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AI for Teachers

Technology and computers are becoming more and more capable every day. Moving forward, computers will become increasingly good at solving problems. That means humans will become the problem finders and definers , translating the world into terms a computer can understand. This course is designed to teach you how to "speak" to computers, preparing you for a future in which computers are increasingly powerful and prevalent.

What you'll learn

  • Intro & Welcome
  • Instructor Introduction
  • Overview of course
  • Content
  • Structure and Navigation
  • Module 1: Minds and Machines
  • Core Idea: Empathy, understanding differences between humans and computers
  • Imagining how the world “looks” to a computer
  • Allows for richer understanding of potential engineering problems
  • Developing respect and understanding for diverse perspectives on problems
  • How our assumptions can affect generated solutions
  • Module 2: Algorithms
  • Core Idea: Understanding and developing algorithms
  • Defining what is an algorithm
  • Developing computational thinking skills
  • Practice understanding and developing your own algorithms
  • Module 3: AI & Machine Learning
  • Core Idea: Data can be used to train and change the behaviour of an algorithm
  • Practicing training an algorithm by providing labeled data
  • Understanding how data can be created from the real world
  • Unpacking the process of how an algorithm is trained
  • Module 4: Creative AI
  • Core Idea: AI can be used to enhance human creative abilities ****
  • Creating a story by using AI assisted tools to generate text, image and sound.
  • Learning about the future potential of AI
  • Module 5: AI and Society
  • Core Idea: Discussing the positive and negative impacts AI is having on society
  • Discuss potential pitfalls
  • Helps you become a better engineer
  • Protecting yourself and others from harmful effects
  • Emphasizing the influence humans have on the development of new technolog
  • Topics Include: Social Media, Bias, Automation
  • Module 6: Designing an App
  • Core Idea: Using what has been learned in the course to brainstorm and pitch an app idea. Optionally turn into a working prototype. ****
  • Learning the engineering design cycle and how to apply it
  • Generating solutions to real world problems by looking at the UN sustainable development goals

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Length 3 weeks
Effort 3 weeks, 1–2 hours per week
Starts On Demand (Start anytime)
Cost $15
From University of British Columbia via edX
Instructor Reid Patterson
Download Videos On all desktop and mobile devices
Language English
Subjects Programming
Tags Computer Science

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Rating Not enough ratings
Length 3 weeks
Effort 3 weeks, 1–2 hours per week
Starts On Demand (Start anytime)
Cost $15
From University of British Columbia via edX
Instructor Reid Patterson
Download Videos On all desktop and mobile devices
Language English
Subjects Programming
Tags Computer Science

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