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Dimitris Lolis

Unlock Your Potential as a Game Developer.

Are you passionate about gaming and eager to dive into the world of game development? Do you want to master programming fundamentals while creating engaging and interactive games? Look no further. "Programming Fundamentals Through Game Development with Unity and C#" is the perfect course for aspiring game developers, programmers, and enthusiasts who want to combine creativity with technical skills.

What You’ll Learn:

Read more

Unlock Your Potential as a Game Developer.

Are you passionate about gaming and eager to dive into the world of game development? Do you want to master programming fundamentals while creating engaging and interactive games? Look no further. "Programming Fundamentals Through Game Development with Unity and C#" is the perfect course for aspiring game developers, programmers, and enthusiasts who want to combine creativity with technical skills.

What You’ll Learn:

  • Rapid Environment Setup: Quickly get up and running with Unity and Visual Studio, setting the foundation for your game development journey.

  • Core Programming Concepts: Master variables, functions, control flow, arrays, and collections through practical game mechanics.

  • Object-Oriented Programming (OOP): Understand classes, objects, inheritance, polymorphism, interfaces, and abstract classes to build scalable and maintainable code.

  • Advanced Coding Paradigms: Explore design patterns, event-driven programming, dependency injection, and more to enhance your programming prowess.

  • Data Structures and Algorithms: Implement efficient data handling and algorithms to optimize game performance and mechanics.

  • Functional Programming: Utilize lambda expressions, LINQ, and functional programming techniques to write clean and efficient code.

  • Multithreading and Asynchronous Programming: Improve game performance and responsiveness through concurrent and asynchronous operations.

  • Advanced Unity Features: Leverage Scriptable Objects, editor scripting, serialization, and third-party libraries to elevate your game development skills.

Why This Course?

  • Hands-On Learning: Engage with interactive projects and real-world examples that reinforce theoretical concepts.

  • Fast-Paced and Comprehensive: Cover essential topics efficiently, ensuring you gain a deep understanding without unnecessary delays.

  • Expert Instruction: Learn from an experienced developer who simplifies complex concepts and provides clear, actionable guidance.

  • Community Support: Join a vibrant community of learners to collaborate, share ideas, and receive feedback.

  • Lifetime Access: Revisit course materials anytime to reinforce your learning.

Who Is This Course For?

  • Aspiring Game Developers: Start your journey in game development with a strong programming foundation.

  • Programmers Seeking Practical Application: Apply your coding skills to create interactive and engaging games.

  • Intermediate Learners: Enhance your existing programming knowledge with advanced concepts tailored to game development.

  • Creative Enthusiasts: Combine your passion for creativity and technology to build your own games.

Course Features:

  • 10 Comprehensive Sections: Structured modules covering everything from basics to advanced topics.

  • Engaging Video Lectures: High-quality, easy-to-follow tutorials that make learning enjoyable.

  • Downloadable Resources: Access scripts, assets, and reference materials to support your learning.

Enroll Today and Start Building Your Own Games.

Whether you're aiming to launch a career in game development or simply want to create your own games for fun, this course provides the skills and knowledge you need to succeed. Join us and transform your passion for gaming into tangible, impressive projects.

THIS COURSE IS UNITY 6 COMPATIBLE

Enroll now

What's inside

Learning objectives

  • Understand and apply programming fundamentals
  • Utilize advanced coding paradigms
  • Develop complex game systems
  • Think critically about software architecture
  • Implement multithreading and asynchronous operations
  • Manage data with serialization and file i/o
  • Leverage advanced unity features
  • Integrate external libraries and tools
  • Develop multiplayer and networking features
  • Optimize game performance

Syllabus

Introduction
Course Overview
Learn to efficiently navigate the Unity Editor, understand basic C# syntax, create and manipulate game objects, and implement basic user input handling.
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  1. Installing Unity and Visual Studio

  2. Overview of the Unity interface and key components

  1. Basic syntax, data types, and control structures

  2. Writing your first script in Unity

  1. Update, FixedUpdate, and LateUpdate methods

  2. Time.deltaTime and frame-rate independence

Comprehend core game design principles, utilize Unity’s physics engine, implement collision detection and response, and develop essential game mechanics like movement and shooting.
  1. Declaring and initializing variables

