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Raffi Bedross

Unreal Engine 5.4 has big updates on 3d modeling,

It has almost everything you need to create game ready 3d models.

In this course you will learn everything about 3d modeling in Unreal engine 5.4 ,

Before you enroll in this course you should have basic knowledge about unreal engine.

This course is for beginners who want to learn 3d modeling in unreal engine,

We’re gonna start covering how unreal engine deals with 3d meshes,

like understanding the polygroups and how they work in unreal engine,

Read more

Unreal Engine 5.4 has big updates on 3d modeling,

It has almost everything you need to create game ready 3d models.

In this course you will learn everything about 3d modeling in Unreal engine 5.4 ,

Before you enroll in this course you should have basic knowledge about unreal engine.

This course is for beginners who want to learn 3d modeling in unreal engine,

We’re gonna start covering how unreal engine deals with 3d meshes,

like understanding the polygroups and how they work in unreal engine,

  • Then you will learn how to create shapes.

  • How to use the splines, patterns ,extrude and inserting loops

  • How to use the mirror tool.

  • Creating a wood barrel.

  • How to use inset tool.

  • How to export your 3d model from unreal engine 5.

  • How to use the extrude path

  • how to use the Cube grid which is a powerful tool for blocking out your game level.

  • Then we’re gonna apply what we learned on a practical example,

  • we’re gonna model a bottle,

  • then we’re move on to create more complicated 3d model,

After you finish watching this course, you will have solid knowledge on how to use modeling tools inside Unreal engine 5 to create any 3d model for games.

So let’s get started

Enroll now

What's inside

Learning objectives

  • Learn 3d modeling in unreal engine
  • Understand how 3d modeling works in unreal engine 5
  • Learn how to create 3d models for games using unreal engine 5 modeling tools
  • Learn how to create 3d oil barrel model.

Syllabus

Introduction

This is your first lesson, you will learn how to create basic shapes using unreal engine modeling tools

I will explain what poly groups are and how to use them

Read more

You will learn how to change the pivot of your 3d models

we will cover the shapes properties

We will learn how to use Cube Grid tool

In this lesson you will learn how to model a barrel for games in Unreal Engine 5

In  this video I will show you how to export your 3d models as FBX or OBJ in Unreal engine

You will learn how to use extrude polygon tool in unreal engine

In this lesson we will learn how the extrude path works

You will learn how splines work

You will learn how to use pattern in unreal engine 5.4

We will take a look at the mirror tool in unreal engine 5.4

Introduction to modeling bottle in unreal engine 5

In this lesson we will create the main body of the bottle

Now we will create the cap and add loops to the mesh

In this lesson we will create a hole on the mesh

In this lesson you will learn how to use bend and twist deformers in unreal engine

In this lesson we will learn how to use the Lattice deformer.

We will take a look how to deform a mesh using displace deformer

Intro to modeling oil tank

We will model the opening cap

In this video we will create the ladder.

We will create the ladder holders

We will use the pattern tool to create the screws.

We will create the oil tank holders to add more realism to the model

Creating the materials

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Provides a practical introduction to 3D modeling within Unreal Engine 5, which is a valuable skill for creating game assets and environments
Focuses on using Unreal Engine 5's built-in modeling tools, which can streamline the asset creation workflow for indie developers and small teams
Covers essential modeling techniques like creating shapes, using splines, extruding, and mirroring, which are fundamental for building various 3D assets
Requires basic knowledge of Unreal Engine, which means learners may need to invest time in introductory tutorials before starting this course
Uses Unreal Engine 5.4, so learners should ensure they have access to this version to follow along with the course effectively

