Do you know Johnny Trigger ?
Let me present you Frankie Trigger .
In this course, you will learn how to create a Hyper Casual Shooting Mobile Game from scratch.
We will go all the way from setting up our project to creating the core loop of the game.
We will first grab a Free Character from Sketchfab, a popular 3D Models Library. This model alone won't do anything, we will need to Animate it .
And I've got the Perfect Solution for you, a Free Platform for Animations called Mixamo.
Do you know Johnny Trigger ?
Let me present you Frankie Trigger .
In this course, you will learn how to create a Hyper Casual Shooting Mobile Game from scratch.
We will go all the way from setting up our project to creating the core loop of the game.
We will first grab a Free Character from Sketchfab, a popular 3D Models Library. This model alone won't do anything, we will need to Animate it .
And I've got the Perfect Solution for you, a Free Platform for Animations called Mixamo.
After that step, you will be able to add animations to any of your humanoid characters.
Okay that's one thing .
After Animating our character, we will use the Unity Spline System to make the player follow a certain path, perform a Frontflip, Backflip, or any animation that we want, and shoot at enemies.
I call that phase a Warzone .
When entering the Warzone, we will add a cool Slow Motion effect. There, you'll learn about the 2 Time Scales Unity uses.
If any of the enemies is touched (& the Player too) by a bullet, he will turn into a Ragdoll .
Exactly, we will add jiggly bones to our characters to make the game More Satisfying.
You will learn how to use Unity's Animation Rigging System to make the player aim at enemies, and the enemies aim at the player.
There is so much you will learn in this course, and there’s even more to come.
If you’re ready to Master New Hyper Casual Concepts, don’t miss this opportunity.
Enroll now
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