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Michael Ricks

IMPORTANT:  Everything you'll learn in this course can be applied to the new release of Unreal Engine 5.  The new features of UE5 such as LUMEN and NANITE are not covered in this course yet, however.  You can even switch the layout of UE5 back to classic UE4 if you'd like to make it easier to follow along.  (I prefer the slick new layout of UE5 myself)

5 stars

"The course is well organized and it's a good beginner course. I would recommend this for anybody wanting to learn the basics of unreal  engine 4 cloth simulation." ~Robert Shumaker 

5 stars

Read more

IMPORTANT:  Everything you'll learn in this course can be applied to the new release of Unreal Engine 5.  The new features of UE5 such as LUMEN and NANITE are not covered in this course yet, however.  You can even switch the layout of UE5 back to classic UE4 if you'd like to make it easier to follow along.  (I prefer the slick new layout of UE5 myself)

5 stars

"The course is well organized and it's a good beginner course. I would recommend this for anybody wanting to learn the basics of unreal  engine 4 cloth simulation." ~Robert Shumaker 

5 stars

"There is essential info concerning clothes in UE4. I had issues about a character and asked help to Michael. His dedication to help you solve your issues is amazing. 5 stars, and I go to follow his other courses. Thanks again Michael for your professionalism." ~Luter Ionov 

Once a very difficult task, the folks at Epic Games have made this process a lot easier and actually FUN to do, right inside of Unreal Engine 4.

  You will learn how to use the WIND tool inside of Unreal Engine 4 to get your character's clothing to blow in the wind. (This is a little known feature)

Best of all, the process is simple, and anyone can do it once they follow the steps.  

  This is one of the hidden features of Unreal Engine 4 that few have figured out how to use.  It's amazingly powerful - you're going to LOVE IT.

 

Now is the perfect time to enroll in the course and have fun learning cloth animation in Unreal Engine 4.   See you on the inside.

Enroll now

What's inside

Learning objectives

  • Includes the incredibly detailed paragon sevarog and paragon narbash fully rigged characters!
  • You will learn how to use the incredibly fun and powerful cloth tools in unreal engine in a few easy steps!
  • You will learn the easy, simple steps to create real-time cloth animation inside of unreal engine 4!
  • You will learn how to use physics assets in ue4 that will interact with cloth and clothing
  • No additional software programs are needed to achieve cloth simulation & animation other than ue4
  • You will learn how to create an "animation asset" from your cloth and physics character setup
  • Use your characters in games, film, television and commercials!
  • Easy and fun - once you know the simple steps!

Syllabus

Get an overview of the fun and powerful things you can do with cloth tools in UE4
Wardrum Scarecrow Physics Animation Example
Cartoon Girl Example Cloth Animation
Read more
Mannequin Toss Physics Asset Example
Cloth Animation In Unreal Engine 4
Download Unreal Engine 4 & Create Your Project
Download Your Paragon Characters
Import Characters To Your Project
Create Level & Drag Characters In
Weight Painting Your First Piece of Cloth
Weight Painting Your 2nd Piece of Cloth
Weight Painting Your 3rd Piece of Cloth
Fine Tune Your Clothing Movement In Skeleton Mode
Physics Assets with NARBASH!
Create NARBASH Animation Asset
In this section you will learn how to set up cloth as burlap, silk, rubber and heavy leather. You will also learn how to get cloth to drape and drag on the floor or other objects in your scene.

An introduction into the amazing advanced capability of Unreal Engine's cloth animation!

Create a New Third Person Project
Make Sevarog a Third Person Game Character
Add Cloth Settings To Your Sevarog Character: Burlap & Heavy Leather
Add Burlap Cloth Settings To Sevarog
Get Cloth To Drape & Drag on the Floor or Other Props
Create a New Sequence & Add Animation
Export Your Animation To Video
You will learn how to apply custom collision settings to your props and meshes so cloth will correctly deform around the object.
Import Starter Content To Your Project
The Rock: We Will Build a Custom Collision Setting For the Rock Object
The Chair: We Will Build a Custom Collision Setting For the Chair Object
Congratulations On Finishing The Course!
Get Your Genesis 8 Character Into Mixamo, Then Into Unreal Engine 4
Resources & Bonuses

NOW AVAILABLE FOR FREE! Unreal Engine's new MetaHumans are taking the 3d world by storm! Now you can create your own fully rigged characters ready to be animated in Unreal Engine!

