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Google AR & VR

This class will teach you the fundamentals of augmented reality (AR), and how to build an AR experience using ARCore. Through the four week course, you'll learn:

- How to identify different types of AR experiences

- Tools and platforms used in the AR landscape

- What makes AR feel "real"

- Popular use cases for AR

- How to create an AR use flow

- How AR experiences work

- Tools like Google Poly and Unity to build AR experiences

- Next steps to start building an AR experience using ARCore and other tools

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This class will teach you the fundamentals of augmented reality (AR), and how to build an AR experience using ARCore. Through the four week course, you'll learn:

- How to identify different types of AR experiences

- Tools and platforms used in the AR landscape

- What makes AR feel "real"

- Popular use cases for AR

- How to create an AR use flow

- How AR experiences work

- Tools like Google Poly and Unity to build AR experiences

- Next steps to start building an AR experience using ARCore and other tools

This course will break down complex AR concepts to make them easy to understand, while also sharing expert tips and knowledge from Daydream's ARCore team. The course is great for beginners who are just getting started with AR or ARCore.

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What's inside

Syllabus

Introduction to augmented reality (AR)
In this module, you'll be introduced to the basics of augmented reality and some surrounding context-- how and why it was developed, and how it compares to and differs from its technological cousin, virtual reality. You will also learn more about the current industry landscape, the hardware needed to view AR content, and how people are using AR today.
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Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
May not be appropriate for learners with absolutely no understanding of AR
Specifically focuses on ARCore, which is widely used
Offers practical knowledge of AR use cases
Provides essential understanding of what makes AR feel lifelike
Delivers step-by-step guidance on how to develop an AR experience

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Reviews summary

Intro to ar and arcore

According to students, this course provides a solid foundation in the basics of Augmented Reality and Google's ARCore platform. Learners appreciate the clear explanations of core concepts and the practical approach using tools like Unity and Google Poly. The course is generally considered well-suited for beginners, breaking down complex topics effectively. While some found certain technical aspects or prerequisites challenging, the overall feedback highlights it as a valuable starting point for exploring mobile AR development.
Some parts are fast, some slow.
"The pacing felt a bit uneven; some modules were slow and repetitive, while others rushed through key technical details."
"Modules explaining basic AR types were a bit drawn out, but the ARCore implementation parts felt too brief."
"I wished some of the Unity/ARCore workflow sections were covered in more detail and at a slower pace."
Covers practical tools and ARCore features.
"Learning about tools like Unity and Google Poly in the context of AR development was very practical."
"The modules on ARCore features like anchors and hit testing were directly applicable."
"I appreciated the focus on how AR experiences feel 'real' and the technical reasons behind it."
Concepts are explained simply and clearly.
"The instructor explains the concepts in a very clear and understandable manner, making complex ideas accessible."
"Complex AR concepts were broken down effectively, as promised in the course description."
"The explanations regarding world tracking, plane detection, and lighting estimation were particularly helpful."
Excellent overview of AR fundamentals.
"This course provides a great introduction to the world of augmented reality and ARCore. It covers the basic concepts well."
"A good starting point for beginners in AR and ARCore development."
"I got a solid foundation in AR concepts and how ARCore works on mobile devices."
Better for theory than deep practice.
"It's more of a theoretical introduction and less of a hands-on coding deep dive into building complex AR apps."
"Don't expect to become an AR developer guru after this course; it's truly just the basics."
"The content is excellent for understanding 'what is AR' and 'how ARCore works', but less on 'how to build everything'."
May require prior programming/Unity.
"While it's an introduction, having some prior experience with Unity or basic programming helps greatly."
"The course assumes some familiarity with Unity which wasn't explicitly stated as a prerequisite."
"Could be challenging if you have zero background in game engines or coding."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Introduction to Augmented Reality and ARCore with these activities:
Create a Study Guide
Compiling your notes, assignments, and quizzes into a study guide will help you review the material more efficiently.
Show steps
  • Gather your notes, assignments, and quizzes.
  • Organize the study guide by topic.
  • Highlight key concepts and ideas.
Review 3D Modeling
This course will include a lot of 3D modeling. You should brush up on your 3D modeling skills.
Browse courses on 3D Modeling
Show steps
  • Watch a tutorial to refresh on the basics of 3D modeling.
  • Create a 3D model of a simple object, such as a cube or a sphere.
  • Experiment with different 3D modeling software or tools.
Explore ARCore Documentation and Codelabs
The official ARCore documentation and codelabs provide valuable resources for learning about ARCore.
Browse courses on ARCore
Show steps
  • Review the ARCore documentation.
  • Complete the ARCore codelabs.
  • Build a simple AR app using the codelabs as a reference.
Two other activities
Expand to see all activities and additional details
Show all five activities
Build an AR Prototype
This activity will help you apply the concepts you learn in the course to a real-world project.
Browse courses on ARCore
Show steps
  • Choose a simple AR use case to implement.
  • Design the user experience and interface.
  • Develop the AR app using ARCore.
  • Test and iterate on your prototype.
Develop an AR App for a Real-World Problem
This activity will allow you to apply your AR skills to a real-world challenge.
Show steps
  • Identify a real-world problem that can be solved using AR.
  • Design the AR app to solve the problem.
  • Develop the AR app.
  • Test and deploy the AR app.

