ZBrush 2020 Essential Training
ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. Take a tour of the features in ZBrush and see how to use them in real-world projects. Instructor Ryan Kittleson shows how to create basics forms with meshes, sculpt details with brushes, paint and texture models, and render the results using professional-level project pipelines.
Contents:
- Introduction
- 1. ZBrush Quick Start
- 2. Sculpting
- 3. Using Tools and Subtools
- 4. Making Models with ZSpheres
- 5. Selections, Masking, and Polygroups
- 6. Using the ZModeler Brush
- 7. Using Subdivision
- 8. Using DynaMesh
- 9. Using Sculptris Pro
- 10. Paint, Materials, and Texture Maps
- 11. Editing Models
- 12. Visualizing and Analyzing Models
- 13. Exporting Work from ZBrush
- Conclusion
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