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Casey O'Donnell and Brian Winn
This Specialization covers the theoretical and practical foundations of video game production using the Unity 5 game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and...
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This Specialization covers the theoretical and practical foundations of video game production using the Unity 5 game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers.
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What's inside

Five courses

Business of Games and Entrepreneurship

(0 hours)
As well as art and entertainment, games are about business. Whether you want to work at a game studio, start your own business, or make games as a hobby, recognizing the dynamic landscape of the videogame industry is critical to finding your place. This course will introduce you to game production, project management, teamwork skills, and how to position your game ideas and yourself in the broader marketplace.

Principles of Game Design

(0 hours)
You have a great idea for a game. Turning that idea into a reality isn't just about knowing the tools. In this course, you will practice moving from game concept through design documentation, prototyping, and testing. You will explore the process for designing meaningful experiences for your players.

Introduction to Game Development

(0 hours)
If you love games and want to learn how to make them, this course is for you. You will familiarize yourself with the tools and practices of game development, and get started developing your own videogames using the industry standard game development tools, including the Unity3D game engine and C#. By the end of the course, you will have completed three hands-on projects and will be able to leverage an array of game development techniques to create your own basic games.

Game Design and Development Capstone

(0 hours)
In the game design and development capstone, you will create an original game from concept to launch. You will present your ideas to peers and receive feedback from industry professionals.

Game Development for Modern Platforms

(0 hours)
The device or "platform" that a game is developed for and played on has a massive impact on the game development process. In this hands-on course, you will explore how to develop a game for a variety of modern platforms, including Web, Windows, Mac OS X, iOS, and Android. While building a complete game, you will learn intermediate and advanced game development techniques in the Unity game engine.

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