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Hazem Ahmed

The Intro to Embedded Systems with The course starts from scratch with

1) An introduction to embedded systems

to know what are embedded systems and where we see them in our everyday life then the course takes you to

2) An introduction to Microcontrollers

and then you will get to know

3)  How to deal with bits

and

4) Embedded  C

By having this solid ground you will be able to work with the You will start with the

5) Input and output pins

Then seeing data on a

6) 7-segment

and

7) LCD

and entering data with

8) Keypad

Read more

The Intro to Embedded Systems with The course starts from scratch with

1) An introduction to embedded systems

to know what are embedded systems and where we see them in our everyday life then the course takes you to

2) An introduction to Microcontrollers

and then you will get to know

3)  How to deal with bits

and

4) Embedded  C

By having this solid ground you will be able to work with the You will start with the

5) Input and output pins

Then seeing data on a

6) 7-segment

and

7) LCD

and entering data with

8) Keypad

After that you will learn how to use

9) Dc motor

as well as different analog input devices by using

10) Analog Digital Converter

then you will control a

11) Servo motor

after learning more about

12) Timers

and last but not least communication between microcontrollers and creating a network using

13) UART

14) SPI

and

15) I2C

The course is mainly divided into

1) Theoretical lectures

for understanding the concept,

2) Practical coding lectures

to implement what you have learnt,

3) A quiz after each section

to make sure that you have understood that part before going on with the course and

4) Some assignments

to exercise by yourself and do some coding . Also at the end of the course you will get a final exam on all the topics as well as a big project to get your hands dirty with embedded systems and make your first own project. The project is a simple model for a smart home. 

The course requires that you have a background in C programming language only. No need for any hardware, only your PC or Laptop.

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What's inside

Learning objectives

  • Understand what are embedded systems and microcontrollers
  • Atmega32
  • Embedded c
  • Create a smart home project using atmega 32

Syllabus

Datasheet
DIO code
Introduction
7-Segment
Read more
Microcontrollers
Bitwise operations
Embedded C
Quiz 1
Digital input/output and interfacing with the microcontroller
DIO pins
Softwares
7-Segment code
Assignment 1
LCD
LCD_Driver code
Keypad
Keypad_Driver code
DC Motor
DC_Motor code
Quiz 2
Interrupts
Interrupt
Interrupt code
Quiz 3
Peripherals
Analog to Digital Converter
ADC_Driver
Timers1
Assignment 2
Timers2
Servo Motor
Servo_Driver
Quiz 4
Communication Protocols
Introduction to communication protocols
UART
UART_Driver
SPI
SPI_Driver
Assignment 3
I2C
I2C_Driver
Quiz 5
Final Exam and Project
Final Exam
Final project
Codes and lectures
Codes
Lectures

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Starts with an introduction to embedded systems and microcontrollers, building a solid foundation for learners with limited prior knowledge in the field
Covers essential communication protocols like UART, SPI, and I2C, which are crucial for creating networked embedded systems and expanding project capabilities
Includes practical coding lectures, quizzes, and assignments, providing ample opportunities to apply theoretical knowledge and reinforce understanding through active participation
Culminates in a final project involving a smart home model, allowing learners to integrate various concepts and create a tangible, real-world application of their skills
Requires a background in C programming, which may limit accessibility for individuals without prior experience in this language, so learners may need to acquire this skill first
Focuses on the AVR ATMEGA32 microcontroller, which may not be as widely used as other platforms, potentially limiting the transferability of skills to different hardware environments

