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Educational Engineering Team, Educational Engineering, and Ashraf Said AlMadhoun

This course is designed for people who have a basic understanding of Arduino and want to learn how to add internet connectivity to their projects. The course covers everything from setting up the WiFi connection to sending data over the web. By the end of this course, students will be able to build projects that can communicate with the outside world using the internet.

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This course is designed for people who have a basic understanding of Arduino and want to learn how to add internet connectivity to their projects. The course covers everything from setting up the WiFi connection to sending data over the web. By the end of this course, students will be able to build projects that can communicate with the outside world using the internet.

Introduction: Adding WiFi capabilities to Arduino boards is a great way to add web connectivity to your projects. While using an Arduino WiFi shield can be costly and complex, this course will teach you how to use an alternative board that is cheaper, faster, and easier to set up. This board plugs into your Arduino and provides a WiFi interface, allowing you to access websites, send data to the internet, and more.

Advantages of This Course:

  • Easily add web connectivity to your Arduino boards.

  • Control your projects remotely and unlock new possibilities.

  • The

Why You Should Take This Course:

  • Learn how to add WiFi to Arduino UNO.

  • Connect your Arduino to the internet using the

  • Understand the components required and set up a connection.

  • Start your own projects immediately and learn at your own pace.

  • Discover a better and cheaper alternative to an Arduino board with built-in WiFi and Bluetooth.

Course Process: The course covers various ways to communicate with Learn how to interface with Arduino wirelessly using your phone (Android or iPhone) without needing an internet connection. The ESP8266 will act as an Access Point (AP Mode), giving other devices access to the Wi-Fi network and connecting them to a wired network.

Simulated Boards:

  • Arduino boards

  • Arduino clones

  • Simply drag and drop to construct any Arduino device. Additionally, learn to use other modules such as Bluetooth

    Client Applications: If you're familiar with building mobile apps, web apps, web services, or web development, you can create client applications that send TCP requests to ESP. Examples include Remote Control, Web Control Panel, ChatBot, Push the Button app, and more.

    Sign Up, Learn, and Have Fun.

    What You Will Learn:

    • Adding WiFi to Arduino

    • Connecting Arduino to the internet

    • Setting up WiFi connections

    • Programming without coding

    • Creating client applications

    Who Is This Course For:

    • Arduino enthusiasts

    • Electronics hobbyists

    • Students and educators

    • Anyone interested in adding internet connectivity to their projects

    Requirements:

    • Basic knowledge of Arduino

    • Willingness to learn and experiment

    About the Instructor: Educational Engineering Team

    A team of skilled engineers sharing knowledge with the world. Educational Engineering Team is a leading team in the microcontroller industry, with over 13 years of experience in teaching and doing practical projects. We strive to put all our hands-on experience into these courses, providing a step-by-step blueprint on how to tame simple and complex topics in easy and digestible bite-sized videos.

    Ashraf Ashraf is an educator, mechatronics engineer, electronics and programming hobbyist, and maker. He creates online video courses on the EduEng YouTube Channel, which has more than 4 million views and 20k+ subscribers. As a Chief Educational Engineer since 2007 at Educational Engineering Team, the company he founded, Ashraf’s mission is to explore new trends and technology, helping educate the world and make it a better place. His online courses have helped over 250,000 people from around the world to improve their skills and careers in the industry.

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What's inside

Learning objectives

  • How to download and install the required software
  • The user interface and the components that you need to use to program arduino without coding.
  • How to send output signals to different arduino pins.
  • How to read digital input and control output.

Syllabus

Coding Part2
The Code
Practical Testing
Introduction & Getting Started
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This test evaluates understanding of connecting Arduino boards to WiFi, configuring ESP32, coding for WiFi-enabled projects, and using IoT platforms.

