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Alexander Urik

Hello And welcome.

In this course, you will learn everything you need to know how to use visual scripting (previously known as Bolt) in unity and how to create your own advanced games without writing a single line of code. This course will teach you how Master Visual scripting even if you don't have any previous experience with unity in general.

Little about me. Before I become a game developer, I was working as a movie Visual effects artist but later I found Unity 3d engine, which I really liked and I slowly started to switch my focus on game development.

Read more

Hello And welcome.

In this course, you will learn everything you need to know how to use visual scripting (previously known as Bolt) in unity and how to create your own advanced games without writing a single line of code. This course will teach you how Master Visual scripting even if you don't have any previous experience with unity in general.

Little about me. Before I become a game developer, I was working as a movie Visual effects artist but later I found Unity 3d engine, which I really liked and I slowly started to switch my focus on game development.

During my career as a game developer, I released a couple of mobile games in Unity for iOS and Android, And I Still like to develop tools so I released a couple of assets in the Unity asset store and I created some Unity courses and video tutorials.

The course starts with the introduction of unity for absolute beginners, so if you never used Unity before you can start learning the basics. Then we will start learning the basics of visual scripting (previously known as unity bolt). And slowly we will be discussing more intermediate and advanced stuff, and together we will touch all aspects of visual scripting (previously known as Bolt visual scripting).

During the course, you will learn the difference between writing a code and creating your graph visually. In the end, you will be able to grab C# code from the internet and use it inside your own visual scripting graph. We will finish our course by creating your own Bridge Building game from start to finish, complete with visual scripting (previously known as bolt unity).

But even If you get stuck, don't worry, you can check the finished project in the resources or you can always ask me in Q and A section.

The visual scripting for unity was previously known as Unity Bolt or bolt unity. Unity Bolt was acquired by Unity and it is extensively developed to provide the best solution for visual programming in unity. Unity bolt or bolt unity or unity visual scripting is the same names for perfect visual programming solution for making games inside unity without coding

Key Aspects of the Course:

  • Unity basics for absolute beginners

  • Learn how to make games without code

  • Learn the difference between visual scripting and coding

  • Learn how to convert C# code to visual scripting graph

  • Understand loops, collections, events, and much more...

  • Learn how to debug your graphs and fix errors

  • Understand the difference between script machine and state machine

  • Learn to minimize your graphs with the control nodes

  • understand every variable type inside visual scripting

  • Learn almost every aspect of game development

  • Create a bridge-building game from start to finish

  • Create advanced games without coding

  • Use Visual Scripting Skills in Unity for Building Mobile (iOS and Android Games)

  • Get experience with shader creation in Unity Shader Graph

  • Get experience with Unity UI creation

Why learn from me?

I created this course to share my passion for making games and help others to simplify their work.

I am trying to find effective and fast methods to solve problems, so I hope you will find some of my techniques and tips, and tricks useful also for you.

Enroll now

What's inside

Learning objectives

  • Learn how to make games without writing code!
  • Learn visual scripting, shader graph, ui creation, game design, and more!
  • Learn unity visual scripting from scratch. no prior programming experience is necessary.
  • Get experience using unity 2021.1 or later.
  • Master visual scripting, like variables, events, loops, list and dictionary, and much more...
  • Get a solid understanding of visual scripting in unity
  • Use visual scripting for building mobile / android games
  • Learn visual scripting with practical examples in unity
  • Build real 2d game with visual scripting & unity
  • Use visual scripting skills in unity for building mobile (ios and android games)
  • Learn unity bolt the best visual programming tool for unity
  • How to create games for beginners in bolt unity visual scripting
  • Show more
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Syllabus

Course Introduction
Course Preview
Unity Short Introduction
Unity Hub Introduction
Read more
Unity Introduction
Visual Scripting In Unity
Visual Scripting Introduction
Visual Scripting vs Coding
Nodes and Fuzzy Finder Overview
Connecting the Flow
Variables Types
Difference Between Embed and Graph Source
Subgraphs (Super Units)
Debugging Graphs and Null Check
Graph Reevaluation and Cache Node
Reduce Graph Size with Control Nodes
Events and Custom Events
Collections And Loops
Script Machine vs State Machine
Universal win loose panel
Reusable Panel UI Creation
Reusable Panel Script Machine
Reusable Panel Animation And Export
Bridge Building Game with Visual Scripting
Bridge Builder Overview
Starting and Background Creation
Grid Shader with Shader Graph
Bridge Connector Creation
Bridge Bars Creation
Bridge Creation State Machine
Creating Bridge Bars with Connectors
Fixing Position, Rotation and Size
Multiple Bridge Bars at Once
Reusing Bridge Connectors
Fixing Bars Overlapping
Fixing Bars Overlapping Optimization
Clamping Max Length
Creating Physics Joints
Testing Physics
Changing Bar Types
Show Bridge Load Shader
Creating Game Environment
Bridge Budget Options
Budget Slider Colors
Adding Win Loose Panel
Bridge Building Game With C#
Bridge Building Game with C# part1
Bridge Building Game with C# part2

