We may earn an affiliate commission when you visit our partners.
Course image
Edward Falzon

In this one-hour, project-based course, you'll learn how to use Unity's built-in Player Preferences to store, load, and reset your game's data. You'll learn the different ways in creating clean code when it comes to manipulating the game's data, using Inheritance and Abstraction. You'll also learn the types of data Player Prefs consider and how we can use them to expand the data to manipulate.

The guided project will introduce you to the following Unity concepts:

- Player Preferences

- Inheritance

- Abstraction

Read more

In this one-hour, project-based course, you'll learn how to use Unity's built-in Player Preferences to store, load, and reset your game's data. You'll learn the different ways in creating clean code when it comes to manipulating the game's data, using Inheritance and Abstraction. You'll also learn the types of data Player Prefs consider and how we can use them to expand the data to manipulate.

The guided project will introduce you to the following Unity concepts:

- Player Preferences

- Inheritance

- Abstraction

This project also makes use of the sci fi-themed Unity project created in Create UI in Unity Part 3 - Settings Menu. This compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Enroll now

What's inside

Syllabus

Project Overview
In this one-hour, project-based course, you'll learn how to use Unity's built-in Player Preferences to store, load, and reset your game's data. You'll learn the different ways in creating clean code when it comes to manipulating the game's data, using Inheritance and Abstraction. You'll also learn the types of data Player Prefs consider and how we can use them to expand the data to manipulate.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Teaches Player Preferences, Inheritance, and Abstraction in Unity, all core skills in game design and development
A hands-on, guided project that teaches through practice
Suitable for beginners in game design and development who want to learn core Unity concepts
Builds upon concepts explored in previous courses, so taking them first is recommended
Primarily useful for learners based in North America
Uses Unity's built-in Player Preferences feature for storing and manipulating game data

Save this course

Save Save Game Settings with PlayerPrefs in Unity to your list so you can find it easily later:
Save

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Save Game Settings with PlayerPrefs in Unity with these activities:
Review Inheritance and Abstraction Concepts
Refreshing your understanding of inheritance and abstraction will help you grasp the concepts used in the guided project for creating clean code.
Browse courses on Inheritance
Show steps
  • Read articles or tutorials on inheritance and abstraction
  • Review examples of inheritance and abstraction in C#
  • Complete practice exercises on inheritance and abstraction
Read 'Game Programming Patterns' by Robert Nystrom
This book provides valuable insights into design patterns commonly used in game programming, including those related to data management, which can enhance your understanding of Player Prefs usage.
Show steps
  • Purchase or borrow the book
  • Read and study the chapters on design patterns
  • Apply the concepts learned to your own game development projects
Revisit Unity Project Architecture
Reviewing the architecture of a Unity game project can help you understand the basic structure and organization of a Unity game, making it easier to follow along with the guided project.
Show steps
  • Open a Unity game project you've worked on
  • Examine the project structure and identify the different folders and files
  • Read the documentation for the Unity Editor and the Unity scripting API
Five other activities
Expand to see all activities and additional details
Show all eight activities
Manipulate Player Prefs Data Using Code
Practicing data manipulation using Player Prefs will help you develop the skills needed to store, load, and reset game data.
Browse courses on Data Manipulation
Show steps
  • Create a new Unity project
  • Add a script to a GameObject
  • Write code to store, load, and reset player preferences
  • Test your code in the Unity Editor
Discuss Player Prefs with Other Unity Developers
Engaging in discussions with other Unity developers can provide valuable insights and perspectives on using Player Prefs in game development.
Browse courses on Game Development
Show steps
  • Join online forums or communities for Unity developers
  • Participate in discussions related to Player Prefs
  • Share your own experiences and ask for feedback
Create a Simple Game Using Player Preferences
Creating a simple game using Player Prefs will allow you to apply the concepts learned in the guided project to a real-world scenario.
Browse courses on Game Development
Show steps
  • Design a simple game concept
  • Create a new Unity project
  • Implement game mechanics using Player Prefs
  • Test and refine your game
Create a Collection of Resources on Player Prefs
Compiling a collection of resources on Player Prefs can serve as a valuable reference for future projects and enhance your knowledge base.
Browse courses on Game Development
Show steps
  • Gather articles, tutorials, and documentation on Player Prefs
  • Organize the resources into categories
  • Create a document or website to share the compilation
Contribute to Open Source Projects Using Player Prefs
Contributing to open source projects using Player Prefs can provide practical experience and foster a deeper understanding of how Player Prefs is used in real-world applications.
Browse courses on Open Source
Show steps
  • Search for open source projects on GitHub or other platforms
  • Identify projects that utilize Player Prefs
  • Fork and clone the project
  • Make changes and contributions to the Player Prefs implementation

