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Educational Engineering Team, Educational Engineering, and Ashraf Said AlMadhoun

Introduction:

Are you looking for a single course to teach you everything about the ESP32? Look no further, this 30-day challenge course is for you. The course is designed for beginners who want to get started with the ESP32. We will start by configuring the wifi and network so that you can start coding and using the ESP32.

In the next 30 days, we will cover all the basic features of the ESP32 using a series of sample programs.

During these 30 days, you will develop your programming skills and learn how to use the various tools available for your work.

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Introduction:

Are you looking for a single course to teach you everything about the ESP32? Look no further, this 30-day challenge course is for you. The course is designed for beginners who want to get started with the ESP32. We will start by configuring the wifi and network so that you can start coding and using the ESP32.

In the next 30 days, we will cover all the basic features of the ESP32 using a series of sample programs.

During these 30 days, you will develop your programming skills and learn how to use the various tools available for your work.

You will also learn how to connect to the ESP32 using the Arduino IDE and make use of libraries.

The ESP32 is a microcontroller with built-in Wi-Fi and Bluetooth capabilities. The ESP32 is a full-featured and powerful microcontroller that can be programmed using C/C++ or other languages.

It has a lot of great features, including WiFi, Bluetooth, low power consumption, dual-mode Wi-Fi and Bluetooth connectivity. The ESP32 provides an integrated Wi-Fi and Bluetooth solution, which is the first fully integrated dual-mode Wi-Fi and Bluetooth SoC.

This course is on includes video content as well as text. The video content will include an overview of the ESP32, followed by an introduction to programming it. The videos also cover the following topics:

  • Day 1- 6: IoT Internet of Things Crash Course

  • Day 7 - 9: ESP32 Programming without Coding

  • Day 10 - 12: With the growth of the IoT market, ESP32 is one of the best technologies to fight against competition with its features such as dual-core processor, Wi-Fi, and Bluetooth. The ESP32 is integrated with WIFI and Bluetooth which can be used to connect to the sensors and other devices.

    Why you should take this course?

    • Learn ESP32 with this 30 Days Challenge course

    • Learn how to use different components of the ESP32

    • Get up to speed with the basics of programming and using the ESP32

    • Get access to a range of tutorials and resources to help you further your knowledge

    • You can use ESP32 for a wide range of applications, including home automation, IoT, and more.

    • Learning ESP32 will give you an edge over other programmers.

    You will learn everything about ESP32 using this 30 days challenge.

    Sign up for the challenge today.

Enroll now

What's inside

Learning objectives

  • 1. you will get a good foundation in esp32
  • 2. you will be able to create projects easily
  • 3. you can use esp32 for your own projects
  • 4. it is a great way to learn more about electronics
  • 5. you will have fun learning esp32
  • 6. be able to apply your knowledge in different projects
  • 7. get a deeper understanding of the hardware and software

Syllabus

Day 1- 6: IoT Internet of Things Crash Course

Educational Engineering Team

Team of skilled Engineers Sharing Knowledge with the World


Educational Engineering Team is a Leading Team in Microcontroller Industry, with over 13 Years of Experience in Teaching and Doing Practical Projects.


We strive to put all our hands-on experience in these courses. Instead of superficial knowledge - we go into the depth of the topic and give you the exact - step by step blueprint on how to tame simple as well as complex topics in easy and digestible bite-sized videos.


This real-world knowledge enables you to grasp knowledge easily, and you can apply this learning immediately to your life and projects.


Educational Engineering Team has been in the Programming and Microcontroller business since 2007. We have been part of many projects. Over the course of these years - we have gained a good insight into students’ and educators’ needs. We are passionate about sharing all our collective knowledge with you. As of 2018, we have already taught over 250k-THOUSAND students and counting.

Currently, we have more than 100+ Courses on Udemy


Educator and Author of "Educational Engineering".


Ashraf is an educator, Mechatronics engineer, electronics and programming hobbyist, and Maker. He creates online video courses on the EduEng YouTube Channel (More Than 4 Million View, 20k + Subscriber) and author of four Microcontroller books.


As a Chief Educational Engineer since 2007 at Educational Engineering Team, the company he founded, Ashraf’s mission is to explore new trends and technology and help educate the world and make it a better place.


Educational Engineering offers educational courses and Bootcamps, articles, lessons, and online support for electronics hobbyists, Programming hobbyists, Microcontroller hobbyists, STEM students, and STEM teachers.


That team also work as freelancer engineers, helping many students in their graduation projects, and provide guidance and consulting for many students over the years to help them kick-start their career.


