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Ayah Abdeen

هذا المشروع الإرشادي "تصميم نموذج أولي للألعاب باستخدام Figma:تصميم لعبة TicTacToe" مخصص لمصممي الألعاب الذين يرغبون في تعلم كيفية تصميم نماذج أولية لأفكارهم لمشاركتها مع زملائهم في الفريق أو العملاء أو حتى الأصدقاء ومصممي UI/UX الذين يرغبون في تطوير مهاراتهم في تصميم النماذج الأولية في Figma. في هذه الدورة التدريبية المتمثلة في مشروع إرشادي والتي مدتها ساعة واحدة، ستتعلم كيفية تصميم عناصر واجهة المستخدم الرئيسية للعبة، والتحكم في محتوى هذه العناصر باستخدام الـ local variables في figma، وإنشاء نموذج أولي تفاعلي يمكن مشاركته وتجربته. ولتحقيق ذلك سنعمل من خلال تصميم نموذج أولي للعبة TicTacToe الكلاسيكية من البداية إلى النهاية. هذا المشروع فريد من نوعه لأنه في نهايته، ستحصل على نموذج أولي كامل للعبة ثنائية اللاعبين يمكن مشاركته ولعبه مع الأصدقاء والزملاء. كما آن المهارات التي ستتعملها ستجعلك قادر على تصميم نماذج آولية تفاعلية متطورة واحترافية وفي وقت صغير. هذا المشروع للمستوى المتوسط فلكي تنجح في هذا المشروع، ستحتاج إلى المعرفة العامة بأساسيات الفيجما من:Frames - Shapes - Text – Components - Variants.

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What's inside

Syllabus

ملخص المشروع
هذا المشروع الإرشادي "تصميم نموذج أولي للألعاب باستخدام Figma:تصميم لعبة TicTacToe" مخصص لمصممي الألعاب الذين يرغبون في تعلم كيفية تصميم نماذج أولية لأفكارهم لمشاركتها مع زملائهم في الفريق أو العملاء أو حتى الأصدقاء ومصممي UI/UX الذين يرغبون في تطوير مهاراتهم في تصميم النماذج الأولية في Figma. في هذه الدورة التدريبية المتمثلة في مشروع إرشادي والتي مدتها ساعة واحدة، ستتعلم كيفية تصميم عناصر واجهة المستخدم الرئيسية للعبة، والتحكم في محتوى هذه العناصر باستخدام الـ local variables في figma، وإنشاء نموذج أولي تفاعلي يمكن مشاركته وتجربته. ولتحقيق ذلك سنعمل من خلال تصميم نموذج أولي للعبة TicTacToe الكلاسيكية من البداية إلى النهاية. هذا المشروع فريد من نوعه لأنه في نهايته، ستحصل على نموذج أولي كامل للعبة ثنائية اللاعبين يمكن مشاركته ولعبه مع الأصدقاء والزملاء. كما آن المهارات التي ستتعملها ستجعلك قادر على تصميم نماذج آولية تفاعلية متطورة واحترافية وفي وقت صغير. هذا المشروع للمستوى المتوسط فلكي تنجح في هذا المشروع، ستحتاج إلى المعرفة العامة بأساسيات الفيجما من:Frames - Shapes - Text – Components - Variants.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Appropriate for game designers needing foundational skills
Appropriate for UI/UX designers wanting to expand prototyping skills in Figma
Suitable for beginners as it builds a basic foundation in Figma
Involves designing interactive elements for game prototyping

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in تصميم نموذج أولي للألعاب باستخدام Figma:تصميم لعبة TicTacToe with these activities:
حضور أحداث التصميم المحلية
تتيح لك أحداث التصميم التواصل مع مصممي الألعاب الآخرين وتعلم أفضل الممارسات.
Show steps
  • ابحث عن أحداث التصميم المحلية المتعلقة بتصميم اللعبة
  • حضر الحدث وتواصل مع مصممي الألعاب الآخرين
  • ناقش الاتجاهات في تصميم الألعاب وشارك خبراتك
تصميم نماذج أولية لواجهات المستخدم البسيطة
تساعدك هذه التدريبات على إتقان أساسيات تصميم نموذج واجهة المستخدم.
Show steps
  • اختر تطبيقًا أو موقع ويب بسيط وقم بإنشاء نموذج أولي لواجهة المستخدم الخاصة به
  • احصل على تعليقات على نماذجك الأولية من زملائك أو المعلم
  • كرر هذه العملية مع تطبيقات أو مواقع ويب مختلفة
مناقشة نماذج أولية للألعاب مع زملائك
يمكن أن يساعدك التعاون مع الآخرين في تحسين مهاراتك في تصميم النماذج الأولية.
Show steps
  • اعرض نموذجك الأولي لزملائك وحصل على التعليقات
  • ناقش أفكار تصميم النموذج الأولي وميزات اللعبة
  • تعاون مع الزملاء لتحسين نماذجك الأولية بشكل جماعي
One other activity
Expand to see all activities and additional details
Show all four activities
تصميم نموذج أولي كامل للعبة ثنائية اللاعبين
يُظهر لك هذا النشاط كيفية تطبيق مهاراتك في تصميم نموذج أولي كامل للعبة قابلة للتشغيل.
Show steps
  • استخدم المهارات التي اكتسبتها في البرنامج التعليمي لتصميم عناصر واجهة المستخدم الرئيسية للعبة
  • قم بإنشاء متغيرات محلية في Figma للتحكم في محتوى عناصر واجهة المستخدم
  • ربط عناصر واجهة المستخدم معًا بمنطق اللعبة الأساسي
  • اختبر اللعبة الخاصة بك وحسّنها
  • شارك نموذجك الأولي مع الآخرين للحصول على التعليقات