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Intro to Embedded Systems with AVR ATMEGA32 with these activities:
Review C Programming Fundamentals
Strengthen your C programming foundation to better understand the Embedded C concepts used throughout the course.
Show steps
  • Review basic C syntax and data types.
  • Practice writing simple C programs.
  • Focus on pointers and memory management.
Blinking LED Project
Start a simple project to solidify your understanding of digital I/O and microcontroller programming.
Show steps
  • Set up your development environment with the necessary tools.
  • Write C code to control an LED connected to a digital output pin.
  • Implement a delay function to create a blinking effect.
  • Upload the code to your ATMEGA32 microcontroller and test it.
Review 'Programming Embedded Systems' by Barr and Massa
Gain a deeper understanding of embedded systems concepts and C programming techniques by studying this comprehensive book.
Show steps
  • Read the chapters relevant to the course topics.
  • Work through the examples and exercises.
  • Take notes on key concepts and techniques.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Implement Bitwise Operations
Reinforce your understanding of bitwise operations, which are crucial for efficient microcontroller programming.
Show steps
  • Write C code to set, clear, and toggle individual bits in a variable.
  • Practice using bitwise operators for masking and shifting.
  • Test your code thoroughly with different input values.
Review 'Embedded Systems Architecture' by Tammy Noergaard
Expand your knowledge of embedded systems architecture to better understand the underlying hardware.
Show steps
  • Read the chapters on processor architecture and memory organization.
  • Focus on the sections relevant to the ATMEGA32 microcontroller.
  • Take notes on key concepts and design considerations.
Create a Blog Post on UART Communication
Deepen your understanding of UART communication by explaining the concepts in your own words.
Show steps
  • Research UART communication protocols and their applications.
  • Write a blog post explaining the basics of UART, including its advantages and disadvantages.
  • Include code examples demonstrating how to use UART in embedded systems.
  • Publish your blog post and share it with others.
Contribute to an Open Source Embedded Project
Gain practical experience and contribute to the embedded systems community by working on an open-source project.
Show steps
  • Find an open-source embedded project that interests you.
  • Familiarize yourself with the project's codebase and documentation.
  • Identify a bug or feature that you can contribute to.
  • Submit a pull request with your changes.

