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Jason Roberts

Create reactive, near real-time, Single Page Applications (SPAs) that easily handle concurrency using the Actor Model and are not reliant on the database for the storage/retrieval of state. Multi-player online games are a great example, so that's what we'll build in this course.

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Create reactive, near real-time, Single Page Applications (SPAs) that easily handle concurrency using the Actor Model and are not reliant on the database for the storage/retrieval of state. Multi-player online games are a great example, so that's what we'll build in this course.

The traditional stateless design for web apps can become increasingly troublesome with new classes of web apps and increasing end-user expectations. This traditional approach, where the web application is essentially a stateless front-end and all state is written/read to a database, falls short when we have ever-increasing workloads and requirements for highly responsive, near real-time systems. Add in the requirements for concurrency management, scalability and fault-tolerance, and the traditional approach becomes even less attractive. By combining the features of the Actor Model (Akka.NET) with the capabilities of SignalR and a front-end SPA library, we can more easily create next-generation reactive, stateful, and concurrent SPA web apps. In this course, we'll be using the example of multi-player online games, as these are a great example of reactive concurrency in action.

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What's inside

Syllabus

Introduction
Building the Player and Game Controller Actors
Integrating Akka.NET with SignalR
Completing the SPA Web User Interface with Knockout
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Hosting Game State in a Windows Service

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Teaches industry standard tools and best practices for building reactive and stateful single page web applications
Builds upon fundamental knowledge of web development and design principles
Provides a strong foundation for learners interested in developing reactive and scalable web applications
Taught by an experienced instructor recognized for their expertise in web development and reactive programming
Uses a project-based approach to learning, allowing students to apply concepts to practical scenarios
Requires students to have a solid understanding of web development concepts and technologies

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Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Stateful Reactive Concurrent SPAs with SignalR and Akka.NET 1 with these activities:
Review basic programming concepts
Refreshing your basic programming concepts will help you better understand the more advanced concepts covered in this course.
Browse courses on Programming Fundamentals
Show steps
  • Review your notes or textbooks on basic programming concepts.
  • Work through some practice problems.
  • Take a practice quiz or exam to test your understanding.
Review Actor Model Basics for Akka.NET
Refresh your foundational understanding of the Actor Model to provide a stronger base when learning about its implementation in Akka.NET.
Browse courses on Actor Model
Show steps
  • Read Microsoft Docs on Actor Model
  • Review the 'Introduction to the Actor Model' Pluralsight course
  • Build a basic actor system in a new C# console application using Akka.NET (without SignalR)
Organize and review your course materials
Organizing and reviewing your course materials will help you better understand the concepts covered in the course and improve your retention.
Show steps
  • Gather all of your course materials, including notes, assignments, quizzes, and exams.
  • Organize your materials into a logical order.
  • Review your materials and identify areas where you need further clarification.
15 other activities
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Explore SignalR tutorials and documentation
Review SignalR tutorials and documentation to gain a deeper understanding of its features and capabilities for real-time communication.
Browse courses on SignalR
Show steps
  • Read through the SignalR documentation.
  • Follow SignalR tutorials to build simple chat or messaging applications.
  • Experiment with different SignalR features, such as hubs and groups.
Follow tutorials on Akka.NET and SignalR
Following tutorials will help you build a strong foundation in Akka.NET and SignalR, which are essential technologies for developing multiplayer games.
Show steps
  • Find tutorials on Akka.NET and SignalR.
  • Work through the tutorials step-by-step.
  • Experiment with the code and try different variations.
Solve Akka.NET concurrency challenges
Practice solving concurrency challenges with Akka.NET to reinforce your understanding of actor-based concurrency.
Browse courses on Concurrency
Show steps
  • Set up a development environment with Akka.NET.
  • Create a simple actor system and actors.
  • Implement message passing and communication between actors.