Ashraf’s core skill is explaining difficult concepts through in a step by step easy to understand matter using video and text. With over 11 years of tertiary teaching experience, Ashraf has developed a simple yet comprehensive and informative style in teaching that students from all around the world appreciate.


His passion for Microcontrollers and Programming and in particular for the world of Arduino, PIC Microcontroller, Rasberry Pi has guided his personal development and his work through Educational Engineering.


Ashraf’s online courses have helped over 250,000 people from around the world to be better and to make a great career in the industry.


Educational Engineering Team offer Course on

Circuit Design, Simulation, and PCB Fabrication

Arduino, PIC Microcontroller, and Raspberry Pi

Programming in C, Python, and other programming languages

PLC Industrial Programming and Automation

3D Design and Simulation

ESP and IoT World


For more information use the links in the profile page to follow Educational Engineering Team and Ashraf’s latest innovations.


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Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Provides a crash course in IoT, which helps beginners grasp the fundamental concepts and terminology in the field, enabling them to build a solid foundation for more advanced topics
Covers ESP32 programming without coding, which allows learners to quickly prototype and experiment with IoT solutions, making it easier to visualize and understand the underlying concepts
Organized as a 30-day challenge, which provides a structured learning path and encourages consistent engagement, helping learners stay motivated and track their progress effectively
Taught by the Educational Engineering Team, which has over 13 years of experience in the microcontroller industry, offering learners access to practical insights and real-world knowledge
Explores email alerts based on sensor readings, which enables learners to create practical applications for remote monitoring and notification systems, enhancing their ability to build real-world IoT solutions
Teaches integration with Blynk and Telegram, which allows learners to connect their ESP32 projects to popular IoT platforms and messaging services, expanding their ability to create connected and interactive applications

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Reviews summary

Beginner-friendly esp32 30-day challenge

According to learners, this course provides a strong foundation for beginners diving into the ESP32 microcontroller and the world of IoT. Students appreciate the hands-on approach with practical projects that help solidify understanding. Many found the instructor's explanations clear and easy to follow, making complex topics accessible. While some more experienced users found parts basic, the consensus is that it's an excellent starting point.
Pacing and structure help maintain momentum.
"The 30-day challenge format was a great way to stay motivated and keep learning consistently."
"I appreciated the structured approach, covering different aspects day by day, which felt less overwhelming."
"Following the daily modules helped me build a learning routine."
Instructor explains concepts effectively.
"The instructor explains everything clearly and logically, making it easy to follow along even with new topics."
"Great teaching style, breaking down complex ideas into simple, understandable steps."
"I found the lecturer's pace and explanations perfect for a beginner."
Excellent introduction for newcomers to ESP32.
"This course is a fantastic introduction to the ESP32 board for anyone new to the microcontroller and IoT concepts."
"If you are just starting out with ESP32, this course gives you all the basics you need to get going."
"I had no prior experience with ESP32, and this course made it very approachable and easy to learn."
Focus on practical projects helps solidify learning.
"The inclusion of various practical projects helps tremendously in applying the concepts learned in the lectures."
"I really liked building the projects; it makes the theoretical stuff click and feel more real."
"The hands-on examples are the best part, allowing me to immediately test and see how things work on the ESP32."
Content is very foundational, less depth for pros.
"While excellent for beginners, those with prior experience in microcontrollers might find the initial sections too basic."
"I was hoping for a bit more depth in some advanced topics, but for an intro course, it's sufficient."
"Some parts are very basic if you already know C++ or Arduino IDE."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Learn ESP32 with this 30 Days Challenge with these activities:
Review Basic Electronics Concepts
Solidify your understanding of fundamental electronics concepts to better grasp the ESP32's hardware functionalities and circuit design principles.
Browse courses on Ohm's Law
Show steps
  • Review online resources covering basic electronics principles.
  • Solve practice problems related to Ohm's Law and circuit analysis.
  • Identify the components of a simple circuit.
Brush Up on C/C++ Programming
Strengthen your C/C++ programming skills, as the ESP32 is commonly programmed using these languages, especially within the Arduino IDE.
Browse courses on C++
Show steps
  • Review C/C++ syntax, data types, and control structures.
  • Practice writing simple programs using loops, functions, and arrays.
  • Familiarize yourself with object-oriented programming concepts in C++.
Follow ESP32 Getting Started Tutorials
Work through introductory tutorials on setting up the ESP32 development environment and running basic example code to familiarize yourself with the workflow.
Show steps
  • Set up the Arduino IDE with ESP32 board support.
  • Upload and run the 'Blink' example sketch on your ESP32.
  • Explore other basic examples like reading sensor data or controlling LEDs.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Build a Simple IoT Sensor Node
Create a project that integrates sensor data acquisition, data processing, and wireless communication using the ESP32 to solidify your understanding of IoT principles.
Show steps
  • Connect a temperature and humidity sensor to the ESP32.
  • Write code to read sensor data and format it into a JSON string.
  • Transmit the sensor data to a cloud platform using Wi-Fi.
Document Your ESP32 Projects
Improve your understanding and retention by documenting your ESP32 projects, including code snippets, schematics, and explanations of the functionality.
Show steps
  • Create a README file for each project with a description and instructions.
  • Add comments to your code to explain the logic and functionality.
  • Draw a schematic diagram of the circuit connections.
Contribute to an ESP32 Open Source Project
Deepen your knowledge by contributing to an existing open-source project related to ESP32, such as fixing bugs, adding new features, or improving documentation.
Show steps
  • Find an ESP32 open-source project on GitHub or GitLab.
  • Identify an issue or feature you want to work on.
  • Submit a pull request with your changes.
Design a Custom ESP32 PCB
Extend your hardware skills by designing a custom PCB for an ESP32 project, incorporating your own components and layout.
Show steps
  • Choose a PCB design software like KiCad or Eagle.
  • Create a schematic diagram of your circuit.
  • Design the PCB layout, placing components and routing traces.
  • Generate Gerber files and order the PCB from a manufacturer.

