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The Basics of Level Design

John Appleby and Tahirah Mirza

This program is based on the Game Design & VFX School at our LaSalle College’s Vancouver campus, crowned the #1 undergraduate school in Canada for video game design by the Princeton Review 10 years in a row.

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This program is based on the Game Design & VFX School at our LaSalle College’s Vancouver campus, crowned the #1 undergraduate school in Canada for video game design by the Princeton Review 10 years in a row.

This course introduces you to the fundamentals of game level design—a crucial aspect of video game design that centers around the creation of playable spaces.

As a level designer, you will be required to create well-designed levels that direct the movement of the player(s) through the game—often without the player consciously recognizing they’re being directed.

This course will introduce you to the core concepts involved in designing a game level, along with important steps in the design process. The course explores what a level is, who is responsible for designing levels, and the different roles involved in game level design.

Using different sample designs, such as dungeon design and other popular genres of roguelikes and adventure games, we will identify the elements of the various stages of the design process used in the game industry and how they have evolved through time.

What you'll learn

  • Understand the evolution of level design and how it contributes to a player´s experience.

  • Identify common milestones as and some of the key roles involved in the level design process.

  • Implement story-based level design.

  • Learn how dungeon design has evolved in the context of video games, including the popular genres of roguelikes and adventure games.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Provides a firm grounding for beginners in the fundamentals and essential concepts of game level design
An exploration of the techniques used in dungeon design
Covers the evolution of video game level design, including the creation of playable spaces and the guidance of player movement
Developed by educators associated with LaSalle College's Game Design & VFX School, a respected institution for video game design education

