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Unreal Engine 5 Steam Multiplayer - Learn Everything

This FREE course will teach you how to add Unreal Engine 5 Steam Multiplayer into your game using the advanced sessions plugin. You can accomplish all this without writing any code, as it is done entirely using Unreal Engine Blueprint.

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Unreal Engine 5 Steam Multiplayer - Learn Everything

This FREE course will teach you how to add Unreal Engine 5 Steam Multiplayer into your game using the advanced sessions plugin. You can accomplish all this without writing any code, as it is done entirely using Unreal Engine Blueprint.

You don't need previous experience in the advanced sessions plugin or in Unreal Engine 5 Multiplayer. We will go through everything from scratch, step by step. For this Unreal Engine course, you can use your own custom project if you have one. Or you can follow along with one of the standard unreal engine game development templates.

The main objective of this course is to teach you how to implement advanced sessions to your game project as well as the Unreal Engine Steam integration process. At the end of this course, you'll have the skills to create your own online game with a server browser, join and host servers, and more.

Let's not waste any time and jump right into the process of integrating Unreal Engine 5 Steam Multiplayer.

What makes me qualified to teach you?

I have nine years of experience as a game developer. To summarize my work without being boring:

  • I directed a team of 8 to release a game on Steam.

  • I have taught over 40,000 students game development through 11 courses, earning an average rating of 4.8+ stars out of 5.

  • I am currently developing Farmtale 2 all by myself, from the beginning to the end.

  • I work as a freelancer on game projects, specializing in programming, lighting, and optimization.

I am a full-time game developer passionate about teaching everything about Unreal Engine 5 with good game development practices and keeping you updated with the latest information.

Learn all about Unreal Engine 5 Steam Multiplayer.

This course will teach you every step of using Advanced Steam Session for Unreal Engine 5 Steam Multiplayer. Many game development courses online lack detail and don't go in-depth with the subject. They also teach bad coding practices, leaving your game unoptimized.

This course will cover everything in detail and help you do things correctly. The key steps covered in this course:

  • Learn to install Steam Advanced Sessions.

  • Learn to add the Advanced Sessions plugin to your project.

  • You'll master Unreal Engine UI design and create the Main Menu, Host Server, and Server Browser UI.

  • Learn to program the functionality of the Main Menu.

  • Learn to host an online server on Steam.

  • Learn to join a hosted game server through the Server Browser.

  • You'll learn to update values dynamically in real-time, such as the number of players in the server and the game map being played.

  • Learn advanced mechanics such as searching for a specific game server, refreshing the server browser, or hiding empty servers.

  • Learn to package the project for friends and family to play together.

By the end of this course, you'll be equipped with everything you need to know about Unreal Engine 5 Steam Multiplayer and the Advanced Sessions plugin. As a result, you'll gain a comprehensive understanding of how to make a game on Steam with multiplayer.

Let's begin the course without delay and begin our work.

Make games without coding.

Unreal Engine blueprint is the powerful Unreal Engine scripting language used in UE5. It allows you to create your own online game from start to finish without writing a single line of code. That means you can easily create your own online game even if you are a beginner, artist, or designer without programming experience.

This course doesn't require any programming or Unreal Engine experience. We will go through the Unreal Engine blueprint basics and slowly advance to developing more complex game mechanics. By doing so, you will learn how to develop games from start to finish.

You can jump into this course as a beginner as you will learn how to add Unreal Engine 5 Steam multiplayer step-by-step.

Unreal Engine 5 multiplayer.

Getting into online game development with Unreal Engine 5 is very easy. It is similar to the single-player Unreal Engine blueprint but with an extra step added. While learning how to implement Unreal Engine 5 Steam multiplayer, you will learn everything you need to know about Unreal Engine 5 multiplayer. You don't need prior experience as I will teach you basic and advanced Unreal Engine networking.

After this course, you'll be able to learn how to add Steam Multiplayer and everything about releasing a game on Steam.

Learn how to publish a game on Steam from any platform.

This Unreal Engine course is about adding the Advanced Sessions plugin for UE5. That will allow you to create servers on Steam as well as join them.

However, if you wish to learn how to publish a game on Steam, check out my new course on the subject. You'll learn everything about publishing a game on Steam.

