the technologies that enable them, all at a K12-appropriate level.

Teaching Impacts of Technology: Global Society

(0 hours)
In this course, you'll focus on how technology-enabled communication is changing geopolitics and connecting our world. You'll explore impacts of computing concepts, including freedom of speech, life made easy, and keeping your information secure. You'll also learn pedagogical techniques and evaluate lesson plans and resources to utilize in your classroom.

Capstone Project: Teaching Impacts of Technology

(0 hours)
In this project-based course, you’ll review the Advanced Placement Computer Science Principles course and exam description guide to prepare for the “Explore Task”, where students must research a recent computing innovation and analyze its impacts on the world. You’ll also review the description of this task from the student perspective and complete the task yourself.

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