How To Get Your FREE Genesis Character Bundles
Coming Late 2021 - Unreal Engine 5!
VIDEO: Preview of Unreal Engine 5!
BONUS LECTURE: More Unreal Engine courses for you at HUGE discounts!

Save this course

Save Learn How To Do Amazing Cloth Animation In Unreal Engine! to your list so you can find it easily later:
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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Learn How To Do Amazing Cloth Animation In Unreal Engine! with these activities:
Review Weight Painting Techniques
Reviewing weight painting techniques will help you better control cloth behavior in Unreal Engine.
Show steps
  • Find tutorials on weight painting in 3D software.
  • Practice weight painting on a simple mesh.
  • Experiment with different brush settings and weights.
Read 'Unreal Engine 4 Blueprints Visual Scripting'
Understanding Blueprints will allow you to create more interactive and dynamic cloth animations.
Show steps
  • Obtain a copy of 'Unreal Engine 4 Blueprints Visual Scripting'.
  • Read the chapters related to animation and physics.
  • Experiment with creating Blueprints to control cloth behavior.
Read 'Mastering Unreal Engine 4.x'
Reading this book will provide a broader understanding of Unreal Engine 4, which is essential for mastering cloth animation.
Show steps
  • Obtain a copy of 'Mastering Unreal Engine 4.x'.
  • Read the chapters related to physics and animation.
  • Experiment with the techniques described in the book.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Experiment with Physics Assets
Practicing with physics assets will help you understand how they interact with cloth in Unreal Engine.
Show steps
  • Create a simple physics asset in Unreal Engine.
  • Apply the physics asset to a character.
  • Observe how the physics asset affects cloth behavior.
Follow Advanced Cloth Simulation Tutorials
Following advanced tutorials will expose you to more complex cloth animation techniques.
Show steps
  • Search for advanced cloth simulation tutorials online.
  • Choose a tutorial that covers a technique you want to learn.
  • Follow the tutorial step-by-step.
  • Adapt the tutorial to your own projects.
Create a Cloth Animation Demo Reel
Creating a demo reel will showcase your cloth animation skills and help you retain what you've learned.
Show steps
  • Create several cloth animation examples in Unreal Engine.
  • Record your animations using Unreal Engine's sequencer.
  • Edit your recordings into a cohesive demo reel.
  • Add music and titles to your demo reel.
Animate Clothing for a Custom Character
Working on a personal project will allow you to apply your cloth animation skills in a creative way.
Show steps
  • Create or acquire a custom character model.
  • Design clothing for your character.
  • Implement cloth simulation for the clothing in Unreal Engine.
  • Animate your character and clothing.