Career center

Learners who complete Intro to Embedded Systems with AVR ATMEGA32 will develop knowledge and skills that may be useful to these careers:
Embedded Systems Engineer
An Embedded Systems Engineer designs, develops, and tests embedded systems, which are specialized computer systems built into larger devices. This course is a direct entry point to this career as it introduces fundamental concepts like microcontrollers, embedded C, and interfacing with hardware components such as LCDs, keypads, DC motors, and sensors. The course's hands-on approach with practical coding exercises and a final project that involves creating a smart home model using the ATMEGA32 microcontroller makes it suitable for someone aspiring to become an Embedded Systems Engineer.
Firmware Engineer
A Firmware Engineer develops low-level software that controls the hardware of embedded systems. This course is a very good fit to enter this career. It teaches essential skills such as embedded C programming, microcontroller interaction, and how to program various peripherals, as well as communication protocols. The course project uses an ATMEGA32 microcontroller and involves practical coding exercises, making the transition from theory to actual firmware development easier for the aspiring Firmware Engineer.
Mechatronics Engineer
A Mechatronics Engineer combines mechanical, electrical, software, and control engineering, often working with embedded systems. The course is well-suited for a Mechatronics Engineer since they will use the skills of embedded C, microcontroller interfacing, and communication protocols, all skills taught. The course also covers practical work with components such as DC motors, servo motors, and sensors through its use of an ATMEGA32 based project, which are all very useful for a career in mechatronics.
Internet of Things Developer
An Internet of Things Developer creates applications and systems that connect physical devices to the internet, often involving embedded systems. This course provides a solid foundation for those wishing to become an Internet of Things Developer. It introduces microcontrollers, Embedded C programming, and communication protocols necessary for developing IoT devices to interface with external hardware. The practical coding and smart home project using the ATMEGA32 will help prepare a student to start connecting embedded devices to the internet.
Robotics Engineer
A Robotics Engineer designs robotic systems which often incorporate embedded systems for control and sensing. This course may be useful to those looking to become a robotics engineer, as the curriculum covers microcontroller programming, embedded C, and the use of peripherals such as DC motors, servo motors, and sensors (through ADC). The course’s focus on practical coding and hands-on projects, particularly one using an ATMEGA32 microcontroller to create a smart home model will be valuable for anyone wishing to design the control systems of a robot.
Automation Engineer
An Automation Engineer designs, develops, and implements automated systems using various technologies. This course is helpful for those seeking an Automation Engineer role as they will learn about embedded systems, microcontrollers, and how to use a variety of sensors and actuators. These are all fundamental concepts in the field of automation. The course's emphasis on hands-on projects such as the smart home project using an ATMEGA32 will help a student to implement automated systems in their own career.
Product Development Engineer
A Product Development Engineer is involved in the design and development of new products, which may require embedded systems knowledge. This course may be useful for anyone in this role who needs to understand the low level aspects of product development that this course teaches. The course provides a foundation in microcontroller programming, embedded C, and interfacing with different hardware components using an ATMEGA32. The course's hands-on project on developing a smart home will help a Product Development Engineer conceptualize and implement embedded systems in their own products.
Electrical Engineer
An Electrical Engineer designs and develops electrical systems, which can include embedded designs. The course may be helpful in better understanding the inner workings of embedded systems due to its lessons in embedded C programming and use of microcontrollers. The knowledge of hardware interfacing and communication protocols can be useful for electrical engineers designing circuitry for an existing microcontroller. The practical coding exercises and project using the ATMEGA32 will provide context for hardware designs.
Hardware Engineer
A Hardware Engineer is responsible for designing and developing physical computer components, as opposed to software. While this may seem like an unusual fit, this course may still be useful in understanding the software side of hardware since it covers the communication between microcontrollers and the peripherals they control. This knowledge will help a Hardware Engineer better understand how their hardware designs will be utilized in embedded systems, as well as provide context for selecting specific components. The course uses practical coding exercises with an ATMEGA32 microcontroller.
Control Systems Engineer
A Control Systems Engineer designs and implements systems to regulate dynamic processes. This course may be useful for those wishing to become a Control Systems Engineer as it provides a background in microcontrollers and embedded systems. It also covers programming the peripherals that are essential for feedback control such as motors, sensors, and timers. The emphasis on hands-on coding and the smart home project are suitable for anyone starting in control systems design. The course uses the ATMEGA32 microcontroller.
Test Engineer
A Test Engineer develops and executes tests for software and hardware systems. This course may be useful for anyone who will need to test an embedded system. The course teaches the fundamental components of such systems including microcontrollers, embedded C, and communication protocols. The hands-on labs using the ATMEGA32 and related components will help a Test Engineer develop test scenarios and understand the limitations of the system they are testing.
Instrumentation Engineer
An Instrumentation Engineer designs and implements measurement and control systems. While it may seem like a far leap, this course may be useful for an Instrumentation Engineer, as they will encounter embedded systems within their work. The course teaches skills in Embedded C programming, microcontroller interaction, and use of analog to digital converters. The practical coding and use of an ATMEGA32 in labs are a good way to gain hands-on knowledge of common instrumentation components.
Systems Analyst
A Systems Analyst examines computer systems and their applications, including embedded systems. This course may be helpful for a Systems Analyst who wants to better understand the inner workings of embedded computer systems. The course teaches about many different technologies such as microcontrollers, embedded C, as well as different ways that these devices communicate. The hands-on examples using the ATMEGA32 could be helpful for a systems analyst who needs to design and document embedded system implementations.
Research Scientist
A Research Scientist conducts research in a variety of fields, with some needing a deep understanding of embedded systems. While most research scientist positions require an advanced degree, this course may be helpful for those starting out who need a background in the practical aspects of embedded systems. The course introduces microcontrollers, embedded C, communication protocols, and hardware interfacing. The practical project using the ATMEGA32 may be useful to a research scientist who needs to create and manipulate experimental apparatus.
Technical Trainer
A Technical Trainer creates and delivers training courses and workshops. This course may be helpful for a Technical Trainer who wishes to teach about embedded systems. The course provides a strong foundation in microcontroller programming, embedded C, and hardware interfacing using the ATMEGA32. The course structure with its quizzes, assignments, and final exam can serve as a model for creating a robust curriculum for teaching these topics.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Intro to Embedded Systems with AVR ATMEGA32.
Provides a comprehensive guide to embedded systems programming using C and GNU development tools. It covers essential topics such as memory management, interrupt handling, and device drivers. It valuable resource for understanding the practical aspects of embedded systems development. This book is commonly used as a textbook in embedded systems courses.
Provides a comprehensive overview of embedded systems architecture, covering topics such as processor selection, memory organization, and peripheral interfacing. It valuable resource for understanding the hardware aspects of embedded systems. This book is more valuable as additional reading than it is as a current reference. It provides background and prerequisite knowledge.

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