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Elliot Callighan

Go more in-depth with the artistic and technological aspects of audio conceptualization and creation. We'll put audio concepts and theory into practice by recording and creating assets for video game trailers, cutscenes, dialogue and individual ability sounds. By the end of this course, you'll have multiple portfolio pieces as well as the audio and career knowledge needed to enter the industry.

Want more specifics? We'll go over:

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Go more in-depth with the artistic and technological aspects of audio conceptualization and creation. We'll put audio concepts and theory into practice by recording and creating assets for video game trailers, cutscenes, dialogue and individual ability sounds. By the end of this course, you'll have multiple portfolio pieces as well as the audio and career knowledge needed to enter the industry.

Want more specifics? We'll go over:

  • Sound Manipulation and Processing

  • More Microphone Types and Attributes

  • How to Train Your Ear

  • Dialogue Recording & Editing

  • Phasing

  • Modulation & Delay Effects

  • Stereo Recording Techniques

  • Advanced Audio Formats

  • Synthesizers and Audio Synthesis

  • Career Development

Check out the bundle course "Game Audio 101 & 201" to get both courses at a discounted price, and go from beginner to advanced Game Sound Designer.

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What's inside

Learning objectives

  • Advanced sound design for games
  • How to get paid and enter the industry
  • Synthesizers and audio synthesis
  • Modulation effects
  • Stereo recording techniques
  • Dialogue recording, editing and clean-up
  • Speaker construction and connection types
  • Advanced audio formats
  • Part of the "game audio 101 & 201: beginner to advanced game sound design" course bundle!

Syllabus

Ensuring you have the skills and knowledge to continue with this course.
Pro Tools - Leftovers & Processing
Pro Tools - Automation Review
Pro Tools - Sends and Reverb Review
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Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Explores advanced audio formats, which are essential for modern game development and ensures compatibility across different platforms and devices
Covers dialogue recording and editing, which is a critical skill for creating immersive and engaging narrative experiences in games
Teaches stereo recording techniques, which are important for creating realistic and spatial audio environments in games
Discusses career development, which provides practical guidance on entering the game audio industry and building a successful career
Requires prior experience with Pro Tools, which may necessitate additional learning for those unfamiliar with the software
Refers to RX 7 for dialogue editing, which may be an older version of the software, potentially lacking some of the latest features and updates

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Reviews summary

Advanced game audio techniques & career

According to learners, this course is largely positive, providing a strong foundation in advanced game audio production. Students frequently praise the hands-on projects which are excellent for building a professional portfolio, the knowledgeable and engaging instructor, and the inclusion of practical career development advice. While many found the content appropriate for an intermediate level, some noted that certain topics could go deeper or assume prior software knowledge, suggesting it might not be sufficiently advanced for experts or may require supplementary learning for true beginners. Overall, it is considered a valuable step towards entering the game audio industry.
Depth suitable for intermediate learners.
"I was expecting more *advanced* synthesis techniques."
"Good content for 201 level, but someone already advanced might find parts basic."
"As an intermediate learner, I found the depth just right."
"It covers a broad range of topics at a good intermediate level."
Provides helpful industry tips.
"The section on freelancing and getting gigs was surprisingly helpful."
"I feel more prepared to approach the industry after this course."
"Valuable advice on pricing, royalties, and marketing myself."
"Getting insights into the business side of game audio was a major plus."
Instructor is experienced and clear.
"The instructor knows their stuff and explains concepts clearly."
"It was great learning from someone with real industry experience."
"I appreciated the instructor's insights and practical tips."
"The instructor's passion for the subject really came through."
Excellent for building portfolio pieces.
"The projects were hands-on and directly applicable, great for my portfolio."
"I loved creating the sound assets for the game trailers; it's exactly what I needed."
"Building these portfolio pieces was the highlight of the course for me."
"I got practical experience applying techniques to real game scenarios."
Some parts require focus or prior knowledge.
"Some of the Pro Tools sections assumed more knowledge than I had."
"Phasing and modulation were a bit challenging to grasp fully."
"Needed to rewatch some technical lectures multiple times."
"Felt like some sections could benefit from more step-by-step breakdown for complex techniques."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Game Audio 201: Advanced Sound Design & Recording Techniques with these activities:
Review Pro Tools Automation
Refresh your understanding of Pro Tools automation to ensure a smooth start with advanced techniques.
Show steps
  • Open Pro Tools and create a new session.
  • Practice automating volume, pan, and sends on a track.
  • Experiment with different automation modes (read, write, touch, latch).
Practical Recording Techniques
Consult this book to reinforce your knowledge of recording techniques and microphone usage.
Show steps
  • Review chapters on microphone techniques and stereo recording.
  • Apply the techniques in your own recording sessions.
The Sound Effects Bible
Reference this book to deepen your understanding of sound effects creation and recording techniques.
Show steps
  • Read chapters related to specific sound design challenges.
  • Experiment with the techniques described in the book.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Ear Training Exercises
Improve your ability to identify frequencies and sonic characteristics, crucial for effective EQ and sound design.
Show steps
  • Use an online ear training tool to identify frequencies.
  • Practice identifying subtle differences in EQ settings.
  • Listen to music and try to identify the instruments and their frequency ranges.
Remaster Retro Game Audio
Practice modern sound design techniques by reimagining the audio for a classic video game.
Show steps
  • Select a retro game with iconic but outdated audio.
  • Identify areas for improvement and modernization.
  • Recreate or source new sound effects and music.
  • Implement the new audio into the game or create a demo reel.
Design Combat Sounds
Apply layering and sound design techniques to create impactful combat audio assets for your portfolio.
Show steps
  • Record or source various sound effects (impacts, whooshes, etc.).
  • Layer and process the sounds in Pro Tools to create unique combat sounds.
  • Implement the sounds into a game engine or video editing software.
  • Iterate on the design based on feedback.
Portfolio Reel
Showcase your best sound design work in a professional portfolio reel to attract potential clients or employers.
Show steps
  • Select your strongest sound design projects from the course.
  • Edit the projects into a cohesive and engaging reel.
  • Add music and visual elements to enhance the presentation.
  • Get feedback from peers and mentors.
  • Publish the reel on your website and social media.

