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Learn 2D Game Special Effect Animation in Photoshop

Jaysen Batchelor

Thiscourse was last updated on 11/22/16

Jointhe course and begin animating game special effects today.

Read more

Thiscourse was last updated on 11/22/16

Jointhe course and begin animating game special effects today.

Doyou want to learn how to create special effect animations? Or maybeyou’re on a quest to start making money as a game graphic designerand want to add another skill to your skill belt? In any case you’vecome to the right place.

TheLearn 2D Game Special Effects Animation in Photoshop course will showyou how to create high quality stylized special effect animationsthat will stand up as professional work. The techniques taught inthis course can be utilized to create any effect animation for games.This course will enhance or give you skills in the world of digitalart creation - or your money back.

Thecourse is your track to building amazing attractive special effectanimations. Whether for your own games or for other peoples projects.

Thiscourse will take you from having little knowledge in Photoshop tocreating professional effect animations in as little as 1 week.

Sowhat else is in it for you?

You’llcreate ninedifferent animationprojects in this course that will take you from beginner to expert.

You’llgain instant access to all nine sections of the course. You’ll alsogain access to all of my Photoshop files and sprite sheets that Icreate though out the course for you to use how ever you like. Theseassets can be used in your own games or just to study and trace over.

Thecourse is setup to quickly take you through step by step, the processof creating special effect animations in Photoshop. It will equip youwith the knowledge to create stunning designs and animations for 2Dgames.

Don’tbelieve me? I offer you a full money back guarantee within the first30 days of purchasing the course.

Here’swhat you get with the course:

You’llget access to the nine sections of the course that will show you howto design, create, and animate effects from the ground up. The courseis supported with over 2.5 hours of clear content that I walk youthrough each step of the way.

Allat your fingers tips instantly.

  • The course starts with the basics. For those of you that have never used Photoshop I’ll walk you through the basic tools we’ll be using.

  • Next you will learn the two methods of creating animations in Photoshop and then you’ll create two mini animation projects using the two animation methods.

  • Once you’ve learned the basics of animation in Photoshop you are going to animate your first two effects. The two effects will be a glowing play button and an exploding magic orb.

  • At this point you will begin learning new effect animations one animation at a time. The animation list goes as follows:

  • Lighting bolt effect

  • Sword swipe effect

  • Fire explosion effect

  • Fire flame effect

  • Dust explosion effect

  • Wooden crate explosion effect

  • Tornado effect

Whatelse will you get?

-Personal contact with me, the course tutor

-Lifetime access to course materials

-Understanding of how professional game effect animation is designed,created, and animated

-All project files created for the course

Thisall comes under one convenient easy to use platform. Plus you willget fast, friendly, responsive support on the Udemy Q&A sectionof the course or direct message.

Iwill be here for you every step of the way.

Sowhat are you waiting for? Sign up now to start animatingtoday.

Enroll now

What's inside

Learning objectives

  • Animate a wide array of different game special effects
  • Understand how to use photoshop's animation tools
  • Have a better understanding of game animation

Syllabus

In this section we will go over the basic tools an knowledge you will need to complete this course.

Welcome to the course! In this lecture I'm going to give you a brief over view of what we will be learning and accomplishing in the course. I also want to share with you a little bit about my background and who I am so you know you're being taught by someone who is qualified

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In this lecture we'll go over the best practices for getting the most out of this course. These are all recommendations that have worked for my students. Remember to finish the course, ask questions, and get involved with the course by posting you artwork. 

In this lecture I'm going to go over what is required to complete this course as well as what is recommended. You will need Photoshop for this course. If you don't have Photoshop you can download a 30 day free trial at the adobe download page. A drawing tablet is recommended but not required.

Here's the link for the free Photoshop trial that you can download for 30 days.

This lecture is very important if you are new to Photoshop or have never used it before. In this lecture you will learn the basic tools we will be using though out the course. If you are experienced in Photoshop you can go ahead and skip the next few lectures. 

