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Nicolae Caprarescu

Dependencies between application classes make it difficult to write unit tests. EasyMock enables you to focus on the unit-under-test by using mocks. You’ll gain full control over the behavior of dependencies and enhance your unit testing skills.

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Dependencies between application classes make it difficult to write unit tests. EasyMock enables you to focus on the unit-under-test by using mocks. You’ll gain full control over the behavior of dependencies and enhance your unit testing skills.

Writing unit tests is difficult because the dependencies between your application classes make it difficult to draw a boundary between what you want to test and the rest of the codebase. In this course, Getting Started with EasyMock, you will gain the ability focus to on the thing you’re trying to test by using mocks. EasyMock will provide you with full control over the behavior of your unit-under-test’s dependencies. First, you will learn how to use mock objects instead of real dependencies. Next, you will discover how to configure mocked methods, including return values and exception throwing. Finally, you will explore the concept of a partial mock and how to use it to test challenging situations. When you’re finished with this course, you will have the skills and knowledge of mocking with EasyMock needed to write any Java unit tests.

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What's inside

Syllabus

Course Overview
Getting Started with EasyMock
Configuring Behavior of Mocks
Verifying What Methods Are Called Using EasyMock
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Advanced Topics

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Develops an understanding of dependencies between application classes and their impact on unit testing
Introduces students to creating mock objects to replace real dependencies
Covers the necessary configuration of mocked methods to control the behavior of dependencies
Demonstrates using EasyMock to verify method calls, ensuring dependencies are accessed correctly
Explores the concept of partial mocking and its use in challenging testing scenarios
Provides a comprehensive overview of EasyMock for unit testing Java applications

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Getting Started with EasyMock 4 with these activities:
Object-Oriented Programming
Refresh your memory on object-oriented programming principles to enhance your understanding of Java's special characteristics.
Show steps
  • Review properties of objects
  • Identify classes, methods and inheritance
Join an EasyMock study group
Join a study group to interact with fellow learners, share knowledge, and work through challenges together.
Show steps
  • Find a study group focused on EasyMock or Java mocking.
  • Attend regularly and actively participate in discussions.
  • Collaborate on mock unit test scenarios.
Create EasyMock unit tests
Quickly test your understanding by creating mock unit tests in Java.
Show steps
  • Write at least 10 unit tests mocking dependencies using EasyMock.
Three other activities
Expand to see all activities and additional details
Show all six activities
Create a blog post on EasyMock
Help others by compiling your knowledge of EasyMock and sharing it through a blog post. This activity can solidify your understanding.
Show steps
  • Choose a specific topic related to EasyMock.
  • Write a blog post of at least 500 words outlining its main concepts.
  • Share your blog post online.
Develop a Java application using EasyMock
Take your learning a step further by building a project in Java and using EasyMock as your mocking framework. This can help you apply what you've learned.
Show steps
  • Design and implement a Java application.
  • Implement EasyMock to test the application's dependencies.
  • Consider using a testing framework like JUnit with EasyMock.
Contribute to the EasyMock project
Immerse yourself in the EasyMock community by contributing to its open-source project.
Show steps
  • Explore the EasyMock project's source code and documentation.
  • Identify areas where you can contribute, such as bug fixes or new features.
  • Submit a pull request with your contribution.

