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Greg Wondra

In this game development course, you'll learn how to create and add a simple Mini Map to your Unreal Engine projects.

COURSE )

  • Mini Map will work in any level type including Open World type levels utilizing Unreal Engine's Landscapes.

  • Through concepts learned in this class, you can add icons for all kinds things that you'd like to appear in your Mini Map.  Things like:

    • Treasures

    • Interactable items

    • Points of interest

    • NPCs

  • Read more

    In this game development course, you'll learn how to create and add a simple Mini Map to your Unreal Engine projects.

    COURSE )

  • Mini Map will work in any level type including Open World type levels utilizing Unreal Engine's Landscapes.

  • Through concepts learned in this class, you can add icons for all kinds things that you'd like to appear in your Mini Map.  Things like:

    • Treasures

    • Interactable items

    • Points of interest

    • NPCs

  • Mini Map can be customized in terms of size, camera zoom level, where it appears on your HUD, etc.

  • TOPICS COVERED INCLUDE

    • Creating a project

    • Importing Texture assets in Unreal

    • Creating Unreal assets (Render Target, Material, Widget Blueprints)

    • How to add and setup a Scene Capture 2D actor within a level

    • How to attach a Scene Captured 2D actor to your playable character

    • How to create and make a Mini Map appear during a game

    • How to create player and enemy icons

    • How to make player and enemy icons appear in your Mini Map

    With the knowledge gained in these video lessons, you'll have the necessary skills to create and customize your OWN Mini Map for your OWN gaming projects.

    Please don't hesitate to share your creations with me.  I love to show off student projects in promotional emails.

    Enroll now

    What's inside

    Learning objectives

    • How to import and create assets in unreal
    • How to create / edit widget blueprints in unreal
    • How to create / display a mini-map in unreal
    • How to display icons within a mini-map

    Syllabus

    By the end of this section, students will have learned how to create a simple mini-map system for their Unreal Engine projects.

    Download these assets at the start of the course!  These will be imported into Unreal and used in future videos. 

    Read more
    Mini-Map Widget Blueprint
    Mini-Map Display
    Player & Enemy Icon Widget Blueprints

    In this video, we'll wrap up the construction of our simple mini-map.  Be sure to share your creations with others!

    Let's review how this was all put together!

    Save this course

    Save Unreal Engine 5: (Easy!) Mini-Map to your list so you can find it easily later:
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    Activities

    Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Unreal Engine 5: (Easy!) Mini-Map with these activities:
    Review Widget Blueprint Creation
    Practice creating basic Widget Blueprints in Unreal Engine to prepare for the course's mini-map widget creation.
    Show steps
    • Create a new Unreal Engine project.
    • Create a simple Widget Blueprint.
    • Add basic UI elements to the widget.
    • Display the widget on the screen.
    Practice Importing and Using Textures
    Familiarize yourself with importing and using textures in Unreal Engine, a key skill for creating mini-map icons.
    Show steps
    • Download free textures online.
    • Import textures into Unreal Engine.
    • Create a material using the texture.
    • Apply the material to a simple object.
    Follow a Tutorial on Scene Capture 2D
    Deepen your understanding of Scene Capture 2D actors, which are used to render the mini-map view.
    Show steps
    • Find a tutorial on Scene Capture 2D.
    • Create a new Unreal Engine project.
    • Implement the Scene Capture 2D setup.
    • Experiment with different settings.
    Four other activities
    Expand to see all activities and additional details
    Show all seven activities
    Read 'Unreal Engine 5 Cookbook'
    Reference the 'Unreal Engine 5 Cookbook' for practical solutions to common challenges encountered while creating the mini-map.
    Show steps
    • Obtain a copy of the 'Unreal Engine 5 Cookbook'.
    • Read the chapters related to UI and assets.
    • Implement the solutions in your project.
    Expand the Mini-Map with More Features
    Add more features to the mini-map, such as zoom controls, rotation, and custom icons, to solidify your understanding.
    Show steps
    • Add zoom functionality to the mini-map.
    • Implement mini-map rotation.
    • Create custom icons for different objects.
    • Add a legend to the mini-map.
    Create a Video Tutorial on Mini-Maps
    Teach others how to create mini-maps in Unreal Engine to reinforce your own knowledge and understanding.
    Show steps
    • Plan the structure of the tutorial.
    • Record the video tutorial.
    • Edit the video and add narration.
    • Publish the tutorial online.
    Contribute to an Open-Source Mini-Map Project
    Contribute to an open-source project related to mini-maps or UI elements in Unreal Engine to gain experience and collaborate with others.
    Show steps
    • Find an open-source project on GitHub.
    • Fork the repository and set up the project.
    • Identify a bug or feature to work on.
    • Submit a pull request with your changes.