Even though the course is about publishing on Steam through Unreal Engine, you can do the same process using other game engines such as Unity, Godot, or Game Maker.

I recommend taking Unreal Engine 5 Steam multiplayer first and then afterward continuing with the course on how to publish a game on Steam. With these two courses combined, you'll be able to get into Steam online game development as well as publishing and playing with friends and family.

How do I continue after this course?

When finishing this Unreal Engine course, you can apply the Unreal Engine 5 Steam multiplayer to any multiplayer game. You can continue with the multiplayer courses I have released. The first is how to make a FPS Game, and the second is a multiplayer 2d course on how to make a Platformer game.

For multiplayer, you can also continue making a simple inventory system, which is needed in most games today. You can use the inventory system for both 2D and 3D games.

If you wish to get into single-player, it's worth looking at how to make a Clicker Game in 2D.

Whatever you decide, it's always good to continue with another course to keep developing your Unreal Engine skills. Keep up the excellent work, and you'll be a pro in no time. Practice and repetition are key.

Take this course and get certified.

Completing the Unreal Engine 5 Steam multiplayer course earns you an Unreal Engine certification. You can use it to strengthen your portfolio as an independent game developer or use it when applying for game development jobs. The Unreal Engine certification can be downloaded and saved locally and is valid indefinitely.

Join our supportive community.

Unreal Engine game development can be a frustrating experience at times. For example, you might need to look for an unchecked box somewhere, leaving you feeling lost for hours. Alternatively, you might require moral support and ideas from fellow game developers like yourself. That's why we offer live support 24/7 in the Q/A section or in our community Discord server. You can also join us to chat casually about game development in general or share your work with others. We are always here to help you whenever you need it.

Let's begin adding Unreal Engine 5 Steam multiplayer without any delay. I am excited to see you in our first lesson. Let's get started.

Enroll now

What's inside

Learning objectives

  • How to install the steam advanced sessions plugin.
  • How to host an online server on steam.
  • How to design & create a fully functional server browser.
  • How to filter for servers through server names, languages & more.
  • How to create, search and join online game servers.
  • How to package the project for friends and family to play together.

Syllabus

Initial Setup
COURSE MATERIALS
Introduction
VS, .NET Core, .NET Framework & DirectX
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Traffic lights

Read about what's good
what should give you pause
and possible dealbreakers
Teaches how to implement advanced Steam sessions without requiring prior programming experience, making it accessible for artists and designers
Covers the Unreal Engine Steam integration process, equipping learners with the skills to create their own online game with a server browser
Focuses on using the Advanced Sessions plugin for Unreal Engine 5, which allows learners to create and join servers on Steam
Offers an Unreal Engine certification upon completion, which can be used to strengthen a portfolio or when applying for game development jobs
Leverages Unreal Engine Blueprint, enabling the creation of online games without writing code, which is ideal for those who prefer visual scripting
Goes in-depth with the subject matter and emphasizes good game development practices, helping learners avoid unoptimized game design

