Create a6, or the latest version, Unity 5.0. Start by learning the core concepts of the new UI system, which offers flexibility and a WYSIWYG experience. Apply your knowledge to your game, exploring advanced features. Learn to think like a UI developer. Construct an entire game using the UI for all visual aspects. Build a solid, event-driven architecture to power your game from the UI, creating a production-ready application. The course also covers building a menu system and using blend trees for effects.
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