Career center

Learners who complete Learn How To Do Amazing Cloth Animation In Unreal Engine! will develop knowledge and skills that may be useful to these careers:
3D Artist
A 3D artist creates three dimensional models and environments for various applications, including games, film, and architecture. This course is directly applicable to 3D artists who want to enhance the realism of their models. The skills taught in the course, such as weight painting, setting up physics assets, and applying custom collision settings, help create believable cloth simulations within their models. The course's emphasis on using Unreal Engine 4 also helps 3D artists integrate cloth simulations into their projects.
Game Animator
A game animator brings characters and objects to life within video games. This role involves creating realistic and engaging movements that enhance the player's experience. This course on cloth animation specifically helps game animators, since it provides techniques in Unreal Engine 4 for simulating realistic cloth movement on characters. Understanding how to use the cloth tools within Unreal Engine, as taught in the course, helps create more believable and dynamic characters. The course's focus on using physics assets and creating animation assets also builds a foundation for developing complex character animations.
Animator
Animators create the illusion of movement by designing and drawing individual frames, which when combined, form a moving picture. This course helps animators who intend to work with cloth simulation in Unreal Engine 4. The course offers a great overview of cloth tools available in Unreal Engine. Techniques discussed in the course, like fine tuning clothing movement, are key to creating realistic animations.
Character Artist
A character artist designs and creates the visual appearance of characters in games, film, and television. This course helps character artists build a foundation for adding realistic details to their character models. The process of weight painting, as covered in the course, is essential for controlling how cloth moves and deforms on a character. Furthermore, utilizing physics assets to interact with cloth is a technique that character artists can apply to make characters more believable. The course's use of Paragon characters also may be useful.
Visual Effects Artist
A visual effects artist creates special effects and other visual imagery for films, television, and other media. This course is a great resource for visual effects artists who wish to incorporate realistic cloth animation into their work. The course focuses on using Unreal Engine 4's cloth tools to create believable cloth movement. Understanding how to export animations to video is another invaluable skill that can be used to enhance visual effects.
Film Animator
A film animator creates moving images for use in films, television shows, and other visual media. This course helps film animators who wish to incorporate realistic cloth simulation into their animations. The course's focus on using Unreal Engine 4's cloth tools helps animators create believable cloth movement for their characters. Moreover, creating assets from cloth and physics setups, as taught in the course, allows film animators to use those characters in a wide variety of projects. The course also discusses generating video, which would be directly applicable to the field of film.
Military Simulation Developer
A military simulation developer creates realistic training environments for military personnel. This course helps military simulation developers who want to incorporate realistic cloth behavior into their simulations. The skills taught in the course, such as weight painting and configuring physics assets, help create believable cloth dynamics within a simulated environment. These realistic simulations can be used to train military personnel, and the cloth animation will help create a sense of immersion for trainees.
Simulation Specialist
A simulation specialist develops and implements simulations for various purposes, such as training, research, and entertainment. This course helps simulation specialists who want to incorporate realistic cloth behavior into their simulations. The skills taught in the course, such as weight painting and configuring physics assets, help create believable cloth dynamics within a simulated environment. This may be especially useful for military simulations that need to realistically render uniforms and flags.
Technical Artist
A technical artist bridges the gap between artists and programmers in game development. This role requires a strong understanding of both artistic principles and technical constraints. This course may be useful for technical artists, who often deal with implementing visual effects such as cloth simulation. The course provides practical knowledge of Unreal Engine's cloth tools, which helps technical artists optimize cloth behavior for performance. Additionally, custom collision settings are covered, which is an important skill for technical artists to possess, since this creates realistic interactions between clothing and the environment.
Augmented Reality Developer
An augmented reality developer creates interactive experiences that overlay digital content onto the real world. This course may be useful for augmented reality developers who want to incorporate realistic cloth animation into their AR applications. The principles of cloth simulation in Unreal Engine, as taught in the course, helps create virtual clothing and environments that react naturally to movement and physics. These natural reactions help create more believable AR experiences.
Virtual Reality Developer
A virtual reality developer creates immersive experiences for users through software and hardware development. In this role, simulating realistic environments and character interactions is crucial for creating believable VR experiences. This course may be useful for VR developers looking to enhance the realism of their environments. The principles of cloth simulation in Unreal Engine, as taught in the course, help VR developers create virtual clothing and environments that react naturally to movement and physics. Lessons on custom collision settings could also apply well to virtual reality.
Motion Graphics Designer
A motion graphics designer creates animated visuals for various media, including commercials and television. This course may be useful for motion graphics designers who want to incorporate realistic cloth animation into their projects. The skills taught in the course, such as using the wind tool and creating animation assets, help create dynamic and visually appealing cloth effects. The course's coverage of exporting animations to video is also relevant for motion graphics workflows.
Game Designer
A game designer is responsible for the overall vision and design of a video game. Although not directly involved in animation, this course helps game designers understand the capabilities of Unreal Engine 4. The techniques for creating cloth animations and physics interactions, as covered in the course, help inform design decisions related to character behavior and world interaction. A game designer may also benefit from the topics on the course that address the creation of levels.
Software Developer
A software developer designs, develops, and tests software applications. This course may be useful for software developers who specialize in game development or simulation environments. Although this course focuses on a specific aspect of Unreal Engine 4, it helps software developers get a better understanding of the engine's capabilities. This helps facilitate the development of more complex and realistic virtual environments. Often, software developers will need to create custom collision settings for different objects, and this course provides an introduction.
Marketing Specialist
A marketing specialist develops and implements marketing strategies to promote products and services. This course may assist marketing specialists who work in the gaming or animation industries. The course's coverage of Unreal Engine 4 and cloth animation could provide insights into the technical aspects of game development or visual effects. Understanding these capabilities may help marketing specialists create more informed and targeted marketing campaigns.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Learn How To Do Amazing Cloth Animation In Unreal Engine!.
Provides a comprehensive overview of Unreal Engine 4, covering various aspects of game development. It useful reference for understanding the engine's features and workflows. While not specifically focused on cloth animation, it provides a strong foundation for working with Unreal Engine. It is commonly used as a reference by both hobbyists and industry professionals.
Introduces the visual scripting system in Unreal Engine 4, known as Blueprints. While not directly related to cloth animation, understanding Blueprints can help you create interactive elements and control cloth behavior dynamically. It good resource for beginners who want to learn how to program in Unreal Engine without writing code. This book is more valuable as additional reading to expand your knowledge of Unreal Engine.

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