In this lecture you will learn all the hotkeys for the tools we have gone over. Hot keys are keys on your key board that will bring up tools quickly when pressed. Hot keys are very important for making your work flow faster.

Many people find layers in Photoshop to be the most difficult and confusing part about using Photoshop. In this lecture I'm going to teach you a simple concept that will help you better understand layers. You'll also learn about layer types and how to keep your layers organized. 

Take this quick quiz to test your knowledge of this section of the course.

In this section you are going to learn the two different animation tools in Photoshop as well as create two different animated effects.

Photoshop has too different tools for creating animation. Video timeline and frame timeline. In this lecture you are going to learn about the video timeline and how it works. You will also create a short animation of a bouncing ball using the video timeline tool.

The second animation tool in Photoshop is the frame timeline. The frame timeline allows you to create individual frames of your animation. In this lecture you will be creating a bouncing ball animation by creating each individual frame one at a time then adding them into your frame timeline.

Now that you are familiar with Photoshop's two different animation tools you are going to create your first animated effect. In this lecture you will beguine to build a game play button that you will animate in later lectures. This lecture will go over how to layout the basic shapes for your button.

Once your play button shapes are blocked out you can add in your glowing effects. In this lecture you will create a play button icon with a ring around it. Then you are going to learn how to add a blue glow effect to it.

In this lecture you are going to create a glossy effect over the play button icon. This will give you your button a more realistic look and add depth to it. The glossy effect taught in this lecture can be used on just about any button or icon.

Once you have design and created your play button you are going to go ahead and animate it. You will animate the button using Photoshop's video timeline tool. This will allow you to quickly animate the button. Once you have animated it, you are going to learn how to save you animation out as a .gif file.

In this lecture you are going to use Photoshop's frame animation tool. Your first frame effects is going to be an orb that explodes. In this lecture you will create the first four frames of this animation.

In this lecture you are going to create the last four frames of your orb explosion animation. Once all of your frames are complete you will set your frames up in your frame animation timeline for play back. The last four frames of your animation will be the explosion of your orb and the dissipation of your explosion.

Once you have all of your animation frames you are going to put them into a sprite sheet. A sprites sheet is a document that holds all of you animation frames in a grid system. Sprite sheets are a very common way to add animations to your games.

Take this quick quiz to test your knowledge in Photoshop animation. 

You have now finished this section of the course. Lets do a quick over view. So in this section you learned about the two different animation tools in Photoshop. Video timeline animation and Frame animation timelines. You then had a chance to test out both of those animation tools by building your first to game effect animations. 

In this section you will learn how to animate realistic lightning as well as sparks.

In this lecture you will learn how lighting is animated and how easy it can be. Your lighting bolt animation will be made up of eight different frames. The lightning bolt will first start off small then grow until it strikes the other side of your document, and will then dissipate.

In this lecture you are going to add in some sparks to your animation. These sparks will add a more realistic effect to your lightning. Once your frames are complete you will set up a playback animation so you can see your lightning in action.

In this lecture I want to go over creating a sprites sheet with you once more. Some students need to see it again and it helps many remember all the steps. Don't forget to save out your document as a .psd and .png

In this section you are going to create a glowing sword swipe effect!

In this lecture you are going to create the basic frames that will make up your sword swipe animation. The sword swipe animation is very quick to make. It consists of only three frames.

In this lecture you are going to add some cool effects to your sword swipe animation. The first effect will be a yellow glow. Then you will add a spark effect to the animation. Once the animation is complete you will set it up in your timeline to see it in playback. 

In this section you are going to create a fire explosion effect.

In this lecture you are going to create the first four frames for your fire explosion animation. The fire explosion effect looks fantastic but is actually very simple to create. 

In this section you are going to create the last four frames for your fire explosion animation. The last four frames will be the smokey dissipation of your explosion. Once you have finished all of your frames you are going to set them up in your timeline for playback. 

