Game Development

The Complete Learning Roadmap

By Denton Zhou
February 20, 2025 Updated 15:18

Think of game development as building your own universe. You're not just creating a game, you're crafting experiences that can transport players to new worlds.

Whether you're a coding novice dreaming of bringing your first game to life or an experienced developer looking to break into the gaming industry, this guide will take you through the complex but rewarding journey of game development.

Along the way, we'll introduce online courses you can take to level up your game dev skills.

Understanding Programming Languages for Games

Before diving into game engines and tools, let's explore the programming languages that power modern games. While there are many programming languages available, certain ones have become standard in game development due to their performance, ecosystem, and integration with popular game development tools.

C#

The primary language for Unity development, C# offers an excellent balance of ease of use and performance. It's also used in MonoGame and Godot, making it one of the most versatile languages in game development.

C++

The powerhouse behind Unreal Engine and many custom game engines, C++ provides unparalleled performance and low-level control. While it has a steeper learning curve, it's essential for engine development and performance-critical games.

Python

Perfect for beginners and prototyping, Python powers the Pygame framework and can be used with Godot. While not typically used in commercial game development, it's an excellent language for learning programming concepts and creating simple 2D games.

JavaScript

The go-to language for browser-based games, JavaScript works with frameworks like Phaser and Three.js. It's also useful for game-adjacent web development, such as creating game websites and backend services.

Lua

A lightweight scripting language often used for game modding and embedded within larger game engines. It's the primary scripting language for LÖVE framework and is used in Roblox game development.

Choosing Your Game Development Framework

The choice of game engine or framework will significantly impact your development journey. Each option has shaped some of gaming's most memorable experiences, and understanding their capabilities will help you choose the right tool for your projects.

Unity

Unity has become synonymous with versatile game development, powering everything from mobile sensations like Among Us and Pokemon GO to acclaimed indies such as Hollow Knight and Cuphead. Its strength lies in its remarkable flexibility – developers can create 2D pixel art masterpieces or complex 3D worlds with the same engine. Unity particularly shines in mobile game development, where its optimized build system and cross-platform capabilities have made it the engine of choice for many studios.

While Unity's asset store and vast community resources make it incredibly accessible for beginners, the engine does have its challenges. Large-scale projects can become difficult to manage without careful architecture, and achieving top-tier graphical fidelity typically requires more work compared to Unreal Engine. However, these limitations haven't stopped studios from creating visually stunning games like Genshin Impact, which demonstrates Unity's potential when pushed to its limits.

Unreal Engine

Epic Games' Unreal Engine has consistently defined the cutting edge of game graphics, as evidenced by groundbreaking titles like Fortnite, Final Fantasy VII Remake, and The Matrix Awakens tech demo. The engine's greatest strength lies in its exceptional rendering capabilities and built-in tools for creating cinematic experiences. The Blueprint visual scripting system has also revolutionized development, allowing non-programmers to implement complex gameplay mechanics without writing code.

Unreal Engine's learning curve is steeper than Unity's, particularly when diving into C++ development. The engine also demands more powerful hardware for development, and smaller projects might feel overwhelmed by its feature set. However, for teams aiming to create photorealistic games or large-scale multiplayer experiences, Unreal's robust networking framework and advanced rendering pipeline make it an compelling choice.

Godot

The rise of Godot represents a significant shift in the game development landscape. This open-source engine has gained popularity with titles like Sonic Colors: Ultimate and various successful indie games. Godot's node-based architecture offers a uniquely flexible approach to game design, and its incredibly small engine size makes it perfect for web-based games and small downloadable titles.

Godot 4's release has brought significant improvements to 3D capabilities, though it still trails behind Unity and Unreal in this area. However, its streamlined 2D workflow, built-in physics engine, and support for multiple programming languages (GDScript, C#, and C++) make it an excellent choice for indie developers. The engine's completely free and open nature also means developers never have to worry about licensing fees or revenue sharing.

Building on lightweight frameworks

Many successful games have been built using custom engines or lighter frameworks.

Stardew Valley, developed entirely by one person using Microsoft's XNA Framework (now maintained as MonoGame), demonstrates how specialized tools can lead to extraordinary results. Minecraft's original version was developed using Java and LWJGL (Lightweight Java Game Library), showing that choosing a simpler technology stack can sometimes be advantageous.

PyGame has also become a popular choice for 2D game development, especially for those learning programming through game development. Games like Frets on Fire showcase what's possible with this accessible framework.