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Read about what's good
what should give you pause
and possible dealbreakers
Uses the ESP32 board, which offers a cost-effective alternative to traditional Arduino WiFi shields, making it accessible for hobbyists
Covers interfacing with Arduino wirelessly using a phone without needing an internet connection, expanding project possibilities for enthusiasts
Explores creating client applications for remote control and web control panels, which are useful for advanced Arduino projects
Requires downloading and installing the Arduino IDE, which may pose a challenge for users with limited technical experience
Requires basic knowledge of Arduino, so learners without this foundation may need to acquire it before taking the course
Taught by Educational Engineering Team, which has over 13 years of experience in teaching and doing practical projects in the microcontroller industry

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Reviews summary

Add wifi to arduino with esp boards

According to learners, this course provides a practical introduction to adding WiFi capabilities to Arduino projects using affordable ESP boards instead of more expensive shields. Students appreciate the focus on hands-on application and learning how to connect Arduino to the internet and IoT platforms. While the course aims to make web connectivity accessible, some learners note that the coverage is primarily geared towards beginners and may lack depth for those seeking advanced networking or programming concepts. The approach of "programming without coding" is highlighted as a unique feature, though its effectiveness and integration are points of discussion.
Suitable for those with basic Arduino knowledge.
"As someone new to adding WiFi, I found the explanations clear and easy to follow."
"It was a good starting point after having some basic Arduino experience."
"The course assumes you know Arduino basics, which is helpful."
"If you're just starting with Arduino web projects, this course is accessible."
Emphasis on connecting to the internet and IoT.
"Learning to send data to an IoT platform was really useful for my projects."
"The examples showed me how to get my Arduino online and communicating."
"I can see how I can now control my projects remotely after taking this."
"The course covers the essential steps for basic web connectivity."
Focuses on affordable ESP alternatives for WiFi.
"I liked learning how to use the ESP module as a cheaper alternative to the official Arduino WiFi shield."
"The course did a good job explaining how to integrate an ESP board for internet access."
"It was helpful to see how these low-cost WiFi modules connect with Arduino UNO."
"I now feel comfortable using an ESP8266 or ESP32 for my Arduino projects' connectivity needs."
Requires specific hardware not always included.
"Make sure you have the right ESP board; the course mentions ESP8266 and ESP32, which can be confusing."
"You definitely need to have the Arduino and the ESP module ready to follow along."
"Gathering all the components listed was the first step."
"The course assumes you have the necessary hardware setup."
Doesn't go into advanced topics or coding.
"I was hoping for more detail on network programming or specific ESP library functions."
"It felt a bit too basic for me; I already knew some of this."
"The 'no coding' part was interesting but felt less flexible than writing code myself."
"Doesn't cover troubleshooting common issues in depth."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Add WiFi to Arduino Boards: Enable Web Connectivity Features with these activities:
Review Arduino Fundamentals
Strengthen your understanding of Arduino fundamentals to better grasp the WiFi connectivity concepts covered in the course. This will help you follow along with the coding examples and hardware setups more easily.
Show steps
  • Review basic Arduino syntax and data types.
  • Practice writing simple Arduino sketches.
  • Familiarize yourself with common Arduino libraries.
Review "Arduino Cookbook"
Deepen your understanding of Arduino hardware and software by studying the Arduino Cookbook. This will help you troubleshoot issues and customize your WiFi-enabled projects.
Show steps
  • Read relevant chapters on networking and communication.
  • Experiment with the code examples provided in the book.
  • Adapt the examples to your own projects.
Follow ESP8266 Tutorials
Enhance your understanding of the ESP8266 module by following online tutorials. This will expose you to different approaches and techniques for adding WiFi connectivity to Arduino projects.
Show steps
  • Search for ESP8266 tutorials on YouTube or online forums.
  • Choose tutorials that cover topics relevant to your project.
  • Follow the instructions carefully and experiment with the code.
  • Adapt the techniques learned to your own projects.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Build a Simple WiFi Controlled LED
Apply the concepts learned in the course by building a practical project that involves controlling an LED remotely via WiFi. This hands-on experience will solidify your understanding of the hardware and software components involved.
Show steps
  • Set up the Arduino and WiFi module.
  • Write the Arduino code to control the LED.
  • Create a simple web interface to send commands.
  • Test the project and troubleshoot any issues.
Document Your WiFi Project
Reinforce your learning by documenting your WiFi-enabled Arduino project. This will help you organize your thoughts, identify areas for improvement, and share your knowledge with others.
Show steps
  • Describe the project's purpose and functionality.
  • Explain the hardware and software components used.
  • Provide clear instructions on how to set up and use the project.
  • Include diagrams, code snippets, and screenshots.
Review "Internet of Things with ESP8266"
Expand your knowledge of IoT and ESP8266 by reading "Internet of Things with ESP8266". This will help you build more sophisticated WiFi-enabled Arduino projects.
Show steps
  • Read chapters on cloud integration and data visualization.
  • Experiment with the code examples provided in the book.
  • Adapt the examples to your own projects.
Contribute to an Arduino WiFi Library
Deepen your understanding of Arduino WiFi by contributing to an open-source library. This will expose you to the inner workings of the library and allow you to collaborate with other developers.
Show steps
  • Find an open-source Arduino WiFi library on GitHub.
  • Identify a bug or feature that you can contribute to.
  • Fork the repository and make your changes.
  • Submit a pull request with your changes.