Career center

Learners who complete تصميم نموذج أولي للألعاب باستخدام Figma:تصميم لعبة TicTacToe will develop knowledge and skills that may be useful to these careers:
Game Designer
The course, "Prototyping Games Using Figma: Designing a TicTacToe Game," can help you become a successful Game Designer. Game Designers use Figma to create prototypes of their game ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype from beginning to end. The skills you learn in this course will help you to prototype your game ideas quickly and easily, so you can get feedback from others and iterate on your designs.
UI/UX Designer
The skills you learn in the "Prototyping Games Using Figma: Designing a TicTacToe Game" course can help you become a successful UI/UX Designer. UI/UX Designers use Figma to create prototypes of their design ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype from beginning to end. The skills you learn in this course will help you to prototype your design ideas quickly and easily, so you can get feedback from others and iterate on your designs.
Interaction Designer
Interaction Designers use Figma to prototype their design ideas, which can be shared with colleagues, clients, or friends. This course will help you develop the skills necessary to create interactive prototypes using Figma. You will learn how to use Figma to design a TicTacToe game prototype, including how to create interactive elements and wire them together. The skills you learn in this course will help you to build a strong foundation for your career as an Interaction Designer.
Game Developer
Game Developers use Figma to create prototypes of their game ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype from beginning to end. The skills you learn in this course will help you to prototype your game ideas quickly and easily, so you can get feedback from others and iterate on your designs.
Product Designer
This course is a great way to learn how to use Figma to create interactive prototypes. Product Designers use Figma to create prototypes of their product ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype, including how to create interactive elements and wire them together. The skills you learn in this course will help you build a strong foundation for your career as a Product Designer.
UX Researcher
UX Researchers use Figma to create prototypes of their research findings, which can be shared with colleagues or clients. This course will help you develop the skills necessary to create interactive prototypes using Figma. You will learn how to use Figma to design a TicTacToe game prototype, including how to create interactive elements and wire them together. The skills you learn in this course will help you to build a strong foundation for your career as a UX Researcher.
Front-End Developer
This course is a great way to learn how to use Figma to create interactive prototypes. Front-End Developers use Figma to create prototypes of their design ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype, including how to create interactive elements and wire them together. The skills you learn in this course will help you build a strong foundation for your career as a Front-End Developer.
User Experience (UX) Architect
User Experience (UX) Architects use Figma to create prototypes of their design ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype from beginning to end. The skills you learn in this course will help you to prototype your design ideas quickly and easily, so you can get feedback from others and iterate on your designs.
Web Designer
Web Designers use Figma to create prototypes of their design ideas, which can be shared with colleagues, clients, or friends. This course will help you develop the skills necessary to create interactive prototypes using Figma. You will learn how to use Figma to design a TicTacToe game prototype, including how to create interactive elements and wire them together. The skills you learn in this course will help you build a strong foundation for your career as a Web Designer.
Visual Designer
Visual Designers use Figma to create prototypes of their design ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype from beginning to end. The skills you learn in this course will help you to prototype your design ideas quickly and easily, so you can get feedback from others and iterate on your designs.
Motion Graphics Designer
Motion Graphics Designers use Figma to create prototypes of their design ideas, which can be shared with colleagues, clients, or friends. This course will help you develop the skills necessary to create interactive prototypes using Figma. You will learn how to use Figma to design a TicTacToe game prototype, including how to create interactive elements and wire them together. The skills you learn in this course will help you build a strong foundation for your career as a Motion Graphics Designer.
Art Director
This course can help you become a successful Art Director. Art Directors use Figma to create prototypes of their design ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype from beginning to end. The skills you learn in this course will help you to prototype your design ideas quickly and easily, so you can get feedback from others and iterate on your designs.
Creative Director
The skills you learn in this course can help you become a successful Creative Director. Creative Directors use Figma to create prototypes of their design ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype from beginning to end. The skills you learn in this course will help you to prototype your design ideas quickly and easily, so you can get feedback from others and iterate on your designs.
Graphic designer
The course, "Prototyping Games Using Figma: Designing a TicTacToe Game," may be useful for you if you want to become a successful Graphic Designer. Graphic Designers use Figma to create prototypes of their design ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype from beginning to end. The skills you learn in this course may help you to prototype your design ideas quickly and easily, so you can get feedback from others and iterate on your designs.
Animator
The course, "Prototyping Games Using Figma: Designing a TicTacToe Game," may be useful for you if you want to become a successful Animator. Animators use Figma to create prototypes of their animation ideas, which can be shared with colleagues, clients, or friends. This course will teach you how to use Figma to design a TicTacToe game prototype from beginning to end. The skills you learn in this course may help you to prototype your animation ideas quickly and easily, so you can get feedback from others and iterate on your designs.

Reading list

We've selected six books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in تصميم نموذج أولي للألعاب باستخدام Figma:تصميم لعبة TicTacToe.
Provides a comprehensive overview of game design, covering the different aspects of game design and how to put them into practice. It is particularly useful for those who are interested in learning about the theoretical foundations of game design and for developing a strong understanding of the game development process.
Provides practical advice on how to design engaging and fun video games. It is particularly useful for those who are interested in learning about the specific techniques and strategies used by professional game designers.
Provides a comprehensive overview of game writing, covering the different types of writing that can be found in games and how to write them effectively. It is particularly useful for those who are interested in learning about the specific techniques and strategies used by professional game writers.
Explores the psychological principles that underpin game design, providing insights into how games can be designed to be more engaging, motivating, and rewarding. It is particularly valuable as additional reading for those who are interested in learning about the human factors involved in game design.

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