VR Software Development
This course is designed to teach you how to make your VR experience more dynamic and responsive to your users. You will be exposed to C# programming and using it in the Unity interface. Upon completing this course,, you will have learned basic programming constructs such as methods, loops, variables, and using events and how to apply them in a VR environment.
Prerequisites and Requirements: Prior to enrolling in this course, you should have either completed Students should take our Introduction to Virtual Reality or VR Scenes and Objects courses, or know the material taught in those courses. This includes:See the for using Udacity.Get a Reminder
Rating | Not enough ratings |
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Length | Approx. 1 month |
Starts | On Demand (Start anytime) |
Cost | $0 |
From | Udacity |
Instructors | Austin McCasland, Chris Birke, Vasanth Mohan, Matt Thomas |
Download Videos | Only via web browser |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development |
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Rating | Not enough ratings |
---|---|
Length | Approx. 1 month |
Starts | On Demand (Start anytime) |
Cost | $0 |
From | Udacity |
Instructors | Austin McCasland, Chris Birke, Vasanth Mohan, Matt Thomas |
Download Videos | Only via web browser |
Language | English |
Subjects | Programming |
Tags | Computer Science Software Development |
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