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Brian Winn and Casey O'Donnell
In the game design and development capstone, you will create an original game from initial concept through implementation and then launch it to the world! Along the way, you will have the opportunity to put your game ideas in front of your peers and for the...
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In the game design and development capstone, you will create an original game from initial concept through implementation and then launch it to the world! Along the way, you will have the opportunity to put your game ideas in front of your peers and for the best-of-the-best you will have the chance to get feedback from game industry professionals. The capstone experience gives you the opportunity to push your skills further and demonstrate your newfound skills as a game developer. The capstone also contains guest talks from game industry professionals at Riot Games, Deep Silver Volition, Iron Galaxy, Radiant Entertainment, Goodgame Studios, Stardock, GREE, Heart Shaped Games, Kongregate, and more.
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Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Suitable for experienced learners who wish to further advance their game design and development skills
Led by instructors Casey O'Donnell and Brian Winn, who are respected figures in the game development industry
Provides an opportunity to showcase game ideas and receive feedback from industry professionals
Includes guest lectures from renowned game industry professionals
Prepares learners for the practical aspects of game design and development
Allows learners to build a portfolio piece that demonstrates their game development abilities

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Reviews summary

Capstone experience to showcase skills

This capstone course offers students the opportunity to create their own game and launch it to the world. The course includes guest talks from game industry professionals and provides students with the chance to get feedback on their work. Students appreciate the opportunity to showcase their skills and have a published game at the end of the course.
Industry professionals provide feedback.
"The capstone experience gives you the opportunity... to get feedback from game industry professionals."
Students develop an original game.
"In this capstone project you're mostly on your own, utilizing what you've learned in the first four courses."
8 weeks may be challenging for beginners.
"8 weeks might not be much, especially for beginner developers..."
Peer reviews may vary in quality.
"The peer reviews worked fine for me, but other people had less than stellar experiences and I can see how it might not always be the best way to grade projects."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Game Design and Development Capstone with these activities:
Review Calculus Concepts
Ensures that you can use integral and differential calculus techniques to determine critical values, maximum and minimum points, and points of inflection
Browse courses on Calculus
Show steps
  • Review your notes from previous calculus courses
  • Work through some practice problems
  • Take a practice quiz or exam
Review 3D Modeling Concepts
Refreshes vital concepts of 3D modeling that are essential for creating game assets
Browse courses on 3D Modeling
Show steps
  • Review your notes from previous 3D modeling courses
  • Watch some tutorials on 3D modeling software
  • Create a simple 3D model
Complete LeetCode Problems
Strengthens your coding skills and problem-solving abilities to prepare you for the practical aspects of game development
Show steps
  • Choose a problem from LeetCode
  • Read the problem statement and understand the requirements
  • Design and implement an algorithm to solve the problem
Three other activities
Expand to see all activities and additional details
Show all six activities
Create a Game Design Document
Provides an opportunity to apply your understanding of game design principles and create a comprehensive plan for your game
Browse courses on Game Design Document
Show steps
  • Brainstorm ideas for your game and define the core gameplay mechanics
  • Create a prototype of your game, building upon the ideas from the GDD
  • Playtest your game with others, gather feedback, and iterate on the design
Develop a Game Prototype
Allows you to put your skills to the test and create a tangible representation of your game concept
Browse courses on Game Development
Show steps
  • Design the core gameplay elements of your game
  • Implement the game prototype using a game engine
  • Create a playable demo of your game and share it with others
Participate in Study Groups
Fosters collaboration, provides multiple perspectives, improves understanding through discussions, and enhances critical thinking skills
Show steps
  • Find a study group or organize one with classmates
  • Meet regularly to discuss course materials, review concepts, and work on projects
  • Take turns leading discussions and presenting different topics