Career center

Learners who complete Game Audio 201: Advanced Sound Design & Recording Techniques will develop knowledge and skills that may be useful to these careers:
Game Audio Designer
A game audio designer specializes in creating sound effects, music, and ambience for video games. This course is highly relevant for a game audio designer because it provides a practical approach to creating assets specifically for video games, including trailers, cutscenes, and ability sounds. A career as a game audio designer requires a strong grasp of sound manipulation, microphone types, stereo recording techniques, and audio synthesis, all of which are covered in depth in this course. Learning about advanced audio formats and how to record and layer sounds for impactful audio, as taught in this course, is particularly helpful, and the focus on career development gives a game audio designer a great entry point to the industry.
Sound Designer
A sound designer crafts the auditory landscape of various media, and this course directly aligns with the skills needed for video game sound design. This role involves creating and implementing sound effects, ambience, and music to enhance the user experience. The course's focus on sound manipulation, microphone techniques, stereo recording, and synthesis directly translates to the practical skills a sound designer uses daily. Specifically, the dialogue recording and editing sessions offered in this course are essential for a sound designer. The creation of multiple portfolio pieces in this course will also be useful for breaking into a career as a sound designer.
Audio Engineer
An audio engineer is responsible for the technical aspects of recording, mixing, and mastering sound. This course provides a solid foundation for an audio engineer looking to specialize in game audio or expand their skills. The course covers key areas like microphone types, stereo recording techniques, and advanced audio processing, all of which are crucial to the everyday work of an audio engineer. Additionally, the discussion of dialogue recording and editing is beneficial for an audio engineer working in games or other media. An audio engineer will also value the practical experience gained from creating portfolio pieces in this course.
Sound Editor
A sound editor is responsible for assembling and manipulating audio tracks for various types of media. This course is helpful for a sound editor because it includes training on dialogue recording and editing. Understanding phasing, modulation, and delay effects will also help a sound editor manipulate audio to get the desired result for a project and help them to achieve a cleaner and more impactful sound. The course covers important elements of the sound editing process, such as compression and audio clean-up, which are key areas for any sound editor to learn. Understanding the entire process from recording to mixing makes this course a great option for a sound editor.
Foley Artist
A foley artist creates everyday sound effects for film, television, and games by recording them in a studio, often in sync with the video. This course is useful for a foley artist since it covers microphone types and attributes, as well as stereo recording techniques, so the artist may capture accurate and precise sounds. The course includes exercises in creating audio for combat sounds and other complex audio scenarios, which may be valuable assets to a foley artist’s portfolio. Additionally, the techniques of sound layering discussed in the course may be useful for a foley artist to achieve specific impacts.
Audio Technician
An audio technician operates and maintains the equipment used to record, amplify, and transmit sound. This course provides a practical education for an audio technician with a focus on microphone types, speaker construction, and connection types. The training on advanced audio formats may also be relevant for an audio technician in many different fields, including game audio. An audio technician will strengthen their core skill set by understanding and working with the different recording techniques discussed in this course. Knowledge of signal flow and audio routing is also a key skill for an audio technician, and this course may reinforce that aspect of the job.
Multimedia Artist
A multimedia artist combines visual arts with audio and other media to create a variety of projects. This course is a good fit for a multimedia artist who wishes to understand the principles of sound design in their work. The course's emphasis on sound manipulation, dialogue editing, and the use of sound effects provides a valuable foundation for individuals interested in combining audio with their visual projects. Learning about audio synthesis and stereo recording techniques will also enhance the skills of a multimedia artist. Furthermore, creating portfolio pieces for this course may be valuable for a multimedia artist who needs to present a practical understanding of audio capabilities.
Music Producer
A music producer oversees the creation of music from start to finish. While this course focuses on game audio, the skills learned are transferable to music production, particularly the use of synthesizers and audio synthesis. Additionally, the course's coverage of modulation, delay effects, and stereo recording techniques is valuable for music producers looking to enhance the quality of their productions. The training on mic techniques and manipulating audio could be helpful to a music producer that also records instruments and vocals. While not specifically for music, this course may help a music producer achieve their goal.
