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VR with Unity

Build your first Meta Quest VR Project

Edward Falzon

Are you a Unity developer looking to break into VR development? Since there's almost no industry where VR doesn't offer new possibilities, there is no better time than now to get started. This 2 hour long Guided Project will provide learners with the technical foundation needed to get started developing for the Meta Quest in Unity on Windows. The Quest series of VR devices from Meta are notable for their ability to be used without being tethered to a PC. By the end of this guided project, learners will be able to set up a Quest device for development, start creating a virtual environment, and add functionality to interact with that environment in various ways.

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Are you a Unity developer looking to break into VR development? Since there's almost no industry where VR doesn't offer new possibilities, there is no better time than now to get started. This 2 hour long Guided Project will provide learners with the technical foundation needed to get started developing for the Meta Quest in Unity on Windows. The Quest series of VR devices from Meta are notable for their ability to be used without being tethered to a PC. By the end of this guided project, learners will be able to set up a Quest device for development, start creating a virtual environment, and add functionality to interact with that environment in various ways.

To be prepared for this project, learners must have a solid background in Unity development including working with prefabs, using the Inspector, configuring project settings and so on.

*Warning to learners with motion sensitivity: this project contains virtual reality screen capture as part of the instruction.*

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What's inside

Syllabus

Project Overview

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Develops skills for VR development using Unity on Windows, which is a valuable toolset for VR creation
Teaches how to create a virtual environment and add interactive elements, providing a strong foundation for VR development
Requires solid Unity development knowledge, which may limit accessibility for beginners
Involves virtual reality screen capture during instruction, which may be a concern for learners with motion sensitivity

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in VR with Unity: Build your first Meta Quest VR Project with these activities:
Review Unity Basics
Refreshing your understanding of Unity's basic concepts and features will provide a solid foundation for learning VR development.
Show steps
  • Revisit Unity documentation on core concepts like GameObjects, Components, and Scenes.
  • Review Unity tutorials focused on beginner-level Unity development.
  • Create a simple Unity project to practice implementing basic functionality.
Complete the 'Introduction to VR Development' course on Coursera
Enhance your VR development knowledge by completing the 'Introduction to VR Development' course on Coursera, which will provide a structured and guided learning experience.
Show steps
  • Enroll in the Coursera course
  • Watch the video lectures
  • Complete the assignments
Practice Navigating the Quest Device
Gaining familiarity with the Quest device's controls and settings will help you effectively navigate the VR environment during development.
Show steps
  • Set up your Quest device according to the manufacturer's instructions.
  • Explore the home environment and various settings of the Quest device.
  • Practice using the controllers to interact with objects and navigate through menus.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Follow Unity's VR Development Tutorials
Working through guided tutorials will provide hands-on experience and help you apply theoretical concepts to practical VR development.
Show steps
  • Locate and access Unity's official VR development tutorials.
  • Follow the tutorials step-by-step, creating and modifying VR projects.
  • Experiment with different VR features and interactions introduced in the tutorials.
Organize notes, assignments, and quizzes for review
Consolidate and review your learning materials, including notes, assignments, and quizzes, to enhance retention and recall of the course content.
Show steps
  • Gather all notes, assignments, and quizzes
  • Organize the materials in a logical order
  • Review the materials regularly
Create a Simple VR Environment
Building a simple VR environment from scratch will allow you to apply your knowledge, troubleshoot issues, and gain a deeper understanding of VR development concepts.
Show steps
  • Create a new Unity project and configure it for VR development.
  • Design and create a basic 3D environment using Unity's tools.
  • Add interactive elements and behaviors to the environment.
  • Test and iterate on your VR environment to improve its functionality and user experience.
Develop a simple VR game or application in Unity
Apply your skills in VR development to create a simple VR game or application, which will provide a comprehensive and practical learning experience.
Browse courses on VR Game Development
Show steps
  • Define the scope and objectives of your project
  • Design the game or application mechanics
  • Implement the game or application in Unity
  • Test and iterate on your project

