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The Ultimate Guide To Compose Professional Video Game Music.

Welcome to this comprehensive course on video game music. This course is mainly focused on all levels of musicians who want to learn video game music. It includes some unique topics that any other course has not offered. Learn the technics and ethics of game music. 

Learn to compose music for 8bit or Chiptune music, Mobile game music, Medieval or Renaissance type music, Fantasy music, Epic Orchestra music:

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The Ultimate Guide To Compose Professional Video Game Music.

Welcome to this comprehensive course on video game music. This course is mainly focused on all levels of musicians who want to learn video game music. It includes some unique topics that any other course has not offered. Learn the technics and ethics of game music. 

Learn to compose music for 8bit or Chiptune music, Mobile game music, Medieval or Renaissance type music, Fantasy music, Epic Orchestra music:

8-bit or Chiptune Music: Learn the technics and theories required to compose chiptune music. Chiptune music is a little different from regular music. Chiptune music was widely used in video games back in the day. Now it has become a trend to bring back the old retro sound to games. This course has covered the sound designing tutorials to emulate the sound of old video game music.

Puzzle-type game Music: This comprehensive course is designed in such a way that covers different types of game music for different types of games. You’ll learn how to compose music for small level games such as puzzle games, board games or word games, etc. You’ll learn how to make music for such types of small games having considered the memory space and other technical limitations.

Medieval or Renaissance Music: Medieval or Renaissance music is the oldest form of music that is still being used in video games. In this course, there is a section on how to compose medieval or renaissance music from scratch. You’ll learn the use of musical modes and how to make a melody using modes. There is a classification of all the instruments and how to use them in video game music.

Fantasy Music: A course without any explanation of fantasy music is not complete. Most video games use fantasy music because of the landscape that we see in games. This course has also covered the topic of how to compose fantasy music.

Epic Orchestra Music: You’ll also learn how to compose orchestra music. It covers what instruments to use and how to use to compose orchestra music. This includes orchestra music for action or war scenes or suspense scenes.

This is a crash course on video game music. There are no unnecessary topics added to make the course look bigger. All the topics that are included here are to the point and will not waste anyone’s time.

Besides learning to compose game music, this course has offered a huge collection of audio samples, midi, project files that are absolutely free.

Check the content to know more.

Resource

Anyone who enrolls in this course will have the access to the ‘Resource Folder’.

This includes :

(a) Stems for all the music used in the tutorial.

(b) Midi files for all the chords, chord progressions, and melodies.

(c) Sample pack of drums, melodies, and sound fx for different genres of video game music that can be altered, modified for personal use.

(d) PFD for links to download or view additional content.

(e) Other downloadable content.

Promise that I am keeping: This course will be updated with new lectures very frequently without deleting any of the older ones. So, if you buy once you'll be updated with new topics and don't have to pay again. How exciting is that.

So let's get started with this beautiful comprehensive course on video game music and start your career on becoming a video game music composer. Buy this course and take your skills to the next level. I am your instructor Gracy. See you in the course.

Enroll now

What's inside

Syllabus

Introduction to the Course
Course Promo Video

A quick introduction of the course and the instructor and also what you're going to learn.

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Answer the following questions. The questions are from both section 1 and section 2. Revise it once if you're unable to answer the question.

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Includes a resource folder with stems, MIDI files, and sample packs, which can be useful for musicians looking to enhance their compositions and create unique soundscapes
Explores various genres, including 8-bit, medieval, fantasy, and orchestral music, providing a broad foundation for composing diverse soundtracks
Covers the technical aspects of game music, such as adaptive music and audio middleware, which are essential for creating immersive gaming experiences
Discusses the business side of game music composition, including contracts and licensing, which is valuable for those seeking a career in the field
Includes quizzes at the end of certain sections, which may help learners assess their comprehension and retention of key concepts and techniques
Features sound design tutorials for creating chiptune sounds from scratch, which may be useful for those interested in retro-style game music

