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AR Marketing Manager

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April 29, 2024 4 minute read

Augmented reality (AR) technology is becoming increasingly popular in the marketing world, and AR Marketing Managers are in high demand. These professionals are responsible for planning, executing, and measuring AR marketing campaigns that create engaging and memorable experiences for consumers.

What does an AR Marketing Manager do?

AR Marketing Managers work with teams of creative professionals, including designers, developers, and copywriters, to develop AR experiences such as interactive games, product demonstrations, and virtual tours. They also work with data analysts to track the results of AR campaigns and make adjustments to improve performance.

Some of the specific tasks that AR Marketing Managers may be responsible for include:

  • Developing AR marketing concepts and strategies
  • Creating and managing AR content
  • Tracking and measuring the success of AR campaigns
  • Working with influencers and other partners to promote AR campaigns
  • Staying up-to-date on the latest AR technology and trends

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Salaries for AR Marketing Manager

City
Median
New York
$144,000
San Francisco
$163,000
Austin
$129,000
See all salaries
City
Median
New York
$144,000
San Francisco
$163,000
Austin
$129,000
Toronto
$120,000
London
£96,000
Paris
€58,000
Berlin
€59,000
Tel Aviv
₪90,000
Singapore
S$81,000
Beijing
¥180,000
Shanghai
¥436,000
Bengalaru
₹1,810,000
Delhi
₹425,000
Bars indicate relevance. All salaries presented are estimates. Completion of this course does not guarantee or imply job placement or career outcomes.

Path to AR Marketing Manager

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This is the Japanese edition of the foundational book 'Augmented Reality: Principles and Practice'. It offers the same comprehensive coverage of AR principles and practices, made accessible to Japanese-speaking readers. This core textbook for understanding AR.
Provides a comprehensive overview of the field of mixed reality. It covers topics including history, technology, and applications.
Practical guide for developers looking to build AR applications using popular platforms like Unity, ARCore, ARKit, and Vuforia. It provides step-by-step tutorials and projects, making it ideal for those with some programming experience who want to dive into AR development. This book serves as a useful reference tool for hands-on learning.
Offers a step-by-step approach to developing Augmented Reality applications. It's a practical guide suitable for both beginners and more experienced developers looking to build AR experiences. It's particularly useful for gaining hands-on development skills and deepening understanding through practice.
Offers a practical approach to understanding AR and VR, covering the technologies, applications, and crucial human factors involved. It's a great resource for gaining a solid overview of the field and its real-world implications. This book is valuable for both beginners and those looking to deepen their understanding.
This comprehensive guide focuses on building AR applications using Unity 3D, a popular game engine used in AR development. It covers core principles, tools, platforms, and practical applications, making it valuable for developers looking to specialize in Unity-based AR.
Explores the intersection of Augmented Reality and Artificial Intelligence, two advanced technologies with significant potential when combined. It delves into how these fields are merging and the implications for future applications. It's valuable for exploring contemporary and cutting-edge topics.
This guide provides a comprehensive overview of Augmented Reality as an emerging technology. It covers technological advancements and practical implementations, making it a useful resource for understanding the current state of AR and its potential. It's suitable for gaining a broad understanding and exploring contemporary applications.
Discusses the convergence of Augmented Reality and Artificial Intelligence and their potential to reshape industries and society. It offers a forward-looking perspective on the future of technology and the impact of immersive experiences. This book is valuable for understanding contemporary trends and the future landscape influenced by AR.
This survey provides a comprehensive overview of almost fifty years of research and development in AR. It covers definitions, history, key technologies, development tools, and applications. This is an excellent resource for gaining a historical perspective and understanding the foundational concepts of AR.
Offers a practical approach to creating AR application prototypes. It includes tutorials and projects that are beneficial for new AR developers and students in interactive design programs. It's a good resource for gaining hands-on experience in the AR development process.
Delves into the theory and practice of creating both augmented and virtual realities, offering a foundation for understanding spatial computing. It's suitable for those looking to deepen their technical understanding and explore the underlying concepts of immersive technologies.
Delves into the interfaces and design aspects of emerging AR technologies. It's a valuable resource for understanding the human-computer interaction challenges and design considerations specific to AR systems. This book is more suited for those interested in the user experience and design side of AR.
Focuses on the design aspects of Augmented Reality, specifically the layout and spatial considerations for creating effective AR experiences. It's valuable for designers and developers interested in the user experience side of AR. It contributes to a deeper understanding of AR design principles.
Authored by a renowned expert, this book explores the transformative impact of AR on everyday life and various industries. It's an excellent read for understanding the broader societal changes and potential of augmented reality beyond just the technology itself. is more valuable for understanding the context and future of AR.
Provides a comprehensive exploration of AR, from its early philosophies to recent advancements and societal impact. It's a valuable guide for a broad audience, including technologists, marketers, and academics, interested in the concepts, history, and science of AR.
Part of a Human-Computer Interaction series, this book examines Augmented Reality from an HCI perspective, focusing on how users interact with AR systems. It's valuable for understanding the user-centered aspects of AR development. It contributes to a deeper understanding of the human factors involved in AR.
Provides a practical guide to developing augmented reality experiences for iOS using ARKit. It covers topics including programming, design, and deployment.
Explores the applications of AR in education and industry, aligning with the concept of Education 4.0. It discusses how AR can enhance learning and provides case studies in areas like the food and beverage industry and healthcare. This book is useful for understanding the practical implementation of AR in specific domains.
Explores the practical applications of augmented reality across various domains. It provides case studies and examples of how AR is being used in the real world, offering valuable insights for understanding the impact and potential of AR beyond theoretical concepts. This book is useful for seeing AR principles put into practice.
This book, likely a compilation from various authors, would cover the theory and applications of Augmented Reality in Spanish. It would be suitable for Spanish-speaking students and professionals seeking to understand AR fundamentals and its uses. (ISBN placeholder as specific book details were not found in search results).
While focused on VR, this book's insights into human-centered design are highly relevant to AR, particularly for creating engaging and user-friendly experiences. Understanding user perception and interaction in immersive environments is crucial for successful AR development. provides valuable background knowledge in interaction design for immersive technologies.
Focusing on the educational applications of AR and VR, this book offers educators and trainers guidance on using immersive technologies for learning. It includes practical examples and case studies, making it relevant for those interested in the use of AR in educational settings.
Explores the impact of AR and VR on marketing, branding, and communications. It provides a primer on how businesses can leverage these technologies for engaging with consumers and building brands. This good resource for understanding the business applications and potential of AR.
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