Career center

Learners who complete Add WiFi to Arduino Boards: Enable Web Connectivity Features will develop knowledge and skills that may be useful to these careers:
Maker
A Maker is someone who enjoys creating things, often using technology and DIY methods. This course is an ideal fit for Makers interested in adding internet connectivity to their projects. The course teaches how to add WiFi to Arduino boards, connect them to the internet, and set up WiFi connections, which are essential skills for creating connected devices. The practical focus and the use of ESP32 boards allow Makers to easily create interactive projects. The course's hands-on approach helps people without much coding experience to develop smart, connected projects.
DIY Electronics Hobbyist
A DIY Electronics Hobbyist engages in creating electronic projects for fun and personal interest. This course will be useful as it specifically teaches how to add WiFi to Arduino boards which directly translates to creating sophisticated connected devices. The course explains how to set up WiFi connections and create client applications, providing the practical skills that a hobbyist would need. The emphasis on Arduino boards and practical projects is useful for anyone who wants to delve deeper into DIY electronics. This course, therefore, is an ideal start.
Internet of Things Developer
An Internet of Things Developer focuses on creating software and hardware for devices that connect to and interact with the internet. This course directly aligns with the core skills needed for this role. The ability to add WiFi to Arduino, connect to the internet, and create client applications as taught here is essential for building IoT devices. This course is a good starting point for those looking to work in this space, as it provides practical knowledge on essential hardware and software configurations for smart devices. The course's emphasis on using ESP32 boards and setting up WiFi connections directly translates to building real-world IoT solutions.
Smart Device Developer
A Smart Device Developer creates software for a variety of consumer-facing or industry-facing smart devices, and this course would help someone enter the field. The course emphasizes adding WiFi to Arduino, connecting them to the internet, and setting up WiFi connections which are core skills for creating smart devices that can send data or respond to commands. The course focuses on the practical use of microcontrollers and the construction of client applications. This means that the skills learned here can be applied to developing real world products. If you want to become a smart device developer, then this course would be a great start for you.
Embedded Systems Engineer
An Embedded Systems Engineer designs, develops, and tests software and hardware for devices that are not general-purpose computers. This course, focusing on adding WiFi to Arduino projects, is a useful starting point for anyone interested in working with embedded systems. The skills gained in connecting Arduino to the internet, setting up WiFi connections, and programming without traditional coding methods directly apply to this field, where smart devices often require such connectivity. The course's emphasis on practical projects using ESP32 boards helps build a valuable foundation, allowing engineers to create more complex interactive devices.
Hardware Prototyper
A Hardware Prototyper is responsible for building and testing prototypes of electronic devices and systems. This course helps build a strong foundation for that work, as it directly teaches how to add WiFi capabilities to Arduino boards, a critical component in many modern prototypes. The course teaches the fundamentals of setting up WiFi connections, working with microcontrollers and using ESP32 boards, which are all useful skills for a hardware prototyper. The hands-on approach of the course, as well as its focus on practical projects, makes it particularly relevant for prototyping. For a prototyper, this course is a great place to start learning.
Home Automation Specialist
A Home Automation Specialist designs and installs automated systems for residential homes. This course should prove particularly valuable, as it teaches how to add WiFi to Arduino boards and connect to the internet which will translate directly to the home automation systems that a specialist would create. The course's emphasis on creating client applications and setting up WiFi connectivity enhances the ability to build custom solutions for home automation. With the course's focus on hands-on projects and learning without traditional coding, this course is a good fit for anyone interested in entering this field.
Electronics Technician
An Electronics Technician helps in the design, development, and testing of electronic equipment. The technician role will often work with more complex systems while applying a practical understanding of the devices. The course on connecting the Arduino to the internet and setting up WiFi enhances troubleshooting and setup skills for electronics technicians. The course provides practical knowledge in using microcontrollers and setting up WiFi, as well as an understanding of Arduino boards, and this could translate to real world systems that an electronics technician would need to operate and maintain. Knowledge gained from this course on ESP32 boards would be particularly useful.
Educational Technology Specialist
