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Octo Man

Are you ready to build a complete card game from scratch? This course will guide you through the process of developing a fully functional UNO game in Unity using C#. Whether you're a beginner looking to break into game development or an experienced developer wanting to enhance your skills, this course is designed to take you step-by-step through every aspect of creating a professional-quality UNO card game.

What You'll Learn:

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Are you ready to build a complete card game from scratch? This course will guide you through the process of developing a fully functional UNO game in Unity using C#. Whether you're a beginner looking to break into game development or an experienced developer wanting to enhance your skills, this course is designed to take you step-by-step through every aspect of creating a professional-quality UNO card game.

What You'll Learn:

  • Unity Game Development: Get hands-on experience with Unity, one of the most popular game engines in the industry.

  • C# Programming: Enhance your C# coding skills by applying them to real-world game development scenarios.

  • Game Logic Implementation: Understand and implement the core mechanics of an UNO game, including turn management, card effects, and AI behavior.

  • UI Design & Integration: Learn how to create and integrate user interfaces to display player hands, card effects, and game status.

Why Take This Course?

  • Hands-On Projects: This course is project-based, ensuring you gain practical experience by building a UNO game from start to finish.

  • Step-by-Step Guidance: Each section is carefully structured to provide clear instructions and explanations, making it easy to follow along.

  • Develop Key Skills: By the end of this course, you will have a solid understanding of game development with Unity and C#, as well as the ability to create other card games and more complex projects.

Important Note:

  • Educational Use Only: The materials and assets provided in this course are for educational purposes only. To stand out in the competitive game development market, students are encouraged to create their own unique assets and designs.

Who This Course Is For:

  • Aspiring Game Developers: Those who are new to game development and want to build a strong foundation in Unity and C#.

  • Intermediate Programmers: Developers who are familiar with C# and want to apply their skills to game development.

  • Indie Game Creators: Individuals looking to expand their portfolio with a well-known card game.

  • Unity Enthusiasts: Anyone interested in creating fun, interactive games with Unity.

Enroll Now.

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What's inside

Syllabus

Introduction
#02 - Uno - Conzept
#03 - Uno - New Project Overview
#04 - Uno - Preparing Texture Atlas
Read more
#05 - Uno - The Canvas
The Uno Card
#06 - Uno - Card Prefab 1
#07 - Uno - Card Prefab 2
#08 - Uno - Card Prefab 3
#09 - Uno - Display Card 1
#10 - Uno - Display Card 2
#11 - Uno - Display Card 3
#12 - Uno - Display Card 4
#13 - Uno - Display Card 5
#14 - Uno - Display Card 6
Uno Deck and Playfield
#15 - Uno - Initialize Card Deck1
#16 - Uno - Init Card Deck2 & Shuffle
#17 - Uno - Drawing a Card
#18 - Uno - Player Classes
#19 - Uno - GameManager Base
#20 - Uno - Creating Hand Transforms
#21 - Uno - Card Prefab Update
#22 - Uno - Card Layout Update
Uno Gameplay Mechanics
#23 - Uno - Prepare Dealing Cards
#24 - Uno - Testing Deal Cards
#25 - Uno - Dealing Cards Time based
#26 - Uno - Dealing Cards Visually
#27 - Uno - Show Hide Cards
#28 - Uno - Card Interaction 1
#29 - Uno - Card Interaction 2
#30 - Uno - Discard Pile
#31 - Uno - Playing a Card
#32 - Uno - Playing a Card Visually
#33 - Uno - Draw Card from Deck
#34 - Uno - Game Loop
#35 - Uno - Allow Player Inputs
#36 - Uno - Switching Players
#37 - Uno - The First Card
#38 - Uno - Checking Playable Cards
#39 - Uno - Block Unplayable Cards
#40 - Uno - Apply Card Effects
#41 - Uno - Skip Player Card
#42 - Uno - Next Player Draw Cards
#43 - Uno - Reverse Cards
#44 - Uno - Switch Player Update
#45 - Uno - Update Color Behavior
#46 - Uno - Wild Panel
#47 - Uno - Wild Cards and Colors
#48 - Uno - Game Over Check
#49 - Uno - Uno Button
#50 - Uno - Bring Back Used Cards
#51 - Uno - Only Draw One Card
Uno AI
#52 - Uno - AI Playable Cards
#53 - Uno - AI Descisions 1
#54 - Uno - AI Descisions 2
#55- Uno - AI Descisions 3
#56 - Uno - Fixing Switch Players
#57 - Uno - Random Start Color
#58 - Uno - AI Wish Color
#59 - Uno - AI Calls UNO
Uno Final Touches
#60 - Uno - Game Over
#61 - Uno - Player Highlight & Card Count
#62 - Uno - Message Box
#63 - Uno - Main Menu
#64 - Uno - Creating A Webbuild
#65 - Uno - Some Extras
Conclusion and Thank you
#66 - Uno - Conclusion & Thank you

