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Daniel David Benavides Sánchez

Al final de este proyecto, crearás un catálogo de productos para una tienda utilizando Figma.

Figma es una aplicación de edición gráfica y diseño de interfaces de usuario que puede utilizarse desde un navegador web o instalarse en el PC. Una de las características importantes es que permite el trabajo colaborativo en tiempo real, desarrollando el proyecto desde lo simple hasta los prototipos.

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Al final de este proyecto, crearás un catálogo de productos para una tienda utilizando Figma.

Figma es una aplicación de edición gráfica y diseño de interfaces de usuario que puede utilizarse desde un navegador web o instalarse en el PC. Una de las características importantes es que permite el trabajo colaborativo en tiempo real, desarrollando el proyecto desde lo simple hasta los prototipos.

Este proyecto está estructurado para desarrollar tareas paso a paso, lo que te facilitará el uso de las diferentes características de Figma, comenzando por la creación de la cuenta, la navegación por la interfaz y el reconocimiento de las principales opciones. A continuación, podrás utilizar formas básicas como círculos, cuadrados y elipses para crear iconos y botones. Personalizarás los textos ajustando propiedades como el color, el tamaño y la fuente, entre otras. Además, harás uso de imágenes que subirás y ordenarás en el espacio de trabajo para posteriormente diseñar una ficha para cada producto del catálogo.

El nivel del proyecto es básico y está planeado para diseñadores o personas que están iniciando con Figma. Cada tarea realizada ayuda a colocar en práctica los conceptos y principales componentes de Figma. Esta herramienta tiene actualmente una demanda laboral alta, por lo que aprender a usarla, aporta un valor importante el curriculum y además, tendrás los conocimientos requeridos para realizar prototipos de alta fidelidad.

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What's inside

Syllabus

Visión general del proyecto
Al final de este proyecto, crearás un catálogo de productos para una tienda utilizando Figma. Figma es una aplicación de edición gráfica y diseño de interfaces de usuario que puede utilizarse desde un navegador web o instalarse en el PC. Una de las características importantes es que permite el trabajo colaborativo en tiempo real, desarrollando el proyecto desde lo simple hasta los prototipos. Este proyecto está estructurado para desarrollar tareas paso a paso, lo que te facilitará el uso de las diferentes características de Figma, comenzando por la creación de la cuenta, la navegación por la interfaz y el reconocimiento de las principales opciones. A continuación, podrás utilizar formas básicas como círculos, cuadrados y elipses para crear iconos y botones. Personalizarás los textos ajustando propiedades como el color, el tamaño y la fuente, entre otras. Además, harás uso de imágenes que subirás y ordenarás en el espacio de trabajo para posteriormente diseñar una ficha para cada producto del catálogo. El nivel del proyecto es básico y está planeado para diseñadores o personas que están iniciando con Figma. Cada tarea realizada ayuda a colocar en práctica los conceptos y principales componentes de Figma. Esta herramienta tiene actualmente una demanda laboral alta, por lo que aprender a usarla, aporta un valor importante el curriculum y además, tendrás los conocimientos requeridos para realizar prototipos de alta fidelidad.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Se enfoca en Figma, que es popular en la industria del diseño
Enseña los fundamentos de Figma, lo que brinda una base sólida para los principiantes
Cubre tareas paso a paso, lo que facilita la comprensión para los nuevos usuarios de Figma
Brinda oportunidades para la práctica, lo que permite a los estudiantes aplicar lo que aprenden
Ofrece una introducción a la colaboración en tiempo real, una característica importante de Figma

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Empezando con Figma with these activities:
Repaso de los conceptos básicos de diseño gráfico
Refresca los conceptos básicos del diseño gráfico para reforzar tu comprensión de los principios y técnicas de Figma.
Show steps
  • Revisa los elementos básicos del diseño, como líneas, formas y colores.
  • Estudia los principios de composición, como el equilibrio y la proporción.
  • Explora diferentes estilos y movimientos de diseño gráfico para ampliar tu inspiración.
Diseño de un panel de instrumentos de Figma para un proyecto de datos
Aplica tus habilidades de Figma para crear un panel de instrumentos interactivo e informativo que presente datos relevantes para un proyecto específico, mejorando tus habilidades para la comunicación visual efectiva.
Show steps
  • Recopila y analiza los datos que se presentarán en el panel de instrumentos.
  • Diseña el diseño y la estructura del panel de instrumentos.
  • Crea gráficos, tablas y otros elementos visuales para mostrar los datos.
  • Haz que el panel de instrumentos sea interactivo para facilitar la exploración y el análisis.
Show all two activities

