In this course aimed for architecture students you will not only learn the basics of Rhinoceros, but also acquire the necessary skills to be able to model complex forms efficiently. You will come by and gain an understanding of strategies that I have developed with more than 10 years of experience that will allow you to create high end architectural diagrams of your concept, site analysis and even it's structure. By the the end of the lectures you will be able to create any architectural design effortlessly and represent it in an appropriate manner.
In this course aimed for architecture students you will not only learn the basics of Rhinoceros, but also acquire the necessary skills to be able to model complex forms efficiently. You will come by and gain an understanding of strategies that I have developed with more than 10 years of experience that will allow you to create high end architectural diagrams of your concept, site analysis and even it's structure. By the the end of the lectures you will be able to create any architectural design effortlessly and represent it in an appropriate manner.
The course is designed to start us off with the software of Rhinoceros from scratch, learning the most valuable and efficient ways for architects to start modeling geometrical forms. In a second stage the lectures will take you into the understanding on how to produce organic designs, this being a subject that not many know how to accomplish in the field of architecture. On a third stage we will look into complementing our designs with structure and window frames with efficient methods. Fourth stage consists on the architectural representation through diagrams that we can initialy produce in Rhino and then retouch them in a bonus lesson of Adobe Illustrator.
Brief Introduction and first lecture in which we look at units, viewport configrutations and basic camera movements.
Interface overview part 1, Curves manipulation through control points.
Interface overview part 2, different ways for creating surfaces
We will learn how to manipulate geometry and the importance of the boolean functions. In addition we will see how we can use projected curves in surfaces.
We will get to know the difference between nurbs. polysurfaces and meshes and also how we can join, group and rotate objects.
Understanding of how Array commands work, we will conclude Rhino's Interface
Basic Architecture modeling with everything we have learned so far, we will also go through the importance of layers.
In this stage of our modeling we will incorporate some commands such as extract wireframe and pipe so that we develope a good workflow.
Understanding of how sweep 1 and 2 commands work within the architectural model.
Model Conluscion and section creation strategy
General Overview of Rhino's incorporated rendering engine.
Learning how to edit the way we view Rhino's Interface within different viewports.
Slabs creation using contour command.
This time we use the Contour command to generate structure, we will also see how the Rebuild system works for organic and geometrical design.
Another way of creating interesting looking structure is with Revolve, we also use this tool to create complex architectural and furniture design.
Curve from two views understanding and modeling
We will look deeper into the array command to create an interesting design using the curve from 2 views tool.
By going through this Project we will further understand the curve from 2 views tool and how we can apply it to advanced designs from big Architecture firms.
By creating this interesting design by Zaha Hadid Architects we are going to understand how we can blend surfaces together to achieve a smooth transition of these.
By creating a pattern using the hatch tool we can create not only an interesting structure but also a complex facade using the flow along surface tool.
We will learn how to export topography curves from softwares like skecthup and get to know an efficient workflow to get our topography represented in 3D.
By using the Isometric view and the make2d command it is easy for Rhino to create diagrams of your concept process.
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