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Master Visual Scripting in Unity by Making Advanced Games with these activities:
Review Unity Basics
Reviewing Unity basics will ensure a solid foundation for understanding visual scripting concepts within the Unity environment.
Show steps
  • Open Unity Hub and create a new project.
  • Explore the Unity Editor interface.
  • Create a simple scene with GameObjects.
Review 'Unity in Action, Third Edition'
Reading 'Unity in Action' will provide a deeper understanding of the Unity engine, which will enhance your ability to use visual scripting effectively.
Show steps
  • Obtain a copy of 'Unity in Action, Third Edition'.
  • Read the introductory chapters on Unity fundamentals.
  • Focus on sections related to GameObjects and Components.
Create a Simple Game Prototype with Visual Scripting
Building a small game prototype will allow you to immediately apply the visual scripting concepts learned in the course.
Show steps
  • Design a simple game concept (e.g., a basic platformer).
  • Create a new Unity project and import necessary assets.
  • Implement core game mechanics using visual scripting.
  • Test and refine the prototype.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Practice Visual Scripting Exercises
Completing targeted exercises will reinforce your understanding of specific visual scripting nodes and techniques.
Show steps
  • Identify areas where you need more practice.
  • Create small Unity projects to practice specific nodes.
  • Experiment with different node combinations.
Document Visual Scripting Graphs
Creating documentation for your visual scripting graphs will improve your understanding and make them easier to maintain.
Show steps
  • Choose a visual scripting graph from a project.
  • Create a diagram of the graph's structure.
  • Write descriptions for each node and connection.
Follow Advanced Visual Scripting Tutorials
Following advanced tutorials will expose you to more complex visual scripting techniques and workflows.
Show steps
  • Search for tutorials on advanced visual scripting topics.
  • Follow the tutorial steps carefully.
  • Adapt the tutorial to your own projects.
Contribute to a Visual Scripting Project
Contributing to an open-source project will provide valuable experience working with real-world visual scripting code.
Show steps
  • Find an open-source project that uses visual scripting.
  • Identify a bug or feature to work on.
  • Submit a pull request with your changes.