Career center

Learners who complete Learn ESP32 with this 30 Days Challenge will develop knowledge and skills that may be useful to these careers:
Hobbyist
Many people enjoy learning new technology and applying it to personal projects. This course may be incredibly useful to a hobbyist looking to expand their skills. This course will teach them the basics of working with microcontrollers, programming, and the internet of things. The course also provides hands-on programming experience which will help them in future microcontroller based projects. This course provides practical experience that quickly enables a hobbyist to build their own projects, and explore the world of microcontrollers.
Internet of Things Developer
An Internet of Things Developer builds and maintains interconnected devices and systems. This role requires proficiency in microcontroller programming, networking, and data handling. This course introduces the ESP32, a microcontroller ideal for IoT projects, and helps develop the skills necessary for an IoT developer. The course covers practical examples, from connecting to Wi-Fi to sending data to the web, as well as over the air updates and email alerts. It also provides a foundation by exploring basic programming concepts relevant to the Internet of Things. This course's detailed exploration of the ESP32's features and capabilities, along with hands-on projects, is directly applicable to building IoT solutions, and demonstrates how one could implement a typical IoT project.
Embedded Systems Engineer
An Embedded Systems Engineer designs, develops, and tests the software that runs on embedded devices. These devices often include microcontrollers like the ESP32. This course, focused on the ESP32, a microcontroller with built-in Wi-Fi and Bluetooth, helps build a foundation in programming these systems. The course covers essential aspects, like configuring Wi-Fi, using the Arduino IDE, working with sensors, and implementing wireless communication protocols, which are all critical to embedded systems engineering work. By learning ESP32 programming within a 30 day challenge, one can quickly become familiar with an important component in many embedded systems. This course provides direct, practical experience that directly relates to the work of an embedded systems engineer.
Maker
A Maker creates new and novel projects, often combining hardware and software. This course may be exceptionally helpful to a maker, as it focuses on the ESP32 which may act as the basis of many projects. This course provides a practical hands-on introduction to programming the ESP32, which is a versatile microcontroller useful for various projects. The course's focus on practical skills, from setting up a microcontroller to using it for various projects, directly aligns with the goals of a maker. This course may help a maker easily build interactive devices, and quickly begin working on independent projects. The course provides a foundation in using a popular microcontroller for building new things.
Firmware Engineer
A Firmware Engineer develops the low-level software that controls the hardware in embedded systems. This work often involves programming microcontrollers, and this course, with its focus on the ESP32, may be helpful. The course covers essential topics such as microcontroller configuration, sensor integration, and wireless communication, all of which are important in firmware development. Additionally, this course focuses on applying libraries. The course also helps build coding experience, specifically relevant to the ESP32. An individual who wants to be a firmware engineer may benefit from the course.
Systems Integrator
A Systems Integrator combines various hardware and software components to create functional systems. This course provides hands-on experience with the ESP32, an integrated microcontroller that is useful for small devices and IoT implementation. The course covers the ESP32's communication capabilities, including Wi-Fi and Bluetooth, as well as its ability to interface with sensors and actuators, which are all relevant to a systems integrator. The course’s practical approach is valuable for anyone looking to integrate these systems into a larger framework. A system integrator may find it useful to become more familiar with embedded systems through this course. The experience will provide greater insight into how to use the ESP32 in practice.
Test Engineer
A Test Engineer develops and executes tests for electronic products, often working with embedded systems and microcontrollers. This course may be valuable for a test engineer who needs to understand how microcontrollers operate, and how to program them. This course helps build a foundation in microcontroller programming, particularly for the ESP32, which may be used in product testing. This course provides experience with microcontroller setup, sensor integration, and wireless communication. The course may help build a test engineer's understanding of how these devices function, and allow them to better design and implement tests. By becoming familiar with the microcontroller, a test engineer may become more effective.
Robotics Engineer