For those comfortable with C++, SFML powers numerous indie titles and offers excellent performance with a clean, modern API.

Finally, Love2D, a Lua-based framework, has gained popularity in the indie scene for its simplicity and power, demonstrated by games like Balatro.

Roblox: A Platform for Game Creators

While not a conventional framework, Roblox has evolved from a gaming platform into a significant game development ecosystem. With over 60 million daily active users, it provides developers a unique opportunity to create games that can reach massive audiences immediately.

Using Lua through Roblox's Studio platform, developers can focus on game mechanics and creativity while leveraging Roblox's built-in networking, physics, and monetization systems.

Success stories like Adopt Me!, which has been played over 30 billion times, and Brookhaven RP demonstrate the platform's potential. While Roblox development differs from traditional game development, the skills learned – from Lua programming to game design principles and monetization strategies – transfer well to other areas of game development. Many young developers have started their careers on Roblox, some earning significant income through the platform's revenue sharing model.

Game Design Fundamentals

Before diving into tools and technologies, understanding core game design principles is crucial for creating engaging experiences. Great games aren't just technically sound – they're built on solid design foundations that keep players engaged and coming back for more.

Core Game Mechanics Design

Game mechanics are the rules and systems that create player interaction. The best mechanics are easy to understand but difficult to master, like the portal mechanics in Portal or the building system in Minecraft. When designing mechanics, focus on gameplay loops that keep players engaged and satisfied.

Level Design Theory

Level design goes beyond creating spaces. It's about crafting experiences that teach, challenge, and reward players. Whether you're creating 2D platformer levels like Super Mario Bros. or complex 3D environments like those in Dark Souls, understanding progression and pacing is crucial.

Great level design guides players through new game mechanics and creates memorable moments through environmental storytelling.

Player Psychology and Game Feel

Understanding how players interact with and perceive games is essential for creating compelling experiences. Game feel encompasses everything from the weight of character movement to the satisfaction of collecting items. Successful games create satisfying feedback through animation and effects while creating a sense of progress and accomplishment.

Balancing and Progression Systems

Creating well-balanced games requires understanding how different systems interact. From character progression in RPGs or difficulty curves in puzzle games, it's important to create natural progression that challenges, but doesn't frustrate.

Narrative Design and Player Choice

Even games without traditional stories need to consider how they communicate with players and create meaningful choices. Effective narrative design integrates story elements naturally into gameplay and weaves a sense of consistency into the game's universe.

Visual Art and Animation in Game Development

Whether you're creating a charming 2D platformer or an immersive 3D world, understanding game art creation helps you either develop these skills yourself or communicate effectively with artists. Modern game development offers multiple paths for visual creation, from pixel art to high-fidelity 3D modeling.

Getting Started with Blender

Blender has become the go-to tool for indie game developers and small studios, offering professional-grade 3D modeling capabilities at no cost. Even if you're making 2D games, Blender can be invaluable for creating sprites and animations through rendering 3D models, a technique used in games like Dead Cells and Blasphemous. For beginners, start with basic modeling techniques and simple props before moving to character creation.

Pixel Art and 2D Animation

Pixel art remains a popular choice for indie games, offering both nostalgic charm and practical benefits for small teams. Tools like Aseprite make creating cohesive 2D art accessible to beginners. Start with simple character sprites and basic animations before tackling more complex effects. Games like Stardew Valley and Hyper Light Drifter showcase how pixel art can create stunning visual experiences.

Professional 3D Tools and Workflows

While Blender dominates the indie space, understanding professional tools like Maya and 3ds Max can open doors to larger studios. These industry-standard tools offer robust animation systems and integration with professional game development pipelines. Focus on learning universal 3D concepts that transfer between tools rather than software-specific features.

The visual elements of your game help create memorable player experiences, whether you're crafting a simple 2D platformer like Hollow Knight or an expansive 3D world like Elden Ring. Understanding various aspects of game art creation allows you to either develop these skills yourself or communicate effectively with artists on your team.

Environmental Design and World Building

World building spans from creating simple 2D tile sets for platformers to designing vast 3D landscapes for open-world games. For beginners, starting with 2D environment design or using pre-made assets is perfectly acceptable. Many successful games, like Terraria, prove that compelling worlds don't require complex 3D environments.