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Reviews summary

Guide to diverse video game music styles

Learners say this course offers a broad introduction covering a variety of video game music genres, including unique styles like chiptune and medieval. Many found the included resource folder, containing samples and MIDI files, to be a significant value. Some reviewers appreciated the practical tips on working with developers. However, opinions were mixed regarding the course's depth and pacing, with some finding sections rushed or the initial music theory too basic depending on their background. A few notes mention concerns about audio quality and the coverage of technical audio middleware being superficial. Overall, it provides a solid foundation, particularly for beginners interested in exploring different game music styles.
Offers advice on working with developers.
"...provides practical tips for working with developers."
"I found the industry tips section insightful."
"Covers important things like contracts and licensing."
Provides a solid introductory foundation.
"As a musician new to game audio, this was perfect. Covered the basics I needed..."
"A solid foundation."
"The intro music theory was a bit basic for me, but understand it's needed for others."
Includes useful samples and MIDI.
"The resources folder is also very helpful."
"The resource files are a huge bonus."
"The included samples and midi files are worth the price alone."
"Excellent resource folder with samples and MIDI!"
Explores many game music styles.
"Really enjoyed the section on chiptune and medieval music composition. Unique topics!"
"Covers so many different styles... Highly recommend for anyone serious about game music."
"The variety of genres covered is impressive, from 8-bit to epic orchestra."
"This course opened my eyes to different approaches for game music."
Issues reported with audio & delivery.
"Found the instructor hard to follow at times due to audio quality and pacing."
"Very disappointed. Audio quality is poor in places. Instructor repeats himself."
"A few sections seemed to have audio glitches or low volume."
Varies in detail; some sections rushed.
"...sometimes feels a bit rushed, especially the fantasy and orchestra sections."
"Starts very basic with theory... then jumps into composition techniques without enough intermediate steps."
"It's a broad overview, but not very deep."
"Expected more depth for 'ultimate guide'."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Ultimate guide to video game music with these activities:
Review Basic Music Theory
Reinforce your understanding of music theory concepts like scales, chords, and progressions, which are fundamental to composing video game music.
Browse courses on Music Theory
Show steps
  • Review scales and key signatures.
  • Practice identifying chord qualities.
  • Analyze simple chord progressions.
Analyze Video Game Soundtracks
Improve your understanding of different video game music styles by analyzing existing soundtracks and identifying key elements.
Show steps
  • Select soundtracks from different game genres.
  • Identify the instruments and techniques used.
  • Analyze the harmonic and melodic content.
  • Write a short analysis of each soundtrack.
Read 'A Composer's Guide to Game Music'
Gain a deeper understanding of the practical and creative aspects of composing music for video games.
Show steps
  • Read the chapters on interactive music design.
  • Take notes on the business aspects of game music composition.
  • Reflect on how the book's advice applies to your own projects.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Compose a Short Chiptune Track
Apply your knowledge of chiptune music composition by creating a short track using appropriate software and techniques.
Show steps
  • Choose a chiptune-compatible music creation tool.
  • Design the sound elements from scratch.
  • Compose a melody and bassline.
  • Add percussion and other supporting elements.
  • Mix and master the track.
Read 'The Complete Guide to Game Audio'
Broaden your understanding of the entire game audio pipeline and how music fits into it.
Show steps
  • Read the sections on sound design and implementation.
  • Take notes on the technical aspects of game audio.
  • Consider how music interacts with other audio elements.
Attend a Game Development Conference
Connect with other game developers and composers, learn about industry trends, and potentially find new opportunities.
Show steps
  • Research game development conferences in your area.
  • Register for the conference and book travel/accommodation.
  • Prepare a portfolio and business cards.
  • Attend sessions and network with attendees.
  • Follow up with contacts after the conference.
Create a Portfolio Website
Showcase your video game music compositions and skills to potential clients and employers.
Show steps
  • Choose a website platform or template.
  • Gather your best compositions and demos.
  • Write a professional bio and artist statement.
  • Design the website layout and user interface.
  • Publish the website and promote it online.