A Robotics Engineer designs, builds, and tests robots and automated systems. This work often involves integrating various hardware components and writing software to control the robot's behavior. This course may be useful for a robotics engineer, as it introduces the ESP32, which can serve as a core component in robotics projects for communication and control. The course covers basics like connecting sensors, using actuators, and programming, including wireless capabilities, all of which are relevant in robotics. The course’s focus on hands-on projects is valuable to any robotics engineer who wants to develop practical skills in building embedded systems. This course gives the practical experience that helps build a robotics project.
Hardware Engineer
A Hardware Engineer designs and develops the physical components of electronic devices. This role requires a solid understanding of electronics principles as well as embedded systems, which this course may help with. While this course is focused on microcontroller programming, it does introduce important concepts about the ESP32's hardware. The course covers hardware basics, such as working with sensors and actuators, and may build a greater understanding of how software interacts with hardware, a useful skill for a Hardware Engineer. Understanding practical microcontroller projects may be useful to a hardware engineer.
Control Systems Engineer
A Control Systems Engineer designs and implements systems that automatically regulate processes and equipment. The core of control systems is often a microcontroller which reads from sensors and then acts to bring the system within desired parameters. This course, with its focus on ESP32, may be useful to a control systems engineer. The course covers how to connect to sensors and read their values, as well as how to control external hardware. Control systems engineers frequently rely on embedded devices, and experience building projects with the ESP32 may be helpful. This course may help introduce control systems engineers to microcontroller programming.
Electrical Engineer
An Electrical Engineer designs, develops, and tests electrical systems and devices, which includes working with microcontrollers. Although this course is focused on software, it introduces the ESP32, a commonly used microcontroller that may be of interest to electrical engineers, and is helpful in understanding the software control of hardware. While this course does not teach circuit design, many of the topics, like sensor integration and wireless communication, may be beneficial to an electrical engineer. Having experience with programming microcontrollers may be useful in this field. This course may strengthen an electrical engineer's skills in software control of hardware.
Automation Engineer
An Automation Engineer designs and implements automated systems and processes. This role requires proficiency in both hardware and software, and often involves integrating various sensors, actuators, and controllers. This course can be helpful for an automation engineer, as it provides hands-on experience with the ESP32 microcontroller, which is useful for automation. The course covers aspects including connecting to Wi-Fi, working with sensors, and implementing control logic, which are all relevant to automation systems. A deeper understanding of embedded systems helps an automation engineer build connected systems. The practical hands on component of the course may be especially beneficial.
Technical Trainer
A Technical Trainer develops and delivers training programs on technical topics, often requiring practical skills and knowledge. This course may help a technical trainer who is responsible for creating course material or delivering instruction on the ESP32. This course introduces the ESP32, a microcontroller with built-in Wi-Fi and Bluetooth, and may help build a deeper understanding of the subject. By taking this course, a technical trainer can strengthen their understanding of the subject matter, and become able to develop better course material on similar topics. The experience of taking the course may also provide an understanding of how to best structure a lesson on technical topics.
Product Developer
A Product Developer is involved in all stages of product creation, from ideation to launch, often requiring skills in both hardware and software. This course, while focused on embedded systems, may be useful as it helps teach about integration of different hardware and software. This course will provide practical knowledge and may assist a product developer working on a device using the ESP32. This course, focused on the ESP32, may help product developers understand the capabilities of embedded devices, and could help them integrate the devices into future products. The course enables greater familiarity with sensors and their communication, which is useful to product development.
Research Assistant
A Research Assistant supports academic or industry research, often involving experimentation, data collection, and analysis. This course, while not directly research-focused, may provide useful skills for a research assistant who utilizes hardware and embedded projects to gather data. The ESP32 is an integrated and powerful board that may act as the basis for lab hardware. The course helps build skills in microcontroller programming, working with sensors, and wireless communication, all of which can be valuable for research in many science and engineering fields, and useful for data collection using a microcontroller like the ESP32. A student interested in working as a research assistant may benefit from the skills provided by this course.

