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Maya: Core Skills

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Maya is a high-end 3D software that is used heavily throughout the entertainment industry. It allows 3D artists to create the elaborate computer-generated environments and stunning digital characters seen in today’s blockbuster films and AAA game titles.This learning path is designed to build a strong foundation for working with the major areas of this extremely robust application. While various industries and studios use Maya for slightly different purposes, the core tools and workflows remain the same, and the collection of courses in this path are designed to help you build those core skills.

What You'll Learn

  • Learning the Maya interface
  • Understanding Maya’s Modeling Tools
  • Animation Workflows
  • UV Mapping
  • Rigging Characters and Objects
  • Hard-surface Modeling
  • Dynamics
  • Lighting and Rendering in Arnold
  • Shading Networks
  • Read More

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    From Pluralsight
    Hours 66
    Instructors Justin Marshall, Eddie Russell, Kyle Green, Eric Kunzendorf, Mark Masters, Peter Gend
    Language English
    Subjects

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    Careers

    An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).

    Professor, 3D Art & Animation $65k

    3D Design Engineer $66k

    Junior 3D Generalist $70k

    3D Generalist 4 $76k

    Freelance 3d animator and vfx artist $88k

    3D CAD Systems Administrator $97k

    3d artist/modeler $99k

    3D/ Visual Effects Artist $114k

    3D Software Engineer/R&D $121k

    3D Character Modeler $123k

    3D/FX artist Lead $140k

    Senior 3D Modeler Manager $195k

    Courses in this Paths

    Listed in the order in which they should be taken

    Starts Course Information

    On Demand

    Maya 2018 Fundamentals

    This in-depth Maya tutorial is designed to help you get a solid understanding of the core features found in Maya, and help you to ease your transition into this very powerful...

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    On Demand

    Maya 2019 Fundamentals: Overview and Modeling

    Maya is an industry-standard tool widely used in the creation of animated films, VFX, and video games, in addition to other industries. In this course, Maya 2019 Fundamentals:...

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    On Demand

    Maya Modeling Fundamentals

    Being able to create your own modeling solutions and really come up with a workflow that's comfortable to you, can make a significant difference in your efficiency with Maya. In...

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    On Demand

    Maya 2019 Fundamentals: UVs, Materials, and Textures

    Continue your learning journey with Maya through this in-depth course focused on UV Mapping, Materials and Texturing in Maya 2019. Here you'll pick up right where you left off in...

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    On Demand

    UV Mapping Workflows in Maya

    When looking to move an asset from the modeling phase of a pipeline to texturing, there is an important step that must be taken so textures can be created for the asset: a UV...

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    On Demand

    Maya 2019 Fundamentals: Rigging and Animation

    Have you ever created a beautiful model but haven’t been sure how to breathe life into it? If so, Maya 2019 Fundamentals: Rigging and Animation is the course for you. In this...

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    On Demand

    Maya Shading and Texturing Fundamentals

    When you're finished creating that amazing model in Maya, the next step is to create shading and possibly apply textures to the asset. In this course, Maya Shading and Texturing...

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    On Demand

    Maya 2019 Fundamentals: Dynamics, Lighting and Rendering

    Maya is the industry-standard for creating digital content in film and games. It is imperative for any artist bound for careers in these industries to grasp the fundamentals of...

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    On Demand

    Introduction to Rigging in Maya 2017

    Rigging a biped is a complex task, but it's still one of the most commonplace types of animations you'll be expected to know how to do. This course, Introduction to Rigging in...

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    On Demand

    Maya 2018 Animation Fundamentals

    Get up and running with Animation in Maya. In this course, Maya 2018 Animation Fundamentals, you'll learn about Maya 2018 animation fundamentals. First, you'll start by learning...

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    On Demand

    Maya nParticle Fundamentals

    The nParticle System is an easy to use simulation system that can prove to be a very valuable asset to you. This course, Maya nParticle Fundamentals, will introduce you to the...

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    On Demand

    Fundamentals of Arnold for Maya

    Are you interested in learning how to use Arnold, the production quality render engine included with Maya 2017 and later? If so, this course is for you. In this course,...

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    Pluralsight

    From Pluralsight
    Hours 66
    Instructors Justin Marshall, Eddie Russell, Kyle Green, Eric Kunzendorf, Mark Masters, Peter Gend
    Language English
    Subjects n/a n/a

    Careers

    An overview of related careers and their average salaries in the US. Bars indicate income percentile (33rd - 99th).

    Professor, 3D Art & Animation $65k

    3D Design Engineer $66k

    Junior 3D Generalist $70k

    3D Generalist 4 $76k

    Freelance 3d animator and vfx artist $88k

    3D CAD Systems Administrator $97k

    3d artist/modeler $99k

    3D/ Visual Effects Artist $114k

    3D Software Engineer/R&D $121k

    3D Character Modeler $123k

    3D/FX artist Lead $140k

    Senior 3D Modeler Manager $195k

    Similar Courses

    Sorted by relevance