When you're ready to explore 3D environments, start with modular design – creating reusable pieces that can be assembled into larger environments. This approach, used in games like Fallout 4, allows you to create expansive worlds efficiently. Tools like Blender and World Machine can help create everything from simple props to entire landscapes.

Visual Effects and Particle Systems

Visual effects add polish and feedback to player actions, critical for any game genre. For beginners, simple 2D effects like collecting coins or explosion sprites are a great starting point. As your projects evolve, understanding particle systems becomes valuable for creating effects like fire, magic, or environmental atmosphere.

Modern engines like Unity and Unreal include robust particle systems that don't require extensive technical knowledge to use effectively. Games like Ori and the Blind Forest demonstrate how particle effects can enhance even 2D games with a magical atmosphere.

User Interface Design

UI design is often overlooked but crucial for all game types. Beginners should start with essential elements like health bars, score displays, and simple menus. Even minimal games need clear, functional interfaces. Study successful games in your chosen genre – notice how Minecraft uses a simple but effective inventory system, or how Celeste communicates important information with minimal UI elements.

Technical Art Pipeline

The technical art pipeline connects your artistic assets to your game engine. While beginners can start with simple workflows, understanding this pipeline becomes crucial as projects grow. For your first games, focus on basic asset importing and organization. More complex aspects like LOD systems, texture atlasing, or shader development can wait until you're creating larger projects.

Essential Skills Priority Guide for Beginners

For those just starting, here's a suggested order of skill acquisition:

  1. Basic UI design and implementation
  2. Simple sprite work or basic 3D modeling
  3. Essential animations for your game type
  4. Environmental design appropriate to your genre
  5. Basic visual effects and particle systems

Remember that many successful indie games started with minimal art assets and focused on solid gameplay mechanics. Games like Thomas Was Alone used simple geometric shapes but succeeded through excellent game design and storytelling. As your skills grow, you can gradually incorporate more complex visual elements or collaborate with specialized artists.

Learning Path: Starting from Zero Programming Experience

Game development can seem daunting without coding experience, but many successful developers started exactly where you are. The key is structuring your learning to build confidence through early wins while developing fundamental skills.

Quick Start Path (3-6 months)

This accelerated path focuses on getting you to your first playable game quickly. We'll start with visual scripting tools to understand game logic before transitioning to coding.

Month 1:

  1. Learn programming basics through Python (15-20 hours/week)
  2. Focus on variables, functions, loops, and basic object-oriented concepts
  3. Create simple text-based games to understand game logic

Months 2-3:

  1. Transition to Unity and visual scripting with Bolt (20 hours/week)
  2. Complete one small game project using visual scripting
  3. Begin learning C# fundamentals alongside visual scripting
  4. Create a simple 2D platformer using basic assets

Months 4-6:

  1. Move to full C# programming in Unity (20 hours/week)
  2. Implement basic game mechanics and physics
  3. Create two small complete games: a puzzle game and a simple arcade game
  4. Learn basic UI implementation and scene management

Comprehensive Path (12-18 months)

This thorough approach builds a strong foundation in both programming and game development principles.

Months 1-3:

  1. Master programming fundamentals through Python
  2. Learn object-oriented programming concepts
  3. Create several text-based games
  4. Study basic game design principles

Months 4-6:

  1. Transition to C# programming
  2. Learn Unity basics and interface
  3. Complete multiple mini-projects focusing on different aspects (UI, physics, audio)
  4. Study software architecture patterns

Months 7-12:

  1. Deep dive into Unity development
  2. Learn basic 3D modeling in Blender
  3. Create three complete games of increasing complexity
  4. Study animation principles and implementation

Months 13-18:

  1. Explore advanced topics (shaders, optimization, AI)
  2. Learn version control and project management
  3. Create one polished game worthy of publishing
  4. Build a portfolio website

Learning Path: Experienced Programmers Entering Game Development

For those already comfortable with programming concepts, the focus shifts to game-specific technologies and design principles. Your existing knowledge will accelerate the learning process significantly.

Quick Start Path (3-6 months)

This path leverages your programming knowledge to quickly transition into game development.

Month 1:

  1. Learn Unity or Unreal Engine fundamentals (20 hours/week)
  2. Focus on engine architecture and common patterns
  3. Complete engine-specific tutorials focusing on your preferred genre

Months 2-3:

  1. Deep dive into game physics and mechanics
  2. Learn scene management and prefab systems
  3. Create a prototype in your chosen genre
  4. Study game optimization techniques

Months 4-6:

  1. Implement advanced features (save systems, multiplayer basics)
  2. Learn shader programming fundamentals
  3. Complete one polished game
  4. Study game feel and user experience principles

Comprehensive Path (12-18 months)

This thorough approach covers all aspects of modern game development.