In this section you are going to create a fire effect. Animating fire can be very difficult so I've broken the process down into simple steps.

In this lecture you are going to animate the basic shape of your fire. This will be done by drawing your fires shape out with you lasso tool then filling it in with an orange color. Fire is one of the most difficult animations to master so don't feel bad if you don't get it on your first try. 

In this lecture you are going to add some very cool glow effects to your flame animation that will really bring it to life. You are also going to add a gradient overlay to your fire. Lastly you are going to animate in some white hot flames into the center of your fire. Once you've completed your animation you will create a timeline animation to see it in playback.

In this section you are going to animate a dust explosion which will be very similar to the fire explosion effect.

In this lecture you are going to animate the first four frames of the dust explosion. The dust explosion effect is very similar to the fire explosion effect. The difference is the shape of the explosion.

In this section you are going to finish up the last few frames of your dust explosion animation. Once you've finished the animation you will set it up in our timeline for play back inspection. Remember that you can change the colors of your explosion to give it a different look. 

In this section you are going to learn how to animate an exploding wooden create that will bounce off the ground.

In this lecture you are going to animate the first five frames of your crate explosion effect. The first five frames will involve two parts to it's motion. The squash and the stretch.

In this lecture you are going to animation the last five frames of your animation. The last five frames will consist of the actual explosion and then the dissipation of that explosion. Once you have completed the course you are going to set up you animation in the timeline for playback.

In this section you are going to create a wild tornado effect animation. This is a very simple animation to do but looks wicked!

In this lecture you are going to create the basic shapes of your tornado animation. The tornado animation frames can be very organic and messy. 

In this lecture you will be adding the top highlight to your tornado. The highlight will will rotate around the tornado frame by frame to give the illusion that the it is spinning.

In this lecture you are going to add a motion blur to your tornado animation. Then you will add a wiggle to the tornado that will make it appear that is swaying from side to side. Once you have completed your animation you will set your frames up in your timeline for play back. 

Congratulations! You have made it to the end of this course. Remember that if you have any questions you can ask them in the Q & A section of the course or direct message me. Thanks for joining me in this course on Animating game effects and I look forward to seeing your animations soon!

You can download all of the project files from this course by clicking the resource tab and then downloading the zip folder.

Good to know

Know what's good
, what to watch for
, and possible dealbreakers
Teaches advanced 2D game animation that builds upon knowledge of Photoshop
Taught by Jaysen Batchelor, a reputable professional in game art and animation
Covers a wide range of game effect animations, such as fire, explosions, and sparks
Provides step-by-step guidance, making it beginner-friendly
Guides students through professional techniques used in the industry, such as layer organization and frame timeline animation
Requires students to have access to Photoshop for practical exercises

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Reviews summary

Well-received: meets general expectations

Learners say this course meets their expectations for 2D game special effect animation in Photoshop. According to the sole review provided, the course is solid, which indicates that learners generally found the content to be satisfactory.
Course meets expectations for 2D game special effect animation.
"Sim"

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Learn 2D Game Special Effect Animation in Photoshop with these activities:
Review Basic Drawing Concepts
Understanding basic drawing principles will ease the transition into learning complex techniques in this course.
Browse courses on Drawing Fundamentals
Show steps
  • Look up basic drawing concepts such as perspective, shading, and composition.
  • Find a simple object and practice drawing it from different angles, paying close attention to proportions and shapes.
Show all one activities

