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Hide and Reveal Secret Rooms in Unity

In this one-hour, project-based course, you'll learn how to hide and reveal secret rooms in your game by setting up scenes, writing C# scripts and configuring GameObjects. Adding secrets to your game makes players want to explore the game-world more. When found, secret rooms are a reward unto themselves ... but throw in a treasure chest, too, hmm? This project covers loading and unloading scenes, setting trigger objects and writing C# code to enable and disable game components. The guided project will introduce you to the following Unity concepts: - Scenes - Materials and Prefabs - Colliders and Triggers - UI Toolkit - Animation - Coding techniques for Scene-Management and Trigger Events This project makes use of the concepts discussed in Create Keyboard Movement Mechanics with C# in Unity and Create Power-Ups and Obstacles with C# in Unity. These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein.

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Rating Not enough ratings
Length 2 weeks
Effort 1.5 hours
Starts Jul 3 (44 weeks ago)
Cost $9
From Coursera Project Network via Coursera
Instructor Edward Falzon
Download Videos On all desktop and mobile devices
Language English
Subjects Programming
Tags Computer Science Software Development

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Rooms Control Agent $33k

Group Rooms Controller $53k

Catering and Banquets, Rooms Management $53k

Rooms Coordinator $55k

Rooms Coordinator Manager $58k

RN Operating Rooms $59k

Rooms Specialist $61k

Rooms Controller Consultant $67k

Rooms Systems Specialist $73k

Rooms Operations Voyager Lead $75k

Rooms Executive $78k

Regional Rooms Controller $159k

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Rating Not enough ratings
Length 2 weeks
Effort 1.5 hours
Starts Jul 3 (44 weeks ago)
Cost $9
From Coursera Project Network via Coursera
Instructor Edward Falzon
Download Videos On all desktop and mobile devices
Language English
Subjects Programming
Tags Computer Science Software Development

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