About this Paths
Autodesk’s Maya is one of the most highly used overall 3D creation packages. It’s used heavily in media and entertainment, with applications in many other areas. Modeling (the creation of 3D characters, props, and environments) is one of the key components of a 3D pipeline and Maya has a robust modeling toolset.
What You'll Learn
From | Pluralsight |
---|---|
Hours | 24 |
Instructors | Papa Georgio, Justin Marshall, Eddie Russell |
Language | English |
Subjects |
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Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).
Maya Professor $60k
Visual Effects Maya Instructor $72k
Maya artist $131k
Maya Tools Engineer Lead $182k
Courses in this Paths
Listed in the order in which they should be taken
Starts | Course Information | |
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On Demand |
With this tutorial, we will take a software-independent look at some of the vital terminology required to build a solid foundation for building 3D models. The purpose of these... Pluralsight |
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On Demand |
Quick Start to Modeling in Maya: Volume 1 In Volume 1 of the Quick Start to Modeling in Maya, we'll cover the basics of getting started creating your own models. We'll cover methods of working with primitive geometry and... Pluralsight |
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On Demand |
Quick Start to Modeling in Maya: Volume 2 In volume 2 of the Quick Start to Modeling in Maya, we'll build on the concepts covered in volume 1. We'll start by blocking in the main shape of the weapon case we'll use for... Pluralsight |
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On Demand |
Introduction to Modeling in Maya In this tutorial we'll go through the modeling process in Maya 2014. We'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk... Pluralsight |
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On Demand |
Quick Start to Modeling in Maya: Volume 3 In Volume 3 of Quick Start to Modeling in Maya, we'll build on the modeling concepts covered in volumes 1 and 2. We'll start by blocking in the main shapes of our stun gun asset,... Pluralsight |
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On Demand |
Quick Start to Modeling in Maya: Volume 4 In this volume of the Quick Start to Modeling in Maya, we'll build on the concepts covered in previous volumes. We'll start by blocking in the shells for our robotic drone asset... Pluralsight |
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On Demand |
Environment Modeling Concepts in Maya When building computer generated models for games, film, or broadcast, believable environments, props, and sets are a vital component. The environment sets the stage for the story... Pluralsight |
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On Demand |
Character Modeling Concepts in Maya When building computer generated models for games, film, or broadcast, characters provide a unique set of challenges. Character models must not only look like a particular... Pluralsight |
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On Demand |
When looking to move an asset from the modeling phase of a pipeline to texturing, there is an important step that must be taken so textures can be created for the asset: a UV... Pluralsight |
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On Demand |
Modeler's Toolbox: Topology Tips In this tutorial, we'll cover a series of lessons to discuss some of the issues we face when dealing with the topology of our models. The topology or edge flow of our models is an... Pluralsight |
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From | Pluralsight |
---|---|
Hours | 24 |
Instructors | Papa Georgio, Justin Marshall, Eddie Russell |
Language | English |
Subjects | n/a n/a |
Careers
An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).
Maya Professor $60k
Visual Effects Maya Instructor $72k
Maya artist $131k
Maya Tools Engineer Lead $182k
Similar Courses
Sorted by relevance