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Master UNO Game Development: Build with Unity & C# with these activities:
Review C# Fundamentals
Strengthen your C# foundation to better understand the scripting aspects of the UNO game development in Unity.
Show steps
  • Review basic C# syntax and data types.
  • Practice writing simple C# programs.
  • Familiarize yourself with object-oriented programming concepts in C#.
Review Unity Engine Basics
Revisit the basics of the Unity engine to ensure a smooth learning experience when building the UNO game.
Show steps
  • Explore the Unity editor interface.
  • Practice creating and manipulating GameObjects.
  • Learn about adding and configuring components.
Unity in Action, Third Edition
Supplement your learning with a comprehensive guide to Unity, providing deeper insights into game development principles.
Show steps
  • Read the chapters related to UI design and scripting.
  • Experiment with the code examples provided in the book.
  • Compare the book's approach to the course's methods.
Five other activities
Expand to see all activities and additional details
Show all eight activities
Implement Basic Card Game Mechanics
Practice implementing core card game mechanics in Unity to reinforce your understanding of game logic and C# scripting.
Show steps
  • Create a simple card class with properties like suit and rank.
  • Implement a deck class with methods for shuffling and dealing cards.
  • Develop basic game logic for player turns and card interactions.
Document Your UNO Game Development Journey
Create a blog or video series documenting your progress in building the UNO game, sharing insights and challenges encountered.
Show steps
  • Set up a blog or video channel.
  • Document each stage of the game development process.
  • Share your content with the online game development community.
C# 8.0 and .NET Core 3.0 – Modern Cross-Platform Development
Supplement your learning with a comprehensive guide to C#, providing deeper insights into programming principles.
Show steps
  • Read the chapters related to C# syntax and data types.
  • Experiment with the code examples provided in the book.
  • Compare the book's approach to the course's methods.
Contribute to a Unity Open Source Project
Contribute to an open-source Unity project to gain experience working in a collaborative environment and learn from other developers.
Show steps
  • Find an open-source Unity project on platforms like GitHub.
  • Review the project's contribution guidelines.
  • Identify a bug or feature to work on.
  • Submit a pull request with your changes.
Create a Portfolio-Ready UNO Game Demo
Refine your UNO game project into a polished demo to showcase your skills to potential employers or collaborators.
Show steps
  • Add advanced features like online multiplayer or AI opponents.
  • Optimize the game for performance and stability.
  • Create a professional-looking UI and user experience.
  • Package the game into a playable demo.