Months 1-3:

  1. Master your chosen engine's architecture
  2. Learn game mathematics and physics
  3. Study game design principles
  4. Create multiple prototypes exploring different mechanics

Months 4-6:

  1. Learn graphics programming and shaders
  2. Study animation systems and state machines
  3. Implement advanced input systems
  4. Create a medium-scope game

Months 7-12:

  1. Deep dive into performance optimization
  2. Learn multiplayer networking
  3. Study procedural generation
  4. Create systems for data-driven game design

Months 13-18:

  1. Master advanced engine features
  2. Learn CI/CD for game development
  3. Study advanced graphics techniques
  4. Create one ambitious project integrating all learned concepts

Both paths include practical project work throughout, but the longer path allows for deeper exploration of advanced topics. Remember that these timelines assume consistent dedication to learning and practice. They can be adjusted based on available time and specific goals.

Advanced Topics in Game Development

As you progress in your game development journey, you'll encounter specialized areas that can dramatically enhance your games and career prospects. These advanced topics represent the cutting edge of game development, where technical expertise meets creative innovation. While not essential for beginners, understanding these areas can help you create more sophisticated games and open up specialized career opportunities.

Shader Programming

Custom shaders allow you to create unique visual effects, from stylized cel-shading to realistic materials and environmental effects. Beyond just visual appeal, shader optimization plays a crucial role in maintaining performance while achieving your desired aesthetic.

Physics Programming

Game physics goes far beyond basic collision detection, encompassing complex simulations of fluid dynamics, cloth, and particle systems. Understanding physics programming allows you to create more immersive worlds where objects interact naturally and predictably.

Procedural Generation

Creating vast worlds and endless content variations through algorithms is both an art and a science. Procedural generation can help create anything from randomized dungeons to entire planets, making games more replayable while reducing development time.

AI and Behavior Systems

Modern game AI encompasses everything from basic pathfinding to complex behavior trees and machine learning integration. Advanced AI systems can create more engaging NPCs, challenging opponents, and dynamic worlds that respond to player actions.

Graphics Optimization

Pushing visual boundaries while maintaining performance requires deep understanding of rendering pipelines, LOD systems, and platform-specific optimizations. This knowledge becomes crucial when targeting multiple platforms or creating graphically intensive games.

Networking Architecture

Creating smooth, responsive multiplayer experiences requires expertise in network protocols, latency compensation, and state synchronization. Understanding networking architecture is essential for both competitive games and cooperative experiences.

Learning Through Genre-Specific Development

One of the most effective ways to learn game development is through courses focused on specific genres. These courses offer a practical framework for applying concepts you've learned, from programming fundamentals to game design principles, in the context of familiar game types.

First- and Third-Person Shooter

First-person shooter courses teach essential concepts like player movement, weapon systems, and enemy AI, while building an understanding of 3D space and player perspective. Third-person action games add character animation complexity and camera management to these foundations. These genres excel at teaching core concepts of player feedback and game feel.

Platformers and Strategy

For those interested in 2D development, platformer courses offer excellent starting points for understanding character controllers, collision detection, and level design. Tower defense and strategy game courses excel at teaching system design, resource management, and AI behavior patterns. These genres particularly shine at demonstrating how to create engaging gameplay loops with relatively simple mechanics.

Roguelike, RPG, and Survival

Roguelike, RPG, and survival game courses teach procedural generation, inventory systems, and complex interaction between multiple game systems. These genres are particularly valuable for learning how to create replayable experiences and manage game state.

Racing

Racing game development provides an excellent foundation in physics simulation and vehicle dynamics. Whether creating arcade-style racers or simulation experiences, these courses teach sophisticated concepts like vehicle suspension systems, tire friction models, and track design principles. Racing games also excel at teaching checkpoint systems, lap timing mechanics, and optimizing performance for smooth gameplay. The genre offers unique challenges in camera systems and teaching developers how to create a sense of speed while maintaining player control.


The benefit of genre-focused learning extends beyond just technical skills. These courses help you understand genre conventions and player expectations, teaching you when to follow established patterns and when to innovate. They also typically result in a complete, polished game for your portfolio, demonstrating your ability to take a project from concept to completion.

