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Tricia Bagley and Freedom Learning Group
By the end of this project, you will be able to apply draw a wireframe by applying design principles and customer-centric thinking. To Draw a Wireframe in Miro, you will gain hands-on experience applying design thinking, user interface knowledge, and context from each step of the customer journey in the Miro online visual collaboration platform for teamwork. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
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Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Develops customer-centric thinking, which is standard in design
Teaches design principles, which helps learners apply user interface knowledge
Provides hands-on experience using Miro, a popular visual collaboration platform
Guides learners through each step of the customer journey in the context of designing wireframes
Suitable for learners in North America, with plans for expansion to other regions

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Reviews summary

Miro made difficult

Based on the only review available, this course may not be the best option for students who want to 'learn more about the actual project'. This student complains that the instructor talks too much and spends too much time on quizzes. They also state that it is difficult to upload photos and use google search for images.

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Draw a Wireframe in Miro with these activities:
Review User Interface Design principles
Enhance understanding of the theoretical underpinnings of user interface design before starting the course, improving comprehension and retention during the course.
Browse courses on User Interface
Show steps
  • Review general principles of visual hierarchy and information architecture
  • Review specific design patterns and best practices for user interface design
  • Optional: Explore case studies of well-designed user interfaces to reinforce concepts
Join a wireframing study group
Engage with fellow learners to discuss and exchange ideas, ask questions, and provide peer feedback on wireframe designs.
Show steps
  • Find a group of peers with complementary skills and interests
  • Set regular meeting times and establish a communication platform
  • Take turns presenting and discussing wireframes
  • Provide constructive criticism and feedback
Practice applying wireframing principles
Solidify understanding of customer-centric thinking and user interface knowledge by practicing the application of principles in a controlled setting.
Show steps
  • Decide on a context for your wireframe
  • Develop your persona
  • Sketch out a storyboard of the user journey
  • Develop wireframes for each stage of the user journey identified
Five other activities
Expand to see all activities and additional details
Show all eight activities
Attend a Miro workshop on wireframing
Benefit from hands-on guidance and expert insights, accelerating the learning process and improving wireframing skills.
Show steps
  • Research and identify relevant Miro workshops
  • Register for a workshop that aligns with your learning goals
  • Attend the workshop and actively participate in exercises and discussions
  • Connect with other workshop attendees and instructors
Attend industry networking events focused on UX/UI
Connect with professionals in the field, exchange ideas, and explore potential job opportunities, expanding your network and enhancing career prospects.
Show steps
  • Research and identify upcoming networking events
  • Prepare an elevator pitch to introduce yourself and your skills
  • Attend the events and actively engage in conversations
  • Follow up with interesting contacts after the event
Complete a Miro academy course on wireframing
Access a structured and comprehensive learning path, gaining a solid foundation in Miro's wireframing tools and techniques.
Show steps
  • Enroll in a Miro academy course on wireframing
  • Follow the course curriculum and complete the modules
  • Practice using Miro's wireframing features in guided exercises
  • Optional: Complete additional exercises to solidify understanding
Design a wireframe prototype for a real-world project
Gain practical experience by applying wireframing principles to solve a real-world problem, enhancing problem-solving abilities and showcasing portfolio-worthy work.
Show steps
  • Identify a specific problem or need that you want to solve
  • Research and gather information about the target audience
  • Develop a user journey map to outline the user's interactions
  • Design and create a wireframe prototype using Miro
Develop a wireframe design portfolio
Showcase skills and knowledge in a tangible and shareable format, building confidence and credibility for future job opportunities.
Show steps
  • Select a collection of successful wireframes designed in Miro
  • Organize the wireframes in a logical and cohesive manner
  • Write concise and informative descriptions for each wireframe
  • Optional: Create additional content such as tutorials or presentations to enhance the portfolio
  • Share the portfolio with potential employers or clients