Career center

Learners who complete Empezando con Figma will develop knowledge and skills that may be useful to these careers:
UI/UX Designer
A UI/UX Designer leverages visual elements, interaction design, and user research to create visually engaging and intuitive interfaces. This course in Figma, a popular design tool, equips you with practical skills to craft user-friendly product experiences. It provides a foundation in essential design principles and Figma's collaborative features, empowering you to excel in creating impactful user interfaces.
Product Designer
Product Designers blend user research, design strategy, and technical knowledge to create innovative and user-centered products. This course in Figma aligns perfectly with this role, as it introduces you to the fundamentals of product design using a widely used industry tool. By mastering Figma, you'll gain a competitive edge in designing and prototyping user interfaces for digital products.
Interaction Designer
Interaction Designers focus on creating seamless and engaging user experiences. This course in Figma provides a solid grounding in the principles and tools used in interaction design. Through hands-on practice with Figma, you'll develop the skills to design interactive prototypes, ensuring that your designs are not only visually appealing but also highly functional.
Front-End Developer
Front-End Developers are responsible for the visual and interactive aspects of websites and applications. This course in Figma complements this role by providing a deep understanding of user interface design principles. By mastering Figma, you'll be able to create high-fidelity prototypes that accurately represent the intended user experience, enabling you to collaborate effectively with back-end developers to bring your designs to life.
UX Researcher
UX Researchers conduct user research to understand their needs, behaviors, and motivations. This course in Figma introduces you to the principles of user-centered design, providing valuable insights into how users interact with interfaces. By understanding these principles, you'll be able to design more effective and empathetic user experiences.
Graphic designer
Graphic Designers create visual concepts that communicate ideas and messages. This course in Figma provides a strong foundation in graphic design principles and techniques, enabling you to create visually appealing and effective designs. Figma's collaborative nature allows for seamless collaboration with other designers and stakeholders, ensuring that your designs align with the overall branding and marketing strategy.
Web Designer
Web Designers create and maintain websites, combining technical skills with design principles. This course in Figma provides a comprehensive understanding of web design principles and techniques, empowering you to design visually appealing and user-friendly websites. By leveraging Figma's prototyping capabilities, you can create interactive prototypes that showcase your designs' functionality, making it easier to communicate your ideas with clients and developers.
App Designer
App Designers create and design mobile applications. This course in Figma provides a solid foundation in mobile design principles and techniques, enabling you to create intuitive and visually appealing mobile applications. Figma's mobile-first approach allows you to design responsive interfaces that adapt to different screen sizes and orientations, ensuring a seamless user experience across devices.
Visual Designer
Visual Designers create visual concepts and assets for a variety of media. This course in Figma provides a broad understanding of visual design principles and techniques, enabling you to create visually compelling designs for print, digital, and other mediums. Figma's collaborative features allow for seamless teamwork, ensuring that your designs align with the overall brand identity and marketing goals.
User Experience Designer
User Experience Designers focus on creating positive and engaging user experiences for products and services. This course in Figma provides a comprehensive understanding of user experience design principles and techniques, enabling you to design experiences that are both user-centered and business-driven. By mastering Figma, you'll be able to create interactive prototypes that simulate real-world user interactions, allowing you to gather valuable feedback and refine your designs.
Software Engineer
Software Engineers design, develop, and maintain software systems. While not directly related to design, this course in Figma may provide a foundation in user interface design principles, which can be beneficial for software engineers who work on user-facing applications. By understanding the principles of user experience design, you can contribute to the creation of software that is more intuitive and user-friendly.
Data Scientist
Data Scientists analyze data to extract insights and make predictions. While not directly related to design, this course in Figma may provide a basic understanding of data visualization principles, which can be beneficial for data scientists who need to communicate their findings effectively. By learning to create clear and visually appealing data visualizations, you can enhance your ability to communicate insights to stakeholders and decision-makers.
Business Analyst
Business Analysts bridge the gap between business stakeholders and technical teams. While not directly related to design, this course in Figma may provide a foundational understanding of user interface design principles, which can be beneficial for business analysts who work on projects that involve user experience. By understanding the principles of user-centered design, you can better understand the needs of users and communicate them effectively to technical teams.
Project Manager
Project Managers plan, execute, and close projects. While not directly related to design, this course in Figma may provide a basic understanding of project management principles, which can be beneficial for project managers who work on projects that involve design and user experience. By understanding the principles of design and user experience, you can better manage project timelines, resources, and expectations.
Marketing Manager
Marketing Managers plan and execute marketing campaigns. While not directly related to design, this course in Figma may provide a basic understanding of design principles, which can be beneficial for marketing managers who work on campaigns that involve visual content. By understanding the principles of design, you can create more effective and visually appealing marketing materials that resonate with your target audience.

Reading list

We've selected 14 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Empezando con Figma.
Classic work on the subject of interface design. It provides a comprehensive overview of the principles of good interface design and includes many examples of effective and ineffective designs.
Classic work on the subject of user experience design. It provides a comprehensive overview of the principles of good user experience design and includes many examples of effective and ineffective designs.
Provides a comprehensive overview of the principles of information architecture. It great resource for anyone who wants to learn more about how to structure and organize information in a way that is easy to find and use.
Classic work on the subject of design. It provides a comprehensive overview of the principles of good design and includes many examples of effective and ineffective designs.
Provides a practical guide to sketching user experiences. It great resource for anyone who wants to learn how to use sketching to create effective and engaging designs.
Provides a step-by-step guide to the sprint process. It great resource for anyone who wants to learn how to use the sprint process to solve problems and test new ideas.
Provides a practical guide to the lean startup process. It great resource for anyone who wants to learn how to build a successful business using the lean startup approach.
Provides a practical guide to crossing the chasm. It great resource for anyone who wants to learn more about how to market and sell technology products to mainstream customers.
Provides a practical guide to good strategy. It great resource for anyone who wants to learn more about how to develop and implement a successful strategy.
Provides a practical guide to getting customers. It great resource for anyone who wants to learn more about the challenges and rewards of marketing and sales.

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