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Reviews summary

Solid introduction to ue5 modeling tools

According to learners, this course provides a solid foundation in Unreal Engine 5 modeling tools. Many found it a great starting point for creating game-ready 3D models directly within the engine, particularly highlighting the clarity of the instructor's explanations and the helpfulness of hands-on projects like modeling a barrel and bottle. Reviewers appreciate the coverage of essential modeling tools such as polygroups, extrude, mirror, and deformers. However, some feel the course lacks depth on more advanced techniques or workflow aspects like optimization. It is considered best for beginners in UE modeling, assuming you have some prior experience with the basic Unreal Engine interface.
Assumes familiarity with basic Unreal Engine interface and concepts.
"Make sure you know the basics of Unreal Engine before starting."
"The course doesn't teach UE navigation, only the modeling tools."
"Having some prior UE experience is definitely necessary."
Ideal for those new to 3D modeling within Unreal Engine.
"As someone completely new to UE modeling, this course was perfect."
"It assumes you have basic UE knowledge, but starts modeling from scratch."
"Experienced modelers might find parts too slow, but for beginners it's great."
Covers a wide range of essential modeling tools in UE5.
"It covers all the main modeling tools I needed to get started."
"From extruding to deformers, it touches on a lot of useful features."
"I learned about tools like Cube Grid and splines that I didn't know UE had."
Instructor explains concepts and tool usage effectively.
"The instructor explains things very clearly and doesn't rush through the steps."
"I found the pacing just right for a beginner-level course."
"His explanations for polygroups and mesh operations were easy to follow."
Hands-on examples like the barrel and bottle are useful.
"Modeling the barrel step-by-step was incredibly helpful for reinforcing the tools."
"The bottle project helped me see how to combine different techniques."
"I enjoyed the practical application through the example models."
Provides a solid foundation in UE5 modeling tools.
"This course is a really good starting point for modeling inside Unreal Engine."
"I got a solid handle on the basic tools and workflow for creating game assets."
"If you're new to UE modeling, this gives you a great foundation."
Could benefit from more detailed explanations or advanced techniques.
"Wish it went deeper into optimization techniques for game assets."
"It's a good overview, but doesn't cover more complex modeling workflows."
"Could use more examples or challenges beyond the basic models."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Modeling in Unreal Engine 5 with these activities:
Review Basic 3D Modeling Principles
Reinforce fundamental 3D modeling concepts to better understand the tools and techniques used within Unreal Engine 5's modeling mode.
Browse courses on Polygon Modeling
Show steps
  • Review polygon modeling techniques.
  • Practice creating basic shapes and forms.
  • Study mesh topology and edge flow.
Read 'Mastering Unreal Engine 5'
Gain a broader understanding of Unreal Engine 5's capabilities, including its modeling tools, to enhance your learning experience.
Show steps
  • Read the chapters related to modeling and mesh editing.
  • Experiment with the techniques described in the book within Unreal Engine 5.
Follow Advanced Modeling Tutorials
Refine your skills by following advanced tutorials on specific modeling techniques within Unreal Engine 5.
Show steps
  • Search for tutorials on topics like hard surface modeling or organic modeling in Unreal Engine 5.
  • Replicate the techniques demonstrated in the tutorials.
  • Adapt the techniques to your own projects.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Model a Simple Environment Asset
Apply the learned modeling techniques by creating a simple environment asset, such as a crate, barrel, or rock formation.
Show steps
  • Choose a simple environment asset to model.
  • Gather reference images of the asset.
  • Model the asset using Unreal Engine 5's modeling tools.
  • Apply materials and textures to the asset.
Document Your Modeling Workflow
Solidify your understanding by documenting your modeling workflow in Unreal Engine 5, including the tools and techniques you use.
Show steps
  • Choose a modeling project to document.
  • Record your screen while modeling.
  • Annotate the video with explanations of your process.
  • Share your video with others.
Read 'Unreal Engine 5 Character Creation, Animation, and Cinematics'
Expand your knowledge of character creation and animation within Unreal Engine 5 to understand how models are used in a game development pipeline.
Show steps
  • Read the chapters related to character modeling and rigging.
  • Experiment with the techniques described in the book within Unreal Engine 5.
Contribute to an Open Source Unreal Engine Project
Gain experience by contributing to an open-source Unreal Engine project that involves 3D modeling.
Show steps
  • Find an open-source Unreal Engine project on GitHub or GitLab.
  • Identify a modeling-related task or bug to fix.
  • Contribute your changes to the project.