Career Paths in Game Development

Breaking into the game industry requires passion, technical skills, and resilience. While it’s fulfilling to see millions enjoy your creations, the path is challenging.

Competition is fierce, with studios receiving hundreds of applications per role. Crunch time remains common, though the industry is slowly shifting toward more sustainable practices. Salaries, especially at entry-level, are often lower than in traditional software roles, but the trade-off is creative satisfaction and working on projects that bring joy to millions.


Game development is highly collaborative, involving teams of artists, designers, and programmers united by a shared passion. Success demands continuous learning as technologies and player expectations evolve. Despite the challenges, the reward of seeing players enjoy something you helped create makes it all worthwhile.

The game industry offers diverse career opportunities, each contributing uniquely to game creation:

Gameplay Programmer

Core responsibility: Implementing game mechanics, player controls, and interaction systems. You'll work closely with designers to bring game features to life, from character movement to combat systems. Essential for all game types, from platformers to RPGs.

Engine Programmer

Core responsibility: Optimizing and extending the game engine's core systems. You'll work on fundamental systems like rendering pipelines, memory management, and platform-specific optimizations. Critical for larger studios and companies developing their own engines.

Technical Artist

Core responsibility: Bridging the gap between artists and programmers. You'll create tools for artists, optimize art assets, and develop shaders. Particularly important in 3D games and visually distinctive titles.

Tools Programmer

Core responsibility: Creating and maintaining development tools that help other team members work efficiently. You'll build level editors, asset management systems, and automated testing tools. Essential for larger projects and studios.

Graphics Programmer

Core responsibility: Developing and optimizing rendering systems, implementing special effects, and ensuring visual quality. You'll work with shaders, optimize performance, and implement new rendering techniques. Critical for visually ambitious projects.

AI Programmer

Core responsibility: Creating believable character behaviors, pathfinding systems, and game logic. You'll develop systems that make NPCs feel alive and create challenging opponents. Important for games with complex NPC interactions.

UI Programmer

Core responsibility: Implementing game interfaces, menus, and HUD elements. You'll work on making games intuitive and accessible while maintaining visual consistency. Essential for all game types.

Backend Developer

Core responsibility: Creating and maintaining server infrastructure for online games. You'll work on networking, databases, and online services. Critical for multiplayer games and live-service titles.

Conclusion: Building Your Game Development Journey

Success in game development comes from combining technical skills, creativity, and persistence. Whether you're starting from scratch or building on existing programming knowledge, the path to creating games is more accessible than ever.

Remember that many successful games started as simple projects. Focus on completing small games first, learning from each project, and gradually increasing complexity.

Join game development communities, participate in game jams, and don't hesitate to share your work, even if it's not perfect. Every successful game developer started somewhere, and many of today's popular indie games were created by developers who followed similar learning paths.

The skills you develop aren't just applicable to games. They also translate well to other software development fields. This makes game development an excellent path for general programming expertise.

As you progress, remember that game development is an iterative process. Start small, build consistently, and keep learning. The path may seem long, but with dedication and the right resources, you can turn your game development dreams into reality.

Share

Help others find Game Development: The Complete Learning Roadmap by sharing it with your friends and followers:

