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Edward Falzon

In this one-hour, project-based course, you'll learn how to use TextMesh Pro to convert a simple, plain dialog box into something more visually interesting. This project covers installing and implementing Text Mesh Pro and using its properties to add visual effects to text objects.

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In this one-hour, project-based course, you'll learn how to use TextMesh Pro to convert a simple, plain dialog box into something more visually interesting. This project covers installing and implementing Text Mesh Pro and using its properties to add visual effects to text objects.

This is Part 2 of a three-part series on creating a good-looking, versatile and reusable dialog box for your game or other Unity application. In Part 1, we covered how to create a simple dialog box and in Part 3, we'll create a versatile dialog box structure that can be invoked by different trigger objects in the game and affect game-play.

This is a stand-alone guided project, but because this is a continuation of previous part in the the "Dialog Box" series, it is recommended that you complete the first part before commencing this guided project.

This series makes use of the poly-castle project and movement mechanics created in Create Keyboard Movement Mechanics with C# in Unity. It is a complimentary course to this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

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What's inside

Syllabus

Project Overview
In this one-hour, project-based course, you'll learn how to use TextMesh Pro to convert a simple, plain dialog box into something more visually interesting. This project covers installing and implementing Text Mesh Pro and using its properties to add visual effects to text objects.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Suitable for intermediate learners due to its reliance on prerequisite knowledge
Part of a series, demonstrating comprehensiveness and detail
Provides a strong visual introduction to TextMesh Pro
Builds on a foundation of basic dialog box design
Emphasizes visual effects to enhance user experience

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Create a Dialog Box in Unity Part 2 - Visual Effects (TMP) with these activities:
Review Text Mesh Pro's capabilities and manual
Review the capabilities of Text Mesh Pro from both the manual and online examples to better prepare for this course.
Show steps
  • Visit the Text Mesh Pro manual
  • Go through available online examples
Follow a tutorial on installing Text Mesh Pro
Following a tutorial to install Text Mesh Pro will help you get started with the course.
Show steps
  • Find a tutorial on installing Text Mesh Pro
  • Follow the steps in the tutorial
Watch a tutorial on Text Mesh Pro
Learn the basics of Text Mesh Pro by watching a tutorial.
Show steps
  • Search for a Text Mesh Pro tutorial on YouTube.
  • Watch the tutorial and follow along.
Nine other activities
Expand to see all activities and additional details
Show all 12 activities
Text Mesh Pro Exercise
Practice using the properties of Text Mesh Pro to add visual effects to text objects, reinforcing your understanding of its functionality.
Show steps
  • Create a new Unity project and import the Text Mesh Pro package.
  • Add a Text Mesh Pro text object to your scene.
  • Experiment with the different properties of the Text Mesh Pro component, such as font size, color, and alignment.
Discuss and share tips and tricks for using Text Mesh Pro
Engaging in discussions with peers can provide additional insights and help you learn more about Text Mesh Pro.
Show steps
  • Find a study partner or group
  • Set up a regular meeting time
  • Discuss and share tips and tricks for using Text Mesh Pro
Experiment with text properties in a Unity project
Experimenting with text properties in a Unity project will help you apply and solidify the concepts you learn in this course.
Show steps
  • Create a new Unity project
  • Import Text Mesh Pro
  • Create a text object
  • Experiment with different text properties
Practice creating text effects in Text Mesh Pro
Practice creating text effects in Text Mesh Pro using the properties provided by the asset.
Show steps
  • Open the Text Mesh Pro sample scene.
  • Select a text object in the scene.
  • In the Text Mesh Pro component, play around with the properties to create different text effects.
Unity User Group Meeting
Attend a Unity User Group meeting to connect with other Unity developers and learn about best practices for creating dialog boxes.
Browse courses on Dialog Box
Show steps
  • Find a Unity User Group meeting in your area.
  • Attend the meeting and introduce yourself to other attendees.
  • Participate in discussions about dialog boxes and other Unity topics.
Create a custom dialog box template with improved visual effects using Text Mesh Pro
Creating a custom dialog box template using Text Mesh Pro will enable you to apply the skills and knowledge learnt in this course to a practical project.
Show steps
  • Design the layout of your dialog box
  • Create a new Unity project
  • Import Text Mesh Pro
  • Create a canvas and text object
  • Add and configure Text Mesh Pro components
  • Add additional visual effects and animations
Create a blog post about your experience using Text Mesh Pro
Share your knowledge of Text Mesh Pro with others by writing a blog post.
Show steps
  • Write an outline for your blog post.
  • Fill out your outline with content.
  • Proofread your blog post.
  • Publish your blog post.
Dialog Box Tutorial
Create a tutorial on how to create a dialog box in Unity, sharing your knowledge and reinforcing your understanding of the process.
Browse courses on Dialog Box
Show steps
  • Plan the structure and content of your tutorial.
  • Create a video or written tutorial that covers the steps involved in creating a dialog box.
  • Share your tutorial with others.
Contribute to the Text Mesh Pro community
Contributing to the Text Mesh Pro community can enhance your understanding and showcase your skills.
Show steps
  • Find a Text Mesh Pro project on GitHub
  • Identify areas where you can contribute
  • Create a pull request

