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Unity Technologies and Jeremy Gibson Bond
This is Unity’s official series of courses designed to prepare you for the Unity Certified Programmer exam, the certification for entry- to mid-level Unity programmers. You’ll gain practice and experience in each of the topics covered in the exam through...
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This is Unity’s official series of courses designed to prepare you for the Unity Certified Programmer exam, the certification for entry- to mid-level Unity programmers. You’ll gain practice and experience in each of the topics covered in the exam through hands-on problem solving challenges. You’ll build two complete Unity projects end-to-end, implementing core interactivity, supporting systems, and platform optimizations This series of courses is for Unity programmers with 1-2 years of experience who are ready to bring their existing skills up to a professional standard.
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What's inside

Four courses

Application Systems Programming

(0 hours)
Welcome to Application Systems Programming, the second course in the Unity Certified Programmer Specialization from Unity Technologies. This intermediate course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers.

3D Interactions and Navigation

(0 hours)
Welcome to 3D Interactions and Navigation, the third course in the Unity Certified Programmer Specialization. This course prepares you for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries. In this course, you will solve realistic Unity programming problems aligned with topics covered on the exam.

Core Interaction Programming

(0 hours)
Welcome to Core Interaction Programming, the first course in the Unity Certified Programmer Specialization. This course prepares you for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will solve realistic Unity programming problems aligned with exam topics.

3D Art and Audio Pipeline

(0 hours)
Welcome to 3D Art and Audio Pipeline, the third course in the Unity Certified Programmer Specialization. This course prepares you for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries. In this course, you will solve realistic Unity programming problems aligned with topics covered on the exam.

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