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Anthony Cardinale | C#, Unity, Blender, Unreal, IA and Claire | Hyper-casual game development with Unity

Welcome to this ultra-complete guide that will allow you to learn how to create (Hyper) Casual mobile games and acquire good practices. If you want to learn how to create video games for smartphones, optimize your projects, learn best practices and make a living from your passion, this course is for you.

In this tutorial you will learn all the steps of mobile game development from A to Z through a concrete project.

It's a comprehensive training that will allow you to learn how to develop video games with Unity and the C# language. We'll put our knowledge into practice by developing a HyperCasual game.

Read more

Welcome to this ultra-complete guide that will allow you to learn how to create (Hyper) Casual mobile games and acquire good practices. If you want to learn how to create video games for smartphones, optimize your projects, learn best practices and make a living from your passion, this course is for you.

In this tutorial you will learn all the steps of mobile game development from A to Z through a concrete project.

It's a comprehensive training that will allow you to learn how to develop video games with Unity and the C# language. We'll put our knowledge into practice by developing a HyperCasual game.

You'll learn how to optimize your projects to:

  • Create many game mechanics

  • Improve your retention

  • Maximize your income

  • Choose the right graphics

  • Optimize your game for mobile

  • Have an easily exploitable Unity project for a publisher

  • Develop a project from A to Z with all the essential features in a Hyper Casual game

This is an exceptional and very rich course because it covers what the others don't.

Not only will you have all the knowledge you need to create your mobile games with Unity, but you'll also have all the knowledge you need to maximize your chances of success with your projects.

You will learn how to build a project from start to finish. We are going to develop a game together. We are going to learn how to monetize it. We will see how to manage the marketing part, how to create a press kit, how to contact a publisher and finally how to publish a game online.

What's more, you'll obtain your certificate of achievement on mobile game development with Unity and C# at the end of this tutorial.

You will be by my side as if you were on my development team and in meetings with the publisher. This will give you the confidence and peace of mind you need to get started as an independent game developer.

I therefore invite you to join this course if you finally want to get started and make a living from your passion: video game development.

Enroll now

What's inside

Syllabus

Discover Unity and how to use it
About this first section on Unity
Download and install Unity
Discover Unity's interface
Read more
Software menus and features (part 1/2)
Software menus and features (part 2/2)
Find 3D models online and use them in Unity
Discover how to create C# scripts in Unity and use them to create events and interactions in your games
About this section on C# programming in Unity
What is C# programming language? How does it works in Unity?
Variables in C#
Conditions in C# (if/else)
Loops in C# (for/while)
Use arrays with C#
Write functions in C#
Use parameters (variables) in your functions with C#
How inputs (mouse & keyboard) work in Unity with C#
If you want to go further with C#
Coding exercice
How to use Unity for 2D projects?
Example of a 2D project with Unity
In this section we will create a functional Unity project which will be a hyper casual 3D mini game from which we will start to create our future mobile games. Tip to save time with Unity.
Creation of a 3D mobile game project to prepare our HyperCasual template
Create a mobile-optimized SkyBox and implement a HyperCasual style
Setup simple shapes to prepare a 3D mini game
Create a canvas for the user interface (UI)
How to organize the UI (user interface) for a hyper casual game?
Working with Unity's Canvas and Anchor System
Color changes with a mobile-friendly cartoon shader
A simple movement script for the character
The script of obstacles and the player's enemies
Spawn function to generate infinite obstacles
Make the prototype Snackable/Juicy with visual effects
Restart the game when you lose (after the 3 second timer)
Compilation and test of the game on mobile to validate our template
This section is dedicated to creating a hyper casual 3D mobile game. I will give you my tips and tricks to succeed.
Creation of our Unity hypercasual 3D game project
Preparing the character movement script
Continuation of the motion C# script via touchscreen
Character jump function
3D character animation as it moves
C# script to make the camera follow the character in the level
Improved character script
Level Preparation / 3D Environment
Improvement of our 3D world
Creation of an in-game tutorial + Intermediate test of the project on Android
Understand what a low poly model is and create one in Blender
Setting up a timer
Get additional time if you watch an ad (rewarded video)
Video game main menu
Skin selector screen to be able to customize your character
Configuring Level Interactive Objects
Detection of collisions with objects
Calculation of the player's score during the game
High score management
Earn gold coins during the game to be able to buy items in the store
Design of the store (shop) for the purchase of virtual items in the game
Game Monetization / Business Model
Reward player daily and unlock rare skins/items
Setting up a success/achievements screen
Preparation of a character controlled by the computer (AI)
Artificial Intelligence C# code (autonomous movement)
Improved computer-controlled AI character + some ideas
Display of players' scores at the end of the game
Player progression and levels unlocking
Use Unity Ads to display ads and monetize a mobile game
Install Game Analytics to collect and analyze data
Create media (Images / Videos) of your game to promote it
Create a press kit to present your game to the press or a publisher
Submit a game project to a mobile game publisher and get it published
Using a template from the assets store
Publish an APK on Google Play Store using the Google Play Developer console
Download the complete final Unity project and all game sources
Casual 3D Mini Golf Project
[IMPORTANT] About this section
Presentation of the project that we are going to create
About the 3D models of the project
3D modeling of a level + import in Unity
3D modeling of a decorative object with Blender
Preparation of the first level of the game
Adding a trail renderer and skybox
Animation of 3D models
Setting up the camera
Ball shot code
Improved golf ball shot code
Object collision detection
Sound effects
Complete a level and move on to the next
Creation of a main menu
Creating a cutscene at the start of the game
Pausing the game
Creation of the other levels of the game
Creating a level selector
Give player feedback
Creating a parameter to set the volume
Zoom in on the ball when it nears the end of the level
Creation of bonus items to collect
Compiling the project and testing on Android
The end
Additional content