Reading list

We haven't picked any books for this reading list yet.
Is an excellent choice for beginners who want to learn how to program ESP32 using the Arduino IDE.
Delves into the more advanced topics of ESP32 programming, such as real-time operating systems, network programming, and security. It valuable resource for experienced developers who want to master the ESP32.
Introduces MicroPython, a Python-based programming language that can be used to program the ESP32 microcontroller. It great resource for beginners who want to get started with MicroPython and ESP32.
Provides a hands-on guide to prototyping with Arduino, suitable for both beginners and those with some experience. It moves from basic concepts to more complex projects, including interfacing with other devices. It's a good resource for seeing the Arduino in practical applications.
A comprehensive collection of recipes for common Arduino tasks and projects. is invaluable as a reference tool for users of all levels, providing practical solutions and code examples for interfacing with various sensors, actuators, and communication methods. The third edition recent publication.
Focuses specifically on programming the Arduino using its modified C language within the IDE. It's suitable for beginners and gradually introduces more complex programming concepts. The book includes numerous examples and good resource for solidifying your understanding of writing code for Arduino projects. The latest edition also covers using the Arduino framework for other boards like ESP32 and Raspberry Pi Pico.
For those interested in robotics, this book applies Arduino and its IDE to building and programming robots. It covers the integration of sensors, motors, and control systems using the Arduino platform. It's a good resource for a specific application area of Arduino.
While not solely focused on Arduino, this book foundational text for understanding the electronics concepts necessary for working with Arduino. It uses a hands-on, experiment-driven approach to teach fundamental electronics principles. is highly recommended for those who need to build a strong electronics background before diving deep into Arduino projects.
A beginner-friendly introduction to the Arduino platform and IDE. is good for those with little to no technical background, providing a gentle entry into the world of physical computing. It covers the basics in an easy-to-understand manner and includes simple projects to get started.
Several course titles mention ESP32, making this book a valuable resource for understanding how to use these powerful boards, often programmed with the Arduino IDE, for IoT projects. It covers the specifics of the ESP8266 and ESP32 and their application in connected systems.
Unlike project-based books, this serves as a comprehensive reference for the electrical and software aspects of the Arduino. It's a valuable resource for looking up specific details about the board and its programming, saving time on extensive online searches. is more suited as a reference tool for those with some existing knowledge.
Part of the 'Evil Genius' series, this book provides step-by-step instructions for building 30 fun and engaging projects. It's a great way to apply your Arduino IDE knowledge and gain practical experience through diverse builds. Suitable for hobbyists and students looking for project ideas.
Focuses on teaching the C programming language specifically in the context of Arduino. It's beneficial for those who want to deepen their programming skills beyond the basics of the Arduino language and understand the underlying C code. It's more programming-centric than project-centric.
Given the prevalence of IoT in the course titles, this book is highly relevant for connecting Arduino projects to the internet. It covers using Arduino with various communication methods and platforms for IoT applications. It helps bridge the gap between basic Arduino projects and connected devices.
Delves into the internal workings of the Arduino hardware and software. It's for users who want to understand the microcontroller at a deeper level, beyond just writing sketches in the IDE. This more advanced text for those looking to optimize and customize their Arduino experience.
Offers a project-intensive approach, guiding readers through 65 diverse projects. It's excellent for hands-on learning and applying Arduino IDE concepts in practical scenarios. The projects increase in complexity, making it suitable for progressing from beginner to more advanced topics. The second edition is updated for the latest IDE and hardware.
Goes beyond just programming the Arduino IDE and covers the entire process of developing a project, including hardware design, 3D printing, and PCB design. It's suitable for those looking to take their Arduino projects from concept to a more polished, engineered product.
Takes a project-based approach to teach electronics and programming with Arduino. It's well-regarded for its clear explanations and hands-on experiments, making it suitable for those who learn by doing. It delves into both hardware and software aspects and good resource for gaining a deeper understanding. The second edition includes updated content on the Arduino ecosystem and IoT.
The third edition of the classic introductory book by Arduino co-founder Massimo Banzi. This updated version continues to be an excellent resource for beginners, covering the fundamentals of the Arduino platform and the IDE with clear explanations and projects.

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