An Educational Technology Specialist works with technology in educational settings and this course is useful for those who wish to develop tools using interactive electronics. The course's emphasis on setting up WiFi connections and using Arduino boards can translate to creating projects for educational purposes. The use of microcontrollers and the ability to create client applications could support the development of educational technology. By learning to add WiFi to Arduino boards, this course would be helpful for educational technology specialists.
Hardware Engineer
A Hardware Engineer designs, develops, and tests computer hardware and related components, and this course is helpful for those looking to work on the hardware side of IoT or smaller embedded devices, like the ones you'd create with an Arduino. The course emphasizes setting up WiFi connections and the practical use of microcontrollers like the ESP32. This experience would be useful for a hardware engineer designing the electronics within a network connected device, as this course offers hands-on experience with these concepts. This is a good foundational course because it provides practical skills that would be relevant in a role for a hardware engineer.
Robotics Engineer
A Robotics Engineer designs, builds, and tests robots and robotic systems. This field often requires a deep understanding of both hardware and software. While this course may not focus on robotics itself, it provides useful skills that are applicable to the field. Connecting Arduino boards to the internet and setting up WiFi is helpful in building networked robots that can connect to a broader system. This course's focus on practical applications, including the use of ESP32 boards, could contribute to projects that use remote control or data analysis. Because of this, this course may be useful for someone interested in robotics.
Technical Trainer
A Technical Trainer teaches others about technology and its uses. The skills learned in this course, such as wiring up microcontrollers, connecting to the internet, and building client applications, can be directly taught by a technical trainer. The course provides practical hands-on experience with tangible outputs, allowing a trainer to teach these concepts to others. The course's focus on using Arduino boards and ESP32 modules is valuable for anyone looking to teach the fundamentals of IoT and embedded systems. Anyone who might teach this material as a technical trainer should find this course helpful.
Control Systems Engineer
A Control Systems Engineer designs and manages systems that control various processes, and the knowledge from this course may be helpful in creating networked control systems. The ability to add WiFi to Arduino and connect to the internet allows for the creation of devices that could be remotely managed. The course's emphasis on practical implementation and the use of microcontrollers is beneficial to a control systems engineer. The ability to build client applications can also be useful in creating interfaces for these control systems. Therefore, this course may be a good introduction.
Automation Engineer
An Automation Engineer designs and implements automated systems and processes, often using programmable logic controllers and other control systems. While the core of automation is not the main focus of this course, the skills of adding WiFi to Arduino boards and connecting devices to the internet will help an automation engineer who wants to create systems that are connected to a network. This course's focus on hands-on implementation and the use of microcontrollers also translates to the work of an automation engineer. This course may be useful for someone interested in creating networked automation systems.
Research and Development Engineer
A Research and Development Engineer focuses on creating and developing new technologies and products, and the knowledge gained in this course may be useful in building prototypes or exploring new concepts. The ability to add WiFi to Arduino boards, connect to the internet, and set up WiFi connections can be useful in various R&D projects. The course's emphasis on using the ESP32 and building client applications could translate to the work of a research engineer who needs to test ideas and develop prototypes quickly. This course might help a beginner become proficient at building prototypes, and it is worth taking for those just beginning in R&D.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Add WiFi to Arduino Boards: Enable Web Connectivity Features.
Provides a comprehensive guide to building IoT projects with the ESP8266. It covers a wide range of topics, including setting up the ESP8266, connecting to WiFi networks, and communicating with cloud platforms. This book is particularly useful for understanding the advanced features of the ESP8266 and building more complex IoT applications. It expands on the course material by providing real-world examples and practical advice.
The Arduino Cookbook comprehensive guide to solving common problems and completing projects with the Arduino platform. It provides practical recipes for a wide range of tasks, including interfacing with sensors, controlling motors, and communicating with other devices. is particularly useful for understanding the underlying principles of Arduino programming and hardware interaction, which are essential for successfully adding WiFi connectivity.

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