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Anthony Cardinale | C#, Unity, Blender, Unreal, IA and Claire | Hyper-casual game development with Unity

Welcome to this ultra-complete guide that will allow you to learn how to create (Hyper) Casual mobile games and acquire good practices. If you want to learn how to create video games for smartphones, optimize your projects, learn best practices and make a living from your passion, this course is for you.

In this tutorial you will learn all the steps of mobile game development from A to Z through a concrete project.

It's a comprehensive training that will allow you to learn how to develop video games with Unity and the C# language. We'll put our knowledge into practice by developing a HyperCasual game.

Read more

Welcome to this ultra-complete guide that will allow you to learn how to create (Hyper) Casual mobile games and acquire good practices. If you want to learn how to create video games for smartphones, optimize your projects, learn best practices and make a living from your passion, this course is for you.

In this tutorial you will learn all the steps of mobile game development from A to Z through a concrete project.

It's a comprehensive training that will allow you to learn how to develop video games with Unity and the C# language. We'll put our knowledge into practice by developing a HyperCasual game.

You'll learn how to optimize your projects to:

  • Create many game mechanics

  • Improve your retention

  • Maximize your income

  • Choose the right graphics

  • Optimize your game for mobile

  • Have an easily exploitable Unity project for a publisher

  • Develop a project from A to Z with all the essential features in a Hyper Casual game

This is an exceptional and very rich course because it covers what the others don't.

Not only will you have all the knowledge you need to create your mobile games with Unity, but you'll also have all the knowledge you need to maximize your chances of success with your projects.

You will learn how to build a project from start to finish. We are going to develop a game together. We are going to learn how to monetize it. We will see how to manage the marketing part, how to create a press kit, how to contact a publisher and finally how to publish a game online.

What's more, you'll obtain your certificate of achievement on mobile game development with Unity and C# at the end of this tutorial.

You will be by my side as if you were on my development team and in meetings with the publisher. This will give you the confidence and peace of mind you need to get started as an independent game developer.

I therefore invite you to join this course if you finally want to get started and make a living from your passion: video game development.

Enroll now

What's inside

Syllabus

Discover Unity and how to use it
About this first section on Unity
Download and install Unity
Discover Unity's interface
Read more

Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Covers mobile game development from A to Z through a concrete project, which provides a practical and hands-on learning experience
Explores how to optimize projects to improve retention and maximize income, which are crucial for success in the competitive mobile gaming market
Teaches how to create a press kit and contact a publisher, which are essential steps for independent game developers seeking to launch their games
Uses Unity and C#, which are industry-standard tools for mobile game development, making the skills learned directly applicable to real-world projects
Includes a section on using a template from the asset store, which can save development time and provide a starting point for new projects
Focuses on creating hyper-casual games, which are known for their simple mechanics and high replayability, making them ideal for mobile platforms