Career center

Learners who complete Ultimate guide to video game music will develop knowledge and skills that may be useful to these careers:
Video Game Composer
A Video Game Composer creates the music and soundscapes that immerse players in the game world. This course helps aspiring composers learn techniques for composing music across various video game genres. The course covers 8-bit/chiptune music, puzzle-type game music, medieval/renaissance music, fantasy music, and epic orchestral music, which are all highly sought-after styles in the industry. The course also provides insights into sound design, composing for technical limitations, and using modes to create unique melodies. Moreover, the course offers a substantial collection of audio samples, MIDI files, and project files, which provide practical resources for composers to enhance their skills. The course covers all level of musicians. This allows one to emulate retro sounds or compose modern orchestral scores.
Mobile Game Music Composer
A Mobile Game Music Composer specializes in creating music for mobile games, considering the unique technical constraints and gameplay styles of these platforms. This course helps mobile game music composers learn techniques for composing music for small level games such as puzzle games, board games or word games. The course covers 8-bit/chiptune music, puzzle-type game music, medieval/renaissance music, fantasy music, and epic orchestral music, which are all highly sought-after styles in the industry. You’ll learn how to make music for such types of small games having considered the memory space and other technical limitations.
Interactive Media Composer
An Interactive Media Composer creates music for interactive experiences, such as video games, virtual reality, and augmented reality. This course helps those interested in interactive media composition understand the unique challenges and opportunities of composing for games. The course covers techniques for composing adaptive and interactive music, which responds to player actions and game events. It also explores different music styles, from chiptune to orchestral, allowing composers to adapt to the specific needs of a project. The ethics and techniques are invaluable to anyone in this field.
Virtual Reality Audio Designer
A Virtual Reality Audio Designer specializes in creating immersive audio experiences for virtual reality applications. This course helps those interested in VR audio design understand the specific requirements and techniques for composing music in virtual reality games. It covers techniques for creating adaptive and interactive music, which responds to player actions and environmental cues. The course also explores different music styles, from chiptune to orchestral. This allows composers to adapt to the unique needs of a virtual reality project. The course has covered the sound designing tutorials to emulate the sound of old video game music.
Sound Designer
A Sound Designer crafts the auditory experience of a video game, creating sound effects, ambient sounds, and other audio elements. This course may aid sound designers looking to broaden their skill set, particularly in understanding music theory and composition techniques. The course could provide useful knowledge for creating original soundscapes. The course includes sound design tutorials focused on recreating the sounds of classic video games, along with a large library of audio samples. A sound designer will also benefit from learning what is considered appropriate in the context of video game ethics.
Music Producer
A Music Producer oversees the creation of music, from initial concept to final master. This course may be useful to music producers interested in specializing in video game music, this course can assist in understanding the unique requirements and styles prevalent in the industry. The course covers a wide range of genres, including chiptune, medieval, fantasy, and orchestral music, allowing producers to adopt new musical elements. The course also provides insights into arrangement, sound design, and the creation of music for puzzle and mobile games. A major strength of this course is that it provides a collection of stems, midi files and sample packs that will be helpful to any producer.
Game Audio Implementer
A Game Audio Implementer integrates audio assets into a video game engine, working closely with composers, sound designers, and programmers. This course can aid audio implementers by providing a solid understanding of music and sound design principles, as well as the technical aspects of game audio. The course covers various music styles, adaptive music, and seamless looping. It also provides insights into audio middleware and game engines. This course provides a comprehensive understanding of the entire audio pipeline in game development.
Audio Director
An Audio Director is responsible for the overall audio vision and implementation in a video game project. For those aiming to become audio directors, this course can help develop a broader understanding of various music styles and composition techniques used in games. The course covers several genres, including chiptune, medieval, fantasy, and orchestral music. It also delves into sound design, adaptive music, and seamless looping. By gaining expertise in these areas, aspiring audio directors may be better equipped to guide their teams and make informed decisions about the audio direction of a game. This course also goes over the video game development structure.