Career center

Learners who complete Save Game Settings with PlayerPrefs in Unity will develop knowledge and skills that may be useful to these careers:
Unity Developer
Unity Developers specialize in developing games and interactive experiences using the Unity game engine. Mastery of Player Preferences will enable you to create sophisticated games that can store and manage player data effectively. This course will provide you with the technical expertise to thrive as a Unity Developer and contribute to cutting-edge game development projects.
Game Programmer
Game Programmers write the code that brings video games to life. Understanding Player Preferences will enable you to develop games that can adapt to player choices and preferences, making them more immersive and interactive. This course will provide you with the programming skills to excel as a Game Programmer.
Game Designer
Game Designers create and design the overall experience of video games. By understanding Player Preferences, you can design games that adapt to player choices and preferences, making them more engaging and enjoyable. This course will provide you with the creative and technical knowledge to excel as a Game Designer.
Technical Game Designer
Technical Game Designers bridge the gap between game design and programming. Understanding Player Preferences will allow you to create games that are both technically sound and engaging. This course will provide you with a unique combination of technical and creative skills, making you a valuable asset in the game development industry.
Indie Game Developer
Indie Game Developers create and develop video games independently or in small teams. Understanding Player Preferences will enable you to create games that are unique, engaging, and tailored to your target audience. This course will provide you with the technical and creative skills to succeed as an Indie Game Developer.
Game Developer
Game Developers lead the creation and development of video games from start to finish. With an understanding of Player Preferences, you can create games that store player data and settings, allowing for more interactive and personalized gaming experiences. This course will provide you with the technical understanding to excel as a Game Developer and help you build a solid foundation in this exciting field.
Game Producer
Game Producers oversee all aspects of game development, from planning to release. Knowledge of Player Preferences will help you understand user needs and preferences, enabling you to make informed decisions throughout the development process. This course will provide you with the managerial and technical skills to succeed as a Game Producer.
Machine Learning Engineer
Machine Learning Engineers design and develop machine learning algorithms and models. Understanding Player Preferences will enable you to develop AI-powered games that can adapt to player choices and preferences, making them more immersive and engaging. This course will provide you with the technical skills to excel as a Machine Learning Engineer in the gaming industry.
Game Analyst
Game Analysts evaluate and analyze game data to identify trends and areas for improvement. Understanding Player Preferences will help you understand how players interact with games and identify opportunities for enhancements. This course will provide you with the analytical skills to succeed as a Game Analyst.
Data Scientist
Data Scientists use data analysis and machine learning to extract insights from data. Knowledge of Player Preferences will help you understand how players interact with games and identify opportunities for improvements. This course will provide you with the analytical and technical skills to succeed as a Data Scientist in the gaming industry.
UI/UX Designer
UI/UX Designers create the user interfaces and experiences for games and other digital products. Knowledge of Player Preferences will help you design interfaces that are user-friendly and tailored to player preferences. This course will provide you with the design and technical skills to excel as a UI/UX Designer.
Level Designer
Level Designers create the game environments and levels that players experience. By understanding Player Preferences, you can design levels that are challenging, engaging, and tailored to player preferences. This course will provide you with the creative and technical skills to excel as a Level Designer.
Software Engineer
Software Engineers design, develop, and maintain software applications. Understanding Player Preferences will enable you to develop software that can store and manage user preferences, enhancing the user experience. This course will provide you with valuable insights into data handling and manipulation techniques, giving you a competitive edge in your Software Engineering career.
Data Analyst
Data Analysts interpret and analyze data to extract meaningful insights. Knowledge of Player Preferences will help you understand how users interact with software and games. This course will provide you with a strong foundation in data handling and analysis techniques, empowering you to make informed decisions and drive business outcomes.
Game Tester
Game Testers evaluate and test video games to ensure they are bug-free and meet quality standards. Understanding Player Preferences will help you identify and report issues that affect player experience. This course will provide you with the technical and analytical skills to succeed as a Game Tester.

Reading list

We've selected 11 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Save Game Settings with PlayerPrefs in Unity.
Provides a comprehensive overview of Unity, including chapters on Player Prefs and data management. It good choice for those who want to learn more about Unity in general.
The Unity Forum great place to get help from other Unity users. It's a valuable resource for anyone who is stuck on a problem or who wants to learn more about Unity.
Covers a variety of game programming patterns, including patterns for data management. It's a great resource for anyone who wants to learn how to design and implement data management systems in their games.
Provides a comprehensive overview of Unity, including chapters on Player Prefs and data management. It good choice for those who want to learn more about Unity in general.
The Unity Blog great place to stay up-to-date on the latest Unity news and developments. It's a valuable resource for anyone who wants to learn more about Unity and its future.
The Unity Discord great place to chat with other Unity users and get help from Unity staff. It's a valuable resource for anyone who wants to learn more about Unity and its community.
Provides a thorough introduction to design patterns, which are essential for writing clean and maintainable code. It's a great resource for anyone who wants to learn more about design patterns and how to use them in their games.
The Unity Twitter account great place to stay up-to-date on the latest Unity news and developments. It's a valuable resource for anyone who wants to learn more about Unity and its future.
The Unity YouTube Channel great place to find tutorials and other videos on Unity. It's a valuable resource for anyone who wants to learn more about Unity and its features.
Provides a collection of tips and tricks for developing games using Unity. It includes a section on how to use Player Prefs to store game settings.

Share

Help others find this course page by sharing it with your friends and followers:

Similar courses

Here are nine courses similar to Save Game Settings with PlayerPrefs in Unity.
Create an FPS Weapon in Unity (Part 4 - Ammunition)
Most relevant
Introduction to the Unity Input System
Most relevant
Click-to-Move with Unity NavMesh
Most relevant
Create UI in Unity Part 1 - Screen Overlay Canvas
Most relevant
Create a Basic Mini-Map in Unity
Most relevant
Create an FPS Weapon in Unity (Part 3 -Damage Effects)
Most relevant
Create an FPS Weapon in Unity (Part 2 - Firing Effects)
Most relevant
Using Interfaces with C# in Unity
Most relevant
Create Fire with Particle Effects in Unity
Most relevant
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2024 OpenCourser