Save for later
Quick Start to ZBrush
Volume 3
In Volume 3 of the Quick Start to ZBrush, we'll build on the concepts covered in volumes 1 and 2. We'll start by talking about applying and manipulating materials. We'll cover techniques for texturing, or polypainting, our models. In addition, we'll talk about UVs and go over the use of Shadowbox to create new geometry from masks. Finally, we'll learn to combine multiple pieces together using remesh and detail them using clipping brushes. In the end we'll add to our Quick Start project by texturing our character and new base pieces. These courses are designed to be taken in sequence so we really encourage you to start with Volume 1 and 2 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects.
Get a Reminder
Get a Reminder
Similar Courses
Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile.
Quick Service Cashier $28k
Home Visitor - Early Head Start - Rialto $42k
Start On Success Coordinator $47k
Healthy Start Program Manager $48k
HEAD START HEALTH & NUTRITION COORDINATOR $52k
Associate Pest Tech/Start Tech/Sales $61k
Analyst, Office of Head Start $63k
Check Out/Start Up Electrician Technician 1 $63k
Remarkable Quick Reaction Capability Developing Engineer $69k
START Mission Commander $83k
FECEP/Head Start Teacher $105k
Installation commissioning and start up technical advisor $146k
Write a review
Your opinion matters. Tell us what you think.
Please login to leave a review
Similar Courses
Sorted by relevance
Like this course?
Here's what to do next:
- Save this course for later
- Get more details from the course provider
- Enroll in this course