Career center

Learners who complete Create a Dialog Box in Unity Part 2 - Visual Effects (TMP) will develop knowledge and skills that may be useful to these careers:
Game Developer
A Game Developer designs and develops video games. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in games, which can make games more immersive and engaging.
Visual Effects Artist
A Visual Effects Artist creates visual effects for movies, TV shows, and video games. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in visual effects shots, which can make visual effects shots more visually appealing and engaging.
E-Learning Developer
An E-Learning Developer creates and develops online learning courses. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in online courses, which can make courses more engaging and visually appealing.
Motion Graphics Artist
A Motion Graphics Artist creates animated graphics for movies, TV shows, and video games. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in motion graphics, which can make motion graphics more visually appealing and engaging.
UI/UX Designer
A UI/UX Designer designs the user interface and user experience for websites and apps. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to create visually appealing and easy-to-use interfaces.
Creative Director
A Creative Director oversees the creative vision of a project. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in creative briefs and presentations, which can make creative briefs and presentations more visually appealing and engaging.
Art Director
An Art Director oversees the visual design of a project. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in design comps and presentations, which can make design comps and presentations more visually appealing and engaging.
Instructional Designer
An Instructional Designer creates and develops educational materials. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in educational materials, which can make materials more engaging and easier to understand.
Technical Writer
A Technical Writer creates user manuals, help files, and other technical documentation. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in documentation, which can make documentation more engaging and easier to understand.
Information Architect
An Information Architect designs and organizes the structure and content of websites and apps. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in sitemaps and wireframes, which can make sitemaps and wireframes more visually appealing and easier to understand.
User Experience Researcher
A User Experience Researcher conducts research to understand how users interact with products or services. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in prototypes and mockups, which can make prototypes and mockups more visually appealing and easier to understand.
Project Manager
A Project Manager plans and executes projects. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text in project plans and presentations, which can make project plans and presentations more visually appealing and easier to understand.
Graphic designer
A Graphic Designer creates visual concepts, using computer software or by hand, to communicate ideas that inspire, inform, and captivate consumers. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to convert a simple, plain dialog box into something more visually interesting.
Marketing Manager
A Marketing Manager develops and implements marketing campaigns to promote products or services. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text objects, which can be used to create more engaging marketing materials.
Web Developer
A Web Developer creates and maintains websites. This course may be useful for this role by providing an understanding of how to use TextMesh Pro to add visual effects to text on websites, which can make websites more engaging and visually appealing.

Reading list

We've selected seven books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Create a Dialog Box in Unity Part 2 - Visual Effects (TMP).
Provides a practical guide to Unity game development. It valuable resource for anyone who wants to learn how to create games in Unity.
Provides a practical guide to Unity game development. It valuable resource for anyone who wants to learn how to create games in Unity.
Provides a comprehensive guide to Unity game development using C#. It great resource for anyone who wants to learn how to create games in Unity using C#.
Provides a comprehensive guide to Unity game development using HTML5. It great resource for anyone who wants to learn how to create games in Unity using HTML5.

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