Career center

Learners who complete Modeling in Unreal Engine 5 will develop knowledge and skills that may be useful to these careers:
Indie Game Developer
An Indie Game Developer typically works independently or in a small team to create and publish their own video games. This course is highly valuable for Indie Game Developers. It provides the skills to create 3D models directly within Unreal Engine 5, a popular choice for indie development. The course covers essential techniques for creating game assets, such as modeling props, environments, and even basic characters. The practical examples and emphasis on game-ready models are crucial for Indie Game Developers who often handle multiple roles in the development process. The course modules on exporting models are also valuable.
3D Modeler
A 3D Modeler designs and creates three-dimensional models for various applications, including video games, animation, and product design. This course helps build a foundation in 3D modeling using Unreal Engine 5's built-in tools, covering essential techniques like creating shapes, using splines, extruding, and inserting loops. The practical examples, such as modeling a bottle and an oil tank, are directly relevant to the tasks a 3D Modeler might encounter. The skills learned in this course like understanding polygroups, using deformers, and sculpting techniques are particularly valuable in crafting detailed and visually appealing 3D assets.
Prop Artist
A Prop Artist specializes in creating the individual objects and items that populate a game environment, adding detail and realism. This course is beneficial to Prop Artists as it focuses on 3D modeling within Unreal Engine 5, covering techniques essential for creating game-ready props. Learning how to model specific objects like a bottle and an oil tank provides practical experience in creating realistic and visually appealing props. The course’s coverage of materials and exporting models further enhances the skills needed to succeed as a Prop Artist.
Environment Artist
An Environment Artist creates the 3D environments and assets that make up the world within a video game. This course helps Environment Artists excel by providing a solid foundation in 3D modeling directly within Unreal Engine 5. The course covers essential techniques for environment creation, such as creating shapes, using splines and patterns, and sculpting terrain. The practical examples, like modeling a wood barrel and an oil tank, are directly applicable to the tasks of an Environment Artist, allowing them to craft detailed and immersive game worlds. The use of the mirror tool is useful for symmetrical objects.
Level Designer
Level Designers are responsible for the layout and design of levels or environments within a video game. This course assists in level design as it covers techniques for creating 3D models directly within Unreal Engine 5. The course content, which includes using the cube grid for blocking out levels, creating shapes, and understanding how to work with polygroups, is relevant to the tasks of a Level Designer. The knowledge of modeling tools and the ability to export 3D models makes one more effective in creating and iterating on level designs.
Virtual Reality Developer
A Virtual Reality Developer creates immersive experiences for VR platforms. This course helps Virtual Reality Developers because it provides training in 3D modeling within Unreal Engine 5, a leading platform for VR development. The course covers techniques for creating 3D models, optimizing them for performance, and integrating them into VR environments. The emphasis on game-ready assets and practical examples translates directly to the needs of VR development, where efficient and visually appealing 3D content is essential.
Augmented Reality Developer
An Augmented Reality Developer designs and develops AR applications that overlay digital content onto the real world. This course will be helpful to Augmented Reality Developers. It teaches skills in 3D modeling within Unreal Engine 5, a platform increasingly used for AR development because of its capabilities in producing high quality real time graphics. The course's coverage of 3D modeling techniques, optimization, and practical examples directly support creating compelling AR experiences. Learning to export assets is critical for AR.
Game Designer
A Game Designer conceptualizes and designs the various elements of a video game, including the environment, characters, and gameplay mechanics. This course is useful for Game Designers because it provides hands-on experience with 3D modeling within Unreal Engine 5, a popular game development platform. Understanding how to create and manipulate 3D models using tools like the cube grid for level blocking, splines, and extrude path allows a Game Designer to prototype ideas and communicate their vision effectively to the art and development teams. The course's focus on creating game-ready assets makes it directly applicable to the needs of a Game Designer.
Simulation Developer
A Simulation Developer creates realistic simulations for training, research, or entertainment purposes. This course is beneficial to Simulation Developers because it teaches skills in 3D modeling within Unreal Engine 5, a platform used for creating high-fidelity simulations. The course covers techniques for creating 3D models, optimizing them for performance, and integrating them into simulation environments. The emphasis on practical examples and modeling tools makes it suitable for creating detailed and realistic simulations.
Technical Artist
A Technical Artist bridges the gap between art and programming, creating tools and workflows to improve the art creation process. This course helps Technical Artists understand the 3D modeling capabilities within Unreal Engine 5. Knowing how to create and manipulate meshes, use deformers, and export models, helps one to develop efficient pipelines for artists. The course's emphasis on practical examples and specific tools within Unreal Engine makes it relevant for streamlining art workflows and solving technical challenges in game development. The knowledge of sculpting in Unreal Engine is valuable.
Character Artist
A Character Artist creates the 3D models of characters for games, animation, or film. While this course may not focus specifically on character modeling, it can still be useful. It introduces 3D modeling in Unreal Engine 5. The skills learned, such as using deformers, sculpting, and understanding polygroups, may be helpful in refining character models and integrating them into a game engine. The course's emphasis on practical examples and modeling tools is valuable.
Architectural Visualization Artist
An Architectural Visualization Artist creates realistic renderings and animations of architectural designs. This course may be useful for Architectural Visualization Artists who want to use Unreal Engine 5 for real-time rendering. The course teaches 3D modeling skills within Unreal Engine, covering techniques for creating shapes, using splines, and modeling objects. The ability to create and manipulate 3D models within a real-time engine can help Architectural Visualization Artists create interactive and immersive presentations of their designs. Knowing more about polygroups is helpful.
Motion Graphics Designer
A Motion Graphics Designer creates animated graphics and visual effects for various media, including video and web. While primarily focused on game development, this course may still be useful to Motion Graphics Designers who want to incorporate 3D elements into their work. It introduces 3D modeling concepts and tools within Unreal Engine 5, providing a foundation for creating and manipulating 3D objects. The skills learned, such as creating shapes and using deformers, may be applicable to motion graphics projects. Learning how splines work may be helpful.
Product Designer
A Product Designer designs and develops new products or improves existing ones. This course may be applicable to Product Designers who want to create 3D models of their designs for prototyping or visualization. The course introduces 3D modeling skills within Unreal Engine 5, covering techniques for creating shapes and manipulating objects. While not specifically tailored for product design, the course can provide a foundation in 3D modeling that can be applied to the design process. The use of the mirror tool would be beneficial for symmetrical designs.
Software Engineer
A Software Engineer designs, develops, and tests software applications. While seemingly unrelated, this course may be useful to Software Engineers who work on game development tools or graphics engines. It provides insights into 3D modeling techniques within Unreal Engine 5, which can be helpful for understanding the underlying technologies. The skills learned in this course, such as working with meshes and using modeling tools, may provide a better understanding of the challenges and requirements of game development. This background may be helpful when developing software that interacts with 3d models.

Reading list

We've selected one books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Modeling in Unreal Engine 5.
Provides a comprehensive overview of Unreal Engine 5, including its modeling tools. It valuable resource for understanding the engine's capabilities and workflows. While not solely focused on modeling, it offers a broader context for the course material. It is commonly used as a reference by both beginners and experienced Unreal Engine users.

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