  • Handle concurrency scenarios, such as dead letters and supervision.
Practice Building Actors in Akka.NET
Build various types of actors in Akka.NET to become more comfortable with its features and capabilities.
Browse courses on Actor Model
Show steps
  • Build an actor that sends messages to itself
  • Build an actor that sends messages to other actors
  • Build an actor that receives messages from multiple sources
  • Build an actor that uses the 'Ask' pattern
  • Build an actor that uses the 'Tell' pattern
Solve coding challenges on LeetCode or HackerRank
Sharpen your programming skills and reinforce the concepts of concurrency and state management.
Browse courses on Coding Challenges
Show steps
  • Select a coding platform (e.g., LeetCode, HackerRank).
  • Identify problems related to concurrency and state management.
  • Attempt to solve the problems using the techniques learned in the course.
  • Review solutions and learn from your mistakes.
Solve coding exercises on Akka.NET and concurrency
Solving coding exercises will help you develop your programming skills and improve your understanding of Akka.NET and concurrency.
Show steps
  • Find coding exercises on Akka.NET and concurrency.
  • Solve the exercises using the techniques you learned in the course.
  • Review your solutions and identify areas for improvement.
Participate in peer-to-peer coding sessions
Participating in peer-to-peer coding sessions will allow you to learn from others and get feedback on your work.
Show steps
  • Find a peer-to-peer coding session or start your own.
  • Work on a coding project together.
  • Share your knowledge and learn from others.
Follow Microsoft Tutorial on Integrating Akka.NET with SignalR
Follow a step-by-step tutorial from Microsoft to integrate Akka.NET with SignalR and gain a better understanding of how they work together.
Browse courses on Akka.NET
Show steps
  • Read Microsoft Docs on Integrating Akka.NET with SignalR
  • Follow the 'Integrating Akka.NET with SignalR' tutorial
  • Implement the integration in your own C# project
Create a simple multi-player game using Akka.NET and SignalR
Build a tangible project that puts into practice the concepts of the Actor Model, concurrency, and state management in web applications.
Browse courses on Akka.NET
Show steps
  • Design the game mechanics and data structures.
  • Implement the game logic using Akka.NET actors.
  • Integrate SignalR for real-time communication.
  • Create a simple user interface for the game.
  • Test and iterate on the game.
Create a working prototype for a simple multiplayer game
Creating a simple game prototype will help you solidify your understanding of the Actor Model and Akka.NET.
Browse courses on Game Development
Show steps
  • Design the game mechanics and rules.
  • Create the player and game controller actors.
  • Integrate Akka.NET with SignalR.
  • Complete the SPA web user interface with Knockout.
  • Test and debug your prototype.
Contribute to an open-source project related to multiplayer game development
Contributing to an open-source project will give you hands-on experience in multiplayer game development and help you learn from others.
Show steps
  • Find an open-source project related to multiplayer game development.
  • Identify an area where you can contribute.
  • Submit a pull request with your contributions.
Build a multiplayer game prototype using Akka.NET and SignalR
Create a functional multiplayer game prototype to apply your knowledge of Akka.NET for actor-based concurrency and SignalR for real-time communication.
Browse courses on Akka.NET
Show steps
  • Design the game mechanics and architecture.
  • Set up the game environment with Akka.NET actors.
  • Implement real-time communication using SignalR.
  • Handle game events, such as player movement and interactions.
  • Test and iterate on the prototype to improve its functionality.
Build a Simple Chat Application Using Akka.NET and SignalR
Apply your understanding of Akka.NET and SignalR by building a simple chat application that demonstrates their use in a practical scenario.
Browse courses on Akka.NET
Show steps
  • Create a new C# project and install Akka.NET and SignalR
  • Create an actor that represents a chat user
  • Create a hub that handles SignalR connections
  • Integrate the actor and hub to enable real-time communication
  • Build a simple UI to send and receive messages
Follow tutorials on advanced Akka.NET topics
Deepen your understanding of Akka.NET beyond the basics covered in the course.
Browse courses on Concurrency Patterns
Show steps
  • Identify relevant tutorials on advanced Akka.NET topics.
  • Follow the tutorials and experiment with the concepts.
  • Apply the learned techniques to your own projects.
Volunteer as a game tester or developer for a non-profit organization
Volunteering as a game tester or developer will give you practical experience in multiplayer game development and help you make a positive impact on your community.
Show steps
  • Find a non-profit organization that needs help with game testing or development.
  • Contact the organization and offer your services.
  • Participate in game testing or development activities.