Arranger
An Arranger takes existing musical compositions and adapts them for different instruments or ensembles. This course may be useful if an arranger wanted to specialize in video game music. The course may help the candidate understand the unique requirements and styles prevalent in the industry. The course covers a wide range of genres, including chiptune, medieval, fantasy, and orchestral music, allowing arrangers to adopt new musical elements. The course also provides insights into arrangement, sound design, and the creation of music for puzzle and mobile games. In this course you'll learn how to add chords to a melody.
Game Developer
A Game Developer works on the creation of video games, often specializing in programming, art, or design. Aspiring game developers can benefit from this course by understanding how music integrates into the gaming experience, and how to effectively communicate with composers and audio designers. The course covers various music styles, from 8-bit to orchestral, and explores topics such as adaptive music and seamless loops. This knowledge can aid developers in creating a more immersive and cohesive game with a greater sense of sound. The course provides an overview of game engines and audio middleware, which is valuable for any game developer to know.
Music Editor
A Music Editor works with existing music tracks, editing, arranging, and mixing them for use in various media. This course may aid music editors seeking to expand their skills into video game music by providing an understanding of the specific styles and techniques used in games. The course covers a range of genres, from chiptune to orchestral, and explores topics such as adaptive music and seamless looping. Additionally, the course provides access to a collection of audio samples and MIDI files, which can be useful resources for music editors. The course covers all level of musicians.
Multimedia Artist
A Multimedia Artist creates visual and audio content for a variety of media, including video games, websites, and animations. This course may enhance the ability of multimedia artists to incorporate music effectively into their projects, and to collaborate with composers and sound designers more effectively. The course covers a range of music styles, from 8-bit to orchestral, and explores topics such as sound design and seamless looping. Besides learning to compose game music, this course has offered a huge collection of audio samples, midi, project files that are absolutely free.
Audio Programmer
An Audio Programmer implements audio systems and tools in video games, working closely with composers and sound designers. For someone who wants to be an audio programmer, this course may help them better understand the creative process and technical requirements of game music composition. The course covers various music styles, adaptive music, and seamless looping. It also provides insights into audio middleware and game engines, which are essential tools for audio programmers. By understanding these aspects, audio programmers can more effectively implement audio systems that bring the music and sound design to life.
Foley Artist
A Foley Artist creates sound effects for films, television shows, and video games by recording everyday sounds in a studio. This course may enhance the ability of foley artists to understand the role of music in video games and to create sound effects that complement the music effectively. The course covers various music styles and explores topics such as sound design and adaptive music. It also provides insights into the relationship between music and sound effects in creating an immersive gaming experience. The course has covered the sound designing tutorials to emulate the sound of old video game music.
Podcast Music Composer
A Podcast Music Composer creates music for podcasts, including theme music, background music, and transitional cues. This course may assist podcast music composers seeking to broaden their skills and explore different musical styles. The course covers a range of genres, including chiptune, medieval, fantasy, and orchestral music. It also explores topics such as sound design and seamless looping. The course provides access to a collection of audio samples and MIDI files, which can be useful resources for podcast music composition. All of the topics included here are to the point and will not waste anyone’s time.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Ultimate guide to video game music.
Provides a comprehensive overview of the game music composition process. It covers technical aspects, creative approaches, and business considerations. It is commonly used as a textbook in game music programs. This book adds depth to the course by providing real-world insights and practical advice from an experienced composer.
Covers all aspects of game audio, including music, sound design, and implementation. It provides a broad overview of the field and is useful for understanding the context of game music composition. This book is helpful in providing background knowledge and is valuable as additional reading.

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