Career center

Learners who complete VR with Unity: Build your first Meta Quest VR Project will develop knowledge and skills that may be useful to these careers:
VR Developer
VR Developers specialize in creating virtual reality experiences. The VR with Unity course is a perfect fit for this role, as it teaches learners how to develop for the Meta Quest in Unity on Windows. This is a valuable skill for VR Developers, as the Meta Quest is one of the most popular VR headsets on the market.
Unity Developer
Unity Developers are responsible for developing applications and games using the Unity game engine. The VR with Unity course is a great fit for this role, as it teaches learners how to use Unity to create VR experiences. This is a valuable skill for Unity Developers, as VR is becoming increasingly popular.
Game Developer
A Game Developer is responsible for developing and creating video games. The VR with Unity course may be useful for this role because it teaches learners how to build a virtual environment and add functionality to interact with it in various ways. This is a fundamental skill for Game Developers, as they need to be able to create immersive and interactive environments for players to enjoy.
Technical Writer
Technical Writers are responsible for creating documentation for software products. The VR with Unity course may be useful for this role because it teaches learners how to write documentation for VR software. This is a valuable skill for Technical Writers, as VR is becoming increasingly popular.
Project Manager
Project Managers are responsible for planning, executing, and monitoring projects. The VR with Unity course may be useful for this role because it teaches learners how to manage a VR project from start to finish. This is a valuable skill for Project Managers, as VR projects are often complex and challenging.
Software Engineer
Software Engineers design, develop, and maintain software systems. The VR with Unity course may be useful for this role because it teaches learners how to develop software for VR devices. This is a valuable skill for Software Engineers, as VR is becoming increasingly popular in various industries.
UX Designer
UX Designers are responsible for designing the user experience of software products. The VR with Unity course may be useful for this role because it teaches learners how to create immersive and interactive VR experiences. This is a valuable skill for UX Designers, as VR is becoming increasingly popular.
3D Artist
3D Artists are responsible for creating 3D models and animations. The VR with Unity course may be useful for this role because it teaches learners how to create VR environments and interact with them in various ways. This is a valuable skill for 3D Artists, as VR is becoming increasingly popular.
Researcher
Researchers are responsible for conducting research on a variety of topics. The VR with Unity course may be useful for this role because it teaches learners how to use VR to conduct research in a variety of fields. This is a valuable skill for Researchers, as VR is becoming increasingly popular in research.
Consultant
Consultants are responsible for providing advice and guidance to businesses and organizations. The VR with Unity course may be useful for this role because it teaches learners how to use VR to create immersive and interactive simulations. This is a valuable skill for Consultants, as VR is becoming increasingly popular in business and industry.
Educator
Educators are responsible for teaching students about a variety of subjects. The VR with Unity course may be useful for this role because it teaches learners how to use VR to create immersive and interactive learning experiences. This is a valuable skill for Educators, as VR is becoming increasingly popular in education.
Salesperson
Salespeople are responsible for selling products and services to customers. The VR with Unity course may be useful for this role because it teaches learners how to use VR to create immersive and interactive sales presentations. This is a valuable skill for Salespeople, as VR is becoming increasingly popular in sales and marketing.
Business Analyst
Business Analysts are responsible for analyzing business processes and identifying opportunities for improvement. The VR with Unity course may be useful for this role because it teaches learners how to use VR to create immersive and interactive simulations. This is a valuable skill for Business Analysts, as VR is becoming increasingly popular in business analysis.
Marketing Manager
Marketing Managers are responsible for planning and executing marketing campaigns. The VR with Unity course may be useful for this role because it teaches learners how to use VR to create immersive and interactive marketing experiences. This is a valuable skill for Marketing Managers, as VR is becoming increasingly popular in marketing.
Data Scientist
Data Scientists are responsible for collecting, analyzing, and interpreting data. The VR with Unity course may be useful for this role because it teaches learners how to use VR to create immersive and interactive data visualizations. This is a valuable skill for Data Scientists, as VR is becoming increasingly popular in data science.

Reading list

We've selected seven books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in VR with Unity: Build your first Meta Quest VR Project.
A beginner-friendly guide that provides hands-on practice in developing VR experiences with Unity, suitable for those new to VR development.
A practical guide for Unity beginners, this book covers a wide range of topics, including 2D and 3D game development, physics, and user interface design, providing a solid foundation for VR development.
Explores the principles and techniques of artificial intelligence in game development, which are also applicable to creating intelligent and engaging VR experiences, such as AI-controlled characters or dynamic environments.
While focused on DirectX 12, this book provides a thorough understanding of 3D graphics programming concepts and techniques, which can be applied to VR development as well, especially for those interested in lower-level graphics programming.
Provides a high-level overview of game engine architecture, including discussions on design patterns, performance optimization, and networking, which are relevant to understanding the underlying concepts of VR engines.
For those new to C# programming, this book provides a fun and engaging introduction to the language, which is essential for Unity development.
Although not directly related to VR development, this book offers in-depth knowledge of physically based rendering techniques, which are commonly used in creating realistic and immersive VR environments.

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