This course is the second course in the specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac.
This course assumes you have the prerequisite knowledge from the previous course in the specialization. You should make sure you have that knowledge, either by taking that previous course or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics.
This course is the second course in the specialization about learning how to develop video games using the C++ programming language and the Unreal game engine on Windows or Mac.
This course assumes you have the prerequisite knowledge from the previous course in the specialization. You should make sure you have that knowledge, either by taking that previous course or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics.
Module 1: Discover how we make decisions in our code
Module 2: Get and use player input in your Unreal games
Module 3: Learn how to use iteration (looping) to repeat actions in your code
Module4: Explore storing lots of data in arrays, C++ containers, and the Unreal TArray<> container
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