Career center

Learners who complete Master Visual Scripting in Unity by Making Advanced Games will develop knowledge and skills that may be useful to these careers:
Indie Game Developer
An Indie Game Developer works independently or in a small team to create and publish their own games. For an Indie Game Developer, this course helps streamline the development process through visual scripting. This approach allows for rapid prototyping and iteration on game ideas without the need for extensive programming knowledge. The course's focus on creating advanced games without coding, along with practical examples such as the bridge-building game, allows Indie Game Developers to bring their unique visions to life more efficiently.
Mobile Game Developer
A Mobile Game Developer specializes in creating games for mobile platforms like iOS and Android. This course is particularly useful, as it emphasizes using visual scripting in Unity to build mobile games. The course covers essential aspects of mobile game development, including user interface creation. Furthermore, the skills acquired in this course will allow aspiring Mobile Game Developers to efficiently prototype and develop mobile games without needing extensive coding knowledge and to focus on creating engaging gameplay experiences.
Unity Developer
A Unity Developer uses the Unity game engine to create interactive experiences for video games, simulations, and other applications. This course helps those who want to become Unity Developers by teaching visual scripting as an alternative to traditional coding. The course will teach you how to translate C# code into visual graphs, debug graphs, and optimize performance. The hands-on project of building a bridge-building game demonstrates practical Unity development skills and the ability to implement game mechanics using visual scripting.
Game Designer
A Game Designer conceptualizes and designs the rules, mechanics, and overall gameplay experience. This course helps you understand how to create games without code using visual scripting in Unity. By learning visual scripting, shader graph, and user interface creation, you can rapidly prototype game mechanics and iterate on designs. The course also demonstrates how to build a bridge-building game from start to finish, offering practical experience that directly translates into game design skills and the ability to bring creative visions to life.
Gameplay Programmer
A Gameplay Programmer focuses on coding the interactive elements of a game, such as character movement, combat systems, and user interfaces. This course provides a framework for those who want to become Gameplay Programmers to rapidly prototype and implement gameplay mechanics using visual scripting. The course covers essential concepts. Such concepts include events, loops, and state machines. They are crucial for creating engaging and interactive gameplay experiences. The course is helpful for those who may want to make gameplay features without extensive coding.
User Interface Artist
A User Interface Artist focuses on the visual design and layout of user interfaces in video games and other interactive applications. This course helps User Interface Artists create visually appealing and functional user interfaces within Unity. The course covers user interface creation, allowing User Interface Artists to design and implement effective user interfaces for their games or applications. The course provides User Interface Artists with the skills and knowledge to create visually compelling and user-friendly interfaces.
Serious Game Developer
A Serious Game Developer creates games for purposes beyond entertainment, such as education, training, or healthcare. This course helps Serious Game Developers. By learning visual scripting, Serious Game Developers can rapidly prototype and develop educational and training games without extensive coding. The course's focus on creating games without code, along with practical examples, allows Serious Game Developers to create engaging and effective serious games for various applications.
Game Development Educator
A Game Development Educator teaches game development skills to students in academic or vocational settings. This course helps Game Development Educators stay up-to-date with the latest game development tools and techniques. By learning visual scripting in Unity, Game Development Educators can teach their students how to create games without coding and how to prototype game ideas quickly. The course's practical examples provide valuable teaching material and demonstrate how to implement game mechanics using visual scripting.
Simulation Developer
A Simulation Developer creates interactive simulations for training, education, or research purposes, often using game engines like Unity. This course helps Simulation Developers create interactive and realistic environments without extensive coding. By learning visual scripting, Simulation Developers can rapidly prototype and implement simulation mechanics, such as physics simulations, AI behaviors, and user interactions. The course's practical examples, such as the bridge-building game, directly translate into simulation development skills.
Game Programmer
A Game Programmer writes the code that brings a game to life, implementing game mechanics, artificial intelligence, and other interactive elements. This course helps Game Programmers who are looking to improve their prototyping speed. By learning visual scripting, Game Programmers can quickly experiment with game ideas and mechanics without writing extensive code. The course also teaches how to translate C# code into visual scripting graphs, allowing Game Programmers to integrate existing code into visual scripting workflows and accelerate the development process.
Virtual Reality Developer
A Virtual Reality Developer creates immersive experiences for virtual reality platforms, often using game engines like Unity. This course may be useful for Virtual Reality Developers who want to speed up their workflows. The course teaches visual scripting and allows for rapid prototyping and iteration on VR interactions and mechanics. Moreover, the course covers shader graph creation, which is useful for optimizing the visual fidelity of VR experiences. The course helps those who want to build VR games and applications in Unity without extensive coding.
Augmented Reality Developer
An Augmented Reality Developer designs and develops applications that overlay digital content onto the real world, often using mobile devices or specialized AR headsets. This course can be useful for Augmented Reality Developers. The course teaches one how to rapidly prototype and implement AR interactions with visual scripting. With visual scripting, one can efficiently create AR experiences in Unity without writing extensive code. This allows them to focus on designing innovative and engaging augmented reality applications.
Interactive Designer
An Interactive Designer focuses on creating engaging and user-friendly interactive experiences for various applications, including games, websites, and mobile apps. This course may be useful for Interactive Designers who want to develop interactive prototypes and experiences. The course will teach you how to create user interfaces, implement interactive elements, and design interactive experiences. This may give Interactive Designers the ability to produce engaging content for a range of platforms.
Technical Artist
A Technical Artist bridges the gap between art and programming, optimizing art assets for game engines and creating tools to improve the art workflow. This course may be useful by offering a comprehensive overview of shader graph creation within Unity. Understanding shader graphs allows Technical Artists to create visually stunning effects and optimize them for performance. By learning how to integrate C# code into visual scripting, Technical Artists can develop custom tools and workflows to enhance the art creation process.
Quality Assurance Tester
A Quality Assurance Tester identifies and reports software defects, ensuring that games and other applications meet quality standards. This course may be useful for Quality Assurance Testers who want to gain a deeper understanding of game development processes. By learning visual scripting, Quality Assurance Testers can better understand how game mechanics are implemented and identify potential issues or bugs. This knowledge allows them to write more effective test cases and provide valuable feedback to developers.

Reading list

We've selected one books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Master Visual Scripting in Unity by Making Advanced Games.
Provides a comprehensive guide to Unity, covering everything from the basics to more advanced topics. It's particularly useful for understanding the underlying concepts that visual scripting simplifies. While not directly about visual scripting, it provides a strong foundation in Unity's architecture. It useful reference for understanding how C# code translates into visual scripting graphs.

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