Career center

Learners who complete Introduction to Augmented Reality and ARCore will develop knowledge and skills that may be useful to these careers:
Mobile Application Developer
Study how to build an AR experience using the latest version of ARCore, a mobile AR SDK developed by Google. The course will give you a strong foundation in building AR apps. Mobile Application Developers are in hot demand because they bring AR to life through software development, and this course will help you build foundational skills in that area.
Game Developer
Learn how to use Google Poly and Unity to create 3D assets for AR. You'll see how augmented reality is changing gaming. Game Developers can use these skills to create new and exciting AR games and experiences.
Software Engineer
Build an understanding of how AR experiences work. Learn about the tools and platforms used in the AR landscape. Software Engineers with these skills are highly sought after because they can help bring AR experiences to life.
UX Designer
UX Designers who understand AR can create innovative and immersive user experiences. This course may help you develop your knowledge of the AR landscape, user considerations, and basic AR interaction options.
Product Manager
Learn how to create an AR use flow and identify different types of AR experiences. Product Managers who take this course could use this knowlege to stay up-to-date with the latest trends and developments in AR.
Marketing Manager
This course may be useful for Marketing Managers who want to understand how AR can be used to create engaging marketing campaigns.
Data Scientist
This course may be useful for Data Scientists who want to use AR to analyze data and create visualizations.
Business Analyst
This course may be useful for Business Analysts who want to understand the potential of AR and how it can be used to improve business processes.
Project Manager
This course may be useful for Project Managers who want to learn about the challenges and opportunities of working on AR projects.
Technical Writer
This course may be useful for Technical Writers who want to learn about the technical aspects of AR.
Sales Representative
This course may be useful for Sales Representatives who want to learn about the benefits of AR and how it can be used to sell products and services.
Customer Support Representative
This course may be useful for Customer Support Representatives who want to learn about how AR can be used to provide support to customers.
Teacher
This course may be useful for Teachers who want to learn about how AR can be used in the classroom.
Researcher
This course may be useful for Researchers who want to learn about the latest developments in AR.
Doctor
This course may be useful for Doctors who want to learn about how AR can be used in medicine.

Reading list

We've selected 11 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Introduction to Augmented Reality and ARCore.
Provides a comprehensive overview of augmented reality, including its history, theory, and applications. It valuable resource for anyone interested in learning more about augmented reality.
A textbook on augmented reality that strikes a good balance between theory and practical applications.
A comprehensive handbook for professionals who work in augmented reality, whether it is for development, research, or teaching. Especially useful for those who want to get a broad overview of AR.
Provides a comprehensive overview of the metaverse, including its potential impact on society and the economy.
Science fiction novel that is credited with coining the term "metaverse".
Science fiction film that explores the potential of the metaverse.
Textbook that provides a comprehensive overview of the algorithms and applications of computer vision, which are essential for understanding and developing augmented reality applications.
Textbook that provides a comprehensive overview of the fundamentals of computer graphics, which are essential for understanding and developing augmented reality applications.

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