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Reviews summary

Ue5 steam multiplayer with blueprints

According to learners, this course offers a thorough and practical guide to implementing Steam multiplayer in Unreal Engine 5 using the Advanced Sessions plugin and Blueprints. Students frequently highlight the instructor's ability to explain complex topics clearly, making it accessible even for those with limited prior experience in UE multiplayer or programming. Reviewers appreciate the step-by-step approach and the focus on practical application, enabling them to quickly integrate features like server browsing, hosting, and joining sessions into their own projects. While the core content is widely praised as highly effective, some mention that keeping up with engine and plugin updates can present occasional challenges, though the instructor is noted for providing updates or support to address these.
Focuses on a key plugin for Steam multiplayer.
"Centered around the Advanced Sessions plugin, which is essential for advanced Steam functionality in UE."
"Learn how to effectively integrate and use the Advanced Sessions plugin for hosting, joining, and finding games."
"Provides in-depth coverage of setting up and utilizing the features of the Advanced Sessions plugin."
Instructor provides support and updates.
"The instructor is active and provides help when issues arise, which is great for a topic that involves external plugins."
"Updates to the course content help address changes in Unreal Engine or the Advanced Sessions plugin."
"Instructor support in the Q&A or community is really helpful for troubleshooting specific problems."
Excellent for non-coders using Blueprints.
"As someone who prefers Blueprints, this course was perfect. I learned how to do everything without writing C++."
"Great course for understanding Steam sessions purely through Blueprint visual scripting."
"The entirely Blueprint-based approach makes this accessible even if you have no programming background."
Helps implement features like server browser.
"This course gives you the foundation to implement a fully functional server browser and hosting system quickly."
"I was able to get a working multiplayer system with Steam integration running in my project very fast after taking this course."
"Focuses on practical application, allowing me to add essential multiplayer features without getting bogged down in theory."
Clear, detailed steps make learning easy.
"The course explains things very clearly and is easy to follow, covering all necessary steps for Steam integration."
"Everything is explained step-by-step, making even complex concepts understandable for beginners."
"I really appreciated the detailed breakdown of each part of the process, it made implementation straightforward."
May require adaptation due to software updates.
"Software updates (UE or plugin) sometimes require minor adjustments not covered directly in the lessons, requiring some troubleshooting."
"While the core is solid, be prepared for potential small compatibility issues with the latest engine versions."
"Requires occasional self-correction to adapt to changes in the plugin or engine since the course was recorded."

Activities

Be better prepared before your course. Deepen your understanding during and after it. Supplement your coursework and achieve mastery of the topics covered in Unreal Engine 5 Steam Multiplayer - Advanced sessions (2024) with these activities:
Review Unreal Engine Fundamentals
Reviewing Unreal Engine fundamentals will help you better understand the course's more advanced topics.
Browse courses on Game Development Basics
Show steps
  • Review the Unreal Engine interface and basic tools.
  • Practice creating a simple scene with basic objects and lighting.
  • Familiarize yourself with Blueprint scripting basics.
Brush up on UI Design Principles
Sharpening your UI design skills will improve your ability to create effective and visually appealing menus and server browsers.
Show steps
  • Study basic UI design principles like contrast, balance, and hierarchy.
  • Analyze the UI of existing games to identify good and bad design choices.
  • Practice creating simple UI layouts using a design tool like Figma or Adobe XD.
Read 'Unreal Engine 5 Cookbook'
Referencing the Unreal Engine 5 Cookbook can help you overcome challenges encountered during the course.
Show steps
  • Identify topics in the book that align with the course syllabus.
  • Read relevant recipes and try implementing them in your own project.
  • Use the book as a reference when troubleshooting issues.
Four other activities
Expand to see all activities and additional details
Show all seven activities
Create a Simple Multiplayer Lobby
Building a basic multiplayer lobby will reinforce your understanding of the concepts taught in the course.
Show steps
  • Create a new Unreal Engine project using a template like the Third Person template.
  • Implement a simple main menu with options to host or join a session.
  • Use the Advanced Sessions plugin to create and find sessions.
  • Display a list of available servers in a server browser.
Collaborate with Peers on Multiplayer Challenges
Working with peers will allow you to learn from each other and solve problems collaboratively.
Show steps
  • Form a study group with other students in the course.
  • Work together to solve common multiplayer challenges.
  • Share your code and provide feedback to each other.
  • Discuss different approaches to implementing multiplayer functionality.
Document Your Multiplayer Implementation
Documenting your implementation will help solidify your understanding and provide a valuable reference for future projects.
Show steps
  • Create a document outlining the steps you took to implement multiplayer functionality.
  • Include screenshots and code snippets to illustrate key concepts.
  • Explain the purpose of each Blueprint node and function you used.
  • Share your documentation with other students for feedback.
Contribute to an Open-Source Unreal Engine Project
Contributing to an open-source project will expose you to real-world development practices and collaborative workflows.
Show steps
  • Find an open-source Unreal Engine project on GitHub or GitLab.
  • Review the project's documentation and contribution guidelines.
  • Identify a bug or feature that you can contribute to.
  • Submit a pull request with your changes.