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in UNITY: Develop 3D hyper-casual mobile games with C# with these activities:
Review C# Fundamentals
Strengthen your understanding of C# syntax and concepts before diving into Unity scripting. A solid foundation in C# will make learning Unity's specific implementation much easier.
Browse courses on C# Scripting
Show steps
  • Review basic C# syntax (variables, data types, operators).
  • Practice writing simple C# programs (console applications).
  • Understand object-oriented programming (OOP) principles.
Brush up on Linear Algebra
Review linear algebra concepts to better understand 3D transformations and vector math within Unity. This will help you manipulate objects and create game mechanics more effectively.
Browse courses on Linear Algebra
Show steps
  • Review vector operations (addition, subtraction, dot product, cross product).
  • Understand matrix transformations (translation, rotation, scaling).
  • Practice applying linear algebra concepts to simple 3D problems.
Review 'Game Programming Patterns'
Study common game programming patterns to write cleaner, more maintainable code in Unity. Understanding these patterns will improve your ability to design and implement game mechanics.
Show steps
  • Read about different design patterns (e.g., Singleton, Observer, Command).
  • Identify opportunities to apply these patterns in your Unity projects.
  • Refactor existing code to incorporate design patterns.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Follow Unity's official tutorials
Work through Unity's official tutorials to gain hands-on experience with various aspects of the engine. These tutorials provide a structured learning path and cover essential concepts.
Show steps
  • Choose a tutorial relevant to your interests (e.g., scripting, animation, UI).
  • Follow the tutorial step-by-step, paying attention to the explanations.
  • Experiment with the tutorial code and modify it to your liking.
Create a simple prototype
Build a small, self-contained game prototype to practice the concepts learned in the course. This hands-on experience will solidify your understanding and allow you to experiment with different ideas.
Show steps
  • Choose a simple game idea (e.g., endless runner, platformer).
  • Implement the core game mechanics (movement, scoring, obstacles).
  • Add basic UI elements (score display, game over screen).
  • Test and iterate on your prototype.
Document your learning journey
Create a blog or video series documenting your experience learning Unity and C#. Sharing your knowledge will reinforce your understanding and help others learn from your mistakes.
Show steps
  • Choose a platform for your content (blog, YouTube, etc.).
  • Document your progress, challenges, and solutions.
  • Share your content with the community and solicit feedback.
Contribute to a Unity open-source project
Contribute to an existing open-source Unity project to gain experience working in a team and learn from experienced developers. This will expose you to real-world development practices and improve your coding skills.
Show steps
  • Find an open-source Unity project on GitHub or GitLab.
  • Read the project's documentation and contribution guidelines.
  • Identify a bug or feature to work on.
  • Submit a pull request with your changes.