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Reviews summary

Comprehensive hyper-casual mobile game development

According to learners, this course offers an incredibly comprehensive guide to developing hyper-casual mobile games using Unity and C#. Many highlight its value beyond just coding, noting the inclusion of crucial modules on monetization, publishing, and even contacting publishers, making it an end-to-end resource for aspiring game developers. The practical, project-based approach is frequently praised, allowing students to build a game step-by-step. Reviewers generally find the instructor's explanations clear and easy to follow, especially beneficial for beginners in Unity or C#. While some older reviews mentioned the technical depth could be limited for advanced users or that some sections felt rushed, recent feedback overwhelmingly emphasizes the course's practicality, high value, and unique focus on the business side of hyper-casual games.
Excellent content for the price point.
"Fantastic value for money."
"Best Unity course I've taken."
Instructor is easy to follow and understand.
"The instructor is very clear and easy to follow."
"Instructor is great, explanations are clear..."
"The explanations for C# were simple enough for a beginner."
Hands-on game development from start to finish.
"The project-based learning is fantastic."
"Loved building the game step-by-step."
"A very practical course."
"I appreciated the project template provided."
Covers development, business, and publishing.
"Excellent course! Covers everything from Unity basics to monetization and publishing."
"This course is a goldmine! I learned so much about the hyper-casual market and how to actually monetize and publish."
"It's incredibly comprehensive, covering both development and the business side."
"This course gives you a complete picture of the hyper-casual world."
Valuable insights into the hyper-casual market.
"...how to actually monetize and publish."
"The tips on contacting publishers were invaluable."
"Monetization and publishing covered very well."
"The business modules added good context."
May be basic for experienced developers.
"...I felt the course rushed through some important concepts."
"Too much focus on the business side, not enough deep dive into C# or Unity features."
"Could use more advanced C# examples."
"Debugging issues wasn't covered well."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in UNITY: Develop 3D hyper-casual mobile games with C# with these activities:
Review C# Fundamentals
Strengthen your understanding of C# syntax and concepts before diving into Unity scripting. A solid foundation in C# will make learning Unity's specific implementation much easier.
Browse courses on C# Scripting
Show steps
  • Review basic C# syntax (variables, data types, operators).
  • Practice writing simple C# programs (console applications).
  • Understand object-oriented programming (OOP) principles.
Brush up on Linear Algebra
Review linear algebra concepts to better understand 3D transformations and vector math within Unity. This will help you manipulate objects and create game mechanics more effectively.
Browse courses on Linear Algebra
Show steps
  • Review vector operations (addition, subtraction, dot product, cross product).
  • Understand matrix transformations (translation, rotation, scaling).
  • Practice applying linear algebra concepts to simple 3D problems.
Review 'Game Programming Patterns'
Study common game programming patterns to write cleaner, more maintainable code in Unity. Understanding these patterns will improve your ability to design and implement game mechanics.
Show steps
  • Read about different design patterns (e.g., Singleton, Observer, Command).
  • Identify opportunities to apply these patterns in your Unity projects.
  • Refactor existing code to incorporate design patterns.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Follow Unity's official tutorials
Work through Unity's official tutorials to gain hands-on experience with various aspects of the engine. These tutorials provide a structured learning path and cover essential concepts.
Show steps
  • Choose a tutorial relevant to your interests (e.g., scripting, animation, UI).
  • Follow the tutorial step-by-step, paying attention to the explanations.
  • Experiment with the tutorial code and modify it to your liking.
Create a simple prototype
Build a small, self-contained game prototype to practice the concepts learned in the course. This hands-on experience will solidify your understanding and allow you to experiment with different ideas.
Show steps
  • Choose a simple game idea (e.g., endless runner, platformer).
  • Implement the core game mechanics (movement, scoring, obstacles).
  • Add basic UI elements (score display, game over screen).
  • Test and iterate on your prototype.
Document your learning journey
Create a blog or video series documenting your experience learning Unity and C#. Sharing your knowledge will reinforce your understanding and help others learn from your mistakes.
Show steps
  • Choose a platform for your content (blog, YouTube, etc.).
  • Document your progress, challenges, and solutions.
  • Share your content with the community and solicit feedback.
Contribute to a Unity open-source project
Contribute to an existing open-source Unity project to gain experience working in a team and learn from experienced developers. This will expose you to real-world development practices and improve your coding skills.
Show steps
  • Find an open-source Unity project on GitHub or GitLab.
  • Read the project's documentation and contribution guidelines.
  • Identify a bug or feature to work on.
  • Submit a pull request with your changes.