Featured in this article

Complete C# Programming Master Class
Complete C# Course – Beginner to Expert (C# 12 Updated 2024)
Programming in C#: A comprehensive approach to C# Fundamentals
C# Fundamentals In Practice
C# Basics for Beginners: Learn C# Fundamentals by Coding
C++: From Beginner to Expert
Complete Modern C++ (C++11/14/17)
Ultimate C++: Basic Modern C++20 to Advanced Multithreading
C++ Programming Essentials
Programming in C++: A Hands-on Introduction
100 Days of Code: The Complete Python Pro Bootcamp
The Complete Python Course | Learn Python by Doing in 2024
Python 3 Programming
Applied Data Science with Python
Python for Everybody
The Modern JavaScript Bootcamp
JavaScript for Beginners
Accelerated JavaScript Training
The Complete Lua Programming Course: From Zero to Expert!
Introduction to Lua Programming - Solved Problems
Unity Game Development: Create 2D And 3D Games With C#
Complete C# Unity Game Developer 3D
Unity C# Scripting : Complete C# For Unity Game Development
C# and Unity by Example — 20+ Mini Game Development Projects
Unreal Engine 5 C++ Developer: Learn C++ & Make Video Games
Unreal Engine 5 C++ The Ultimate Game Developer Course
Unreal Engine 5: The Complete Beginner's Course
The Ultimate Unreal Engine 2D Game Development Course
Introduction to C++ Programming and Unreal
Complete Godot 2D: Develop Your Own 2D Games Using Godot 4
Jumpstart to 2D Game Development: Godot 4.3+ for Beginners
Complete Godot 3D: Develop Your Own 3D Games Using Godot 4
Godot 3 Complete Developer Course - 2D and 3D
A Gentle Intro To Game Development Using C# and MonoGame
Learn Game Development with C# Programming and MonoGame!
Python for Game Programming: Pygame from A to Z
Python Game Development™: Build 5 Professional Games
Exploring Game Mechanics with Python by Example
Flappy Bird Clone - The Complete SFML C++ Game Course
Tic-Tac-Toe Clone - The Complete SFML C++ Game Course
Master Lua Programming and Create Amazing Games with LÖVE!
Complete Roblox Lua: Start making Games with Roblox Studio
Learn How To Code Games In Roblox Studio
ROBLOX Studio 2025: The Ultimate Scripting Mastery Course
The Complete 2025 ROBLOX Studio Masterclass (UPDATED)
Epic Games Game Design
Introduction to Game Design
Game Design: Art and Concepts
Game Design: Art and Concepts
Game Design Essentials: Tools, Theories and Techniques
A Complete Guide to Game Design
All About Gaming Industry Careers & Game Design Fundamentals
Unreal Engine: Intro to Game Design
Level Design Master Class: All in One Complete Course
Learn the ART of Level Design
Programming for Level Design
Introduction to Psychological Aspects of Game Design
The Psychology of Games - Secrets of Good Game Design
Character Setup and Animation
Introduction to Game Design: Game Systems and Balance
Narrative Design Master Class: Write stories for Video Games
Story and Narrative Development for Video Games
Game Writing: Storytelling through Video Game Design
Writing for Video Games
Blender for Complete and Total Beginners
Complete Blender Megacourse: Beginner to Expert
Complete Blender Creator: Learn 3D Modelling for Beginners
Blender Character Creator for Video Games (Updated to 4.2)
Low Poly Characters: Blender Bitesize Course
Ultimate Blender 3D Character Creation & Animation Course
Complete Guide to Realistic Character Creation in Blender
Pixel Art for Video Games
Pixel Art Mastery Course: Beginner To Pixel Art Professional
Learn to Create Pixel Art for your Games
Pixel Art Master Course - Beginner to Professional/Freelance
Learn to Animate: Classical 2D Animation for Beginners
The Ultimate Unreal Engine 2D Game Development Course
Unity 2D Dungeon Gunner Roguelike Development Course
Ultimate 3ds Max + V-Ray Photorealistic 3D Rendering Course
3ds Max + V-Ray: 3ds Max PRO in 6 hrs
Maya for Beginners: Complete Guide to 3D Animation in Maya
3D Modeling & Animation with Maya
UE5: Beginner’s Guide to Building a 3D Environment
Creating 3D environments in Blender
Creating Game Environments
Unreal Engine 5 - Learn Environment Art for 3D Video Games
Unreal Engine 5 - Environment Design
Blender Environment Artist: Create 3D Worlds
Creating Stunning Environments in UE5 A Game Artist Bootcamp
The Ultimate 2D & 3D Shader Graph VFX Unity Course
Unreal Engine - VFX for Games - Beginner to Intermediate
Visual Effects for Games in Unity - Beginner To Intermediate
Complete VFX Niagara in Unreal Engine 5
After Effects CC Masters: VFX, Motion Graphics, Animation+
Complete Houdini FX Bootcamp
Blender Particles Masterclass
Learn 2D Game Special Effect Animation in Photoshop
Designing Game User Interfaces