  2. Writing reusable functions

  3. Understanding scope and access modifiers

  1. Conditional statements and loops

  2. Implementing game rules and mechanics

  1. Managing multiple objects

  2. Using lists and dictionaries for game inventories

Master key Object-Oriented Programming concepts in C#, design modular and reusable systems, manage complex game systems, and apply best coding practices within Unity projects.
  1. Creating classes for game entities

  2. Instantiating objects and constructors

  1. Extending classes for specialized behavior

  2. Overriding methods and polymorphic functions

  1. Defining contracts for classes

  2. Implementing interfaces for flexible design

Implement design patterns such as Singleton and Observer, utilize event-driven programming with delegates and events and apply dependency injection techniques.
  1. Introduction to common design patterns (Singleton, Observer, Factory)

  2. Implementing the Singleton pattern for game managers

  1. Delegates and events in C#

  2. Creating an event system for game interactions

  1. Reducing coupling between classes

  2. Implementing dependency injection in Unity

Explore advanced data structures like stacks, queues, apply sorting and searching algorithms, the A* pathfinding algorithm for AI navigation, and optimize game performance using efficient algorithms.
  1. Queues, stacks, and priority queues

  2. Using data structures for AI and game logic

  1. Sorting and searching algorithms

  2. Implementing pathfinding with A* algorithm

  1. Understanding algorithm efficiency

  2. Optimizing code for better performance

Use lambda expressions and LINQ for concise code, apply immutability and pure functions, integrate functional programming patterns, and improve code quality through functional techniques in Unity.
  1. Writing concise code with lambdas

  2. Querying data with LINQ in Unity

  1. Benefits of functional programming in game development

  2. Implementing functional patterns in C#

Understand the fundamentals of multithreading, ensure thread safety in Unity, employ asynchronous programming using Tasks and Coroutines, and optimize performance by managing concurrent operations.
  1. Understanding threads and tasks

  2. Using multithreading to improve performance

  1. Async and await keywords

  2. Loading assets and data asynchronously

Use Scriptable Objects for data management, develop custom editor scripts to streamline workflows, perform file input/output operations and analyze game performance using the Unity Profiler.
  1. Creating and using Scriptable Objects

  2. Managing game data efficiently

  1. Customizing the Unity Editor

  2. Building tools to improve workflow

  1. Saving and loading game data

  2. JSON and Binary serialization in Unity

Integrate and manage .NET libraries to enhance game functionality, understand client-server networking and protocols, set up basic multiplayer with Mirror, and handle network synchronization in Unity.
  1. Importing DLLs and packages

  2. Integrating external tools (e.g., DOTween for animations)

  1. Introduction to Unity's networking systems

  2. Building simple multiplayer features

  3. After you finish the course and you want to compare your code with mine or are having trouble during the course all of my code will be available here!

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Provides a rapid environment setup with Unity and Visual Studio, which allows learners to quickly begin their game development journey and immediately start building games
Covers core programming concepts such as variables, functions, and control flow through practical game mechanics, which helps learners understand how to apply these concepts in game development
Explores advanced coding paradigms like design patterns and dependency injection, which enhances existing programming knowledge with advanced concepts tailored to game development
Teaches multithreading and asynchronous programming, which improves game performance and responsiveness through concurrent and asynchronous operations
Requires learners to install Unity and Visual Studio, which may require specific operating system versions or hardware configurations
Uses Unity, which is currently on version 6, so learners should be aware that future versions may introduce breaking changes or require code modifications

