We may earn an affiliate commission when you visit our partners.
Pluralsight logo

Architecting for Operational Excellence on AWS

Delano Athias

Welcome to Volume 2 of the Quick Start to Animation in Maya, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. Software required: Autodesk Maya 2015.

Read more

Welcome to Volume 2 of the Quick Start to Animation in Maya, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. Software required: Autodesk Maya 2015.

Welcome to Volume 2 of the Quick Start to Animation in Maya, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. In this volume, we'll build on the concepts covered in Volume 1. We'll start by learning how to animate with constraints. We'll then learn about path animation, and to conclude the tutorial, we'll delve deeper into the Graph Editor, learning about more of the amazing tools it offers to help us bring our work to the next level. These tutorials are designed to be taken in sequence so we really encourage you to start with Volume 1 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects. Software required: Autodesk Maya 2015.

Enroll now

What's inside

Syllabus

Introduction and Project Overview
Quick Start to Animation in Maya: Volume 2

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Provides an intermediate level foundation for aspiring animators
Taught by Delano Athias, who is recognized for their work in animation
Exclusively uses the Autodesk Maya software, which is the industry standard in the 3d graphics and animation industries
The course is part of a larger series of courses on animation in Maya, making it convenient for learners to build on their skills at their own pace
Requires Autodesk Maya 2015, which may not be the latest version of the software

Save this course

Save Architecting for Operational Excellence on AWS to your list so you can find it easily later:
Save

Career center

Learners who complete Architecting for Operational Excellence on AWS will develop knowledge and skills that may be useful to these careers:
Technical Animator
Technical Animators create realistic and physically accurate animations for use in film, television, video games, and other media. They work with engineers, designers, and other artists to create animations that are both visually appealing and scientifically accurate. This course can help build a foundation for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which are essential skills for Technical Animators.
3D Animator
3D Animators plan, design, and create 3D animated characters, objects, and effects for use in film, television, video games, and other interactive media. This course can help build a foundation for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which are essential skills for 3D Animators.
Animator
Animators bring characters, objects, and environments to life through movement. They work with directors, designers, and other artists to create animations that are both visually appealing and emotionally engaging. This course can help build a foundation for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which are essential skills for Animators.
Visual Effects Artist
Visual Effects Artists create realistic and visually appealing visual effects for use in film, television, video games, and other media. They work with directors, designers, and other artists to create effects such as explosions, fire, and weather. This course can help build a foundation for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which are essential skills for Visual Effects Artists.
Game Animator
Game Animators create animations for video games. They work with game designers and other artists to create characters, objects, and environments that come to life through animation. This course can help build a foundation for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which are essential skills for Game Animators.
Character Animator
Character Animators bring characters to life through movement and expression. They work with directors, designers, and other artists to create animated characters for film, television, video games, and other media. This course can help build a foundation for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which are essential skills for Character Animators.
Motion Graphics Artist
Motion Graphics Artists create animated graphics for use in film, television, video games, and other media. They work with designers, directors, and other artists to create visually appealing and engaging animations. This course can help build a foundation for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which are essential skills for Motion Graphics Artists.
Producer
Producers oversee the production of animated films, television shows, and other media. They work with writers, directors, and other artists to ensure that an animated project is completed on time and within budget. This course may be useful for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which can be helpful for understanding the technical aspects of animation production.
Animation Director
Animation Directors oversee the creation of animated films, television shows, and other media. They work with producers, writers, and other artists to develop the overall vision for an animated project and to ensure that the animation is executed according to that vision. This course may be useful for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which can be helpful for understanding the technical aspects of animation production.
Character Designer
Character Designers create the characters for animated films, television shows, and other media. They work with directors, designers, and other artists to develop the overall look and feel of an animated project and to create character designs that are both visually appealing and emotionally engaging. This course may be useful for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which can be helpful for understanding the technical aspects of animation production.
Technical Director
Technical Directors oversee the technical aspects of animated films, television shows, and other media. They work with directors, designers, and other artists to ensure that an animated project is completed on time and within budget. This course may be useful for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which can be helpful for understanding the technical aspects of animation production.
Writer
Writers create the stories, characters, and dialogue for animated films, television shows, and other media. They work with producers, directors, and other artists to develop the overall narrative of an animated project and to ensure that the story is executed according to that vision. This course may be useful for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which can be helpful for understanding the technical aspects of animation production.
Concept Artist
Concept Artists create visual concepts for animated films, television shows, and other media. They work with directors, designers, and other artists to develop the overall look and feel of an animated project and to create concept art that inspires the rest of the production team. This course may be useful for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which can be helpful for understanding the technical aspects of animation production.
Creative Director
Creative Directors oversee the creative vision of animated films, television shows, and other media. They work with producers, writers, and other artists to develop the overall story, characters, and themes of an animated project and to ensure that the creative vision is executed according to that vision. This course may be useful for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which can be helpful for understanding the technical aspects of animation production.
Art Director
Art Directors oversee the visual style of animated films, television shows, and other media. They work with producers, writers, and other artists to develop the overall look and feel of an animated project and to ensure that the art is executed according to that vision. This course may be useful for this role by providing an introduction to the basics of 3D animation in Maya. Learners will gain an understanding of key concepts such as rigging, animation, and rendering, which can be helpful for understanding the technical aspects of animation production.

Reading list

We haven't picked any books for this reading list yet.

Share

Help others find this course page by sharing it with your friends and followers:

Similar courses

Similar courses are unavailable at this time. Please try again later.
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2024 OpenCourser