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Career center

Learners who complete The Basics of Level Design will develop knowledge and skills that may be useful to these careers:
Level Designer
Level Designers plan, design, and create the physical spaces and environments in video games. They play a pivotal role in the player experience, and require a keen eye for detail, an understanding of game mechanics, and proficiency with design tools. This course, The Basics of Level Design, lays a strong foundation in the core concepts and processes of level design, including an examination of popular design genres like dungeon and roguelike design. For aspiring Level Designers, it offers valuable insights into the creative and technical aspects of constructing engaging and immersive game environments.
Game Designer
Game Designers are responsible for the overall design and vision of video games. They collaborate with other team members, including Level Designers, to create a cohesive and engaging player experience. This course provides a foundation in the principles and practices of level design, which is an essential aspect of game design. It can help aspiring Game Designers understand the technical and creative challenges of designing effective game levels, and how level design contributes to the player journey.
World Builder
World Builders craft the fictional settings and environments for various forms of media, including video games. While their focus may not be solely on level design, a strong grounding in level design principles and techniques can be highly beneficial. This course introduces the fundamentals of level design, including the evolution of design concepts, the role of story-based design, and the practical steps involved in creating compelling game environments. It can help aspiring World Builders develop a deeper understanding of the spatial and narrative aspects of world-building, particularly in interactive digital environments.
Technical Designer
Technical Designers bridge the gap between game design and programming by creating and implementing gameplay systems and mechanics. While not directly responsible for level design, an understanding of level design principles can be advantageous for Technical Designers. This course provides an introduction to the technical aspects of level design, such as level layout, object placement, and gameplay flow. It can help aspiring Technical Designers gain insights into the practical considerations and technical constraints involved in designing functional and engaging game environments.
Narrative Designer
Narrative Designers shape the story and dialogue in video games, crafting compelling narratives that drive the player experience. While their focus is on storytelling, an understanding of level design can enhance their ability to create immersive and cohesive game worlds. This course introduces the principles of level design, including how to use environmental storytelling and spatial cues to convey narrative elements. For aspiring Narrative Designers interested in developing interactive and engaging game narratives, this course can provide valuable insights into the spatial aspects of storytelling in virtual environments.
Environment Artist
Environment Artists create the visual assets and environments for video games. While their primary focus is on the artistic aspects, a foundational understanding of level design can be beneficial. This course provides an overview of level design concepts, including the principles of spatial layout, visual composition, and gameplay integration. It can help aspiring Environment Artists develop a better understanding of the technical and creative considerations involved in designing effective and visually appealing game environments.
Gameplay Programmer
Gameplay Programmers implement the game mechanics and systems that govern how a game plays. While not directly responsible for level design, an understanding of level design principles can be advantageous. This course provides an introduction to the technical aspects of level design, such as level scripting, object interaction, and gameplay flow. It can help aspiring Gameplay Programmers gain insights into the practical considerations and technical constraints involved in designing functional and engaging game environments.
Game Producer
Game Producers oversee the development and production of video games, managing teams and ensuring the project's success. While their focus is on the overall management aspects, an understanding of level design can be beneficial. This course provides an overview of level design concepts, including the principles of spatial layout, visual composition, and gameplay integration. It can help aspiring Game Producers develop a better understanding of the creative and technical challenges involved in developing engaging and cohesive game environments.
UX Designer
UX Designers focus on improving the user experience of digital products, including video games. While their focus is on usability and accessibility, an understanding of level design can be beneficial. This course introduces the principles of level design, including how to create intuitive and engaging user experiences through spatial layout and visual cues. For aspiring UX Designers interested in designing immersive and user-friendly game environments, this course can provide valuable insights into the spatial and interactive aspects of user experience design.
Game Animator
Game Animators bring characters and objects to life in video games. While their focus is on animation, an understanding of level design can be beneficial. This course provides an overview of level design concepts, including the principles of spatial layout and gameplay flow. It can help aspiring Game Animators develop a better understanding of the technical and creative considerations involved in designing effective and visually appealing game environments.
Game Tester
Game Testers ensure the quality and functionality of video games before their release. While their focus is on testing and debugging, an understanding of level design can be beneficial. This course provides an overview of level design concepts, including the principles of spatial layout, gameplay flow, and environmental storytelling. It can help aspiring Game Testers develop a better understanding of the creative and technical aspects involved in designing effective and engaging game environments.
Concept Artist
Concept Artists create visual concepts and ideas for video games, including environments and characters. While their focus is on the artistic aspects, an understanding of level design can be beneficial. This course provides an overview of level design concepts, including the principles of spatial layout, visual composition, and gameplay integration. It can help aspiring Concept Artists develop a better understanding of the technical and creative considerations involved in designing effective and visually appealing game environments.
Game Writer
Game Writers create the stories, dialogue, and characters for video games. While their focus is on writing, an understanding of level design can be beneficial. This course introduces the principles of level design, including how to use environmental storytelling and spatial cues to convey narrative elements. For aspiring Game Writers interested in developing immersive and engaging game narratives, this course can provide valuable insights into the spatial aspects of storytelling in virtual environments.
Audio Designer
Audio Designers create and implement the sound effects and music for video games. While their focus is on audio, an understanding of level design can be beneficial. This course provides an overview of level design concepts, including the principles of spatial layout, gameplay flow, and environmental storytelling. It can help aspiring Audio Designers develop a better understanding of the creative and technical considerations involved in designing effective and engaging game environments.
Indie Game Developer
Indie Game Developers are independent game creators who work outside of traditional game studios. They may be responsible for all aspects of game development, including level design. This course provides a comprehensive overview of level design concepts and techniques, from the basics of spatial layout to the implementation of gameplay mechanics. For aspiring Indie Game Developers, it offers valuable insights into the creative and technical challenges of designing effective and engaging game levels, empowering them to create compelling gaming experiences.

Reading list

We've selected nine books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in The Basics of Level Design.
Collection of essays from leading level designers in the video game industry. It provides a wealth of insights and tips on how to create great levels.
Classic in the field of game level design. It provides a detailed and insightful look at the process of creating engaging and challenging levels for games.
Collection of essays on game design from a variety of perspectives. It provides a broad overview of the field and valuable resource for anyone interested in learning more about game design.
Comprehensive guide to game development using Unity. It provides everything you need to know to get started with Unity and create your own games.
Guide to designing levels for virtual reality games. It provides specific tips and techniques for creating levels that are both immersive and engaging.
Guide to designing levels for mobile games. It provides specific tips and techniques for creating levels that are both fun and challenging on mobile devices.
Practical guide to game development. It provides step-by-step instructions on how to create your own games using Game Maker Studio 2.

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