Career center

Learners who complete UNITY: Develop 3D hyper-casual mobile games with C# will develop knowledge and skills that may be useful to these careers:
Game Developer
A game developer brings video game concepts to life. They work on all aspects of game creation, from programming gameplay mechanics to designing user interfaces. This course, with its hands-on approach to developing hyper-casual 3D mobile games using Unity and C#, is directly applicable to the day-to-day tasks of a game developer. The course covers essential skills such as creating C# scripts for game logic and using Unity to build interactive game elements. This course teaches mobile optimization techniques, which allows the future game developer to maximize the appeal and performance of their games.
Hyper Casual Game Developer
Hyper casual game developers specialize in creating simple, addictive games for mobile devices. A key focus of this course is on developing hyper casual 3D mobile games with Unity and C#. The course covers essential techniques for creating engaging gameplay, optimizing performance for mobile devices, and implementing effective monetization strategies. This course teaches how to create a hyper casual game from start to finish, including developing game mechanics, designing user interfaces, and publishing the game on app stores. Hyper casual game developers gain practical skills.
Mobile Game Developer
Mobile game developers specialize in creating games specifically for mobile platforms like iOS and Android. This course is an ideal starting point for anyone looking to become a mobile game developer because it’s specifically focused on creating hyper-casual 3D mobile games with Unity and C#. The course covers key aspects of mobile game development, including optimizing games for mobile performance, creating mobile-friendly user interfaces, and implementing monetization strategies. This course teaches how to publish games on platforms like the Google Play Store, covering the entire mobile game development lifecycle.
Unity Developer
A Unity developer uses the Unity game engine to create interactive experiences, including video games, simulations, and visualizations. This course is designed to teach you how to develop video games with Unity and the C# language. You’ll learn how to optimize projects, create game mechanics, improve retention, and maximize income. Furthermore, the course also offers insights into creating a press kit to present a game to the press or a publisher. Aspiring Unity developers can build a strong foundation in Unity development.
C Programmer
C# programmers write code using the C# programming language to develop software applications, including video games. This course provides a practical introduction to C# programming within the context of Unity game development. You will learn how to create C# scripts in Unity and use them to create events and interactions in your games. The course covers fundamental C# concepts such as variables, conditions, loops, functions, and arrays. C# skills are highly transferable, making this course a valuable stepping stone for aspiring C# programmers.
Indie Game Developer
An independent game developer, or indie game developer, works independently or in a small team to create and publish their own games. With its focus on developing hyper-casual mobile games using Unity and C#, this course is well-suited for aspiring indie game developers. The course covers all aspects of game development, including programming, design, monetization, and marketing. This course teaches how to build and publish a game from start to finish, giving indie game developers the skills and knowledge they need to succeed.
Gameplay Programmer
Gameplay programmers are responsible for implementing the mechanics and systems that make a video game fun and engaging. This course is a great starting point for aspiring gameplay programmers because it covers essential skills such as creating C# scripts for game logic and using Unity to build interactive game elements. The course also covers topics such as character movement, object collision, and user interface design. Aspiring gameplay programmers can learn the fundamentals of gameplay programming.
Game Designer
Game designers are responsible for creating the vision and design of a video game. While this course focuses on the technical aspects of game development, it also provides valuable insights into game design principles. Through the process of developing hyper-casual mobile games, you'll learn how to create engaging gameplay, design user interfaces, and implement monetization strategies. This course teaches how to create a game from start to finish, giving game designers a practical understanding.
Mobile Application Developer
Mobile application developers create software applications for mobile devices, including smartphones and tablets. While this course focuses specifically on mobile game development, it provides a solid foundation in mobile development principles. You'll learn how to optimize applications for mobile performance, design user interfaces for mobile devices, and implement monetization strategies. This course may broaden the scope of the work of mobile application develoeprs.
Software Engineer
Software engineers design, develop, and test software applications. While this course focuses specifically on video game development, it provides a practical introduction to software engineering principles. You'll gain experience with programming in C#, using the Unity game engine, and working on a software project from start to finish. This course may offer a valuable stepping stone for aspiring software engineers.
Simulation Developer
Simulation developers create software that mimics real-world systems or processes. This course on Unity game development may be useful because the skills learned in game development can be applied to simulation development. The course covers topics such as 3D modeling, physics, and artificial intelligence. Aspiring simulation developers may use the course to build a foundation in the technologies.
Augmented Reality Developer
Augmented reality developers create applications that overlay digital content onto the real world. While this course focuses on traditional game development, the skills learned can be applied to augmented reality development. The course covers topics such as 3D modeling, user interface design, and mobile development. Aspiring augmented reality developers may find this course useful.
Virtual Reality Developer
Virtual reality developers create immersive experiences for virtual reality headsets. While this course focuses on traditional game development, the skills will be applicable in virtual reality development. The course covers topics such as 3D modeling, user interface design, and programming in C#. Aspiring virtual reality developers may find this course useful.
Web Developer
Web developers create and maintain websites and web applications. While this course focuses on video game development, the programming skills learned can be applied to web development. The course covers topics such as programming in C# and using the Unity game engine. Web developers may find that a knowledge of C# can be very useful in their role.
Data Scientist
Data scientists analyze large datasets to identify trends and insights. While this course focuses on video game development, the programming and analytical skills learned could be useful in data science. The course covers topics such as programming in C# and data analysis. Data scientists may find it interesting to apply statistical analysis to the data generated by video games.

Reading list

We've selected one books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in UNITY: Develop 3D hyper-casual mobile games with C#.
Provides a catalog of well-established solutions to common problems in game development. It's a valuable resource for understanding how to structure your code effectively and avoid common pitfalls. While not Unity-specific, the patterns are directly applicable to C# game development within Unity. This book is more valuable as additional reading to improve code quality.

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