Career center

Learners who complete Unreal Engine 5 Steam Multiplayer - Advanced sessions (2024) will develop knowledge and skills that may be useful to these careers:
Indie Game Developer
An Indie Game Developer typically works independently or in a small team to create and publish video games. This course equips you with the skills to implement Unreal Engine 5 Steam Multiplayer into your game using the Advanced Sessions plugin, all without writing code. You'll learn to create a server browser, host and join servers, and package your project for friends and family to play. This is especially useful for indie developers who need to quickly prototype and release multiplayer games. The course covers the entire process, from initial setup to packaging, making it ideal as a basis for an Indie Game Developer looking to add multiplayer to their game.
Unreal Engine Developer
An Unreal Engine Developer works with the Unreal Engine to create interactive experiences and games. This course immerses you in Unreal Engine 5 Steam Multiplayer, teaching you how to use the Advanced Sessions plugin to add multiplayer functionality to your projects. You will learn to implement this without writing code, using Unreal Engine Blueprint. This provides a valuable skillset in online game development. As an Unreal Engine Developer, you can implement features covered in the course, such as creating a server browser, hosting and joining server, and packaging the project for distribution. A deep understanding of these features helps build a strong foundation for success in Unreal Engine development.
Multiplayer Programmer
A Multiplayer Programmer specializes in developing and implementing the networked aspects of video games. This course equips you with foundational knowledge in Unreal Engine 5 Steam Multiplayer, specifically using the Advanced Sessions plugin. You will learn to create and manage online game sessions without writing code, using Unreal Engine Blueprint. This is particularly valuable for a Multiplayer Programmer who needs to rapidly prototype and implement multiplayer features. The course covers essential aspects like creating a server browser, hosting and joining servers, and dynamically updating server information, directly applicable to the daily tasks of a Multiplayer Programmer. The skills developed here helps build a solid foundation for creating engaging and functional multiplayer experiences.
Network Programmer
A Network Programmer specializes in the design and implementation of network systems for video games and other applications. This course is a great introduction to Unreal Engine 5 Steam Multiplayer by providing hands-on experience with the Advanced Sessions plugin, so that you can implement multiplayer features without writing code. This course on Unreal Engine Blueprint explains how to create and manage online game sessions. You will learn how to create a server browser, host and join servers, and dynamically update server information. Skills learnt here helps build a strong foundation for understanding and working with network systems in Unreal Engine 5.
Gameplay Programmer
A Gameplay Programmer implements the core mechanics and interactive elements of a video game. This course teaches core concepts of Unreal Engine 5 Steam Multiplayer using the Advanced Sessions plugin. You will learn to implement multiplayer features without writing code, using Unreal Engine Blueprint. This may be useful for rapidly prototyping and implementing gameplay mechanics that rely on networked interactions. You will learn how to create and manage online sessions, allowing a Gameplay Programmer to better understand how to design and implement the mechanics of a multiplayer game. Skills taught in this course helps build a foundation for creating fun and engaging gameplay experiences.
Game Development Instructor
A Game Development Instructor teaches others how to create video games, often focusing on specific engines or tools. This course may be useful for a Game Development Instructor looking for ways to teach multiplayer implementation in Unreal Engine 5. The course covers the Advanced Sessions plugin and implements multiplayer features without writing code using Unreal Engine Blueprint. This is a great way to teach students how to quickly get started with online game development. By learning how to create a server browser, host and join servers, and package projects, the Game Development Instructor can then teach these skills to their students, enabling them to create their own multiplayer games.
Game Designer
A Game Designer conceptualizes and designs the rules and mechanics of a video game. This course may allow a Game Designer to rapidly prototype and test multiplayer features within Unreal Engine 5 using the Advanced Sessions plugin. Knowledge imparted in the course may also help the game designer understand how to implement a fully functional multiplayer experience without writing code, using the Unreal Engine Blueprint system. This course goes over crucial elements like creating a server browser, hosting online servers, joining servers, and dynamically updating values. This course may be helpful for creating and refining multiplayer game mechanics, as well as for understanding the technical limitations and possibilities of the Unreal Engine 5 platform.
Technical Artist
