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ZBrush: Core Skills

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ZBrush is a full-featured 3D sculpting and illustration application used widely in the media and entertainment industry. It is used to create highly detailed models and textures for concepts and production models. ZBrush is essential for working modelers, especially those in film and games.ZBrush is a vital tool for anyone who wants to create highly-detailed character or environment models. It fits into any production pipeline and offers a wide array of creative and time-saving tools. This path covers the core ZBrush skills you need to know to build a strong sculpting foundation and enhance your overall modeling workflow.

What You'll Learn

  • Basics & Interface
  • Sculpting Concepts
  • Painting Concepts
  • Working with Subtools
  • Sculpting and Painting Tools
  • Modifying Geometry
  • Project Transfer
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    From Pluralsight
    Hours 18
    Instructors Alex Jerjomin, Justin Marshall
    Language English
    Subjects

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    Careers

    An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).

    Professor, 3D Art & Animation $65k

    3D Design Engineer $66k

    Junior 3D Generalist $70k

    3D Generalist 4 $76k

    Freelance 3d animator and vfx artist $88k

    3D CAD Systems Administrator $97k

    3d artist/modeler $99k

    3D/ Visual Effects Artist $114k

    3D Software Engineer/R&D $121k

    3D Character Modeler $123k

    3D/FX artist Lead $140k

    Senior 3D Modeler Manager $195k

    Courses in this Paths

    Listed in the order in which they should be taken

    Starts Course Information

    On Demand

    Quick Start to ZBrush: Volume 1

    Welcome to the Quick Start to ZBrush, a series of specially constructed courses meant to be followed in sequence and which include valuable exercises to reinforce learned...

    Pluralsight

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    On Demand

    Quick Start to ZBrush: Volume 2

    In Volume 2 of the Quick Start to ZBrush, we'll build on the concepts covered in volume 1. We'll start by talking about advanced primitive creation techniques. We'll discuss the...

    Pluralsight

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    On Demand

    Quick Start to ZBrush: Volume 3

    In Volume 3 of the Quick Start to ZBrush, we'll build on the concepts covered in volumes 1 and 2. We'll start by talking about applying and manipulating materials. We'll cover...

    Pluralsight

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    On Demand

    Quick Start to ZBrush: Volume 4

    In Volume 4 of the Quick Start to ZBrush, we'll build on the concepts covered in the previous volumes. We'll begin by learning to use Insert Mesh brushes to quickly add geometry....

    Pluralsight

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    On Demand

    Introduction to ZBrush 4R7

    In this ZBrush tutorial, we'll take an introductory look at this powerful sculpting, painting, and illustration application. We'll begin by exploring the ZBrush interface and...

    Pluralsight

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    On Demand

    Texture Painting in ZBrush

    In this series of tutorials, we will go through the process of painting textures for our models in ZBrush. ZBrush is a great tool for painting textures for our sculpted models,...

    Pluralsight

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    On Demand

    Mesh Creation Concepts in ZBrush

    In this ZBrush tutorial, we'll look at creating and modifying primitive objects. ZBrush is a great tool for sculpting and painting, but one of the advantages it has over other...

    Pluralsight

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    On Demand

    Working Quickly in ZBrush

    In this series of ZBrush tutorials, we will talk about a number of techniques you can use to speed up your ZBrush workflow. ZBrush is a powerful application, but once you begin...

    Pluralsight

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    On Demand

    Sculpting a Stylized Axe in ZBrush

    In this tutorial, we will learn how to sculpt a stylized axe in ZBrush. We'll prepare our axe to be sculpted by blocking it out in 3ds Max. We will then do some in depth sculpting...

    Pluralsight

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    Pluralsight

    From Pluralsight
    Hours 18
    Instructors Alex Jerjomin, Justin Marshall
    Language English
    Subjects n/a n/a

    Careers

    An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).

    Professor, 3D Art & Animation $65k

    3D Design Engineer $66k

    Junior 3D Generalist $70k

    3D Generalist 4 $76k

    Freelance 3d animator and vfx artist $88k

    3D CAD Systems Administrator $97k

    3d artist/modeler $99k

    3D/ Visual Effects Artist $114k

    3D Software Engineer/R&D $121k

    3D Character Modeler $123k

    3D/FX artist Lead $140k

    Senior 3D Modeler Manager $195k

    Similar Courses

    Sorted by relevance