Content Creator
A content creator produces digital content for online platforms. As a content creator, especially for video-based content, understanding sound design principles can greatly enhance the quality of their projects. This course is useful for a content creator because it includes information on dialogue recording, editing, and cleanup, skills that are extremely valuable in video content production. Additionally, the course's coverage of stereo recording techniques and modulation and delay effects may be applicable in a variety of content creation scenarios. A content creator will also benefit from the course's lessons in audio synthesis to create original audio for their projects.
Game Developer
A game developer creates the various elements of video games, including programming, art, and audio. While this course does not cover the technical aspects of game development, it does cover the audio concepts and techniques needed to make great games. As a game developer, having a strong knowledge of sound design principles will greatly benefit game production. A game developer will also find it extremely useful to learn about creating sound assets for video game trailers, cutscenes, and individual character sounds. The content of this course may help a game developer understand the importance of audio as it relates to game mechanics and the overall user experience.
Instructional Designer
An instructional designer creates training materials for a variety of subjects, often incorporating multimedia. This course may be useful for an instructional designer who wishes to incorporate audio assets into their designs. A basic understanding of sound design, dialogue recording, and audio editing can be helpful when working with audio and video. A course that covers advanced audio formats and audio synthesis may be especially helpful for an instructional designer who wants to create engaging and effective training materials. This course's focus on audio for gameplay will be less applicable to the average instructional designer, but the general principles of audio creation may be a useful supplement to their expertise.
Sound System Designer
A sound system designer plans and installs audio systems for venues and events. This course may be useful to a sound system designer as it provides a foundation in various audio technologies and techniques, specifically speaker construction and connection types, and understanding different microphone types and their uses. While the course focuses specifically on game audio, a sound system designer may find it useful to understand the principles of sound layering and stereo recording. A sound system designer typically requires an advanced degree, but the knowledge acquired here may be a useful supplement to their training.
Acoustic Consultant
An acoustic consultant advises clients on how to control and manipulate sound in a given environment. An acoustic consultant needs a strong understanding of the physics of sound, and some of the topics covered in this course may be useful to them. This course may provide a useful primer on sound manipulation and stereo recording techniques. A practical understanding of microphone types and speaker construction can also be valuable in the work that an acoustic consultant performs. This course may be helpful for an acoustic consultant looking to expand their knowledge; however a master's degree or PhD is almost always required for a career in this role.
Software Developer
A software developer creates and maintains software applications. Sometimes software developers create audio tools or work on games, depending on their specialty. This course may help a software developer looking to get into audio software development, especially given the course's focus on specific recording techniques and sound manipulation. Specifically, the course's overview of audio formats, synthesis, and sound effects may be helpful for a software developer. However, the majority of this course may not be directly applicable to a career in software development.
Educator
An educator instructs students in various subjects. While this course does not directly prepare one to be an educator, it may be useful for an educator who teaches classes on music, audio, or game design. This course may be used to expand their knowledge of sound design techniques, microphone types, and recording methods. The material on audio synthesis may also be useful in the classroom. This course may be beneficial for an educator and help them bring real-world scenarios into the classroom.

Reading list

We've selected two books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Game Audio 201: Advanced Sound Design & Recording Techniques.
Comprehensive guide to creating and recording sound effects. It covers a wide range of topics, from microphone techniques to editing and mixing. It valuable resource for anyone interested in sound design, especially for games, and provides a solid foundation for the advanced techniques covered in this course. This book is commonly used by industry professionals.
Provides a comprehensive overview of recording techniques, covering microphone placement, mixing, and mastering. It valuable resource for understanding the technical aspects of audio recording, which is essential for creating high-quality game audio. It provides background knowledge for the stereo recording techniques covered in this course. This book is commonly used as a textbook at academic institutions.

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