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Programming Fundamentals Through Game Development with Unity with these activities:
Review C# Fundamentals
Reinforce your understanding of C# syntax, data types, and control structures before diving into Unity-specific scripting.
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Show steps
  • Review basic C# tutorials and documentation.
  • Practice writing simple C# programs.
  • Complete online C# quizzes and exercises.
Review 'C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development'
Gain a deeper understanding of C# and .NET Core, which are foundational for Unity game development.
Show steps
  • Read the chapters on C# fundamentals and object-oriented programming.
  • Experiment with the code examples provided in the book.
  • Relate the concepts learned to Unity game development scenarios.
Complete Unity's Roll-a-Ball Tutorial
Familiarize yourself with the Unity editor, basic scripting, and game object manipulation through a hands-on project.
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Show steps
  • Follow the tutorial steps carefully.
  • Experiment with different settings and parameters.
  • Modify the game to add your own features.
Four other activities
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Show all seven activities
Practice C# Coding Challenges on HackerRank
Sharpen your C# programming skills by solving coding challenges that reinforce concepts covered in the course.
Browse courses on C#
Show steps
  • Select C# coding challenges on HackerRank.
  • Attempt to solve the challenges independently.
  • Review solutions and learn from mistakes.
Create a Simple 2D Platformer Game
Apply your knowledge of Unity and C# to build a complete game, reinforcing core programming concepts and game development techniques.
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Show steps
  • Design the game mechanics and levels.
  • Implement player movement and collision detection.
  • Add enemies, obstacles, and collectibles.
  • Implement a scoring system and game over conditions.
Contribute to a Unity Open Source Project
Gain experience working on a real-world project, collaborating with other developers, and contributing to the Unity community.
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Show steps
  • Find a Unity open source project on GitHub.
  • Review the project's documentation and code.
  • Identify a bug or feature to work on.
  • Submit a pull request with your changes.
Write a Blog Post About a Unity Feature
Deepen your understanding of a specific Unity feature by researching it, experimenting with it, and explaining it to others.
Browse courses on Unity
Show steps
  • Choose a Unity feature that interests you.
  • Research the feature and experiment with it in Unity.
  • Write a blog post explaining the feature and how to use it.
  • Publish your blog post online.