A Technical Artist bridges the gap between art and programming, optimizing art assets for use in a game engine. This course may be useful for a Technical Artist looking to understand the implementation of multiplayer functionality in Unreal Engine 5. The focus on the Advanced Sessions plugin and using Unreal Engine Blueprint to implement multiplayer features without writing code provides valuable insight into how networked games are structured. The course teaches the creation of UI elements, such as the main menu and server browser, which are essential for online games. This course may also inform the creation and optimization of art assets for the multiplayer environment.
UI Designer
A UI Designer focuses on creating user interfaces that are intuitive, aesthetically pleasing, and functional. The course covers the creation of UI elements for multiplayer games in Unreal Engine 5, such as the main menu, server browser, and server cards. It may also be helpful for UI Designers who need to understand how to create interfaces that support networked gameplay and user interaction within a game. The course teaches dynamic updating of information in real-time, which is a crucial aspect of designing effective multiplayer UIs. This course may inform the design and implementation of interfaces for multiplayer games.
Virtual Reality Developer
A Virtual Reality Developer creates immersive experiences using virtual reality technology. This course may be useful for implementing multiplayer features in VR games developed with Unreal Engine 5. The course teaches how to use the Advanced Sessions plugin to add Steam Multiplayer to their projects, using Unreal Engine Blueprint. This course may be helpful when creating networked VR experiences where users can interact with each other in a shared virtual space. Skills in creating server browsers, hosting and joining servers, and dynamically updating information may translate directly to creating engaging and interactive VR multiplayer experiences.
Software Engineer
A Software Engineer designs, develops, and tests software applications. This course presents the fundamentals of Unreal Engine 5 Steam Multiplayer. The course may enable a software engineer to design and implement networked features in Unreal Engine 5 using the Advanced Sessions plugin. The course may be helpful for software engineers looking to transition into the game development industry or to broaden their skills in real-time networked applications. The skills learnt will help build a foundation in game development and networking concepts within the Unreal Engine environment.
Simulation Developer
A Simulation Developer creates software for training, research, or entertainment purposes. This course presents the fundamentals of implementing multiplayer functionality in Unreal Engine 5 using the Advanced Sessions plugin. The benefit here is using these functions on a simulation. The course will guide you through the creation of networked simulations where multiple users can interact in a shared virtual environment. The knowledge acquired will help build a foundation for creating realistic and interactive simulations in Unreal Engine 5.
Level Designer
A Level Designer creates the environments and layouts in which a video game takes place. The course may allow a Level Designer to better understand how levels are loaded and managed in a multiplayer environment, as well as how player interactions are handled across a network. The course gives insights applicable to designing levels that support networked gameplay and user interaction. This course may inform the creation of engaging and functional multiplayer environments.
Quality Assurance Tester
A Quality Assurance Tester identifies and documents defects in software. This course provides insight into the implementation of multiplayer functionality in Unreal Engine 5 using the Advanced Sessions plugin. This knowledge can be useful to understand the expected behavior of multiplayer features. The course covers the creation of server browsers, hosting and joining servers, and packaging projects, which provides a roadmap for testing these features. The course may give more in-depth analysis of potential issues and improve the effectiveness in testing multiplayer games developed in Unreal Engine 5.
Game Producer
A Game Producer oversees the development of a video game, managing the team, budget, and schedule. The course gives a high-level understanding of how multiplayer functionality is implemented in Unreal Engine 5. This may enable game producers to make more informed decisions about the scope, timeline, and resources required for implementing networked features. By understanding the steps involved in creating a server browser, hosting and joining servers, and packaging projects, the game producer can better manage the development process and ensure that the multiplayer aspects of the game are delivered on time and within budget.

Featured in The Course Notes

This course is mentioned in our blog, The Course Notes. Read one article that features Unreal Engine 5 Steam Multiplayer - Advanced sessions (2024):

Reading list

We've selected one books that we think will supplement your learning. Use these to develop background knowledge, enrich your coursework, and gain a deeper understanding of the topics covered in Unreal Engine 5 Steam Multiplayer - Advanced sessions (2024).
Provides practical solutions and recipes for common Unreal Engine 5 tasks. It can be a useful reference for troubleshooting issues and learning new techniques. While not specifically focused on multiplayer, it covers many core UE5 concepts that are essential for understanding the course material. It is best used as a supplementary resource for expanding your knowledge.

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