We may earn an affiliate commission when you visit our partners.
Course image
Course image
Coursera logo

Create Dynamite in Unity

Edward Falzon

In this one-hour, project-based course, you'll learn how to create a functioning stick of dynamite! You'll use primitive 3D objects to create the model, configure a particle effect to light the wick, and then use the physics engine to create an explosive force.

Read more

In this one-hour, project-based course, you'll learn how to create a functioning stick of dynamite! You'll use primitive 3D objects to create the model, configure a particle effect to light the wick, and then use the physics engine to create an explosive force.

And we'll do all of that without writing a line of code.

This is a cross-topic guided project that will introduce you to the following Unity concepts:

- Primitive GameObjects

- Transforms

- Materials

- Particle Systems

- Rigidbodies

This course makes use of the Western-themed Unity project created in Create an FPS Weapon Part 1, Part 2, Part 3 and Part 4. These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein.

Enroll now

What's inside

Syllabus

Project Overview
In this one-hour, project-based course, you'll learn how to create a functioning stick of dynamite! You'll use primitive 3D objects to create the model, configure a particle effect to light the wick, and then use the physics engine to create an explosive force.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Develops skills in using primitive 3D objects and particle effects to create interactive and explosive game elements
Teaches learners how to use the physics engine to create realistic and dynamic explosions
Can be taken as standalone course or as part of a series of courses on Unity development
Requires no coding skills, making it accessible to a broader audience
Led by experienced instructors recognized for their expertise in Unity development

Save this course

Save Create Dynamite in Unity to your list so you can find it easily later:
Save

Activities

Coming soon We're preparing activities for Create Dynamite in Unity. These are activities you can do either before, during, or after a course.

Career center

Learners who complete Create Dynamite in Unity will develop knowledge and skills that may be useful to these careers:
Game Designer
Game Designers are responsible for creating and designing the gameplay, characters, and environments of video games. This course can help you develop the skills necessary to create realistic and engaging game objects, such as the dynamite in this course. You will learn how to use 3D objects, particle effects, and physics to create dynamic and interactive game elements.
Technical Artist
Technical Artists are responsible for creating and maintaining the technical aspects of video games, such as the models, textures, and lighting. This course can help you develop the skills necessary to create realistic and visually appealing game objects, such as the dynamite in this course. You will learn how to use 3D modeling, texturing, and lighting to create stunning visuals for video games.
3D Animator
3D Animators are responsible for creating and animating the characters and objects in video games. This course can help you develop the skills necessary to create realistic and engaging character animations, such as the explosion animation of the dynamite in this course. You will learn how to use 3D animation software to create fluid and lifelike character animations.
Level Designer
Level Designers are responsible for creating and designing the levels of video games. This course can help you develop the skills necessary to create realistic and engaging game environments, such as the Western-themed environment in this course. You will learn how to use 3D objects, physics, and lighting to create immersive and dynamic game levels.
Visual Effects Artist
Visual Effects Artists are responsible for creating and implementing visual effects in video games, such as particle effects, explosions, and fire. This course can help you develop the skills necessary to create realistic and visually appealing visual effects, such as the particle effects of the dynamite in this course. You will learn how to use particle systems and other visual effects tools to create stunning visual effects for video games.
Game Programmer
Game Programmers are responsible for writing the code that makes video games work. This course may be useful in developing the skills necessary to write code that interacts with game objects, such as the dynamite in this course. You will learn how to use C# and other programming languages to write code for video games.
Game Tester
Game Testers are responsible for testing video games for bugs and other issues. This course may be useful in developing the skills necessary to test game objects, such as the dynamite in this course. You will learn how to use testing tools and techniques to identify and fix bugs in video games.
Game Writer
Game Writers are responsible for writing the story and dialogue for video games. This course may be useful in developing the skills necessary to write engaging and compelling stories for video games, such as the story of the dynamite in this course. You will learn how to write scripts, dialogue, and other story elements for video games.
Game Producer
Game Producers are responsible for overseeing the development of video games. This course may be useful in developing the skills necessary to manage and produce game projects, such as the dynamite in this course. You will learn how to plan, budget, and track the development of video games.

Reading list

We've selected 11 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Create Dynamite in Unity.
Complete guide to the Unity AI system. It covers everything from the basics of AI concepts to advanced topics like navigation and pathfinding. It great choice for developers who want to learn how to use Unity's AI system to create intelligent and responsive AI characters.
Provides a comprehensive overview of the game design process, from ideation to prototyping and development. It would be particularly useful for learners who are new to game design or who want to brush up on the basics.
This textbook provides a comprehensive overview of 3D game development with Unity, covering the basics as well as more advanced topics. It would be a valuable resource for anyone looking to learn more about 3D game development or to supplement the concepts covered in the course.
Provides a comprehensive overview of the Unity engine, covering the basics as well as more advanced techniques. It would be a valuable resource for anyone looking to learn more about Unity or to supplement the concepts covered in the course.
Provides a hands-on approach to learning Unity, with a focus on practical examples and projects. It would be a valuable resource for anyone looking to apply the concepts covered in the course to their own projects.
Provides an in-depth look at the development of physics engines for games. It would be especially useful for learners who are interested in learning more about the technical aspects of game development.
Collection of essays from leading game designers and researchers. It offers a broad perspective on the field of game design, covering topics such as game mechanics, narrative, and player experience.
Provides a detailed look at the architecture of game engines. It would be useful for learners who are interested in learning more about how game engines work.
Provides a comprehensive overview of the design of 3D game engines. It would be useful for learners who are interested in learning more about the technical aspects of game development.
Provides a hands-on guide to using Unity for game development. It would be helpful for learners who are new to Unity or who want to learn more about its features and capabilities.

Share

Help others find this course page by sharing it with your friends and followers:

Similar courses

Here are nine courses similar to Create Dynamite in Unity.
Make Your Pick-Ups Look Cool in Unity (Intro to Animation...
Most relevant
Make an Action Bar with C# in Unity Part 2 - Visual...
Most relevant
Add Gore to Your Game in Unity
Most relevant
Create an FPS Weapon in Unity (Part 3 -Damage Effects)
Most relevant
Create an FPS Weapon in Unity (Part 2 - Firing Effects)
Most relevant
Create a Coin Pick-Up and Spending Mechanics in Unity
Most relevant
Light Up Your World in Unity (Introduction to Lighting)
Most relevant
Make an Action Bar in Unity Part 1 - Modular Action System
Most relevant
Create Fire with Particle Effects in Unity
Most relevant
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2024 OpenCourser