Career center

Learners who complete Draw a Wireframe in Miro will develop knowledge and skills that may be useful to these careers:
User Experience Designer
User Experience (UX) Designers are responsible for the usability and user experience of digital products. This course would be particularly helpful for UX Designers who want to learn how to create wireframes, which are essential for planning the layout and functionality of a digital product. The course would help UX Designers to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly products.
Visual Designer
Visual Designers are responsible for the visual design of digital products. This course would be helpful for Visual Designers who want to learn how to create wireframes, which can help them to plan the layout and functionality of a digital product. The course would also help Visual Designers to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly products.
Interaction Designer
Interaction Designers are responsible for the design of user interfaces for digital products. This course would be helpful for Interaction Designers who want to learn how to create wireframes, which can help them to plan the layout and functionality of a digital product. The course would also help Interaction Designers to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly products.
Information Architect
Information Architects are responsible for the organization and structure of information on websites and other digital products. This course would be helpful for Information Architects who want to learn how to create wireframes, which can help them to plan the layout and functionality of a digital product. The course would also help Information Architects to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly products.
Back-End Developer
Back-End Developers are responsible for the development of the back-end of websites and other digital products. This course would be helpful for Back-End Developers who want to learn how to create wireframes, which can help them to plan the layout and functionality of a digital product. The course would also help Back-End Developers to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly products.
Software Engineer
Software Engineers are responsible for the design, development, and maintenance of software systems. This course would be helpful for Software Engineers who want to learn how to create wireframes, which can help them to plan the layout and functionality of a software system. The course would also help Software Engineers to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly software systems.
Full-Stack Developer
Full-Stack Developers are responsible for the development of both the front-end and back-end of websites and other digital products. This course would be helpful for Full-Stack Developers who want to learn how to create wireframes, which can help them to plan the layout and functionality of a digital product. The course would also help Full-Stack Developers to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly products.
Product Manager
Product Managers are responsible for the development and launch of new products. This course would be helpful for Product Managers who want to learn how to create wireframes, which can help them to communicate their product vision to engineers and other stakeholders. The course would also help Product Managers to understand the principles of design thinking and customer-centric thinking, which are essential for creating successful products.
Computer Scientist
Computer Scientists are responsible for the study and design of computer systems. This course would be helpful for Computer Scientists who want to learn how to create wireframes, which can help them to plan the layout and functionality of a computer system. The course would also help Computer Scientists to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly computer systems.
UX Researcher
UX Researchers are responsible for conducting user research to understand the needs and wants of users. This course would be helpful for UX Researchers who want to learn how to create wireframes, which can help them to communicate their research findings to other stakeholders. The course would also help UX Researchers to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly products.
Web Designer
Web Designers are responsible for the design and development of websites. This course would be helpful for Web Designers who want to learn how to create wireframes, which can help them to plan the layout and functionality of a website. The course would also help Web Designers to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly websites.
Front-End Developer
Front-End Developers are responsible for the development of the front-end of websites and other digital products. This course would be helpful for Front-End Developers who want to learn how to create wireframes, which can help them to plan the layout and functionality of a digital product. The course would also help Front-End Developers to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly products.
Business Analyst
Business Analysts are responsible for the analysis and improvement of business processes. This course would be helpful for Business Analysts who want to learn how to create wireframes, which can help them to plan the layout and functionality of a new business process. The course would also help Business Analysts to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly business processes.
Project Manager
Project Managers are responsible for the planning, execution, and closure of projects. This course would be helpful for Project Managers who want to learn how to create wireframes, which can help them to plan the layout and functionality of a project plan. The course would also help Project Managers to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly project plans.
Data Scientist
Data Scientists are responsible for the collection, analysis, and interpretation of data. This course would be helpful for Data Scientists who want to learn how to create wireframes, which can help them to plan the layout and functionality of a data visualization tool. The course would also help Data Scientists to understand the principles of design thinking and customer-centric thinking, which are essential for creating user-friendly data visualization tools.

Reading list

We've selected eight books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Draw a Wireframe in Miro.
A practical guide to sketching user experiences, with a focus on the early stages of design and iteration.
A user-centered approach to user interface design, with a focus on the needs of the user.
A comprehensive guide to information architecture, covering both the theory and practice of organizing and structuring information.
A classic work on design, providing insights into how people interact with everyday objects.

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