    Career center

    Learners who complete Unreal Engine 5: (Easy!) Mini-Map will develop knowledge and skills that may be useful to these careers:
    Unreal Engine Developer
    As an Unreal Engine Developer, you specialize in creating games and interactive experiences using the Unreal Engine. This course is useful, as it provides hands on experience with essential features and workflows within Unreal Engine 5. You learn how to create and implement a mini map, which involves creating assets, setting up scene capture actors, and designing user interface elements. The skills gained in this course build a foundation for creating and customizing other game features, which allows you to enhance your proficiency as an Unreal Engine developer.
    Indie Game Developer
    An indie game developer works independently or in a small team to create and publish their own games. This course helps build a foundation for indie developers, as it provides practical skills in implementing specific game features. This course teaches how to create and customize mini maps. By gaining hands on experience with Unreal Engine 5, this course helps improve your ability to bring your creative visions to life.
    UI Programmer
    A UI Programmer specializes in creating the user interface elements that players interact with in a game. This course is useful, as it helps build a foundation in creating and implementing the mini map, a critical part of a game's UI. The skills in creating Widget Blueprints, displaying icons, and customizing the mini map's appearance are highly relevant to UI programming. This course specifically teaches how to add visual elements to games, which allows you to become familiar with the tools and techniques needed to create the game's user interface.
    Level Designer
    As a Level Designer, you craft the interactive environments and gameplay spaces that players explore. This course helps build a foundation by teaching specific applications within Unreal Engine through the creation of a mini map. The ability to add interactive elements to levels is critical, and this course teaches how to create visual aids for players to better navigate the game world. By learning to create, customize, and implement mini maps, including adding icons for various points of interest, you enhance your ability to design engaging and functional levels.
    Serious Games Developer
    As a Serious Games Developer, you create games for purposes beyond entertainment, such as training, education, and simulation. This course is useful, as the ability to create visual aids and guidance tools are especially important in serious games to ensure clear objectives and efficient learning. This course teaches you how to create and customize mini maps within Unreal Engine 5. The lessons build a foundation in creating visual systems to inform and guide the player, which would enhance your effectiveness as a serious games developer.
    Game Programmer
    As a Game Programmer, you write the code that brings a game's design to life. This course may be helpful as the practical experience you gain solving the problem of creating and displaying a mini map helps you think through graphical challenges in general. You learn how to create assets, work with Widget Blueprints, and implement visual elements within Unreal Engine 5. The insights gained building a mini map build a foundation in the ability to implement other complex game systems.
    Game Designer
    A game designer is responsible for the overall design of a game, including its mechanics, rules, and player experience. This course may be helpful, as it provides practical knowledge of how to implement specific game features within Unreal Engine 5. Knowing how to design and implement visual tools such as mini maps helps enhance player navigation and awareness. The course's focus on creating and customizing mini maps, including adding icons for treasures, interactable items, and NPCs, directly contributes to a game designer's ability to create engaging and intuitive gameplay experiences.
    Game Developer
    As a game developer, you bring video games to life, and this course may be useful as you work to develop engaging gameplay experiences. This role involves designing, coding, testing, and refining games for various platforms. This course helps build a foundation by teaching you how to create and implement a mini map within Unreal Engine 5. Mini maps are important in games, and this course can help you learn specifically how to implement them in Unreal Engine. By learning how to create your own mini map and customize it, this course helps you to improve your game development skills, especially within the Unreal Engine.
    Virtual Reality Developer
    A Virtual Reality Developer creates immersive experiences for virtual reality platforms. This course may be helpful, as skills in creating visual aids and interactive elements are useful in creating virtual reality experiences. The lessons in this course allows you to create custom mini maps, which are helpful in VR to aid player navigation and awareness. The course builds skills in Unreal Engine, which is the primary engine in many VR projects.
    Technical Artist
    A Technical Artist bridges the gap between artistic vision and technical implementation in game development. This course may particularly be helpful, as it teaches how to create visual elements and integrate them into the game engine. This course helps build a foundation in Unreal Engine by teaching how to import textures, create render targets and materials, and set up scene capture actors. The skills you gain working with mini maps translates to other graphical elements within the game, allowing the technical artist to make a game that is visually appealing.
    Simulation Developer
    Simulation developers create simulations for various purposes such as training, research, and testing. These simulations sometimes take the form of a game or a game like environment. As such, the ability to create visual aids are especially useful in these kinds of projects. This course can help build a foundation learning how to create and customize mini maps within Unreal Engine 5 for simulation systems.
    Augmented Reality Developer
    An Augmented Reality Developer designs and develops applications that blend digital content with the real world. This course is a great fit, as AR applications can be designed around games, and this course can help those skills. This course can help build skills in creating customized mini maps. Knowledge of game design is helpful as an AR developer, and this course may be a good introduction or supplementary learning.
    Software Engineer
    As a software engineer, you can work on programs and applications in many areas, including the gaming field. You may wish to become a Software Engineer at a video game company. If they use the Unreal Engine, you may find this course may be useful as you will learn specific applications of the game engine, which uses software engineering principles. You will become familiar with the features of the engine and how to create content. This may translate into a role as a graphics programmer as well.
    Software Developer
    As a software developer you create many kinds of software programs, including video games. This course builds relevant skills used in video game development. You can learn to create and customize mini maps within Unreal Engine 5. The lessons you learn build a foundation in visual display, which is often very useful in video game design.
    AI Programmer
    An AI Programmer designs and implements the artificial intelligence systems that control non player characters and other game elements. Although this course does not directly address AI programming, it teaches you how to create and display interactive elements, which are key to allowing a player to interact with such AI systems. This course may be helpful, as the experience you gain building the mini map enhances your ability to create intuitive interfaces for AI interactions.

    Reading list

    We've selected one books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Unreal Engine 5: (Easy!) Mini-Map.
    This cookbook provides practical solutions to common Unreal Engine 5 development challenges. It covers a wide range of topics, including UI design and asset management, which are relevant to creating mini-maps. is useful as a reference tool for specific tasks encountered during the course. It offers step-by-step instructions and code examples to help you implement various features.

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