User Experience in Game Design
Modern UI Development in Unity 4.6/5.0
Modern Unity UI with UI Toolkit
Unreal Engine: Character UI
Unreal Engine 5: Creating Main Menu
How to become Technical Artist in Game Development
Asset Creation and Management
Intermediate 3D Modelling and Game Asset Creation
Current Gen 3D Game Prop Production
Shader Development from Scratch for (Unity 6 Compatible)
Your Ultimate Guide to Shader Graph for Beginners
Learn Unity Shaders from Scratch
Unity Shader Graph: Create Procedural Shaders & Dynamic FX
Learn to Write Unity Compute Shaders
Practical OpenGL and GLSL shaders fundamentals with C++
The Ultimate 2D & 3D Shader Graph VFX Unity Course
Physics For Unity 6 & C# - Lifetime Access
Game Physics - Introducing Gravitation & Rotation in Unity
Build Animated Physics Game with JavaScript
Procedural Terrain Generation with Unity
Master Procedural Maze Generation - Unity 6 Compatible
Learn to Program & Model Procedural Cities in Unity/Blender
Unreal Engine 5.4 and Gaea 2.0 Environment Creation
Unreal Engine 5 PCG: Procedural Content Generation (English)
Coding in Unity: Mastering Procedural Mesh Generation
Advanced AI For Games with Goal-Oriented Action Planning
Practical guide to AI in Unity
NPC Programming
The Beginner's Guide to Artificial Intelligence (Unity 2022)
Creating LLM powered NPCs
The Ultimate Guide to Video Game Optimisation
Practical OpenGL and GLSL shaders fundamentals with C++
Create a 3D multi-player game using THREE.js and Socket.IO
Unreal Engine 5 Steam Multiplayer - Advanced sessions (2024)
Unity Multiplayer UNET Build Online Shooter . Code included
Unreal Engine 5 C++ Multiplayer: Make An Online Co-op Game
Godot 4 Multiplayer: Make Your Own Online Game
Level Up Your Mobile Game with Unity Multiplayer [ Netcode ]
Make Online Games Using Unity's NEW Multiplayer Framework
Learn To Create A Local Multiplayer Game In Unity
Game Design and Development 3: 3D Shooter
Unity Third Person Shooter
Unreal Engine 5 Blueprint Scripting Masterclass, Create GTA5
Unreal Engine 5 Third Person Game & Stylized Environment
Game Design and Development 4: 3D Platformer
Game Design and Development 2: 2D Platformer
The Ultimate Guide to making a 2D strategy game in Unity
Learn To Create a Turn-Based Strategy Game With Unity & C#
Unity Turn-Based Strategy Game: Intermediate C# Coding
Godot 2D Megacourse: Game Development Beginner to Expert
Learn to Make a 3D Platformer Game with Unity & C#
HTML5 Game Development: 2D Platform Game Fundamentals
Unity & C# - Build A Complete 2D Mobile Platformer Game
Learn How To Make A 2D Platformer In Unreal Engine 5
Learn to make a 3D Platformer Game with Unity
How to Make Tile Based Platform Games in Gamemaker
Create a procedurally generated 2D Roguelike in Godot 4
Unity 2D Dungeon Gunner Roguelike Development Course
Create a Complete 2D Survivors Style Game in Godot 4
Learn To Create A Roguelike Game In Unity
Unity 2D Game - Kawaii Survivor - The Coolest Roguelike Ever
RPG Core Combat Creator: Learn Intermediate Unity C# Coding
RPG Shops & Abilities: Intermediate C# Game Coding
Unity RPG Inventory Systems Asset Pack: Behind The Scenes
Unity 2D RPG: Complete Combat System
Godot 4 C# Action Adventure: Build your own 2.5D RPG
Unity 2D RPG: Complete Combat System
Unreal Engine 5 C++: Advanced Action RPG
Simple Inventory System - Unreal Engine 5 Multiplayer (2024)
Unreal Engine 5.4 C++ Developer: Build Your First RPG Game
Learn To Create A Racing Game With Unity & C#
Make a driving game in unity
Build A Multiplayer Kart Racing Game In Unity
Unreal Engine 5: Creating a Car Racing Game
Unreal Engine 5 - The Complete Automotive Cinematic Course
Advanced Vehicle Systems in Unreal Engine 5
All About Gaming Industry Careers & Game Design Fundamentals
Video Game Design: Create A Competitive Design Portfolio
How To Start Your Career In Games Development
Our mission

OpenCourser helps millions of learners each year. People visit us to learn workspace skills, ace their exams, and nurture their curiosity.

Our extensive catalog contains over 50,000 courses and twice as many books. Browse by search, by topic, or even by career interests. We'll match you to the right resources quickly.

Find this site helpful? Tell a friend about us.

Affiliate disclosure

We're supported by our community of learners. When you purchase or subscribe to courses and programs or purchase books, we may earn a commission from our partners.

Your purchases help us maintain our catalog and keep our servers humming without ads.

Thank you for supporting OpenCourser.

© 2016 - 2025 OpenCourser