Career center

Learners who complete Stateful Reactive Concurrent SPAs with SignalR and Akka.NET 1 will develop knowledge and skills that may be useful to these careers:
Full-Stack Developer
Full Stack Developers work with the entire stack of technologies required to build web applications. This can include working on the front-end with HTML, CSS, and JavaScript, as well as the back-end with databases, servers, and application logic. Since this course deals with concurrency, scalability, fault-tolerance, and real-time apps, a Full Stack Developer may be interested in this course to get a deeper understanding of how to create more efficient and responsive web applications. By developing games with near real-time functionality, this course builds up foundations that can be used with other web applications to improve user experience.
Web Developer
Web Developers are responsible for the design and development of websites. This can involve working with a variety of technologies, including HTML, CSS, JavaScript, and server-side programming languages. Since this course deals with concurrency, scalability, fault-tolerance, and real-time apps, a Web Developer may be interested in this course to build upon their knowledge of building web applications. By developing games with near real-time functionality, this course builds up foundations that can be used with other web applications to improve user experience.
Software Engineer
Software Engineers design, develop, and maintain software systems. They work with a variety of programming languages and technologies, and they must have a strong understanding of computer science fundamentals. Since this course deals with actor models, concurrency, scalability, fault-tolerance, and real-time apps, a Software Engineer may be interested in this course to gain a deeper understanding of these topics directly applicable to their career. As a Software Engineer often has to work with web applications, the real-time functionality that is developed in this course can be directly applied to work environments.
Game Developer
Create video games, designing everything from the gameplay and story to the graphics and sound. They work closely with programmers, artists, and other team members to bring their games to life. Since this course deals with building multi-player online games and implementing actor models, concurrency, scalability, fault-tolerance, and real-time apps, a Game Developer may be interested in this course to learn about new techniques and practices that they can directly apply in their work.
Data Engineer
Data Engineers design, build, and maintain the systems that store and process data. They work with a variety of technologies, including databases, big data tools, and cloud computing platforms. Since this course deals with actor models, concurrency, scalability, fault-tolerance, and real-time apps, a Data Engineer may be interested in this course to expand their knowledge of scalable and concurrent processing. By developing games with near real-time functionality, this course builds up foundations that can be used with other web applications to access and process data.
Cloud Engineer
Cloud Engineers design, build, and maintain cloud computing systems. They work with a variety of cloud technologies, including virtual machines, containers, and serverless computing. Since this course deals with actor models, concurrency, scalability, fault-tolerance, and real-time apps, a Cloud Engineer may be interested in this course to expand their knowledge of scalable and concurrent processing. By developing games with near real-time functionality, this course builds up foundations that can be used with other web applications to deploy on the cloud.
DevOps Engineer
DevOps Engineers bridge the gap between development and operations teams. They work to improve the software development process by automating tasks, creating pipelines, and implementing continuous delivery practices. Since this course deals with actor models, concurrency, scalability, fault-tolerance, and real-time apps, a DevOps Engineer may be interested in this course to learn about new techniques and practices that they can directly apply in their work.
Systems Engineer
Systems Engineers design, build, and maintain computer systems. They work with a variety of hardware and software technologies, and they must have a strong understanding of systems architecture. Since this course deals with actor models, concurrency, scalability, fault-tolerance, and real-time apps, a Systems Engineer may be interested in this course to learn about new techniques and practices that they can directly apply in their work.
Network Engineer
Network Engineers design, build, and maintain computer networks. They work with a variety of networking technologies, including routers, switches, and firewalls. Although this course does not directly deal with networking fundamentals, the principles of actor models, concurrency, scalability, fault-tolerance, and real-time apps are applicable to network engineering as they relate to scalability, reliability, and performance.
Database Administrator
Database Administrators design, build, and maintain databases. They work with a variety of database technologies, including SQL and NoSQL databases. While this course does not directly cover database administration, the principles of actor models, concurrency, scalability, fault-tolerance, and real-time apps are applicable to database systems that need to handle large volumes of data and provide high levels of performance.
Security Engineer
Security Engineers design, build, and maintain security systems. They work with a variety of security technologies, including firewalls, intrusion detection systems, and security information and event management (SIEM) systems. The principles of actor models, concurrency, scalability, fault-tolerance, and real-time apps are applicable to security systems as they relate to scalability, reliability, and performance.
Quality Assurance Engineer
Quality Assurance Engineers test software to ensure that it meets the requirements and specifications. They work with a variety of testing tools and techniques, and they must have a strong understanding of software development. The principles of actor models, concurrency, scalability, fault-tolerance, and real-time apps are applicable to software testing as they relate to testing the performance, scalability, and reliability of software systems.
Business Analyst
Business Analysts work with stakeholders to understand their business needs and develop solutions to meet those needs. They work with a variety of stakeholders, including business users, IT professionals, and developers. The principles of actor models, concurrency, scalability, fault-tolerance, and real-time apps are applicable to business analysis as they relate to understanding the business requirements and designing solutions that meet those requirements.
Project Manager
Project Managers plan, execute, and close projects. They work with a variety of stakeholders, including project team members, stakeholders, and customers. The principles of actor models, concurrency, scalability, fault-tolerance, and real-time apps are applicable to project management as they relate to managing the project schedule, budget, and resources.
Technical Writer
Technical Writers create documentation for software and other technical products. They work with a variety of stakeholders, including developers, product managers, and end users. While this course does not directly deal with technical writing, the principles of actor models, concurrency, scalability, fault-tolerance, and real-time apps can inform the writing of technical documentation for complex software systems.

Reading list

We've selected 12 books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Stateful Reactive Concurrent SPAs with SignalR and Akka.NET 1.
Provides a practical guide to building reactive microservices using .NET. It covers the basics of reactive programming, including how to use Rx.NET, as well as more advanced topics such as building resilient and scalable microservices.
Provides a practical introduction to Knockout.js, a library for building reactive web applications using JavaScript. It covers the basics of Knockout.js, including how to create and manage view models and bindings, as well as more advanced topics such as using Knockout.js with ASP.NET MVC.
Provides a collection of design patterns for game programming. It covers a wide range of patterns, including patterns for object-oriented design, concurrency, and artificial intelligence.
Provides a practical introduction to design patterns, a set of best practices for software design. It covers a wide range of patterns, including patterns for object-oriented design, concurrency, and distributed systems.
Provides a set of techniques for refactoring code, a process of improving the design and structure of code without changing its functionality.
Provides a comprehensive introduction to computer science. It covers a wide range of topics, including algorithms, data structures, and programming languages.
Provides a classic introduction to software engineering. It covers a wide range of topics, including project management, software design, and testing.
Provides a comprehensive guide to software development. It covers a wide range of topics, including requirements gathering, design, coding, and testing.
Provides a set of guidelines for writing clean code. It covers a wide range of topics, including how to name variables and functions, how to structure code, and how to write comments.

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