Career center

Learners who complete UNITY: Develop 3D hyper-casual mobile games with C# will develop knowledge and skills that may be useful to these careers:
Game Developer
A game developer brings video game concepts to life. They work on all aspects of game creation, from programming gameplay mechanics to designing user interfaces. This course, with its hands-on approach to developing hyper-casual 3D mobile games using Unity and C#, is directly applicable to the day-to-day tasks of a game developer. The course covers essential skills such as creating C# scripts for game logic and using Unity to build interactive game elements. This course teaches mobile optimization techniques, which allows the future game developer to maximize the appeal and performance of their games.
Hyper Casual Game Developer
Hyper casual game developers specialize in creating simple, addictive games for mobile devices. A key focus of this course is on developing hyper casual 3D mobile games with Unity and C#. The course covers essential techniques for creating engaging gameplay, optimizing performance for mobile devices, and implementing effective monetization strategies. This course teaches how to create a hyper casual game from start to finish, including developing game mechanics, designing user interfaces, and publishing the game on app stores. Hyper casual game developers gain practical skills.
Mobile Game Developer
Mobile game developers specialize in creating games specifically for mobile platforms like iOS and Android. This course is an ideal starting point for anyone looking to become a mobile game developer because it’s specifically focused on creating hyper-casual 3D mobile games with Unity and C#. The course covers key aspects of mobile game development, including optimizing games for mobile performance, creating mobile-friendly user interfaces, and implementing monetization strategies. This course teaches how to publish games on platforms like the Google Play Store, covering the entire mobile game development lifecycle.
Unity Developer
A Unity developer uses the Unity game engine to create interactive experiences, including video games, simulations, and visualizations. This course is designed to teach you how to develop video games with Unity and the C# language. You’ll learn how to optimize projects, create game mechanics, improve retention, and maximize income. Furthermore, the course also offers insights into creating a press kit to present a game to the press or a publisher. Aspiring Unity developers can build a strong foundation in Unity development.
C Programmer
C# programmers write code using the C# programming language to develop software applications, including video games. This course provides a practical introduction to C# programming within the context of Unity game development. You will learn how to create C# scripts in Unity and use them to create events and interactions in your games. The course covers fundamental C# concepts such as variables, conditions, loops, functions, and arrays. C# skills are highly transferable, making this course a valuable stepping stone for aspiring C# programmers.
Indie Game Developer
An independent game developer, or indie game developer, works independently or in a small team to create and publish their own games. With its focus on developing hyper-casual mobile games using Unity and C#, this course is well-suited for aspiring indie game developers. The course covers all aspects of game development, including programming, design, monetization, and marketing. This course teaches how to build and publish a game from start to finish, giving indie game developers the skills and knowledge they need to succeed.
Gameplay Programmer
Gameplay programmers are responsible for implementing the mechanics and systems that make a video game fun and engaging. This course is a great starting point for aspiring gameplay programmers because it covers essential skills such as creating C# scripts for game logic and using Unity to build interactive game elements. The course also covers topics such as character movement, object collision, and user interface design. Aspiring gameplay programmers can learn the fundamentals of gameplay programming.
Game Designer
Game designers are responsible for creating the vision and design of a video game. While this course focuses on the technical aspects of game development, it also provides valuable insights into game design principles. Through the process of developing hyper-casual mobile games, you'll learn how to create engaging gameplay, design user interfaces, and implement monetization strategies. This course teaches how to create a game from start to finish, giving game designers a practical understanding.
Mobile Application Developer
Mobile application developers create software applications for mobile devices, including smartphones and tablets. While this course focuses specifically on mobile game development, it provides a solid foundation in mobile development principles. You'll learn how to optimize applications for mobile performance, design user interfaces for mobile devices, and implement monetization strategies. This course may broaden the scope of the work of mobile application develoeprs.
Software Engineer
Software engineers design, develop, and test software applications. While this course focuses specifically on video game development, it provides a practical introduction to software engineering principles. You'll gain experience with programming in C#, using the Unity game engine, and working on a software project from start to finish. This course may offer a valuable stepping stone for aspiring software engineers.
Simulation Developer
Simulation developers create software that mimics real-world systems or processes. This course on Unity game development may be useful because the skills learned in game development can be applied to simulation development. The course covers topics such as 3D modeling, physics, and artificial intelligence. Aspiring simulation developers may use the course to build a foundation in the technologies.
Augmented Reality Developer
Augmented reality developers create applications that overlay digital content onto the real world. While this course focuses on traditional game development, the skills learned can be applied to augmented reality development. The course covers topics such as 3D modeling, user interface design, and mobile development. Aspiring augmented reality developers may find this course useful.
Virtual Reality Developer
Virtual reality developers create immersive experiences for virtual reality headsets. While this course focuses on traditional game development, the skills will be applicable in virtual reality development. The course covers topics such as 3D modeling, user interface design, and programming in C#. Aspiring virtual reality developers may find this course useful.
Web Developer
Web developers create and maintain websites and web applications. While this course focuses on video game development, the programming skills learned can be applied to web development. The course covers topics such as programming in C# and using the Unity game engine. Web developers may find that a knowledge of C# can be very useful in their role.
Data Scientist
Data scientists analyze large datasets to identify trends and insights. While this course focuses on video game development, the programming and analytical skills learned could be useful in data science. The course covers topics such as programming in C# and data analysis. Data scientists may find it interesting to apply statistical analysis to the data generated by video games.

Reading list

We've selected one books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in UNITY: Develop 3D hyper-casual mobile games with C#.
Provides a catalog of well-established solutions to common problems in game development. It's a valuable resource for understanding how to structure your code effectively and avoid common pitfalls. While not Unity-specific, the patterns are directly applicable to C# game development within Unity. This book is more valuable as additional reading to improve code quality.

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