Career center

Learners who complete Master UNO Game Development: Build with Unity & C# will develop knowledge and skills that may be useful to these careers:
Unity Developer
Unity developers specialize in creating interactive experiences using the Unity game engine. This course helps build important skills to use Unity, and you will learn how to develop a fully functional game from start to finish. The hands-on projects and step-by-step guidance ensure that a Unity developer gains practical experience in implementing game mechanics, UI design, and AI behavior. The comprehensive approach to building a UNO game in Unity provides a solid foundation for tackling more complex projects, and the Unity developer can apply their new abilities to other projects.
Game Developer
A game developer brings video game ideas to life. This course helps build a foundation in Unity and C#, two critical tools for game development, and you gain hands-on experience that you can apply directly to game development projects. A game developer would find the deep dive into game logic implementation, UI design, and AI behavior particularly useful. Learning to build a full game from start to finish, as you do in this class, provides invaluable experience. This is an especially helpful course since it focuses on a familiar card game.
Game Designer
Game designers create the vision, rules, and mechanics that make a game enjoyable. This course helps you understand the underlying mechanics of a complete game and how to build it with Unity and C#. The course covers game logic implementation, turn management, card effects, and AI behavior, which are essential elements a game designer considers. By building a fully functional UNO game, you gain a deeper understanding of how design choices translate into interactive gameplay. A game designer could then use this hands-on knowledge to refine their designs.
Gameplay Programmer
A gameplay programmer focuses on implementing the rules, mechanics, and interactive elements of a game. This course helps build expertise in Unity and C#, enabling you to bring engaging gameplay to life. The course's emphasis on game logic implementation, turn management, card effects, and AI behavior directly supports the responsibilities of the gameplay programmer. A gameplay programmer would benefit from the step-by-step guidance and hands-on experience this course offers. The opportunity to build a complete UNO game provides practical experience in designing and coding interactive game elements.
Hobbyist Game Developer
Hobbyist game developers create games for personal enjoyment and learning. This course will guide you through the process of developing a fully functional UNO game in Unity using C#. The step-by-step guidance makes it easy to get started, and the hands-on projects provide practical experience in implementing game mechanics, UI design, and AI behavior. The hobbyist game developer gains confidence and skills that may be applied to personal projects, making game development both fun and rewarding.
C# Developer
C# developers write code in C#, a versatile language often used in game development and other applications. This course helps a C# developer enhance their coding skills through hands-on game development. The course focuses on applying C# to real-world game scenarios, such as implementing game logic, card effects, and AI behavior. The step-by-step guidance and project-based approach ensure that the C# developer gains practical experience that they can immediately use. The process of building a UNO game from scratch helps a C# developer solidify their coding abilities.
AI Programmer
An AI programmer specializes in creating artificial intelligence for games and other applications. This course helps build skills in implementing AI behavior within a game context. The course specifically covers AI behavior in the context of a UNO game, providing you with hands-on experience in developing decision-making logic for computer-controlled players. By understanding and implementing AI for a card game, the AI programmer develops practical skills that can be adapted to other projects. This is particularly helpful if you want to build game bots or assistants.
Mobile Game Developer
Mobile game developers specialize in creating games for mobile devices. This course may be useful in building skills in Unity and C#, which are used extensively in the mobile game development industry. Through hands-on projects, such as developing a UNO game, you gain practical experience in implementing game mechanics and user interfaces tailored for mobile platforms. The lessons on UI design and integration, combined with the practical application of C#, are especially beneficial when creating engaging mobile gaming experiences. Mobile game developers will appreciate the focus on a concrete deliverable.
Indie Game Developer
An indie game developer independently creates and publishes video games, often with small teams. This course may be useful in helping you build a complete card game from scratch, providing you with a tangible project to showcase your skills. The course's focus on Unity and C# directly aligns with the tools commonly used in indie game development. The step-by-step guidance, from game logic implementation to UI design, ensures you develop a wide range of skills. By building a fully functional UNO game, the indie game developer can immediately apply these skills to their own projects.
UI/UX Designer
UI/UX designers focus on creating engaging and intuitive user interfaces and user experiences. This course may be useful in developing your skills in designing and integrating user interfaces within a game environment. The course's sections on UI design and integration teach you how to display player hands, card effects, and game status effectively. The hands-on experience you get while building an UNO game allows the UI/UX designer to apply design principles in a practical context, enhancing your understanding of user interaction and visual presentation.
Software Developer
A software developer designs, codes, and tests software applications. This course helps you understand game development principles using Unity and C#, which are valuable skills that may be transferred to other domains. The hands-on experience in building a complete UNO game provides practical insights into software design, testing, and debugging. The software developer then gains a new project for their portfolio. Further, they may be inspired to apply their new game development skills to other software projects.
Software Engineer
Software engineers design, develop, and test software applications. This course may be useful in enhancing your understanding of game development principles and practices. The course's focus on Unity and C# provides a strong foundation for building interactive applications. By developing a complete UNO game, you gain practical experience in software design, coding, testing, and debugging. The insights into game logic implementation and UI design could broaden a software engineer's skill set, offering new perspectives on software development.
Technical Artist
A technical artist bridges the gap between artists and programmers, optimizing art assets for games. This course may be useful in providing a solid understanding of how art assets are integrated and function within a game engine like Unity. The course covers UI design and integration, teaching you how to display game elements and effects. A technical artist could find the hands-on experience building a UNO game insightful, enhancing your ability to collaborate with both artists and developers to create visually appealing and technically sound games.
AR/VR Developer
An augmented reality/virtual reality developer crafts immersive digital experiences. This course may be useful if you wish to build a foundation in Unity, a primary tool for developing AR and VR applications. The course's hands-on projects and step-by-step guidance provide you with practical skills in implementing interactive elements, UI design, and user interaction. The AR/VR developer benefits from the experience of building a complete UNO game, and then they can apply these skills to creating engaging AR/VR experiences.
Educational Game Developer
Educational game developers design games that teach specific concepts or skills. This course may be useful in enhancing your ability to create engaging games in Unity, a popular game engine. The course's hands-on approach to building a UNO game helps you develop a solid understanding of game mechanics, UI design, and AI behavior. The educational game developer can apply these skills to create fun and effective learning experiences for students of all ages. This is a good baseline course to take before specializing in edutainment.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Master UNO Game Development: Build with Unity & C#.
Provides a comprehensive guide to Unity, covering everything from the basics to advanced topics. It's particularly useful for understanding the underlying concepts and best practices for game development in Unity. While the course provides a project-based approach, this book offers more in-depth explanations and alternative approaches, making it a valuable reference.
Provides a comprehensive guide to C# and .NET Core, covering everything from the basics to advanced topics. It's particularly useful for understanding the underlying concepts and best practices for software development in C#. While the course provides a project-based approach, this book offers more in-depth explanations and alternative approaches, making it a valuable reference.

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