Career center

Learners who complete Learn 2D Game Special Effect Animation in Photoshop will develop knowledge and skills that may be useful to these careers:
Special Effects Artist
A Special Effects Artist creates visual effects for film, television, and other media using technology. They are responsible for the look, feel, and movement of the graphics. A background in creating visual effects for games is an ideal starting point for an aspiring Special Effects Artist, as the skills learned are directly transferable.
Concept Artist
A Concept Artist creates and designs concept art for film, television, and video games. They are responsible for the look, feel, and overall style of the project. A background in creating visual effects for games is a direct line to becoming a Concept Artist for video games.
Game Designer
Game Designers plan, design, and create games. They may also design characters, levels, and other aspects of the game. Creating visual effects is a key component of game design, so this course may be particularly helpful for getting into the field.
Animator
Animators create and generate visual content — cartoons, movies, video games, commercials, and more — using advanced computer software. A background in creating visual effects for games is a perfect base for becoming an animator.
Motion Graphic Designer
Motion Graphic Designers create visual effects for movies, television, and other media. They are responsible for the look, feel, and movement of the graphics. A background in creating visual effects for games is a good starting point for becoming a Motion Graphic Designer.
3D Modeler
A 3D Modeler creates and designs 3D models for film, television, and video games. They are responsible for the look, feel, and overall style of the models. A background in creating visual effects for games, especially effects which rely on 3D models, may be useful to a 3D Modeler, especially one in the gaming industry.
Art Director
An Art Director plans and oversees the visual aspects of a project, such as a movie, television show, or video game. They are responsible for the look, feel, and overall style of the project. A background in creating visual effects for games is well-aligned with the work of an Art Director, especially for video game projects.
Interactive Designer
An Interactive Designer creates and designs interactive experiences, such as websites, apps, and games. They are responsible for the look, feel, and functionality of the experience. A background in creating visual effects for games may be of great use to an Interactive Designer.
Lighting Designer
A Lighting Designer creates and designs lighting for stage productions, film, and television. They are responsible for the look, feel, and impact of the lighting. A background in creating visual effects for games, particularly effects that involve light, may make for a strong Lighting Designer.
Multimedia Artist
A Multimedia Artist creates visual content using a variety of mediums, including photography, graphic design, and animation. They are responsible for the look, feel, and impact of the content. A background in creating visual effects for games may make for a well-rounded Multimedia Artist.
2D Animator
A 2D Animator creates and generates visual content using 2D animation software. They are responsible for the look, feel, and movement of the graphics, particularly in the context of more traditional animation. This course may be particularly useful for those who want to become 2D Animators who work on animated video games.
Technical Animator
A Technical Animator creates and generates visual content using advanced computer software. They are responsible for the look, feel, and movement of the graphics, particularly in terms of mimicking real life movement. This course may help to build a foundation for becoming a Technical Animator, especially for Technical Animators who specialize in gaming.
User Experience (UX) Designer
A User Experience (UX) Designer is responsible for the user experience of a website or app. They are responsible for the look, feel, and usability of the product. A background in creating visual effects for games may make for a particularly strong UX Designer, especially in designing websites or apps that use animation or visual effects.
Graphic designer
A Graphic Designer creates visual concepts, using computer software or by hand, to communicate ideas that inspire, inform, and captivate consumers. A background in creating visual effects for games may make for a standout Graphic Designer, especially for companies in the gaming industry.
Web Designer
A Web Designer creates and maintains websites. They are responsible for the visual appearance of the site, as well as its usability and functionality. A background in visual effects may make for a particularly strong web designer, especially in designing websites that use animation.

Reading list

We've selected seven books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Learn 2D Game Special Effect Animation in Photoshop.
Great resource for anyone who wants to learn how to create believable and engaging character animations.
Provides a comprehensive overview of digital painting techniques, and it is an essential resource for anyone who wants to use Photoshop to create high-quality artwork.
Save
His book provides a comprehensive overview of human anatomy for animators, and it is an essential resource for anyone who wants to create believable and engaging character animations.
Provides a comprehensive overview of action sequences for animators, and it is an essential resource for anyone who wants to create believable and engaging character animations.
Provides a comprehensive overview of character design for animators, and it is an essential resource for anyone who wants to create believable and engaging character animations.

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