Career center

Learners who complete Game Design and Development Capstone will develop knowledge and skills that may be useful to these careers:
Game Designer/Developer
Game Designer/Developers are responsible for both the design and development of video games. The Game Design and Development Capstone provides learners with the opportunity to create an original game, from concept to launch, giving them the experience and skills necessary to succeed as a Game Designer/Developer.
Game Developer
Game Developers conceptualize, design, develop, test, and produce video games. The Game Design and Development Capstone allows learners to create an original game, from concept to launch. Through this process, learners can develop the skills necessary to succeed as a Game Developer, including game design, development, and testing.
Game Artist
Game Artists are responsible for creating the visual elements of video games, including the characters, environments, and objects. The Game Design and Development Capstone provides learners with the opportunity to create an original game, from concept to launch, giving them the experience and skills necessary to succeed as a Game Artist.
Game Producer
Game Producers are responsible for the overall production of video games, including managing the budget, schedule, and team. The Game Design and Development Capstone provides learners with the opportunity to manage the production of their own games, giving them the experience and skills necessary to succeed as a Game Producer.
Game Tester
Game Testers are responsible for testing video games to find and fix bugs, ensuring that the games are fun and playable. The Game Design and Development Capstone provides learners with the opportunity to test and provide feedback on their own games, as well as the games of their peers, giving them the experience and skills necessary to succeed as a Game Tester.
Game Programmer
Game Programmers are responsible for writing the code that makes video games work. The Game Design and Development Capstone provides learners with the opportunity to develop a game from concept to launch, giving them the experience and skills necessary to succeed as a Game Programmer.
Game Writer
Game Writers are responsible for writing the story and dialogue for video games. The Game Design and Development Capstone provides learners with the opportunity to create an original game, from concept to launch, giving them the experience and skills necessary to succeed as a Game Writer.
Game Engineer
Game Engineers are responsible for the technical aspects of video game development, including the game's engine, physics, and graphics. The Game Design and Development Capstone provides learners with the opportunity to develop a game from concept to launch, giving them the experience and skills necessary to succeed as a Game Engineer.
Game Analyst
Game Analysts are responsible for analyzing and evaluating video games, providing feedback to developers on how to improve their games. The Game Design and Development Capstone provides learners with the opportunity to test and provide feedback on their own games, as well as the games of their peers, giving them the experience and skills necessary to succeed as a Game Analyst.
Game Localization Manager
Game Localization Managers are responsible for translating video games into different languages and cultures. The Game Design and Development Capstone provides learners with the opportunity to create an original game, from concept to launch, giving them the experience and skills necessary to succeed as a Game Localization Manager.
Game Publisher
Game Publishers are responsible for marketing and distributing video games. The Game Design and Development Capstone provides learners with the opportunity to launch their own games to the world, giving them the experience and skills necessary to succeed as a Game Publisher.
Game Designer
Game Designers are responsible for the overall design and development of video games, including the game's story, characters, levels, and gameplay. The Game Design and Development Capstone provides learners with the opportunity to create an original game, from concept to launch, giving them the experience and skills necessary to succeed as a Game Designer.
Indie Game Developer
Indie Game Developers are independent video game developers who create and publish their own games. The Game Design and Development Capstone provides learners with the opportunity to create an original game, from concept to launch, giving them the experience and skills necessary to succeed as an Indie Game Developer.
Mobile Game Developer
Mobile Game Developers are responsible for developing video games for mobile devices, such as smartphones and tablets. The Game Design and Development Capstone provides learners with the opportunity to create an original game, from concept to launch, giving them the experience and skills necessary to succeed as a Mobile Game Developer.
Game Design Professor
Game Design Professors teach game design at universities and colleges. The Game Design and Development Capstone provides learners with the opportunity to develop a deep understanding of game design principles and practices, preparing them for a career as a Game Design Professor.

Reading list

We've selected ten books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Game Design and Development Capstone.
Provides a practical guide to game design, with a focus on level design. It is particularly useful for students who want to learn more about the art of creating engaging and challenging levels.
Provides a comprehensive guide to game development, covering everything from concept to release. It is particularly useful for students who want to learn more about the entire game development process.
Provides a theoretical and practical overview of game design. It is particularly useful for students who want to learn more about the cognitive and psychological aspects of game design.
Provides a technical overview of game engine architecture. It is particularly useful for students who want to learn more about the underlying technology of game development.
Provides an overview of the psychological aspects of video games. It is particularly useful for students who want to learn more about the impact of video games on players.
Collection of essays on game design from a variety of perspectives. It is particularly useful for students who want to learn more about the history and theory of game design.
Provides a comprehensive guide to game design, with a focus on the business and marketing aspects. It is particularly useful for students who want to learn more about the commercial side of game development.
Provides a guide to making games with the Game Maker Studio engine. It is particularly useful for students who want to learn more about the technical aspects of game development.

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