Career center

Learners who complete Programming Fundamentals Through Game Development with Unity will develop knowledge and skills that may be useful to these careers:
Unity Developer
A Unity Developer uses the Unity game engine to create interactive applications, including games, simulations, and visualizations. This course is an excellent fit for this role, as it specifically focuses on programming with Unity and C#. The course covers core programming concepts, object-oriented design, and advanced Unity features such as Scriptable Objects and editor scripting. Therefore, someone who wants to be a Unity Developer should take this course. This course provides hands-on experiences creating games, which matches directly with skills a Unity Developer needs.
Game Programmer
A Game Programmer writes the code that brings a game to life. This role involves implementing game mechanics, user interfaces, and artificial intelligence. This course's focus on programming fundamentals, object-oriented programming, and advanced coding paradigms directly aligns with the needs of a game programmer, providing a strong foundation. The course also includes advanced Unity features that can apply to developing game systems. A potential Game Programmer should take this course to learn the specific methods and tools used in the gaming industry, ensuring their technical skills are up to date with this field.
Indie Game Developer
An Indie Game Developer works independently or in a small team to create and publish their own games. This role demands a wide range of skills in programming, game design, and project management. This course is a perfect fit for an aspiring indie developer as it teaches core programming concepts, object-oriented design patterns, data management, and the Unity engine. This course may be useful for those who are eager to create, publish, and market their own games.
Gameplay Engineer
A Gameplay Engineer focuses on the design and implementation of interactive game systems. The engineer works to create engaging and enjoyable player experiences. This course helps build the required skills, teaching core programming concepts, object-oriented programming, and advanced coding paradigms, that are needed for this role. The course utilizes Unity, a common game development environment, and also covers topics such as multithreading and asynchronous programming, which improve game performance. For someone who wants to be a Gameplay Engineer, learning these skills is essential, making this course an excellent choice.
Game Systems Programmer
A Game Systems Programmer designs and implements the underlying systems that manage game mechanics, such as inventory, combat, and player progression. This role requires in-depth knowledge of programming and game design. The course includes relevant topics such as object oriented programing, design patterns, and data management which provide the foundation needed for this role. This course may be useful for those who want to build the systems that make a game work, especially within the Unity game engine.
Mobile Game Developer
A Mobile Game Developer creates video games for mobile platforms, such as iOS and Android. This role involves understanding the limitations of mobile devices, such as memory and processing power. The course can help a mobile game developer learn game mechanics, object-oriented programming, and data management skills using Unity. This course's focus on programming fundamentals and Unity will teach developers technical skills that may be applicable to mobile game development and the specific knowledge and tools useful for this career.
Technical Designer
A Technical Designer combines game design with technical skills, implementing game mechanics and systems. This role requires a strong understanding of both design and programming. This course covers core programming concepts, object-oriented design, and advanced Unity features, providing valuable knowledge to aspiring technical designers. Those who are looking for a technical role in game development who want to also have input into the design of the game would be a good fit for this course.
Tools Programmer
A Tools Programmer develops software and scripts to support the game development process, creating efficiencies in the workflow. This role requires solid programming skills and a familiarity with game development pipelines. The course covers core programming concepts, object-oriented programming, and advanced coding techniques, which are useful for this position. Additionally, this course can help you build custom editor scripts in Unity that can streamline the workflow of the game development team. This course is a great choice for those who wish to pursue a career as a tools programmer.
Network Programmer
A Network Programmer specializes in developing the networking aspects of games, enabling multiplayer features. This role requires an understanding of network protocols, client-server architecture, and data synchronization. This course covers networking concepts in Unity, including setting up basic multiplayer features, which may be useful for a Network Programmer. For those interested in building the multiplayer aspects of video games, this course may be a great first step.
Software Engineer
A Software Engineer develops, tests, and maintains software applications. While not exclusive to game development, this course helps build a foundation of programming concepts, data structures, and algorithms, which are important to any software engineer. Specific skills taught in the course such as object-oriented programming, design patterns, and dependency injection, will be helpful to a software engineer. This course may be useful to those who aim to apply their software engineering skills to game development projects or improve their general programming aptitude.
Software Developer
A Software Developer writes and maintains software, using core programming concepts, object-oriented programming, and advanced coding patterns. This course may be useful to those who want to learn these skills. This course includes hands-on experience with Unity and C#, which may be helpful to software developers who are aiming to work in the game industry. Those who are interested in learning these specific programming skills may find this course useful toward a long term career as a software developer.
Simulation Developer
A Simulation Developer creates realistic simulations for training, research, or entertainment purposes. This role requires a strong background in programming and an understanding of physics and mathematics. This course covers core programming concepts and uses the Unity engine which is capable of rendering 2D and 3D environments. The course's focus on advanced coding paradigms, data structures, and algorithms may be helpful to a Simulation Developer. This course may be useful to one who is interested in a career in simulation.
Backend Engineer
A Backend Engineer develops and maintains the server-side logic of applications, focusing on scalability and data management. This course can help build a foundation for this role with a focus on data structures and algorithms, multithreading and asynchronous programming, and file input/output operations. The course's focus on networking and how to set up basic multiplayer features may be helpful here. This course may be useful to backend engineers and is geared toward a career in game development.
AI Programmer
An AI Programmer develops the artificial intelligence systems in games, controlling non-player character behavior. This involves implementing pathfinding, decision-making, and learning algorithms. This course may be useful as it covers topics such as data structures and algorithms, including A* pathfinding, and multithreading and asynchronous programming, which improve game performance. This course could provide a foundation but more advanced study is typically required for a career as an AI programmer. For learners who want to take on the challenge of AI in games, this course may be a useful introduction.
Technical Artist
A Technical Artist bridges the gap between art and programming, creating tools and pipelines for artists. This role requires a blend of artistic sensibility and technical programming knowledge. The course helps build a foundation of these technical skills through the teaching of core programming concepts, object-oriented programming, and advanced coding paradigms. The course also teaches scripting which is essential for tool development. This course may be useful for someone eager to streamline their artistic work with technical solutions.

Reading list

We've selected one books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Programming Fundamentals Through Game Development with Unity.
Provides a comprehensive guide to C# and .NET Core, which are essential for Unity game development. It covers the fundamentals of C# programming, including object-oriented programming, data structures, and algorithms. It also delves into .NET Core features relevant to game development, such as multithreading and asynchronous programming. This book valuable resource for understanding the underlying technologies used in Unity.

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