Career center

Learners who complete Getting Started with EasyMock 4 will develop knowledge and skills that may be useful to these careers:
Software Engineer
Being a Software Engineer is a natural next step for someone who has taken a course on Getting Started with EasyMock. If you are a Software Engineer, you are likely to work with and implement mock objects in your day-to-day work. By taking this course, you can master writing effective mock objects with EasyMock. This course will prepare you for real-world software development.
Software Developer
Many Software Developers use mock objects when developing new products and features. When you take a course on Getting Started with EasyMock, you are learning the professional standard for writing mock objects in Java. With this expertise, you will be able to collaborate with other developers in implementing mock objects and using them to simplify your development efforts.
Quality Assurance Analyst
Quality Assurance Analysts are also responsible for testing the behavior of software. Part of this involves learning how to use mock objects effectively. When you take the Getting Started with EasyMock course, you will gain a solid foundation in mocking techniques used by professionals.
Test Engineer
Test Engineers are responsible for making sure that software works as intended. One important skill for a Test Engineer is the ability to use mock objects to create test cases. The Getting Started with EasyMock course can prepare you for this role by helping you master most facets of this important topic.
Java Developer
In the role of a Java Developer, you will need to write code that interacts with other components of a software system. Mock objects are a key tool for developing these kinds of components. Getting Started with EasyMock will introduce you to the standard tool and technique for writing mock objects in Java.
Software Tester
Similar to other roles in software testing, Software Testers use mock objects to create test cases. In this course, you will master the craft of writing mock objects in Java, which will make you a valuable asset as a Software Tester.
Unit Tester
Unit Testers conduct unit tests on small pieces of code to test how they perform under different conditions. To be successful, Unit Testers must know how to write mock objects and use them to create test cases. Getting Started with EasyMock introduces and covers all the basics of mocking that a Unit Tester needs to know.
Automation Tester
Automation Testers need to be able to use mock objects to automate their test cases. By taking the Getting Started with EasyMock course, you will learn how to write mock objects that are suitable for automation.
Developer
As a Developer, you may be involved in writing unit tests for your code. Mock objects are a common tool for improving the efficiency and effectiveness of unit tests. The Getting Started with EasyMock course will teach you the concepts of mocking in Java and help you get started writing your own.
Software Quality Assurance Engineer
Software Quality Assurance Engineers often use mock objects in writing unit tests. While the Getting Started with EasyMock is not specific to Software Quality Assurance, it may be useful for gaining some knowledge about mock objects and their role in software testing.
Analyst Programmer
Analyst Programmers may find the Getting Started with EasyMock course to be helpful for gaining knowledge about mock objects. While this course is not specific to Analyst Programmers, it could provide a good foundation for understanding how to use mock objects in software development.
Programmer
Programmers may write unit tests and interact with mock objects produced by other developers. While the Getting Started with EasyMock course is not specifically tailored to Programmers, it may be useful for learning about mock objects in general.
Application Developer
Application Developers can benefit from taking the Getting Started with EasyMock course to learn about mock objects and how to use them in their work. While this course is aimed at beginners, it may be useful for Application Developers who are new to mock objects.
Web Developer
Web Developers can benefit from taking the Getting Started with EasyMock course to learn about mock objects and how to use them in their work. While this course is not specific to Web Developers, it may be useful for those who are new to mock objects.
Coding Expert
Coding Experts can benefit from taking the Getting Started with EasyMock course to learn about mock objects and how to use them in their work. While this course is aimed at beginners, it may be useful for Coding Experts who are new to mock objects.

Reading list

We've selected 12 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Getting Started with EasyMock 4.
Provides a comprehensive overview of unit testing, including topics such as test design, test automation, and test refactoring. It also includes case studies and examples to help readers understand how to write effective unit tests.
Provides a comprehensive guide to design patterns. It includes topics such as creational patterns, structural patterns, and behavioral patterns. It also includes case studies and examples to help readers understand how to use design patterns to write reusable and maintainable code.
Provides a comprehensive guide to writing effective Java code. It includes topics such as coding conventions, best practices, and common pitfalls. It also includes case studies and examples to help readers understand how to write effective Java code.
Provides a comprehensive guide to test-driven development (TDD). It includes topics such as test design, test automation, and refactoring. It also includes case studies and examples to help readers understand how to use TDD to develop high-quality software.
Provides a comprehensive guide to concurrency in Java. It includes topics such as thread safety, synchronization, and concurrency patterns. It also includes case studies and examples to help readers understand how to write concurrent Java code.
Provides a comprehensive guide to design patterns. It includes topics such as creational patterns, structural patterns, and behavioral patterns. It also includes case studies and examples to help readers understand how to use design patterns to write reusable and maintainable code.
Provides a comprehensive guide to writing clean code. It includes topics such as coding conventions, refactoring, and testing. It also includes case studies and examples to help readers understand how to write clean code.
Provides a comprehensive guide to working with legacy code. It includes topics such as refactoring, testing, and debugging. It also includes case studies and examples to help readers understand how to work effectively with legacy code.
Provides a comprehensive guide to effective Java testing, including how to write clean and maintainable unit tests, integration tests, and system tests.
Provides a comprehensive guide to test driven development, including how to write effective unit tests and how to use TDD to improve software quality.
Provides a comprehensive guide to test driven development with Java, including how to write effective unit tests and integration tests.

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